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Probably that our chunking management is not the best.
Also, I think it would be good to mention xarray-regrid in our doc and to point out the differences. xarray-regrid only handles rectilinear grids, but it is much more lightweight and handles out-of-memory grids, so we could direct users there if it fits their needs.
The text was updated successfully, but these errors were encountered:
The xarray-regrid package seems to have better performance in some areas where I don't see why xESMF should be different.
Two issues :
Probably that our chunking management is not the best.
Also, I think it would be good to mention xarray-regrid in our doc and to point out the differences. xarray-regrid only handles rectilinear grids, but it is much more lightweight and handles out-of-memory grids, so we could direct users there if it fits their needs.
The text was updated successfully, but these errors were encountered: