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premake5.lua
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workspace "TexWriter"
architecture "x64"
targetdir "build"
configurations
{
"Debug",
"Release"
}
startproject "TexWriter"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- Include directories relative to root folder (solution directory)
IncludeDir = {}
IncludeDir["GLFW"] = "TexWriter/vendor/GLFW/include"
IncludeDir["Glad"] = "TexWriter/vendor/Glad/include"
IncludeDir["pugixml"] = "TexWriter/vendor/pugixml"
IncludeDir["ImGui"] = "TexWriter/vendor/imgui"
IncludeDir["glm"] = "TexWriter/vendor/glm"
IncludeDir["stb_image"] = "TexWriter/vendor/stb_image"
group "Dependencies"
include "TexWriter/vendor/GLFW"
include "TexWriter/vendor/Glad"
include "TexWriter/vendor/imgui"
group ""
group ""
project "TexWriter"
location "TexWriter"
kind "ConsoleApp"
language "C++"
cppdialect "C++17"
staticruntime "on"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
pchheader "twpch.h"
pchsource "TexWriter/src/twpch.cpp"
files
{
"%{prj.name}/src/**.h",
"%{prj.name}/src/**.c",
"%{prj.name}/src/**.hpp",
"%{prj.name}/src/**.cpp",
"%{prj.name}/vendor/glm/glm/**.hpp",
"%{prj.name}/vendor/glm/glm/**.inl",
"%{prj.name}/vendor/stb_image/**.h",
"%{prj.name}/vendor/stb_image/**.cpp",
"%{prj.name}/vendor/pugixml/**.hpp",
"%{prj.name}/vendor/pugixml/**.cpp"
}
defines
{
"_CRT_SECURE_NO_WARNINGS",
"GLFW_INCLUDE_NONE"
}
includedirs
{
"%{prj.name}/src",
"%{prj.name}/vendor",
"%{prj.name}/vendor/spdlog/include",
"%{IncludeDir.GLFW}",
"%{IncludeDir.Glad}",
"%{IncludeDir.pugixml}",
"%{IncludeDir.ImGui}",
"%{IncludeDir.glm}",
"%{IncludeDir.stb_image}"
}
links
{
"GLFW",
"Glad",
"ImGui",
"opengl32.lib"
}
postbuildcommands
{
'{COPY} "../TexWriter/assets" "%{cfg.targetdir}/assets"'
}
filter "system:windows"
systemversion "latest"
defines
{
"TW_PLATFORM_WINDOWS"
}
filter "configurations:Debug"
defines "TW_DEBUG"
runtime "Debug"
symbols "on"
filter "configurations:Release"
defines "TW_RELEASE"
runtime "Release"
optimize "on"