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Right now a "fish" in a FishSchool is just one fish. We had the clever idea of animating a sprite sheet so that it looks like ten fish, but still behaves as one. This could work.
To do this, someone needs to make a sprite sheet and get a quad in a Unity scene to be animated. Although it may even work if not animated.
The text was updated successfully, but these errors were encountered:
Right now a "fish" in a FishSchool is just one fish. We had the clever idea of animating a sprite sheet so that it looks like ten fish, but still behaves as one. This could work.
To do this, someone needs to make a sprite sheet and get a quad in a Unity scene to be animated. Although it may even work if not animated.
The text was updated successfully, but these errors were encountered: