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Rerunning the tile generation usually only adds new layers and leaves existing ones untouched. This is a good behaviour when you want to just regenerate a single layer. But there are some corner cases where you end up with bogus entries in the file:
when changing the WebPrefixPath, all entries now exist with the old and new prefix
when changing the name of the layer, the old layer name remains in the layer.json
Two possible solutions to the problem:
when running with --execute-all always create the layers.json file from scratch
always remove entries that do not correspond to the current prefix path
The text was updated successfully, but these errors were encountered:
Rerunning the tile generation usually only adds new layers and leaves existing ones untouched. This is a good behaviour when you want to just regenerate a single layer. But there are some corner cases where you end up with bogus entries in the file:
WebPrefixPath
, all entries now exist with the old and new prefixTwo possible solutions to the problem:
--execute-all
always create the layers.json file from scratchThe text was updated successfully, but these errors were encountered: