From b7e3477ad54c96fbc2d4039520ffb445aae003c2 Mon Sep 17 00:00:00 2001 From: Foopyo Date: Sat, 4 May 2024 09:01:03 +0200 Subject: [PATCH 1/2] Fix dash swim title --- .../tutorials/sequence-breaks/{water-dash.md => dash-swim.md} | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) rename content/tutorials/sequence-breaks/{water-dash.md => dash-swim.md} (99%) diff --git a/content/tutorials/sequence-breaks/water-dash.md b/content/tutorials/sequence-breaks/dash-swim.md similarity index 99% rename from content/tutorials/sequence-breaks/water-dash.md rename to content/tutorials/sequence-breaks/dash-swim.md index db990b21..b02e1869 100644 --- a/content/tutorials/sequence-breaks/water-dash.md +++ b/content/tutorials/sequence-breaks/dash-swim.md @@ -1,5 +1,5 @@ --- -title: Water Dash +title: Dash Swim tags: abilities: - water-dash From 395aaccc001e3e2c4dc208d5c26d222ba0661ef8 Mon Sep 17 00:00:00 2001 From: Foopyo Date: Sat, 4 May 2024 14:59:50 +0200 Subject: [PATCH 2/2] renamed dash swim to down swim --- .../tutorials/sequence-breaks/{dash-swim.md => down-swim.md} | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) rename content/tutorials/sequence-breaks/{dash-swim.md => down-swim.md} (96%) diff --git a/content/tutorials/sequence-breaks/dash-swim.md b/content/tutorials/sequence-breaks/down-swim.md similarity index 96% rename from content/tutorials/sequence-breaks/dash-swim.md rename to content/tutorials/sequence-breaks/down-swim.md index b02e1869..adddfec1 100644 --- a/content/tutorials/sequence-breaks/dash-swim.md +++ b/content/tutorials/sequence-breaks/down-swim.md @@ -1,5 +1,5 @@ --- -title: Dash Swim +title: Down Swim tags: abilities: - water-dash @@ -19,7 +19,7 @@ Here is how the scene looks like before pulling the lever which let you access t The black part is the dirty water itself, you can clearly see that the bottom part of the scene isn't flooded. The goal is to swim through the dirty water in order to access the lower part. Midway through the dirty water is a blue rectangle, which is a checkpoint you can activate even though it is in dirty water. -Depending on which difficulty you are playing on, you will need more or less health in order to do so, needing as little as 3 healths in the easy difficulty. If you have a lot of health you should be able to swim through the water without any difficulty, as long as you know where the walls which you need to avoid are. When you have less health, you want to activate that checkpoint because, when the game respawns Ori, it gives you some of your health back. This extra heal makes it possible to finish dash swim even with very low amount of health. +Depending on which difficulty you are playing on, you will need more or less health in order to do so, needing as little as 3 healths in the easy difficulty. If you have a lot of health you should be able to swim through the water without any difficulty, as long as you know where the walls which you need to avoid are. When you have less health, you want to activate that checkpoint because, when the game respawns Ori, it gives you some of your health back. This extra heal makes it possible to finish down swim even with very low amount of health.