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Game Rules
Wouter Pauwels edited this page Jun 7, 2024
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In versions of Artifacts for Minecraft 1.20.6 and above, the game rules on this page have been replaced by a config file and an in-game config screen. On Fabric, Mod Menu is required to access this config screen.
Starting from Minecraft 1.19.3, Artifacts provides several game rules which can be used to change the effects of items or make them cosmetic-only, replacing the server config options available in older Forge versions of the mod. As of version 10.0.10, Artifacts has the following game rules:
Item | Game Rule Name | Default Value | Description |
---|---|---|---|
Antidote Vessel | artifacts.antidoteVessel.enabled |
True | Whether the antidote vessel is enabled |
artifacts.antidoteVessel.maxEffectDuration |
5 seconds | The maximum duration a negative status effect can last on a player wearing the antidote vessel | |
Aqua Dashers | artifacts.aquaDashers.enabled |
True | Whether the Aqua Dashers allow the player to sprint on fluids |
Bunny Hoppers | artifacts.bunnyHoppers.doCancelFallDamage |
True | Whether the bunny hoppers cancel the player's fall damage |
artifacts.bunnyHoppers.jumpBoostLevel |
2 | The level of the jump boost status effect applied by the Bunny Hoppers. Set this game rule to 0 and doCancelFallDamage to false to make this item cosmetic-only |
|
Charm of Sinking | artifacts.charmOfSinking.enabled |
True | Whether the Charm of Sinking is enabled |
Chorus Totem | artifacts.chorusTotem.cooldown |
0 seconds | The amount of seconds the Chorus Totem goes on cooldown for after activating. |
artifacts.chorusTotem.doConsumeOnUse |
True | Whether the Chorus Totem is consumed after activating. | |
artifacts.chorusTotem.healthRestored |
10 health points | The amount of health that is restored when the Chorus Totem is activated | |
artifacts.chorusTotem.teleportationChance |
100% | The probability that the Chorus Totem activates when the player dies. Set this game rule to 0 to make this item cosmetic-only | |
Cloud in a Bottle | artifacts.cloudInABottle.enabled |
True | Whether the Cloud in a Bottle is enabled |
artifacts.cloudInABottle.sprintJumpHorizontalVelocity |
50% | The amount of additional horizontal momentum the player gets when double jumping | |
artifacts.cloudInABottle.sprintJumpVerticalVelocity |
50% | The amount of additional vertical momentum the player gets when double jumping | |
Cowboy Hat | artifacts.cowboyHat.speedLevel |
2 | The level of the speed status effect that is applied by the Cowboy Hat |
Cross Necklace | artifacts.crossNecklace.bonusInvincibilityTicks |
20 ticks | The number of additional ticks the player stays invincible after taking damage. Set this game rule to 0 to make this item cosmetic-only |
Cross Necklace | artifacts.crossNecklace.cooldown |
0 seconds | The amount of seconds the Cross Necklace goes on cooldown for after taking damage |
Crystal Heart | artifacts.crystalHeart.healthBonus |
10 health points | The amount of additional health points the Crystal Heart applies to the player. Set this game rule to 0 to make this item cosmetic-only |
Digging Claws | artifacts.diggingClaws.digSpeedBonus |
32 | The amount of increased digging speed granted by the Digging Claws |
artifacts.diggingClaws.toolTier |
2 (Stone) | When wearing the Digging Claws, the player can harvest any block that requires this tier of tool to harvest. 0 for None, 1 for Wood, 2 for Stone, 3 for Iron, 4 for Diamond and 5 for Netherite. Set this game rule to 0 and digSpeedBonus to 0 to make this item cosmetic-only |
|
Everlasting Beef, Eternal Steak |
artifacts.everlastingBeef.enabled artifacts.eternalSteak.enabled
|
true | Whether the Everlasting Beef/Eternal Steak can be eaten |
artifacts.everlastingBeef.cooldown artifacts.eternalSteak.cooldown
|
15 seconds | The amount of time in seconds the Everlasting Beef/Eternal Steak goes on cooldown for after being eaten | |
Feral Claws | artifacts.feralClaws.attackSpeedBonus |
40% | The amount of additional attack speed applied by the Feral Claws. Set this game rule to 0 to make this item cosmetic-only |
Fire Gauntlet | artifacts.fireGauntlet.fireDuration |
8 seconds | The amount of seconds entities are set on fire for after being hit. Set this game rule to 0 to disable this item |
Flame Pendant | artifacts.flamePendant.cooldown |
0 seconds | The amount of time in seconds the Flame Pendant goes on cooldown for after setting an entity on fire |
artifacts.flamePendant.doGrantFireResistance |
True | Whether this item grants fire resistance after setting an entity on fire, for the duration of the fire | |
artifacts.flamePendant.fireDuration |
10 seconds | The amount of time in seconds entities are set on fire for | |
artifacts.flamePendant.strikeChance |
40% | The probability that an attacking entity is set on fire. Set this game rule to 0 to make this item cosmetic-only | |
Flippers | artifacts.flippers.swimSpeedBonus |
100% | The amount of additional swim speed applied by the Flippers to the player. Set this game rule to 0 to make this item cosmetic-only |
Golden Hook | artifacts.goldenHook.experienceBonus |
75% | The amount of additional experience that is dropped after killing an entity. Set this game rule to 0 to make this item cosmetic-only |
Helium Flamingo | artifacts.heliumFlamingo.flightDuration |
8 seconds | The amount of time in seconds the player can fly before needing to recharge. Set this game rule to 0 to make this item cosmetic-only |
artifacts.heliumFlamingo.rechargeDuration |
15 seconds | The amount of time in seconds it takes for the Helium Flamingo to recharge | |
Kitty Slippers | artifacts.kittySlippers.enabled |
True | Whether the Kitty Slippers are enabled |
Lucky Scarf | artifacts.luckyScarf.fortuneBonus |
1 | The amount of additional levels of fortune that are applied when breaking a block. Set this game rule to 0 to make this item cosmetic-only |
Night Vision Goggles | artifacts.nightVisionGoggles.strength |
25% | Affects the brightness of the night vision effect applied by the night vision goggles. Set this game rule to 0 to make this item cosmetic-only |
Obsidian Skull | artifacts.obsidianSkull.fireResistanceCooldown |
60 seconds | The amount time in seconds the Obsidian Skull goes on cooldown for after taking fire damage |
artifacts.obsidianSkull.fireResistanceDuration |
30 seconds | The duration of the fire resistance effect applied after taking fire damage. Set this game rule to 0 to make this item cosmetic-only | |
Onion Ring | artifacts.onionRing.hasteDurationPerFoodPoint |
6 seconds | The amount of seconds of Haste the player gets per food point worth of food eaten. Set this game rule to 0 to make this item cosmetic-only |
artifacts.onionRing.hasteLevel |
2 | The level of the haste status effect applied by the onion ring | |
Panic Necklace | artifacts.panicNecklace.cooldown |
0 seconds | The amount time in seconds the Panic Necklace goes on cooldown for after taking damage |
artifacts.panicNecklace.speedDuration |
8 seconds | The duration of the speed status effect applied by the Panic Necklace | |
artifacts.panicNecklace.speedLevel |
1 | The level of the speed status effect applied by the Panic Necklace | |
Pickaxe Heater | artifacts.pickaxeHeater.enabled |
True | Whether the effects of this item are enabled |
Plastic Drinking Hat, Novelty Drinking Hat |
artifacts.plasticDrinkingHat.drinkingDurationMultiplier artifacts.noveltyDrinkingHat.drinkingDurationMultiplier
|
30% | The amount of time the use animation of a drinkable item is reduced to, as a percentage of the normal use duration |
artifacts.plasticDrinkingHat.eatingDurationMultiplier artifacts.noveltyDrinkingHat.eatingDurationMultiplier
|
60% | The amount of time the use animation of an edible item is reduced to, as a percentage of the normal use duration. Set this game rule and drinkingDurationMultiplier to 0 to make this item cosmetic-only |
|
Pocket Piston | artifacts.pocketPiston.knockbackStrength |
15 | The amount of additional knockback applied to struck entities. Set this game rule to 0 to disable this item |
Power Glove | artifacts.powerGlove.attackDamageBonus |
4 damage | The amount of extra damage that is applied when hitting entities |
Rooted Boots | artifacts.rootedBoots.doGrowPlantsAfterEating |
True | Whether a bone meal effect is applied when a player eats food while standing on grass with the Rooted Boots |
artifacts.rootedBoots.enabled |
True | Whether the effects of this item are enabled | |
artifacts.rootedBoots.hungerReplenishingDuration |
15 seconds | The time it takes to restore a single point of hunger while wearing the Rooted Boots | |
Running Shoes | artifacts.runningShoes.doIncreaseStepHeight |
True | Whether the step height of the player is increased by the Running Shoes |
artifacts.runningShoes.speedBonus |
40% | The amount of additional speed granted by the Running Shoes. Set this game rule to 0 and doIncreaseStepHeight to False to make this item cosmetic-only |
|
Scarf of Invisibility | artifacts.scarfOfInvisibility.enabled |
True | Whether the Scarf of Invisibility makes the player Invisible |
Shock Pendant | artifacts.shockPendant.cooldown |
0 seconds | The amount of time in seconds the Shock Pendant goes on cooldown for after summoning a lightning bolt |
artifacts.shockPendant.doCancelLightningDamage |
True | Whether the Shock Pendant makes the player immune to lightning damage | |
artifacts.shockPendant.strikeChance |
25% | The probability that lightning strikes an attacking entity. Set this game rule to 0 to make this item cosmetic-only | |
Snorkel | artifacts.snorkel.waterBreathingDuration |
15 seconds | The amount of time the player can stay underwater before their air meter starts depleting. Set this game rule to 0 to make this item cosmetic-only |
artifacts.snorkel.isInfinite |
True | Whether the snorkel provides infinite water breathing | |
Snowshoes | artifacts.snowshoes.allowWalkingOnPowderSnow |
True | Whether players wearing the Snowshoes can walk on powdered snow |
artifacts.snowshoes.slipperinessReduction |
100% | How much the slipperiness of ice is decreased when wearing the Snowshoes. Set this game rule to 0 and allowWalkingOnPowderSnow to false to make this item cosmetic-only |
|
Steadfast Spikes | artifacts.steadfastSpikes.enabled |
True | Whether the Steadfast Spikes are enabled |
artifacts.steadfastSpikes.knockbackResistance |
10 | The amount of knockback resistance this item applies to the player | |
Superstitious Hat | artifacts.superstitiousHat.lootingLevelBonus |
1 | The amount of additional levels of looting that are applied when the player kills an entity |
Thorn Pendant | artifacts.thornPendant.cooldown |
0 seconds | The amount of time in seconds the Thorn Pendant goes on cooldown for after damaging an attacking entity |
artifacts.thornPendant.maxDamage |
6 damage | The maximum amount of damage dealt by this item | |
artifacts.thornPendant.minDamage |
2 damage | The minimum amount of damage dealt by this item | |
artifacts.thornPendant.strikeChance |
50% | The probability that an attacking entity takes damage. Set this game rule or maxDamage to 0 to make this item cosmetic-only |
|
Umbrella | artifacts.umbrella.isGlider |
True | Whether holding the Umbrella slows the player's descent |
artifacts.umbrella.isShield |
True | Whether the Umbrella can be used as a shield | |
Universal Attractor | artifacts.universalAttractor.enabled |
True | Whether the Universal Attractor is enabled |
Vampiric Glove | artifacts.vampiricGlove.absorptionChance |
100% | The probability that health is absorbed after striking an entity |
artifacts.vampiricGlove.absorptionRatio |
20% | The amount of health that is absorbed, as a percentage of the total damage dealt | |
artifacts.vampiricGlove.maxHealingPerHit |
6 health points | The maximum amount of health points that can be absorbed in a single hit | |
Villager Hat | artifacts.villagerHat.reputationBonus |
100 | The amount of additional reputation the player has when trading with villagers |
Whoopee Cushion | artifacts.whoopeeCushion.fartChance |
12% | The probability that a fart sound plays when the player starts sneaking |