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Scrolling too fast fails and reset position to top #244

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KaruroChori opened this issue Jan 30, 2025 · 1 comment
Open

Scrolling too fast fails and reset position to top #244

KaruroChori opened this issue Jan 30, 2025 · 1 comment

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@KaruroChori
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Scrolling too fast fails (with mouse) and scrollHeight is reset to the top.
I was able to find what triggers this issue:

        if (!scrollData->openThisFrame) {
            Clay__ScrollContainerDataInternalArray_RemoveSwapback(&context->scrollContainerDatas, i);
            continue;
        }
        scrollData->openThisFrame = false;

in clay.h. Removing that check the scrolling works as expected, but since I don't quite understand the logic behind it, I cannot provide a valid fix :(.

@ernestoyaquello
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I'm experiencing the same issue with the SDL3 renderer, but I also don't understand the logic, so I cannot fix it with any kind of confidence either. 😅

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