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autoexec.cfg
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// removes tracers following your own fire. Other players tracers will not be affected.
r_drawtracers_firstperson 0
// repositions the gunmodel to mimic CSS more closely. The range of viewmodel_fov is 54 to 68, 60 is default. (thanks, ch4os1337!)
viewmodel_fov "65"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
// removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// removes the bobbing of the weapon back and forth, when you run.
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
// causes the scope to move less when moving scoped in and reduces bobbing effect (thanks, Excessive1!)
cl_bobcycle "2"
// lowers delay between sounds.
snd_mixahead "0.05"
//Rates
rate "128000"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
// disables automatic switch to a more powerful weapon when it is picked up.
cl_autoweaponswitch "0"
// changes the size of the HUD (Heads Up Display - ammo, health, radar, etc.). Hud_scaling "1" is maximum. (thanks, Xpariah!)
hud_scaling "0.90"
// sets your maximum allowable ping in your matchmaking. (thanks, Sir_Paul and chmod-007-bond!)
mm_session_max_ping 50
// sets your options on what downloads you allow from a server: all, none, or nosounds (thanks, Sir_Paul!)
cl_downloadfilter all
// FPS Settings
fps_max "9999999"
fps_max_menu "999999"
cl_showfps "1"
// net graph
net_graph "1"
net_graphproportionalfont "0"
net_graphpos "2"
// SOUND
snd_menumusic_volume "0"
snd_roundend_volume "0"
snd_roundstart_volume "0"
snd_tensecondwarning_volume "0"
snd_dzmusic_volume "0"
snd_mvp_volume "0"
snd_deathcamera_volume "0"
// MISC
gameinstructor_enable "0"
Cl_use_opens_buy_menu 0
clear
unbindallmousekeyboard
exec config_comp
exec config_crosshair
exec config_alias
echo "AUTO EXEC ACTIVATED"
echo "AUTO EXEC ACTIVATED"
echo "AUTO EXEC ACTIVATED"