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changelog.md

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Changelog

All notable changes to this project will be documented in this file.

[v1.4.4] - 2019-12-08

Updated

  • Add tests

[v1.4.3] - 2019-12-08

Updated

  • Dependency versions

[v1.4.2] - 2019-09-03

Added

  • Bug fixes
  • Update tests for gamecontrol
  • Update readme file

[v1.4.1] - 2019-09-02

Added

  • Bug fixes
  • Tests to complete 95% statement coverage (missing event)

[v1.4.0] - 2019-09-02

Added

  • After event for buttons and axe/joysticks
  • Before event for buttons and axe/joysticks
  • Refactor code to make library 20% smaller

[v1.3.0] - 2019-09-01

Added

  • New vibration capability (experimental feature)
  • New demo page with example for axe/joystick threshold

[v1.2.1] - 2019-08-31

Added

  • Bug fix for Firefox (additional unexisting axe detected)

[v1.2.0] - 2019-08-30

Added

  • Readable axe/joystick value properties (axeValues)
  • Ability to set the axe/joystick sensitivity threshold (axeThreshold)
  • Tests for new functionality
  • New demo page with example for axe/joystick threshold

[v1.1.2] - 2019-08-29

Added

  • Default value/existence check for gamepad to prevent potential bug
  • Updated existing tests and added new ones for gamepad class

[v1.1.1] - 2019-08-27

Added

  • Bug fix: when multiple gamepads are connected, all of them work indidually (instead of only the last one)
  • Added a new demo for multiplayer (the classic Pong)

Removed

  • Deleted a couple of demos that were confusing (buttons and joysticks) and merged them into a single one

[v1.1.0] - 2019-08-26

Added

  • Added missing aliases for directional event handlers
  • New aliases for front buttons (R1, L1, R2, L2)
  • Practical examples based on some from CodePen

[v1.0.0] - 2019-08-25

Added

  • Basic functionality
  • Event management for buttons and joystick/axes
  • Examples