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GUI: As part of the thread configuration feature in v0.17.0, Ludusavi started defining a custom Tokio runtime initialization. However, this did not enable Tokio's IO and time features, resulting in a crash when attempting to display timed notifications.
GUI: When using the "customize" option from the scan list, the new custom game's fields were not filled in properly.
GUI: If a game was disabled, then the "back up" option in that game's "..." menu would not do anything.
GUI: If you scanned a few specific games in the list, but there were others in an unscanned state (recent games from a previous session), then the next full backup would only process the few games that were scanned.