New
Added a new render database to store light list and light data.
Added a new cookie manager to store surface textures.
Added automatic option on exposure mode.
Added new properties for celestial body data on stylized directional light component.
Added a new light model for the moon that can reflect the light from other directional light.
Changes
Changed the main light and light list calculation by using the new render database.
Fixed
Fixed the issue where light won't be added to light list after disable and re-enable the light GameObject.
Fixed the issue where light priority not working properly.