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A Blender (4.2) addon to join selected objects by variable distance

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Join Objects by Distance

  • Blender (4.2) Add-on
  • Iterates through all selected objects and joins them individually if the distance is within the set threshold.
  • Optionally: set origin to object center before joining.

Imgur Image

How to Install

  1. Download the ZIP file from the latest release page.
  2. Open Blender -> Edit -> Preferences -> Add-ons.
  3. Click the "Install" button, browse to the download location of the ZIP file, and click "Install from Disk".
  4. The Add-on should now appear in the Add-ons list as "Join Objects by Distance".

How to Use

  1. Select multiple objects that you want to join into one.
  2. Press J on your keyboard.
  3. A property panel will appear in the lower left corner after pressing J.
  4. Set the desired minimum Distance to define how close objects need to be to join.
  5. Check Set Origin to Object center first if the object's origin is not placed in the center of the objects.

History

  • v0.1: Initial version.
  • v0.2: Fixed a bug where the script was not performing enough operations (forgot to remove a break).
  • Forked v0.3: The original code has been optimized and a manifest added to ensure compatibility with Blender 4.2.

Credits

This version is a fork of the original add-on created by leBluem. The code has been optimized and updated for compatibility with Blender 4.2.

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A Blender (4.2) addon to join selected objects by variable distance

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