- Blender (4.2) Add-on
- Iterates through all selected objects and joins them individually if the distance is within the set threshold.
- Optionally: set origin to object center before joining.
- Download the ZIP file from the latest release page.
- Open Blender -> Edit -> Preferences -> Add-ons.
- Click the "Install" button, browse to the download location of the ZIP file, and click "Install from Disk".
- The Add-on should now appear in the Add-ons list as "Join Objects by Distance".
- Select multiple objects that you want to join into one.
- Press J on your keyboard.
- A property panel will appear in the lower left corner after pressing J.
- Set the desired minimum Distance to define how close objects need to be to join.
- Check Set Origin to Object center first if the object's origin is not placed in the center of the objects.
- v0.1: Initial version.
- v0.2: Fixed a bug where the script was not performing enough operations (forgot to remove a break).
- Forked v0.3: The original code has been optimized and a manifest added to ensure compatibility with Blender 4.2.
This version is a fork of the original add-on created by leBluem. The code has been optimized and updated for compatibility with Blender 4.2.