Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Unity high CPU usage #31

Open
stang-tgs opened this issue Apr 22, 2019 · 2 comments
Open

Unity high CPU usage #31

stang-tgs opened this issue Apr 22, 2019 · 2 comments
Assignees
Labels
bug Something isn't working

Comments

@stang-tgs
Copy link

Before installing the AppCenter Editor Extensions, Unity Editor CPU usage was at steady state at around 10% while in focus. After installation of the editor extensions as well as the other supporting AppCenter SDK's, Unity Editor CPU usage goes to ~60%.

This was tested on Unity 2019.1.0f2, OSX.

@maestersid
Copy link

Hello! Thanks for the heads up. I will connect with the engineering team to investigate this.

@maestersid maestersid added the bug Something isn't working label Apr 22, 2019
@maestersid maestersid self-assigned this Apr 22, 2019
@maestersid
Copy link

Hi @stang-tgs just as an update, our team is investigating this. It looks like this issue will take more than a few days to fix so it will need to be prioritized with our other work priorities.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants