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tree.c
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/* Based on musl's src/search/tsearch.c, by Szabolcs Nagy.
* See LICENSE file for copyright details. */
#include <stdlib.h>
#include <string.h>
#include "tree.h"
#include "util.h"
#define MAXH (sizeof(void *) * 8 * 3 / 2)
void
deltree(struct treenode *n, void delkey(void *), void delval(void *))
{
if (!n)
return;
if (delkey)
delkey(n->key);
if (delval)
delval(n->value);
deltree(n->child[0], delkey, delval);
deltree(n->child[1], delkey, delval);
free(n);
}
static inline int
height(struct treenode *n)
{
return n ? n->height : 0;
}
static int
rot(struct treenode **p, struct treenode *x, int dir /* deeper side */)
{
struct treenode *y = x->child[dir];
struct treenode *z = y->child[!dir];
int hx = x->height;
int hz = height(z);
if (hz > height(y->child[dir])) {
/*
* x
* / \ dir z
* A y / \
* / \ --> x y
* z D /| |\
* / \ A B C D
* B C
*/
x->child[dir] = z->child[!dir];
y->child[!dir] = z->child[dir];
z->child[!dir] = x;
z->child[dir] = y;
x->height = hz;
y->height = hz;
z->height = hz + 1;
} else {
/*
* x y
* / \ / \
* A y --> x D
* / \ / \
* z D A z
*/
x->child[dir] = z;
y->child[!dir] = x;
x->height = hz + 1;
y->height = hz + 2;
z = y;
}
*p = z;
return z->height - hx;
}
static int
balance(struct treenode **p)
{
struct treenode *n = *p;
int h0 = height(n->child[0]);
int h1 = height(n->child[1]);
if (h0 - h1 + 1u < 3u) {
int old = n->height;
n->height = h0 < h1 ? h1 + 1 : h0 + 1;
return n->height - old;
}
return rot(p, n, h0 < h1);
}
struct treenode *
treefind(struct treenode *n, const char *key)
{
int c;
while (n) {
c = strcmp(key, n->key);
if (c == 0)
return n;
n = n->child[c > 0];
}
return NULL;
}
void *
treeinsert(struct treenode **rootp, char *key, void *value)
{
struct treenode **a[MAXH], *n = *rootp, *r;
void *old;
int i = 0, c;
a[i++] = rootp;
while (n) {
c = strcmp(key, n->key);
if (c == 0) {
old = n->value;
n->value = value;
return old;
}
a[i++] = &n->child[c > 0];
n = n->child[c > 0];
}
r = xmalloc(sizeof(*r));
r->key = key;
r->value = value;
r->child[0] = r->child[1] = NULL;
r->height = 1;
/* insert new node, rebalance ancestors. */
*a[--i] = r;
while (i && balance(a[--i]))
;
return NULL;
}