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buffer_queue.h
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/*
* Copyright (C) 2024 Mikhail Burakov. This file is part of streamer.
*
* streamer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* streamer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with streamer. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef STREAMER_BUFFER_QUEUE_H_
#define STREAMER_BUFFER_QUEUE_H_
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
struct BufferQueue;
struct BufferQueueItem {
size_t size;
uint8_t data[];
};
struct BufferQueueItem* BufferQueueItemCreate(const void* data, size_t size);
void BufferQueueItemDestroy(struct BufferQueueItem* buffer_queue_item);
struct BufferQueue* BufferQueueCreate(void);
bool BufferQueueQueue(struct BufferQueue* buffer_queue,
struct BufferQueueItem* buffer_queue_item);
bool BufferQueueDequeue(struct BufferQueue* buffer_queue,
struct BufferQueueItem** buffer_queue_item);
void BufferQueueDestroy(struct BufferQueue* buffer_queue);
#endif // STREAMER_BUFFER_QUEUE_H_