[ObstacleDistanceOverlay] Fix 90 degree offset #10879
Merged
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Fixes issue where obstacle distances are displayed with a +90 degree offset. This is due to an error in the coordinate system math along with an error in calculating the degrees for the current distance index. The yaw angle theta is measured CW from North and therefore
r * cos(theta)
is negative Y axis andr * sin(theta)
is positive X.Qt docs
There's more still that needs to be done. The ObstacleDistanceOverlayVideo.qml probably needs this fix. There's also the VehicleObjectAvoidance class which seems to be entirely unused other than the
distances
array. This feature is currently broken in PX4 and I don't think anyone has used it in years. I want to resurrect the feature and make it all work again.