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judge.js
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const config = require('./config.json');
const Env = require('./environment');
const Player = require('./player');
Player.setConfig(config);
const request = require('request');
var CronJob = require('cron').CronJob;
const Discord = require("discord.js");
const client = new Discord.Client();
const USER_LANG = "ja-jp";
const isDebug = false; //true: ツイートOFF,1分間隔で更新,同じ試合でもカウント
var isChecking = false;
var postToChannel = null;
const iksmSession = config.iksm_session;
var latestGameId = 0;
var environment = function initEnvironment(reset){
if (process.argv.length <= 2 || reset) {
return new Env(config.glicko_setting);
} else {
var fileName = process.argv[2];
console.log(fileName+"から復元します。")
var env = new Env(config.glicko_setting);
env.loadJSON(fileName).then(() => console.log("復元しました。"));
return env;
}
}();
function httpRequest(options) {
return new Promise(function (resolve, reject) {
request(options, function (error, res, body) {
if (!error && (res.statusCode == 200)) {
body['res'] = res;
resolve(res);
} else if(res.statusCode == 204){
resolve();
} else {
console.error('not 200 code : ',res.statusCode);
reject(error);
}
});
});
}
function jsonRequest(options) {
return new Promise(function (resolve, reject) {
request(options, function (error, res, body) {
if (!error && (res.statusCode == 200)) {
resolve(body);
} else {
console.log('not 200 code : ',res.statusCode);
reject(res);
}
});
});
}
function postDiscord(mes){
return postToChannel.send(mes)
.catch(e => {
console.error("Discordへの投稿に失敗しました。")
console.error(e);
});
}
function ruler(){
let r = Math.random();
const rep = 6;
if(r < 1/6){
return ":squid: ".repeat(rep*2);
}else if (r < 2/6){
return ":octopus: ".repeat(rep*2);
}else{
return ":squid: :octopus: ".repeat(rep);
}
}
function dateFormat (date, format) {
if (!format) format = 'YYYY-MM-DD hh:mm:ss.SSS';
format = format.replace(/YYYY/g, date.getFullYear());
format = format.replace(/MM/g, ('0' + (date.getMonth() + 1)).slice(-2));
format = format.replace(/DD/g, ('0' + date.getDate()).slice(-2));
format = format.replace(/hh/g, ('0' + date.getHours()).slice(-2));
format = format.replace(/mm/g, ('0' + date.getMinutes()).slice(-2));
format = format.replace(/ss/g, ('0' + date.getSeconds()).slice(-2));
if (format.match(/S/g)) {
var milliSeconds = ('00' + date.getMilliseconds()).slice(-3);
var length = format.match(/S/g).length;
for (var i = 0; i < length; i++) format = format.replace(/S/, milliSeconds.substring(i, i + 1));
}
return format;
}
function getPlayersResult(gameId){
if(!iksmSession)
return 0;
return jsonRequest({
url: "https://app.splatoon2.nintendo.net/api/results/"+gameId,
method: 'GET',
gzip: true,
json: true,
headers: {
'Host': 'app.splatoon2.nintendo.net',
'x-unique-id': '6463509894502868281',
'x-requested-with': 'XMLHttpRequest',
'x-timezone-offset': '0',
'User-Agent': 'Mozilla/5.0 (Linux; Android 7.1.2; Pixel Build/NJH47D; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 Chrome/59.0.3071.125 Mobile Safari/537.36',
"Accept": "application/json",
"referer": "https://app.splatoon2.nintendo.net/results/"+gameId,
'Accept-Encoding': 'gzip, deflate',
'Accept-Language': USER_LANG,
'Cookie': 'iksm_session='+iksmSession,
},
}).then(function(resData){
// ルールとステージを取り出す
let rule = resData.rule.name;
let stage = resData.stage.name;
//console.log(resData);
if(resData.my_team_result.name == 'WIN!'){
var winner = resData.my_team_members;
if(resData.player_result)
winner.push(resData.player_result);
var loser = resData.other_team_members;
}else{
var winner = resData.other_team_members;
var loser = resData.my_team_members;
if(resData.player_result)
loser.push(resData.player_result);
}
//console.log(winner);
const playerDataMapper = x => {
let p = x.player;
p.game_paint_point = x.game_paint_point;
return p;
};
var winPlayer = winner.map(playerDataMapper);
var losePlayer = loser.map(playerDataMapper);
return {
rule: rule,
stage: stage,
winPlayer:winPlayer,
losePlayer:losePlayer
};
});
}
function sendSummary(channel) {
let pre = "終わり〜 みんなおつかれさま\n\n【今日の対戦結果のまとめ】\n";
let body = environment.makeSummary();
let tweet = pre + body;
return channel.send(tweet)
.catch(e => {
console.error("まとめの投稿に失敗しました.");
console.error(e);
});
}
function sendUsage(channel) {
let mes = "**このbotのコマンド一覧だよ**\n\n"
+ "`start`: バトルの集計を開始するよ。計測したガチパワーは`start`したチャンネルに投稿するよ。\n\n"
+ "`end`: バトルの集計を終了するよ。その集計での戦績のまとめも投稿するよ。\n\n"
+ "`ranking`: botが集計している全プレイヤーで、ガチパワーのランキングを投稿するよ。\n\n"
+ "`team`: チームのガチパワーができるだけ均等になるようにチーム分けするよ。\n\n"
channel.send(mes)
.catch(e => {
console.error("使い方の投稿に失敗しました。")
console.error(e);
});
}
function sendRanking(channel) {
channel.send(environment.makeRanking())
.catch(e => {
console.error("ランキングの作成に失敗しました.");
console.log(e);
});
}
function sendTeamClassfying() {
return postDiscord(environment.tweetTeamClassifying())
.catch(e => {
console.error("チーム分けの投稿に失敗しました。");
console.error(e);
});
}
function main(){
if(!iksmSession)
return 0;
jsonRequest({
url: "https://app.splatoon2.nintendo.net/api/results",
method: 'GET',
gzip: true,
json: true,
headers: {
'Host': 'app.splatoon2.nintendo.net',
'x-unique-id': '6463509894502868281',
'x-requested-with': 'XMLHttpRequest',
'x-timezone-offset': '0',
'User-Agent': 'Mozilla/5.0 (Linux; Android 7.1.2; Pixel Build/NJH47D; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 Chrome/59.0.3071.125 Mobile Safari/537.36',
'Accept': '*/*',
'Referer': 'https://app.splatoon2.nintendo.net/results',
'Accept-Encoding': 'gzip, deflate',
'Accept-Language': USER_LANG,
'Cookie': 'iksm_session='+iksmSession,
},
}).then(function (resData){
if(latestGameId != resData.results[0].battle_number || isDebug){
latestGameId = resData.results[0].battle_number;
return getPlayersResult(latestGameId);
} else {
return Promise.reject("Already Exists");
}
}).catch(function (e){
if (e === "Already Exists"){
// do nothing
} else {
console.error("データの取得に失敗しました。")
console.error(e.statusCode + e.statusMessage);
postDiscord("データを持ってくるのに失敗してるみたい...")
}
return Promise.reject(e);
}).then(function(battleResult){
//ウデマエアルゴリズム
environment.updatePower(battleResult.winPlayer, battleResult.losePlayer);
let tweet_body = environment.makeTweet();
let tweet_pre = ruler() + "\n\n"
+ "**【"+environment.gameCount+"試合目】**\n"
+ battleResult.rule + " " + battleResult.stage
+ "\n\n";
let tweet = tweet_pre + tweet_body;
return postDiscord(tweet);
}).then(function() {
// autosave
return environment.saveJSON('./save/autosave.json')
.then(() => console.log("autosave..."));
}).catch(function (e){
console.error(e);
});
}
client.on('message', message => {
var botTrigger = function(msg, keyword) {
return msg.mentions.users.has(config.discord_bot_id)
&& new RegExp(keyword).test(msg.content);
};
if (botTrigger(message, "start") && isChecking == false) {
isChecking = true;
var today = new Date();
postToChannel = message.channel;
postDiscord("監視開始\n"+today);
postDiscord("<#"+postToChannel.id+"> に試合結果を投稿します。");
main();
} else if (botTrigger(message, "end") && isChecking == true) {
sendSummary(postToChannel);
isChecking = false;
latestGameId = 0;
let datestr = dateFormat(new Date(), "YYYYMMDDhhmmss");
let fileName = './save/log-'+ datestr +'.json';
environment.saveJSON(fileName)
.then(() => console.log("データを保存しました。("+fileName+")"));
} else if(botTrigger(message, "status")){
let statMes = isChecking ? "起動中" : "停止中";
postDiscord("今は"+statMes+"だよ!");
} else if(botTrigger(message, "ranking")){
sendRanking(message.channel);
} else if (botTrigger(message, "team") && isChecking == true) {
sendTeamClassfying();
} else if (botTrigger(message, "")) {
sendUsage(message.channel);
}
});
client.login(config.discord_token)
.then(() => console.log("Discordへ接続しました。"))
.catch(console.error);
if(!isDebug){
new CronJob('00 */1 * * * *', function() {
if(isChecking){
main();
}
}, null, true, 'Asia/Tokyo');
}
if(isDebug){
new CronJob('00 */1 * * * *', function() {
console.log('tick');
environment.reset();
if(isChecking){
main();
}
}, null, true, 'Asia/Tokyo');
}