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Better channel editing (delay, reposition, multiple clips) #9
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Hi! For your use case of fixing two misaligned channels, there is a way to do it currently in mhwaveedit:
You could maybe do some other multi-track things with similar techniques (editing each channel separately and then adding together), however this program will never be a full feature multitrack editor and if that's your main usage then maybe some other application is a better fit for you. |
Thanks, I'll try that next time. Is that method sample accurate (from your description I think it would be?). I'm a bit sad to hear that mhwaveedit won't support multi-track editing because I really like how small, fast, and simple it is. |
Open source is about contributing, the original author is not always the one who keeps the project alive forever... the code base is quite old. For other people to contribute I think the code base should be updated to at least gtk2.24 / glib 2.32 (2011): remove all gtk1 code, update the build system. Remove all gtk2 deprecated widgets (replace with other widgets 2.24) for a possible gtk3 port (hidpi, wayland)... I can help setting up the scene, updating some stuff, but not really changing anything that has to do with audio processing. |
It would be very useful to be able to have multiple sound clips per channel, and visually drag sound clips around in order to reposition them. E.g. to drag & drop a sound clip between channels, or to change the position of one sound clip relative to another. For example like this: https://i.ytimg.com/vi/l58b45a-gB0/maxresdefault.jpg
Practical use case: I have two audio channels that are out of sync by ~0.035 seconds, and I'm trying to align them to get rid of the echo.
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