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CREDITS
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This file contains credits for code and artworks that was reused from
other projects.
----------------------------------------------------------------------
* CODE
* Pixel collision code
The code in entity.cc that does pixel perfect collision detection was
taken from libsge
Author : Anders Lindström
Homepage: http://www.etek.chalmers.se/~e8cal1/sge/
License : ? (Probably GPL, fill in)
----------------------------------------------------------------------
* MUSIC
The yanoid.mod music file was taken from www.modarchive.com, and
the original title was rondevil.mod
Composer: unknown
The yanoid.xm is from the Plutonic demo group.
License : GPL.
Contact : bs@wasd.dk (BS)
----------------------------------------------------------------------
* SOUNDS
The following is a list of sounds, and where they were taken
from. Sounds not mentioned on this list has been created for yanoid by
the yanoid development team.
pop.wav - From the game gnibbles, part of the Gnome game pack
GPL
blip.wav - From the game defendguin
GPL, renamed from select.wav
powerup_collect.wav - From the KDE project
GPL, renamed from KDE_Beep_Connect.wav
fire.wav - From the KDE project
GPL, renamed from KDE_Window_Shade_Up.wav
menu_move.wav - From the KDE project
GPL, renamed from KDE_Window_DeIconify.wav
peep.wav - From the KDE project
GPL, renamed from KDE_Beep_Pop.wav
menu_choose.wav - From EgoBoo game, GPL
powerup_bad.wav - From EgoBoo game, GPL
----------------------------------------------------------------------
* GRAPHICS
The font used for the menus, score, etc.is the one that came with the
SDL_Console code, although edited in color.