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FFImageLoading 2.2.23

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@daniel-luberda daniel-luberda released this 04 Nov 11:55
· 486 commits to master since this release

Complete history of changes available here: v2.2.22...v2.2.23

Xamarin.Forms - Important

FFImageLoading has a regression since 2.2.4 which caused CachedImage to always fill entire space available (different behaviour than Image. It's now fixed, but as it was included in many versions it may be a breaking change for some. That's why I didn't enable that fix by default. You can do it manually with:

CachedImage.FixedOnMeasureBehavior = true;
Read more here: #545

Also for Xamarin.Forms >= 2.4 please set: CachedImage.FixedAndroidMotionEventHandler = true if experiencing any gesture recognizers problems on Android.

I'll include it as a default in next major version.

New features

Xamarin.Forms (Android) now uses fast renderers by default if possible (correct XF version). You can enable / disable fast renderers by CachedImageRenderer.Init(enableFastRenderer: [true/false] override.

Fixes

  • Android: Better animated gif detection (eg. photoshop generated gif files) - #777
  • iOS: Grayscale / Sepia transformations don't preserve transparency channel - #780
  • Android: Added more accurate delay for gif animation (more smooth animation)
  • Some enhancements to prevent linking
  • Various MSBuild / VS build issues fixes
  • Replace ToLower with ToLowerInvariant #792