Skip to content

Commit

Permalink
Release Liquid v1.2.0
Browse files Browse the repository at this point in the history
Signed-off-by: Ricardo Leitão <rleitao@onliquid.com>
  • Loading branch information
letz committed Jun 1, 2015
1 parent 99fa4c0 commit e1aa04f
Show file tree
Hide file tree
Showing 7 changed files with 22 additions and 15 deletions.
2 changes: 0 additions & 2 deletions .travis.yml
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,6 @@ language: java

branches:
only:
- development
- master

jdk: oraclejdk7
Expand Down Expand Up @@ -64,4 +63,3 @@ before_install:
#install: ./gradlew clean build

script: ./gradlew clean build

7 changes: 7 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,12 @@
# Liquid Android SDK Change Log

## 1.2.0: Attributes bulk insert + bug fixes

* **[feature]** Add setUserAttributes() to set multiple user attributes
* **[bugfix]** Fix NPE in softReset()
* **[bugfix]** LiquidPackage loading on initialize

<br>

## 1.1.0: Better session handling

Expand Down
19 changes: 10 additions & 9 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,19 +12,13 @@ To integrate Liquid in your app, just follow these simple steps below.

## Setup

#### Eclipse

1. Clone [Liquid SDK for android](https://github.com/lqd-io/liquid-sdk-android/).
2. Import the project to Eclipse (or other IDE).
3. Add Liquid to your Application Project as a library.

#### Android Studio / Gradle
#### Android Studio / Gradle (recomended)

```
// build.gradle file
dependencies {
// Your Dependencies
compile 'io.lqd:liquid-android:1.1.0@aar'
compile 'io.lqd:liquid-android:1.2.0@aar'
}
```

Expand All @@ -35,10 +29,17 @@ dependencies {
<dependency>
<groupId>io.lqd</groupId>
<artifactId>liquid-android</artifactId>
<version>1.1.0</version>
<version>1.2.0</version>
</dependency>
```

#### Eclipse

1. Clone [Liquid SDK for android](https://github.com/lqd-io/liquid-sdk-android/).
2. Import the project to Eclipse (or other IDE).
3. Add Liquid to your Application Project as a library.


## Start using Liquid

### 1. Add Permissions to Application Manifest
Expand Down
2 changes: 1 addition & 1 deletion liquid/build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ android {
minSdkVersion 9
targetSdkVersion 21
versionCode 1
versionName "1.0.1"
versionName "1.2.0"
testInstrumentationRunner "com.google.android.apps.common.testing.testrunner.GoogleInstrumentationTestRunner"
}

Expand Down
2 changes: 1 addition & 1 deletion liquid/gradle.properties
Original file line number Diff line number Diff line change
@@ -1,2 +1,2 @@
group = io.lqd
version = 1.1.0
version = 1.2.0
2 changes: 1 addition & 1 deletion liquid/src/main/java/io/lqd/sdk/Liquid.java
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ public class Liquid {

static final String TAG_LIQUID = "LIQUID";

public static final String LIQUID_VERSION = "1.1.0";
public static final String LIQUID_VERSION = "1.2.0";
private static final int LIQUID_DEFAULT_SESSION_TIMEOUT = 30;

private static int mSessionTimeout;
Expand Down
3 changes: 2 additions & 1 deletion liquid/src/test/java/io/lqd/sdk/LiquidTest.java
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,8 @@
@RunWith(RobolectricTestRunner.class)
public class LiquidTest {

private Liquid lqd;
private Liquid lqd;

@Before
public void setUp() {
lqd = Liquid.initialize(Robolectric.application, "le_token");
Expand Down

0 comments on commit e1aa04f

Please sign in to comment.