From 987e0845db78810a0d7d59a5449d5a6daed2fda1 Mon Sep 17 00:00:00 2001 From: sibir Date: Sat, 17 Aug 2024 21:54:13 -0700 Subject: [PATCH] Add Draven Manor (#2962) * Add plugin * To 'Locations - Player Homes' section. * https://www.nexusmods.com/skyrimspecialedition/mods/2418 * Add load after * Manor is partially buried under terrain if loaded earlier, fine o/w. * Add cleaning data * V1.1. --- masterlist.yaml | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/masterlist.yaml b/masterlist.yaml index 77c8b5049..607e1bcf3 100644 --- a/masterlist.yaml +++ b/masterlist.yaml @@ -26323,6 +26323,17 @@ plugins: - crc: 0xD5CC92CE util: 'SSEEdit v4.0.2' + - name: 'DravenManor.esp' + url: + - link: 'https://www.nexusmods.com/skyrimspecialedition/mods/2418/' + name: 'Draven Manor' + after: [ 'Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp' ] + dirty: + - <<: *quickClean + crc: 0xD75782C1 + util: '[SSEEdit v4.1.5g](https://www.nexusmods.com/skyrimspecialedition/mods/164)' + itm: 1 + - name: 'DT_VandfaldCottage.esp' url: [ 'https://www.nexusmods.com/skyrimspecialedition/mods/28071/' ] dirty: