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Publish to crates.io #8
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I'll leave this open as an eventual todo, but for now I want to hold off
since it adds a bit of overhead I don't want to deal with. Fortunately
it's easy to add a git dependency and manage it via Cargo.lock.
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This should be easy to manage. Appearing in Crates can attract more potential contributors due to easier discovery :) |
It's not bad, I've done it a few times. I'm just not ready to commit to
that just yet. I'm happy with the current level of contribution, and has
been already demonstrated, haven't done a great job of keeping up with
it. This works well enough for my own games, and it's easy enough to add
git dependencies to Cargo.toml.
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I can second this.
Rn, version bevy_input_actionmap = {
git = "https://github.com/lightsoutgames/bevy_input_actionmap.git",
rev ="f0ff201508"
} vs bevy_input_actionmap = { version = "0.2.0"} |
Hi! Thank you for the plugin. Could you please publish it to crates.io?
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