If you are using Gradle 2.1 or higher, you can add the SDK Builder plugin to your project build.gradle file:
plugins {
id "com.liferay.mobile.sdk.builder" version "1.0.2"
}
If you are using an older version of Gradle or want to use it from a subproject:
buildscript {
repositories {
maven {
url "https://plugins.gradle.org/m2/"
}
}
dependencies {
classpath "gradle.plugin.com.liferay.mobile:gradle-plugin:1.0.2"
}
}
apply plugin: "com.liferay.mobile.sdk.builder"
Replace the version number 1.0.2
with the
latest
gradle-plugin version.
The Gradle plugin adds a task called generate
:
gradle generate
This will use the default properties for the plugin.
You can customize these properties by adding a builder
closure, for example:
builder {
url = "http://liferay.com"
contexts = ['calendar-portlet']
platforms = ['android']
portalVersion = 62
}
The properties bellow can be set while running the generate
task.
-
contexts
- Your portlet's web context. Say for example you are generating an SDK for Liferay's Calendar portlet, which is generally deployed to thecalendar-portlet
context, then you should set your context value to['calendar-portlet']
. You can set multiple contexts in this array, if you are generating for multiple portlets. -
platforms
- By default, you can generate code for Android and iOS (['android', 'ios']
). -
url
- The URL to your Liferay instance, the SDK Builder will connect to this instance and find out metadata about your services. Default value ishttp://localhost:8080
. -
portalVersion
- The Liferay instance version you are using, it accepts either62
or7
. Default value is7
. -
packageName
- On Android, this is the package to which your SDK's classes are written. Default value iscom.liferay.mobile.sdk
. -
destination
- This property refers to the destination folder where the generate source files will be stored. Default values issrc/main/java
.