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texture resource manager
Build #42: Commit ae2c797 pushed by laudominik
June 26, 2024 17:46 2m 4s master
June 26, 2024 17:46 2m 4s
sprite size in pixels
Build #41: Commit 8b09216 pushed by laudominik
June 26, 2024 17:04 1m 58s master
June 26, 2024 17:04 1m 58s
simple sprites, no projection matrix
Build #40: Commit f81c9ab pushed by laudominik
June 26, 2024 11:56 1m 57s master
June 26, 2024 11:56 1m 57s
June 25, 2024 22:15 1m 55s
prepared interface for engine extensions
Build #38: Commit 1c0f413 pushed by laudominik
June 25, 2024 10:16 2m 2s master
June 25, 2024 10:16 2m 2s
simple obj loader unit test
Build #37: Commit 1c78559 pushed by laudominik
June 24, 2024 15:21 1m 56s master
June 24, 2024 15:21 1m 56s
github pipeline fix cmake config
Build #36: Commit 4f228ae pushed by laudominik
June 24, 2024 14:59 2m 2s master
June 24, 2024 14:59 2m 2s
fixup! fixup! fixup! fixup! github pipeline fix cmake config
Build #35: Commit b72e5e2 pushed by laudominik
June 24, 2024 14:56 1m 52s master
June 24, 2024 14:56 1m 52s
fixup! fixup! fixup! github pipeline fix cmake config
Build #34: Commit cae96a9 pushed by laudominik
June 24, 2024 14:50 1m 12s master
June 24, 2024 14:50 1m 12s
fixup! fixup! github pipeline fix cmake config
Build #33: Commit e28b779 pushed by laudominik
June 24, 2024 14:39 2m 58s master
June 24, 2024 14:39 2m 58s
fixup! github pipeline fix cmake config
Build #32: Commit aa6e371 pushed by laudominik
June 24, 2024 14:37 43s master
June 24, 2024 14:37 43s
github pipeline fix cmake config
Build #31: Commit 2ca2746 pushed by laudominik
June 24, 2024 14:33 25s master
June 24, 2024 14:33 25s
cascaded shadow mapping
Build #30: Commit c74d37a pushed by laudominik
June 24, 2024 13:31 25s master
June 24, 2024 13:31 25s
shadow mapping refactor
Build #29: Commit 7a5f489 pushed by laudominik
June 22, 2024 21:25 24s master
June 22, 2024 21:25 24s
added omnidirectional shadow mapping
Build #27: Commit c8b9859 pushed by laudominik
June 22, 2024 18:36 31s master
June 22, 2024 18:36 31s
make the directional mapping frustum-dependent
Build #26: Commit a8dc22f pushed by laudominik
June 21, 2024 13:52 22s master
June 21, 2024 13:52 22s
June 21, 2024 12:40 34s
directional mapping for single directional light source
Build #24: Commit c54221f pushed by laudominik
June 20, 2024 18:45 30s master
June 20, 2024 18:45 30s
added bloom
Build #23: Commit 7188938 pushed by laudominik
June 20, 2024 10:58 25s master
June 20, 2024 10:58 25s
June 19, 2024 19:57 24s
setup for postprocessing
Build #21: Commit 5ac7fb6 pushed by laudominik
June 19, 2024 12:25 21s master
June 19, 2024 12:25 21s
added heightmap model with tesselation
Build #20: Commit d689356 pushed by laudominik
June 18, 2024 16:39 23s master
June 18, 2024 16:39 23s
restructured project
Build #19: Commit c143735 pushed by laudominik
June 18, 2024 12:57 24s master
June 18, 2024 12:57 24s
added transparency with sorting
Build #18: Commit 62ebb80 pushed by laudominik
June 18, 2024 12:18 26s master
June 18, 2024 12:18 26s