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euler.cpp
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#include<iostream>
using namespace std;
class node
{
int data;
node*left;
node*right;
friend class EULER;
};
class EULER
{
node*root;
public:
void insert();
node* insert1(node*,int);
void inorder();
void inorder1(node*);
void euler();
EULER()
{
root = NULL;
}
};
void EULER::inorder()
{
inorder1(root);
}
void EULER::inorder1(node*root)
{
if(root!=NULL)
{
inorder1(root->left);
cout<<root->data;
inorder1(root->right);
}
}
void EULER::insert()
{
int data;
cout<<"enter the data";
cin>>data;
root=insert1(root,data);
}
node* EULER::insert1(node*root,int data)
{
node*tmp;
tmp= new node;
tmp->data = data;
if(root==NULL)
return tmp;
if(root->data > tmp->data)
root->left = insert1(root->left,data);
if(root->data < tmp->data)
root->right = insert1(root->right,data);
return root;
}
int main()
{
int ch;
EULER a;
while(1)
{
cout<<"1.insert"<<endl;
cout<<"2.inorder"<<endl;
cout<<"3.euler"<<endl;
cout<<"enter the data";
cin>>ch;
switch(ch)
{
case 1 : a.insert();
break;
case 2 :a.inorder();
break;
}
}
}