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Maybe leave as a feature and not a bug? I find it funny.
So basically if the player walks in one direction and then grapples at an opposite direction, it uses the force to avoid being pulled all the way to the tip of the hook, and swings a bit to reach another platform upwards
The text was updated successfully, but these errors were encountered:
Maybe leave as a feature and not a bug? I find it funny.
So basically if the player walks in one direction and then grapples at an opposite direction, it uses the force to avoid being pulled all the way to the tip of the hook, and swings a bit to reach another platform upwards
The text was updated successfully, but these errors were encountered: