diff --git a/Changelog.md b/Changelog.md new file mode 100644 index 0000000..1c3e5f6 --- /dev/null +++ b/Changelog.md @@ -0,0 +1,19 @@ +# 0.1.03 + +- Changed certain spells to the new Midi OverTime system + + - Confusion, Blindness/Deafness, Confusion + +- Changed all references to CUB over to Convenient Effects + + - Rod of Rulership,Blindness/Deafness, Charm Person, Contagion, Dominate Beast/Monster/Person, Eyebite, Flesh to Stone, Geas, Hideous Laughter + +- Fixed some items referencing to old macros + + - Dust of Disapearance, Potions of Diminuation/Growth/Invisibility, + +- Fixed double version of Rod of Alertness. + +- Fixed several AC calculation items + + - Draconic Resilience feature, Unarmored Defense features diff --git a/module.json b/module.json index 10ce793..9652a51 100644 --- a/module.json +++ b/module.json @@ -55,8 +55,8 @@ "manifest": "https://github.com/League-of-Foundry-Developers/fvtt-advanced-macros/releases/latest/download/module.json" }, { - "name": "about-time", - "manifest": "https://gitlab.com/tposney/about-time/raw/master/package/module.json" + "name": "foundryvtt-simple-calendar", + "manifest": "https://github.com/vigoren/foundryvtt-simple-calendar/releases/latest/download/module.json" }, { "name": "times-up", diff --git a/packs/equipment.db b/packs/equipment.db index 26a7920..256c260 100644 --- a/packs/equipment.db +++ b/packs/equipment.db @@ -1,119 +1,122 @@ -{"_id":"0XAR2hvuZMF8vsHy","name":"Belt of Fire Giant Strength","type":"equipment","img":"systems/dnd5e/icons/items/equipment/belt-buckle.jpg","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile wearing this belt, your Strength score changes to 25. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":1,"price":12000,"attunement":1,"equipped":false,"rarity":"Very rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"sYrbiD6WNX3WM9Og","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"25","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/belt-buckle.jpg","label":"Belt of Fire Giant Strength","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"25","mode":"=","targetSpecific":false,"id":1,"itemId":"3d2C8mW7S7rx79NF","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"magicitems":{"enabled":false,"charges":"0","chargeType":"c1","destroy":false,"rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1"},"core":{"sourceId":"Item.5tx6uBO5095URs3t"}}} -{"_id":"0di2ZlvnmUGmCrN3","name":"Ring Mail Armor of Resistance(fill in damage type)","type":"equipment","img":"systems/dnd5e/icons/items/armor/scale.png","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":40,"price":6030,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"FI1Nn8K2jtj3dYhy","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/scale.png","label":"Ring Mail Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"rSiH6J15gHHk7UIB","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.0di2ZlvnmUGmCrN3"}}} -{"_id":"0z36E56YePd2Gmzy","name":"Talisman of Ultimate Evil","type":"consumable","img":"systems/dnd5e/icons/skills/blood_10.jpg","data":{"description":{"value":"
Wondrous item, (requires attunement by a creature of evil alignment)
\nThis item symbolizes unrepentant evil. A creature that is neither good nor evil in alignment takes 6d6 necrotic damage upon touching the talisman. A good creature takes 8d6 necrotic damage upon touching the talisman. Either sort of creature takes the damage again each time it ends its turn holding or carrying the talisman.
\nIf you are an evil cleric or paladin, you can use the talisman as a holy symbol, and you gain a +2 bonus to spell attack rolls while you wear or hold it.
\nThe talisman has 6 charges. If you are wearing or holding it, you can use an action to expend 1 charge from the talisman and choose one creature you can see on the ground within 120 feet of you. If the target is of good alignment, a flaming fissure opens under it. The target must succeed on a DC 20 Dexterity saving throw or fall into the fissure and be destroyed, leaving no remains. The fissure then closes, leaving no trace of its existence. When you expend the last charge, the talisman dissolves into foul-smelling slime and is destroyed.
","chat":"","unidentified":""},"source":"DMG pg. 207","quantity":1,"weight":0.1,"price":61440,"attunement":0,"equipped":false,"rarity":"Legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":120,"long":null,"units":"ft"},"uses":{"value":6,"max":"6","per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["6d6","necrotic"]],"versatile":"8d6"},"formula":"","save":{"ability":"dex","dc":20,"scaling":"flat"},"consumableType":"trinket","attributes":{"spelldc":10}},"effects":[{"_id":"YdJoPzU09JfJ7Qex","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"data.bonuses.msak.attack","value":"2","mode":0,"priority":20},{"key":"data.bonuses.rsak.attack","value":"2","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/blood_10.jpg","label":"Talisman of Ultimate Evil","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"midi-qol":{"onUseMacroName":""},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.xV3cAviGp5cFEJ8t"}}} -{"_id":"1tV9bboUHrjW5Qh8","name":"Robe of the Archmagi","type":"equipment","img":"systems/dnd5e/icons/skills/violet_20.jpg","data":{"description":{"value":"Wondrous item, (requires attunement by a sorcerer, warlock, or wizard)
\nThis elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe:
\nThe red in the potion’s liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
\nWhen you drink this potion, you gain the “reduce” effect of the @Compendium[dnd5e.spells.WahI41a3goVUg0x1]{Enlarge/Reduce} spell for 1d4 hours (no concentration required).
\n\n
\n
","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":270,"attunement":0,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"1d4","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"ahSbu59yYSN2u9NJ","flags":{"dae":{"transfer":false}},"changes":[{"key":"macro.execute","value":"EnlargeReduce @target","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/unique-9.jpg","label":"Potion of Diminution","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"EnlargeReduce @target","mode":"+","targetSpecific":false,"id":1,"itemId":"p6R3CUx2gTzIC2ha","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.3GfggtDiPI26UAo2"}}} -{"_id":"3i3DZ6dnRT6eEccG","name":"Boots of Levitation","type":"equipment","img":"systems/dnd5e/icons/items/equipment/boots-leather.jpg","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile you wear these boots, you can use an action to cast the @Compendium[dnd5e.spells.MRxldJd6C4bsBo3O]{Levitate} spell on yourself at will.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":1,"price":4000,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"0SioOd6QDYja1PXt","flags":{"dae":{"stackable":false,"transfer":false}},"changes":[{"key":"macro.execute","value":"\"Levitate\" @target","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/boots-leather.jpg","label":"New Active Effect","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"magicitems":{"enabled":false,"charges":"0","chargeType":"c1","destroy":false,"rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","equipped":false,"attuned":false,"destroyFlavorText":"reaches 0 charges: it crumbles into ashes and is destroyed.","sorting":"l"},"core":{"sourceId":"Item.n3KA01d9CWVni5j1"}}} -{"_id":"4M7oJi2f7WBJndtl","name":"Berserker Battleaxe","type":"weapon","img":"systems/dnd5e/icons/items/weapons/battleaxe.png","data":{"description":{"value":"(Requires attunement)
\nYou gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.
\nCurse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.
\nWhenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target.
\nIf you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":4,"price":6000,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":1,"chatFlavor":"","critical":null,"damage":{"parts":[["1d8 + @mod +1","slashing"]],"versatile":"1d10 + @mod +1"},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"pddQwSdHNKTMju7X","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.attributes.hp.max","value":"@details.level","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/battleaxe.png","label":"Berserker Battleaxe","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"betterRolls5e":{"critRange":{"type":"String","value":""},"quickDesc":{"type":"Boolean","value":false,"altValue":false},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":false,"altValue":false},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true}},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.hp.max","value":"@details.level","mode":"+","targetSpecific":false,"id":1,"itemId":"EO5zw5VhuU0Ikb2G","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.4M7oJi2f7WBJndtl"}}} -{"_id":"4S3UVMVnAe2iULMd","name":"Slippers of Spider Climbing","type":"equipment","img":"systems/dnd5e/icons/items/inventory/webs.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile you wear these light shoes, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. You have a climbing speed equal to your walking speed. However, the slippers don't allow you to move this way on a slippery surface, such as one covered by ice or oil.
","chat":"","unidentified":""},"source":"DMG pg. 200","quantity":1,"weight":0.5,"price":5000,"attunement":1,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"none","cost":0,"condition":"Surface cannot be slippery."},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"j88SQeZiuGEKbVyY","flags":{"dae":{"transfer":true,"stackable":false,"specialDuration":[]},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"alignment":"","type":"","aura":"None","radius":null,"save":"","savedc":null}},"changes":[{"key":"data.attributes.movement.climb","value":"@attributes.movement.walk","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/webs.jpg","label":"Slippers of Spider Climbing","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"@abilites.speed.value Climbing","mode":"+","targetSpecific":false,"id":1,"itemId":"AneDG57kkqRpr0f3","active":false,"_targets":[]}]},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.o3psiFpvfen05OpY"}}} +{"_id":"0XAR2hvuZMF8vsHy","name":"Belt of Fire Giant Strength","type":"equipment","img":"icons/equipment/waist/belt-coiled-leather-steel.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile wearing this belt, your Strength score changes to 25. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":1,"price":12000,"attunement":1,"equipped":false,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"sYrbiD6WNX3WM9Og","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"25","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/belt-buckle.jpg","label":"Belt of Fire Giant Strength","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"25","mode":"=","targetSpecific":false,"id":1,"itemId":"3d2C8mW7S7rx79NF","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"magicitems":{"enabled":false,"charges":"0","chargeType":"c1","destroy":false,"rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1"},"core":{"sourceId":"Item.5tx6uBO5095URs3t"}}} +{"_id":"0di2ZlvnmUGmCrN3","name":"Ring Mail Armor of Resistance(fill in damage type)","type":"equipment","img":"icons/equipment/chest/breastplate-metal-scaled-grey.webp","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":40,"price":6030,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"FI1Nn8K2jtj3dYhy","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/scale.png","label":"Ring Mail Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"rSiH6J15gHHk7UIB","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.0di2ZlvnmUGmCrN3"}}} +{"_id":"0z36E56YePd2Gmzy","name":"Talisman of Ultimate Evil","type":"consumable","img":"icons/magic/death/skull-horned-goat-pentagram-red.webp","data":{"description":{"value":"
Wondrous item, (requires attunement by a creature of evil alignment)
\nThis item symbolizes unrepentant evil. A creature that is neither good nor evil in alignment takes 6d6 necrotic damage upon touching the talisman. A good creature takes 8d6 necrotic damage upon touching the talisman. Either sort of creature takes the damage again each time it ends its turn holding or carrying the talisman.
\nIf you are an evil cleric or paladin, you can use the talisman as a holy symbol, and you gain a +2 bonus to spell attack rolls while you wear or hold it.
\nThe talisman has 6 charges. If you are wearing or holding it, you can use an action to expend 1 charge from the talisman and choose one creature you can see on the ground within 120 feet of you. If the target is of good alignment, a flaming fissure opens under it. The target must succeed on a DC 20 Dexterity saving throw or fall into the fissure and be destroyed, leaving no remains. The fissure then closes, leaving no trace of its existence. When you expend the last charge, the talisman dissolves into foul-smelling slime and is destroyed.
","chat":"","unidentified":""},"source":"DMG pg. 207","quantity":1,"weight":0.1,"price":61440,"attunement":0,"equipped":false,"rarity":"legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":120,"long":null,"units":"ft"},"uses":{"value":6,"max":"6","per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["6d6","necrotic"]],"versatile":"8d6"},"formula":"","save":{"ability":"dex","dc":20,"scaling":"flat"},"consumableType":"trinket","attributes":{"spelldc":10}},"effects":[{"_id":"YdJoPzU09JfJ7Qex","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"data.bonuses.msak.attack","value":"2","mode":0,"priority":20},{"key":"data.bonuses.rsak.attack","value":"2","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/blood_10.jpg","label":"Talisman of Ultimate Evil","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"midi-qol":{"onUseMacroName":""},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.xV3cAviGp5cFEJ8t"}}} +{"name":"Rod of Rulership","type":"consumable","img":"icons/skills/melee/hand-grip-staff-blue.webp","data":{"description":{"value":"(Requires attunement)
\nYou can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can't be used again until the next dawn.
","chat":"","unidentified":""},"source":"DMG pg. 197","quantity":1,"weight":5,"price":16000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","autoDestroy":false,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"consumableType":"rod","attributes":{"spelldc":10}},"effects":[{"_id":"0mFM7ZFnYwbA4qk6","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Charmed","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/blue_23.jpg","label":"Rod of Rulership","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"rqFxphl7yGkYoFvX","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.pdyzItajeeHO4jDK"}},"_id":"1lrfgkD6Uu5BSCLe"} +{"_id":"1tV9bboUHrjW5Qh8","name":"Robe of the Archmagi","type":"equipment","img":"icons/magic/symbols/rune-sigil-black-pink.webp","data":{"description":{"value":"Wondrous item, (requires attunement by a sorcerer, warlock, or wizard)
\nThis elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe:
\nThe red in the potion’s liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
\nWhen you drink this potion, you gain the “reduce” effect of the @Compendium[dnd5e.spells.WahI41a3goVUg0x1]{Enlarge/Reduce} spell for 1d4 hours (no concentration required).
\n\n
\n
","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":270,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"1d4","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"ahSbu59yYSN2u9NJ","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"","priority":"0"}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/unique-9.jpg","label":"Potion of Diminution","transfer":false,"disabled":false,"tint":null,"selectedKey":"macro.itemMacro"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"EnlargeReduce @target","mode":"+","targetSpecific":false,"id":1,"itemId":"p6R3CUx2gTzIC2ha","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.3GfggtDiPI26UAo2"},"itemacro":{"macro":{"data":{"_id":null,"name":"Potion of Diminution","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\n/**\n * For each target, the GM will have to choose \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet target = canvas.tokens.get(lastArg.tokenId);\nlet originalSize = target.data.width;\nlet mwak = target.actor.data.data.bonuses.mwak.damage;\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Enlarge or Reduce\",\n buttons: {\n one: {\n label: \"Enlarge\",\n callback: () => {\n let bonus = mwak + \"+ 1d4\";\n let enlarge = (originalSize + 1);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": enlarge, \"height\": enlarge });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is enlarged` });\n }\n },\n two: {\n label: \"Reduce\",\n callback: () => {\n let bonus = mwak + \" -1d4\";\n let size = originalSize;\n let newSize = (size > 1) ? (size - 1) : (size - 0.3);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": newSize, \"height\": newSize });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is reduced` });\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enlageReduceSpell');\n tactor.update({ \"data.bonuses.mwak.damage\": flag.ogMwak });\n target.update({ \"width\": flag.size, \"height\": flag.size });\n DAE.unsetFlag(tactor, 'enlageReduceSpell');\n ChatMessage.create({ content: `${target.name} is returned to normal size` });\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}},"midi-qol":{"onUseMacroName":""}}} +{"_id":"3i3DZ6dnRT6eEccG","name":"Boots of Levitation","type":"equipment","img":"icons/equipment/feet/boots-collared-rounded-brown.webp","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile you wear these boots, you can use an action to cast the @Compendium[dnd5e.spells.MRxldJd6C4bsBo3O]{Levitate} spell on yourself at will.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":1,"price":4000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"0SioOd6QDYja1PXt","flags":{"dae":{"stackable":false,"transfer":false}},"changes":[{"key":"macro.execute","value":"\"Levitate\" @target","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/boots-leather.jpg","label":"New Active Effect","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"magicitems":{"enabled":false,"charges":"0","chargeType":"c1","destroy":false,"rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","equipped":false,"attuned":false,"destroyFlavorText":"reaches 0 charges: it crumbles into ashes and is destroyed.","sorting":"l"},"core":{"sourceId":"Item.n3KA01d9CWVni5j1"}}} +{"_id":"4M7oJi2f7WBJndtl","name":"Berserker Battleaxe","type":"weapon","img":"icons/weapons/polearms/halberd-crescent-engraved-steel.webp","data":{"description":{"value":"(Requires attunement)
\nYou gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.
\nCurse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.
\nWhenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target.
\nIf you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":4,"price":6000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d8 + @mod +1","slashing"]],"versatile":"1d10 + @mod +1"},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":false,"ada":false,"sil":false,"nodam":false,"fulldam":false,"halfdam":false,"critOther":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"pddQwSdHNKTMju7X","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.attributes.hp.max","value":"@details.level","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/battleaxe.png","label":"Berserker Battleaxe","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"betterRolls5e":{"critRange":{"type":"String","value":""},"quickDesc":{"type":"Boolean","value":false,"altValue":false},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":false,"altValue":false},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true}},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.hp.max","value":"@details.level","mode":"+","targetSpecific":false,"id":1,"itemId":"EO5zw5VhuU0Ikb2G","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.4M7oJi2f7WBJndtl"},"midi-qol":{"criticalThreshold":"20","onUseMacroName":""}}} +{"_id":"4S3UVMVnAe2iULMd","name":"Slippers of Spider Climbing","type":"equipment","img":"icons/commodities/materials/material-webbing.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile you wear these light shoes, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. You have a climbing speed equal to your walking speed. However, the slippers don't allow you to move this way on a slippery surface, such as one covered by ice or oil.
","chat":"","unidentified":""},"source":"DMG pg. 200","quantity":1,"weight":0.5,"price":5000,"attunement":1,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"none","cost":0,"condition":"Surface cannot be slippery."},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"j88SQeZiuGEKbVyY","flags":{"dae":{"transfer":true,"stackable":false,"specialDuration":[]},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"alignment":"","type":"","aura":"None","radius":null,"save":"","savedc":null}},"changes":[{"key":"data.attributes.movement.climb","value":"@attributes.movement.walk","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/webs.jpg","label":"Slippers of Spider Climbing","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"@abilites.speed.value Climbing","mode":"+","targetSpecific":false,"id":1,"itemId":"AneDG57kkqRpr0f3","active":false,"_targets":[]}]},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.o3psiFpvfen05OpY"}}} {"_id":"4vZjdvmckhLqSB2m","name":"Rope of Entanglement (Requires CUB)","type":"consumable","img":"systems/dnd5e/icons/skills/green_17.jpg","data":{"description":{"value":"Wondrous item
\nThis rope is 30 feet long and weighs 3 pounds. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 20 feet of you. The target must succeed on a DC 15 Dexterity saving throw or become restrained.
","chat":"","unidentified":""},"source":"DMG pg. 197","quantity":1,"weight":3,"price":4000,"attunement":0,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":0,"units":""},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":20,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":"","autoDestroy":false,"autoUse":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"trinket","attributes":{"spelldc":10}},"effects":[{"_id":"qvv8kGbFowhIoTd6","flags":{"core":{"statusId":"combat-utility-belt.restrained"},"combat-utility-belt":{"conditionId":"restrained","overlay":false},"dae":{"stackable":false,"specialDuration":[],"macroRepeat":"none","transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/restrained.svg","label":"Restrained","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Restrained","mode":"+","targetSpecific":false,"id":1,"itemId":"zxIAK5d2qmj6NrXd","active":true,"_targets":[]}]},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.4vZjdvmckhLqSB2m"}}} -{"_id":"5H4YzIaqHFKT8Snx","name":"Boots of Elvenkind","type":"equipment","img":"systems/dnd5e/icons/items/equipment/bootsfancy.png","data":{"description":{"value":"Wondrous item
\nWhile you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":1,"price":2500,"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"puC9zMeSOdgdTNm9","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":true}},"changes":[{"key":"flags.midi-qol.advantage.skill.ste","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/bootsfancy.png","label":"Boots of Elvenkind","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Midi-collection.PK4Tqg0VnBIEMUAv"}}} -{"_id":"5KtjWB13ZhGf3BQd","name":"Studded Leather Armor of Resistance(fill in damage type)","type":"equipment","img":"systems/dnd5e/icons/items/armor/studded.png","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":13,"price":6045,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"dVJCcV7xaj68dIxt","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/studded.png","label":"Studded Leather Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"z0Ozk1lB9I0traJr","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.5KtjWB13ZhGf3BQd"}}} -{"_id":"60Hr6Ins7sc1AHzK","name":"Wings of Flying","type":"equipment","img":"systems/dnd5e/icons/items/equipment/cloak-fur.jpg","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile wearing this cloak, you can use an action to speak its command word. This turns the cloak into a pair of bat wings or bird wings on your back for 1 hour or until you repeat the command word as an action. The wings give you a flying speed of 60 feet. When they disappear, you can't use them again for 1d12 hours.
\n\n
(toggle effect to count duration)
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\nThese iron horseshoes come in a set of four. While all four shoes are affixed to the hooves of a horse or similar creature, they increase the creature's walking speed by 30 feet.
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\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":13,"price":6045,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"dVJCcV7xaj68dIxt","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/studded.png","label":"Studded Leather Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"z0Ozk1lB9I0traJr","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.5KtjWB13ZhGf3BQd"}}} +{"_id":"60Hr6Ins7sc1AHzK","name":"Wings of Flying","type":"equipment","img":"icons/equipment/back/cloak-heavy-fur-blue.webp","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile wearing this cloak, you can use an action to speak its command word. This turns the cloak into a pair of bat wings or bird wings on your back for 1 hour or until you repeat the command word as an action. The wings give you a flying speed of 60 feet. When they disappear, you can't use them again for 1d12 hours.
\n\n
(toggle effect to count duration)
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\nThese iron horseshoes come in a set of four. While all four shoes are affixed to the hooves of a horse or similar creature, they increase the creature's walking speed by 30 feet.
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\nWhile wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons.
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\nWhen you drink this potion, your Strength score changes to 23 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
\n","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":1200,"attunement":0,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"2tkcmnszmHs2UOk0","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"23","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/major-green.jpg","label":"Potion of Stone Giant Strength","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"23","mode":"=","targetSpecific":false,"id":1,"itemId":"G9PPhJK8SUouBxrM","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Item.ulkOwQ8dWvAkLDdf"}}} -{"_id":"8L0lwcOrdgLiKDG0","name":"Scarab of Protection","type":"consumable","img":"systems/dnd5e/icons/items/inventory/chrysalis.jpg","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nIf you hold this beetle-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:
\n(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":"","type":"String","label":"Description"},"source":"DMG pg. 152","quantity":1,"weight":45,"price":6050,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2,"label":"Armor Value"},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"RzaJbHfU82bYxOfq","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/scale.png","label":"Scale Mail Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"description","dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"yrEW33rYgafrSBPi","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.9Nq4mUgM59ZMa0Nk"}}} -{"_id":"9ZbD6v9XVhSU8UfY","name":"Robe of Eyes","type":"equipment","img":"systems/dnd5e/icons/skills/violet_09.jpg","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nThis robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits:
\nThe eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe.
\nA @Compendium[dnd5e.spells.Bnn9Nzajixvow9xi]{Light} spell cast on the robe or a @Compendium[dnd5e.spells.BP3GCwa66IAw1yTG]{Daylight} spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.
","chat":"","unidentified":""},"source":"DMG pg. 193","quantity":1,"weight":1,"price":30000,"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"flat"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"3zCJidVjozlF0aPZ","flags":{"dae":{"transfer":true,"stackable":false,"macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.traits.senses","mode":2,"value":"Darkvision 120ft","priority":"20"},{"key":"flags.midi-qol.advantage.skill.prc","mode":2,"value":"1","priority":"20"},{"key":"ATL.dimSight","mode":4,"value":"120","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/violet_09.jpg","label":"Robe of Eyes","tint":null,"transfer":true,"selectedKey":["data.abilities.cha.dc","data.abilities.cha.dc","data.abilities.cha.dc"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.senses","value":"Darkvision 120ft","mode":"+","targetSpecific":false,"id":1,"itemId":"47EnhrUu5HGgSN1X","active":false,"_targets":[]}]},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"midi-qol":{"onUseMacroName":""},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.eUjNoqmIl2HBXHVc"}}} -{"_id":"9awK8qwu324B7sMg","name":"Eyes of the Eagle","type":"equipment","img":"systems/dnd5e/icons/skills/shadow_11.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nThese crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
","chat":"","unidentified":""},"source":"DMG pg. 168","quantity":1,"weight":0.01,"price":2500,"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"wwN9BtQdP2sucHl4","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"flags.midi-qol.advantage.skill.per","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/shadow_11.jpg","label":"Eyes of the Eagle","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.ogczOvFERKMIBQ7r"}}} -{"_id":"B5BoEqqAvaZ8EnBn","name":"Leather Armor of Resistance (fill in damage type)","type":"equipment","img":"systems/dnd5e/icons/items/armor/leather.png","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":10,"price":6010,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"mdCaVlQhmfsSx0Fg","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/leather.png","label":"Leather Armor of Resistance (fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"PsoZ2fJN9397v3I4","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.B5BoEqqAvaZ8EnBn"}}} -{"_id":"BDSSEo2FmwWwlKRo","name":"Potion of Growth","type":"consumable","img":"systems/dnd5e/icons/items/potions/unique-9.jpg","data":{"description":{"value":"
The red in the potion’s liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
\nWhen you drink this potion, you gain the “enlarge” effect of the @Compendium[dnd5e.spells.WahI41a3goVUg0x1]{Enlarge/Reduce} spell for 1d4 hours (no concentration required).
","chat":"","unidentified":""},"source":"DMG. pg. 187","quantity":1,"weight":0.1,"price":270,"attunement":0,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"b2Xw4C6jepxMELvZ","flags":{"dae":{"transfer":false}},"changes":[{"key":"macro.execute","value":"EnlargeReduce @target","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/unique-9.jpg","label":"Potion of Growth","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"EnlargeReduce @target","mode":"+","targetSpecific":false,"id":1,"itemId":"nLXVyX45bgqONqHG","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.BDSSEo2FmwWwlKRo"}}} -{"_id":"BN9H47yzeipxwdHr","name":"Staff of Power","type":"weapon","img":"systems/dnd5e/icons/items/weapons/staff-skull.jpg","data":{"description":{"value":"(Requires attunement by a sorcerer, warlock, or wizard)
\nThis staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.
\nThe staff has 20 charges for the following properties. The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to attack and damage rolls but loses all other properties. On a 20, the staff regains 1d8 + 2 charges.
\nPower Strike. When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra 1d6 force damage to the target.
\nSpells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: @Compendium[dnd5e.spells.RpKjTlYASrfqUPVA]{Cone of Cold} (5 charges), @Compendium[dnd5e.spells.ztgcdrWPshKRpFd0]{Fireball} (5th-level version, 5 charges), @Compendium[dnd5e.spells.WmQpxfjZwF3MGUby]{Globe of Invulnerability} (6 charges), @Compendium[dnd5e.spells.l9Ju5KE7bbn3WpTm]{Hold Monster} (5 charges), @Compendium[dnd5e.spells.MRxldJd6C4bsBo3O]{Levitate} (2 charges), @Compendium[dnd5e.spells.IyikgTEOTv701jgQ]{Lightning Bolt} (5th-level version, 5 charges), @Compendium[dnd5e.spells.41JIhpDyM9Anm7cs]{Magic Missile} (1 charge), @Compendium[dnd5e.spells.ODhLKBxLnvvLOnw1]{Ray of Enfeeblement} (1 charge), or @Compendium[dnd5e.spells.o9ZCvuD2B1OTcubb]{Wall of Force} (5 charges).
\nRetributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.
\nYou have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.
\nDistance from Origin | \nDamage | \n
10 ft. away or closer | \n8 x the number of charges in the staff | \n
11 to 20 ft. away | \n6 x the number of charges in the staff | \n
21 to 30 ft. away | \n4 x the number of charges in the staff | \n
Foundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
","chat":"","unidentified":""},"source":"DMG pg. 202","quantity":1,"weight":4,"price":95500,"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":null,"units":"ft"},"uses":{"value":20,"max":"20","per":"charges"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":null,"damage":{"parts":[["1d6 + @mod +2","bludgeoning"]],"versatile":"1d8 + @mod +2"},"formula":"2d8 +4","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":false,"nodam":false,"faulldam":false,"ada":false,"sil":false,"fulldam":false,"halfdam":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"Ug9UcUK0dtQxoqI5","flags":{"dae":{"transfer":true,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+2","priority":"20"},{"key":"data.bonuses.abilities.save","mode":2,"value":"+2","priority":"20"},{"key":"data.bonuses.msak.attack","mode":0,"value":"+2","priority":"0"},{"key":"data.bonuses.rsak.attack","mode":0,"value":"+2","priority":"0"}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/staff-skull.jpg","label":"Staff of Power","transfer":true,"disabled":false,"tint":null,"selectedKey":["data.attributes.ac.bonus","data.bonuses.abilities.save","data.bonuses.msak.attack","data.bonuses.rsak.attack"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"8mN6lD1q7oRnejVv","active":false,"_targets":[],"label":"Attributes Armor Class"},{"modSpecKey":"data.bonuses.abilities.save","value":"2","mode":"+","targetSpecific":false,"id":2,"itemId":"8mN6lD1q7oRnejVv","active":false,"_targets":[],"label":"Bonuses Abilities Save"},{"modSpecKey":"data.bonuses.msak.attack","value":"2","mode":"+","targetSpecific":false,"id":3,"itemId":"8mN6lD1q7oRnejVv","active":false,"_targets":[],"label":"Bonuses Melee Spell Attack"},{"modSpecKey":"data.bonuses.rsak.attack","value":"2","mode":"+","targetSpecific":false,"id":4,"itemId":"8mN6lD1q7oRnejVv","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.BN9H47yzeipxwdHr"},"midi-qol":{"criticalThreshold":"20","onUseMacroName":""}}} -{"_id":"Bi60BwCq1qHw2qbU","name":"Armor of Invulnerability","type":"equipment","img":"systems/dnd5e/icons/items/armor/plate.png","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to nonmagical damage while you wear this armor. Additionally, you can use an action to make yourself immune to nonmagical damage for 10 minutes or until you are no longer wearing the armor. Once this special action is used, it can't be used again until the next dawn.
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":65,"price":18000,"attunement":1,"equipped":false,"rarity":"Legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"day"},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":false},"effects":[{"_id":"ZsCfxAuBNjHz7N3i","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"physical","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/plate.png","label":"Armor of Invulnerability","transfer":true,"disabled":false},{"_id":"OJ5ZSS5PX9ZYQVaz","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"data.traits.di.value","value":"physical","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null,"seconds":600},"icon":"systems/dnd5e/icons/items/armor/plate.png","label":"Armor of Invulnerability","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"physical","mode":"+","targetSpecific":false,"id":1,"itemId":"X92aUi5d05WRolo3","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.6PRafLc1x57hDlAi"}}} -{"_id":"CU1Zoun3sB5AqwgC","name":"Staff of Fire","type":"weapon","img":"systems/dnd5e/icons/items/weapons/staff-red.jpg","data":{"description":{"value":"(Requires attunement by a druid, sorcerer, warlock, or wizard)
\nYou have resistance to fire damage while you hold this staff.
\nThe staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: @Compendium[dnd5e.spells.5SuJewoa1CRWaj1F]{Burning Hands} (1 charge), @Compendium[dnd5e.spells.ztgcdrWPshKRpFd0]{Fireball} (3 charges), or @Compendium[dnd5e.spells.X3DrXgxjwI2dvkD6]{Wall of Fire} (4 charges).
\nThe staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff blackens, crumbles into cinders, and is destroyed.
\nFoundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
","chat":"","unidentified":""},"source":"DMG pg. 201","quantity":1,"weight":4,"price":16000,"attunement":0,"equipped":false,"rarity":"Very rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":10,"max":"10","per":"charges"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"1d6 +4","save":{"ability":"dex","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":false,"nodam":false,"faulldam":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"EpENYAPMhOHO6u9A","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"fire","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/staff-red.jpg","label":"Staff of Fire","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"fire","mode":"+","targetSpecific":false,"id":1,"itemId":"M8wfB0kSy9s0fgKi","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.CU1Zoun3sB5AqwgC"}}} -{"_id":"CawuoQQnQlDhWbOY","name":"Plate Armor of Resistance (fill in damage type)","type":"equipment","img":"systems/dnd5e/icons/items/armor/plate.png","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":"","type":"String","label":"Description"},"source":"DMG pg. 152","quantity":1,"weight":65,"price":7500,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0,"label":"Armor Value"},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"4Ue85DZeSZ8sgjac","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/plate.png","label":"Plate Armor of Resistance (fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"description","dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"0QH4ue7XWcloBbJ5","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.CawuoQQnQlDhWbOY"}}} -{"_id":"DVqdV7w8IMgpJytR","name":"Dust of Disappearance","type":"consumable","img":"systems/dnd5e/icons/skills/water_01.jpg","data":{"description":{"value":"
Wondrous item
\nFound in a small packet, this powder resembles very fine sand. There is enough of it for one use.
\nWhen you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect.
\nIf a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.
","chat":"","unidentified":""},"source":"DMG pg. 166","quantity":1,"weight":0,"price":300,"attunement":0,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":"minute"},"target":{"value":10,"width":null,"units":"ft","type":"radius"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","attributes":{"spelldc":10}},"effects":[{"_id":"2zQqxMd819IUdSnm","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"macro.execute","value":"Invisiblity @target","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/water_01.jpg","label":"Dust of Disappearance","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.DVqdV7w8IMgpJytR"}}} -{"_id":"Di0sCkvyvcMs7SuA","name":"Splint Armor of Resistance(fill in damage type)","type":"equipment","img":"systems/dnd5e/icons/items/armor/splint.png","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":"","type":"String","label":"Description"},"source":"DMG pg. 152","quantity":1,"weight":60,"price":6200,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0,"label":"Armor Value"},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"K4g68qUkthZVJcD4","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/splint.png","label":"Splint Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"details","dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"x5xHLDHJIhRazRk1","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.Di0sCkvyvcMs7SuA"}}} -{"_id":"Die0d18E6lUEvQCJ","name":"Potion of Hill Giant Strength","type":"consumable","img":"systems/dnd5e/icons/items/potions/major-green.jpg","data":{"description":{"value":"
This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.
\nWhen you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
\n","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":900,"attunement":0,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"lELHPrLAjeRahzTn","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"21","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/major-green.jpg","label":"Potion of Hill Giant Strength","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"21","mode":"=","targetSpecific":false,"id":1,"itemId":"u9MaaKP9ECksaKeV","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Item.htdotWJv4vOqw2PD"}}} -{"_id":"EDfilWinmNFTmoVo","name":"Potion of Force Resistance","type":"consumable","img":"systems/dnd5e/icons/items/potions/major-blue.jpg","data":{"description":{"value":"
The potion is a plain indescriminate color and smells slightly foul.
\nWhen you drink this potion, you gain resistance to Force type damage for 1 hour.
\n","chat":"","unidentified":""},"source":"DMG pg. 188","quantity":1,"weight":0.1,"price":300,"attunement":0,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"KzUDN9lio5mpx6H7","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"force","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/major-blue.jpg","label":"Potion of Force Resistance","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"force","mode":"+","targetSpecific":false,"id":1,"itemId":"u92miutX2j6fSfgS","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.EDfilWinmNFTmoVo"}}} -{"_id":"EFaUzToJmnEKAdVl","name":"Ring of Force Resistance","type":"equipment","img":"systems/dnd5e/icons/items/jewelry/ring-purple.jpg","data":{"description":{"value":"
(Requires attunement)
\nThis ring has been inlaid with a sapphire stone that sparkles when it catches the light.
\nYou have resistance to force damage while wearing this ring.
","chat":"","unidentified":""},"source":"DMG pg. 192","quantity":1,"weight":0,"price":6000,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"OlpqRbSBTOvtlkSG","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"force","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-purple.jpg","label":"Ring of Force Resistance","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"force","mode":"+","targetSpecific":false,"id":1,"itemId":"QjkebG3JGpmv5Wpd","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.EFaUzToJmnEKAdVl"}}} -{"_id":"Ed9dog5T02mIyWel","name":"Ring of Invisibility","type":"equipment","img":"systems/dnd5e/icons/items/jewelry/ring-ruby.jpg","data":{"description":{"value":"(Requires attunement)
\nWhile wearing this ring, you can turn invisible as an action. Anything you are wearing or carrying is invisible with you. You remain invisible until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again.
","chat":"","unidentified":""},"source":"DMG pg. 191","quantity":1,"weight":0,"price":10000,"attunement":1,"equipped":false,"rarity":"Legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"eXTLSdv2e7KOiur0","flags":{"dae":{"transfer":false}},"changes":[{"key":"macro.execute","value":"\"Ring of Invisibility\" @target","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-ruby.jpg","label":"Ring of Invisibility","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"Ring of Invisibility\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"jNBgyzaesxuej6Z6","active":true,"_targets":[],"label":"Macro Execute"}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.Ed9dog5T02mIyWel"}}} -{"_id":"F9vYODTmppvIrhzk","name":"Ioun Stone of Mastery","type":"equipment","img":"systems/dnd5e/icons/items/inventory/gem-green.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Mastery. Your proficiency bonus increases by 1 while this pale green prism orbits your head.
","chat":"","unidentified":""},"source":"DMG pg. 177","quantity":1,"weight":0,"price":15000,"attunement":1,"equipped":false,"rarity":"Legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["1d3",""]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"VTHlo1knrcI0AzoY","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.attributes.prof","value":"1","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/gem-green.jpg","label":"Ioun Stone of Mastery","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.prof","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"JUWuRcthiUo2f0Ae","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.F9vYODTmppvIrhzk"}}} -{"_id":"FbPrQwI9zo1JWno1","name":"Berserker Greataxe","type":"weapon","img":"systems/dnd5e/icons/items/weapons/battleaxe.png","data":{"description":{"value":"(Requires attunement)
\nYou gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.
\nCurse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.
\nWhenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target.
\nIf you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
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\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":12,"price":6010,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"jAHjR0ThXDQQeXXq","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/hide.png","label":"Hide Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"CZF3lRnRGJ3VYauJ","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.Fc3Sg6GdVZJeJiHk"}}} -{"_id":"Fc5I0e6XRu1OdRaW","name":"Belt of Dwarvenkind","type":"equipment","img":"systems/dnd5e/icons/items/equipment/belt-rock.jpg","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile wearing this belt, you gain the following benefits:
\nIn addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you're capable of growing one, or a visibly thicker beard if you already have one.
If you aren't a dwarf, you gain the following additional benefits while wearing the belt:
Wondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Protection. You gain a +1 bonus to AC while this dusty rose prism orbits your head.
","chat":"","unidentified":""},"source":"DMG pg. 177","quantity":1,"weight":0,"price":1200,"attunement":1,"equipped":false,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["1d3",""]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"AySb1ZCgDY7UYkOQ","flags":{"dae":{"transfer":true,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+1","priority":"20"}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/gem-purple.jpg","label":"Ioun Stone of Protection","transfer":true,"disabled":false,"tint":null,"selectedKey":"data.attributes.ac.bonus"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"uetXMZayX0Au9lnF","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.Ft55Gl9FHcIwyoXb"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"GV6YOE8qDHdJAtYS","name":"Periapt of Proof against Poison","type":"equipment","img":"systems/dnd5e/icons/items/jewelry/amulet-tribal.jpg","data":{"description":{"value":"Wondrous item
\nThis delicate silver chain has a brilliant-cut black gem pendant. While you wear it, poisons have no effect on you. You are immune to the poisoned condition and have immunity to poison damage.
","chat":"","unidentified":""},"source":"DMG pg. 184","quantity":1,"weight":0.01,"price":5000,"attunement":0,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"RwVpln9i9TnePmnL","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.ci.value","value":"poisoned","mode":0,"priority":0},{"key":"data.traits.di.value","value":"poison","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/amulet-tribal.jpg","label":"Periapt of Proof against Poison","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.ci.value","value":"poisoned","mode":"+","targetSpecific":false,"id":1,"itemId":"FaVyl1qM7iOM74ef","active":false,"_targets":[],"label":"Traits Condition Immunity"},{"modSpecKey":"data.traits.di.value","value":"poison","mode":"+","targetSpecific":false,"id":2,"itemId":"FaVyl1qM7iOM74ef","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.GV6YOE8qDHdJAtYS"}}} -{"_id":"HY0Q9vwLEqirLbue","name":"Rod of Alertness","type":"consumable","img":"systems/dnd5e/icons/skills/violet_03.jpg","data":{"description":{"value":"(Requires attunement)
\nThis rod has a flanged head and the following properties.
\nAlertness. While holding the rod, you have advantage on Wisdom (Perception) checks and on rolls for initiative.
\nSpells. While holding the rod, you can use an action to cast one of the following spells from it: @Compendium[dnd5e.spells.Mzh95utKDPIrjiH8]{Detect Evil and Good}, @Compendium[dnd5e.spells.ghXTfe7sgCbgf1Q8]{Detect Magic}, @Compendium[dnd5e.spells.2skfDtglk1mGrb3l]{Detect Poison and Disease}, or @Compendium[dnd5e.spells.DQzlB5Y3k791W5bH]{See Invisibility}.
\nProtective Aura. As an action, you can plant the haft end of the rod in the ground, whereupon the rod's head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and saving throws and can sense the location of any invisible hostile creature that is also in the bright light.
\nThe rod's head stops glowing and the effect ends after 10 minutes, or when a creature uses an action to pull the rod from the ground.. This property can't be used again until the next dawn.
","chat":"","unidentified":""},"source":"DMG pg. 195","quantity":1,"weight":5,"price":25000,"attunement":1,"equipped":false,"rarity":"Very rare","identified":true,"activation":{"type":"action","cost":1,"condition":"Rod must be planted in the ground."},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":60,"long":120,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","autoDestroy":false,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"rod","attributes":{"spelldc":10}},"effects":[{"_id":"RFt43wEWlxP1gWyU","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"flags.dnd5e.initiativeAdv","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/violet_03.jpg","label":"Rod of Alterness","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"midi-qol":{"onUseMacroName":""},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"core":{"sourceId":"Item.PWz9z59vIOIzNCrq"},"dae":{"activeEquipped":false,"alwaysActive":false}}} -{"_id":"HtDArPiCOLQMibin","name":"Belt of Frost Giant Strength","type":"equipment","img":"systems/dnd5e/icons/items/equipment/belt-cloth.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile wearing this belt, your Strength score changes to 23. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
\nThe Belt of Stone Giant Strength and the Belt of Frost Giant Strength look different, but they have the same effect.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":1,"price":8000,"attunement":1,"equipped":false,"rarity":"Very rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"dnEVuieweVwuzQfp","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"23","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/belt-cloth.jpg","label":"Belt of Frost Giant Strength","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"23","mode":"=","targetSpecific":false,"id":1,"itemId":"gNZJ0E6YnbhX0iDh","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.N1fEyNoIOLTvzVGm"}}} -{"_id":"IlIza6ZS6qfbqkYE","name":"Bracers of Archery","type":"equipment","img":"systems/dnd5e/icons/items/equipment/bracers-leather.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons.
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\nWhen you drink this potion, you gain resistance to Psychic type damage for 1 hour.
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The potion is a plain indescriminate color and smells slightly foul.
\nWhen you drink this potion, you gain resistance to Necrotic type damage for 1 hour.
\n","chat":"","unidentified":""},"source":"DMG pg. 188","quantity":1,"weight":0.1,"price":300,"attunement":0,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"dIGWp1eU967EIvEv","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"necrotic","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/grand-violet.jpg","label":"Potion of Necrotic Resistance","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"necrotic","mode":"+","targetSpecific":false,"id":1,"itemId":"NucHx9ILaRLVrm2R","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.RonhBIYHMylnzqTC"}}} -{"_id":"Sb0cCx7MB4li2xJX","name":"Belt of Hill Giant Strength","type":"equipment","img":"systems/dnd5e/icons/items/equipment/belt-plain.jpg","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile wearing this belt, your Strength score changes to 21. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":1,"price":6000,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"zdvB383lWU8two1M","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"21","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/belt-plain.jpg","label":"Belt of Hill Giant Strength","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"21","mode":"+","targetSpecific":false,"id":1,"itemId":"TELxt6VB4iLyS2Pz","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.xVbTqQEqyoIQKZkV"}}} +{"_id":"897MW3RO51nQA2Mx","name":"Potion of Stone Giant Strength","type":"consumable","img":"icons/consumables/potions/bottle-bulb-corked-green.webp","data":{"description":{"value":"This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.
\nWhen you drink this potion, your Strength score changes to 23 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
\n","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":1200,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"2tkcmnszmHs2UOk0","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"23","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/major-green.jpg","label":"Potion of Stone Giant Strength","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"23","mode":"=","targetSpecific":false,"id":1,"itemId":"G9PPhJK8SUouBxrM","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Item.ulkOwQ8dWvAkLDdf"}}} +{"_id":"8L0lwcOrdgLiKDG0","name":"Scarab of Protection","type":"consumable","img":"icons/environment/creatures/bug-larva-orange.webp","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nIf you hold this beetle-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:
\n(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":"","type":"String","label":"Description"},"source":"DMG pg. 152","quantity":1,"weight":45,"price":6050,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2,"label":"Armor Value"},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"RzaJbHfU82bYxOfq","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/scale.png","label":"Scale Mail Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"description","dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"yrEW33rYgafrSBPi","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.9Nq4mUgM59ZMa0Nk"}}} +{"_id":"9ZbD6v9XVhSU8UfY","name":"Robe of Eyes","type":"equipment","img":"icons/magic/perception/eye-tendrils-web-purple.webp","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nThis robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits:
\nThe eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe.
\nA @Compendium[dnd5e.spells.Bnn9Nzajixvow9xi]{Light} spell cast on the robe or a @Compendium[dnd5e.spells.BP3GCwa66IAw1yTG]{Daylight} spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.
","chat":"","unidentified":""},"source":"DMG pg. 193","quantity":1,"weight":1,"price":30000,"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"flat"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"3zCJidVjozlF0aPZ","flags":{"dae":{"transfer":true,"stackable":false,"macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.traits.senses","mode":2,"value":"Darkvision 120ft","priority":"20"},{"key":"flags.midi-qol.advantage.skill.prc","mode":2,"value":"1","priority":"20"},{"key":"ATL.dimSight","mode":4,"value":"120","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/violet_09.jpg","label":"Robe of Eyes","tint":null,"transfer":true,"selectedKey":["data.abilities.cha.dc","data.abilities.cha.dc","data.abilities.cha.dc"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.senses","value":"Darkvision 120ft","mode":"+","targetSpecific":false,"id":1,"itemId":"47EnhrUu5HGgSN1X","active":false,"_targets":[]}]},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"midi-qol":{"onUseMacroName":""},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.eUjNoqmIl2HBXHVc"}}} +{"_id":"9awK8qwu324B7sMg","name":"Eyes of the Eagle","type":"equipment","img":"icons/magic/perception/hand-eye-pink.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nThese crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
","chat":"","unidentified":""},"source":"DMG pg. 168","quantity":1,"weight":0.01,"price":2500,"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"wwN9BtQdP2sucHl4","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"flags.midi-qol.advantage.skill.per","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/shadow_11.jpg","label":"Eyes of the Eagle","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.ogczOvFERKMIBQ7r"}}} +{"_id":"B5BoEqqAvaZ8EnBn","name":"Leather Armor of Resistance (fill in damage type)","type":"equipment","img":"icons/equipment/chest/breastplate-quilted-brown.webp","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":10,"price":6010,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"mdCaVlQhmfsSx0Fg","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/leather.png","label":"Leather Armor of Resistance (fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"PsoZ2fJN9397v3I4","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.B5BoEqqAvaZ8EnBn"}}} +{"_id":"BDSSEo2FmwWwlKRo","name":"Potion of Growth","type":"consumable","img":"icons/consumables/potions/potion-tube-corked-glowing-red.webp","data":{"description":{"value":"
The red in the potion’s liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
\nWhen you drink this potion, you gain the “enlarge” effect of the @Compendium[dnd5e.spells.WahI41a3goVUg0x1]{Enlarge/Reduce} spell for 1d4 hours (no concentration required).
","chat":"","unidentified":""},"source":"DMG. pg. 187","quantity":1,"weight":0.1,"price":270,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"b2Xw4C6jepxMELvZ","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"ItemMacro","priority":"0"}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/unique-9.jpg","label":"Potion of Growth","transfer":false,"disabled":false,"tint":null,"selectedKey":"macro.itemMacro"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"EnlargeReduce @target","mode":"+","targetSpecific":false,"id":1,"itemId":"nLXVyX45bgqONqHG","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.BDSSEo2FmwWwlKRo"},"itemacro":{"macro":{"data":{"_id":null,"name":"Potion of Growth","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\n/**\n * For each target, the GM will have to choose \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet target = canvas.tokens.get(lastArg.tokenId);\nlet originalSize = target.data.width;\nlet mwak = target.actor.data.data.bonuses.mwak.damage;\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Enlarge or Reduce\",\n buttons: {\n one: {\n label: \"Enlarge\",\n callback: () => {\n let bonus = mwak + \"+ 1d4\";\n let enlarge = (originalSize + 1);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": enlarge, \"height\": enlarge });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is enlarged` });\n }\n },\n two: {\n label: \"Reduce\",\n callback: () => {\n let bonus = mwak + \" -1d4\";\n let size = originalSize;\n let newSize = (size > 1) ? (size - 1) : (size - 0.3);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": newSize, \"height\": newSize });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is reduced` });\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enlageReduceSpell');\n tactor.update({ \"data.bonuses.mwak.damage\": flag.ogMwak });\n target.update({ \"width\": flag.size, \"height\": flag.size });\n DAE.unsetFlag(tactor, 'enlageReduceSpell');\n ChatMessage.create({ content: `${target.name} is returned to normal size` });\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}},"midi-qol":{"onUseMacroName":""}}} +{"_id":"BN9H47yzeipxwdHr","name":"Staff of Power","type":"weapon","img":"icons/weapons/staves/staff-skull-brown.webp","data":{"description":{"value":"(Requires attunement by a sorcerer, warlock, or wizard)
\nThis staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.
\nThe staff has 20 charges for the following properties. The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to attack and damage rolls but loses all other properties. On a 20, the staff regains 1d8 + 2 charges.
\nPower Strike. When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra 1d6 force damage to the target.
\nSpells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: @Compendium[dnd5e.spells.RpKjTlYASrfqUPVA]{Cone of Cold} (5 charges), @Compendium[dnd5e.spells.ztgcdrWPshKRpFd0]{Fireball} (5th-level version, 5 charges), @Compendium[dnd5e.spells.WmQpxfjZwF3MGUby]{Globe of Invulnerability} (6 charges), @Compendium[dnd5e.spells.l9Ju5KE7bbn3WpTm]{Hold Monster} (5 charges), @Compendium[dnd5e.spells.MRxldJd6C4bsBo3O]{Levitate} (2 charges), @Compendium[dnd5e.spells.IyikgTEOTv701jgQ]{Lightning Bolt} (5th-level version, 5 charges), @Compendium[dnd5e.spells.41JIhpDyM9Anm7cs]{Magic Missile} (1 charge), @Compendium[dnd5e.spells.ODhLKBxLnvvLOnw1]{Ray of Enfeeblement} (1 charge), or @Compendium[dnd5e.spells.o9ZCvuD2B1OTcubb]{Wall of Force} (5 charges).
\nRetributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.
\nYou have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.
\nDistance from Origin | \nDamage | \n
10 ft. away or closer | \n8 x the number of charges in the staff | \n
11 to 20 ft. away | \n6 x the number of charges in the staff | \n
21 to 30 ft. away | \n4 x the number of charges in the staff | \n
Foundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
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","chat":"","unidentified":""},"source":"DMG pg. 197","quantity":1,"weight":3,"price":4000,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":0,"units":""},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":20,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":"","autoDestroy":false,"autoUse":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"trinket","attributes":{"spelldc":10}},"effects":[{"_id":"Af97oNh7948ot9m4","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Restrained","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/green_17.jpg","label":"Rope of Entanglement","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Restrained","mode":"+","targetSpecific":false,"id":1,"itemId":"zxIAK5d2qmj6NrXd","active":true,"_targets":[]}]},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.4vZjdvmckhLqSB2m"}},"_id":"BRUZPWihzPNlg49U"} +{"_id":"Bi60BwCq1qHw2qbU","name":"Armor of Invulnerability","type":"equipment","img":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to nonmagical damage while you wear this armor. Additionally, you can use an action to make yourself immune to nonmagical damage for 10 minutes or until you are no longer wearing the armor. Once this special action is used, it can't be used again until the next dawn.
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":65,"price":18000,"attunement":1,"equipped":false,"rarity":"legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"day"},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":false},"effects":[{"_id":"ZsCfxAuBNjHz7N3i","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"physical","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/plate.png","label":"Armor of Invulnerability","transfer":true,"disabled":false},{"_id":"OJ5ZSS5PX9ZYQVaz","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"data.traits.di.value","value":"physical","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null,"seconds":600},"icon":"systems/dnd5e/icons/items/armor/plate.png","label":"Armor of Invulnerability","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"physical","mode":"+","targetSpecific":false,"id":1,"itemId":"X92aUi5d05WRolo3","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.6PRafLc1x57hDlAi"}}} +{"_id":"CU1Zoun3sB5AqwgC","name":"Staff of Fire","type":"weapon","img":"icons/weapons/staves/staff-engraved-red.webp","data":{"description":{"value":"(Requires attunement by a druid, sorcerer, warlock, or wizard)
\nYou have resistance to fire damage while you hold this staff.
\nThe staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: @Compendium[dnd5e.spells.5SuJewoa1CRWaj1F]{Burning Hands} (1 charge), @Compendium[dnd5e.spells.ztgcdrWPshKRpFd0]{Fireball} (3 charges), or @Compendium[dnd5e.spells.X3DrXgxjwI2dvkD6]{Wall of Fire} (4 charges).
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\nFoundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
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\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
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\nFound in a small packet, this powder resembles very fine sand. There is enough of it for one use.
\nWhen you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect.
\nIf a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.
","chat":"","unidentified":""},"source":"DMG pg. 166","quantity":1,"weight":0,"price":300,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":"minute"},"target":{"value":10,"width":null,"units":"ft","type":"radius"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","attributes":{"spelldc":10}},"effects":[{"_id":"2zQqxMd819IUdSnm","flags":{"dae":{"stackable":"none","specialDuration":["None"],"transfer":false,"macroRepeat":"none"}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/water_01.jpg","label":"Dust of Disappearance","tint":null,"transfer":false,"selectedKey":"macro.itemMacro"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.DVqdV7w8IMgpJytR"},"itemacro":{"macro":{"data":{"_id":null,"name":"Dust of Disappearance","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"//DAE Item Macro, no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} turns invisible`, whisper: [game.user] });\n target.update({ \"hidden\": true });\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: `${target.name} re-appears`, whisper: [game.user] });\n target.update({ \"hidden\": false });\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}}}} +{"_id":"Di0sCkvyvcMs7SuA","name":"Splint Armor of Resistance(fill in damage type)","type":"equipment","img":"icons/equipment/chest/breastplate-layered-steel.webp","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":"","type":"String","label":"Description"},"source":"DMG pg. 152","quantity":1,"weight":60,"price":6200,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0,"label":"Armor Value"},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"K4g68qUkthZVJcD4","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/splint.png","label":"Splint Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"details","dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"x5xHLDHJIhRazRk1","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.Di0sCkvyvcMs7SuA"}}} +{"_id":"Die0d18E6lUEvQCJ","name":"Potion of Hill Giant Strength","type":"consumable","img":"icons/consumables/potions/bottle-bulb-corked-green.webp","data":{"description":{"value":"
This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.
\nWhen you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
\n","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":900,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"lELHPrLAjeRahzTn","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"21","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/major-green.jpg","label":"Potion of Hill Giant Strength","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"21","mode":"=","targetSpecific":false,"id":1,"itemId":"u9MaaKP9ECksaKeV","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Item.htdotWJv4vOqw2PD"}}} +{"_id":"EDfilWinmNFTmoVo","name":"Potion of Force Resistance","type":"consumable","img":"icons/consumables/potions/bottle-bulb-corked-labeled-blue.webp","data":{"description":{"value":"
The potion is a plain indescriminate color and smells slightly foul.
\nWhen you drink this potion, you gain resistance to Force type damage for 1 hour.
\n","chat":"","unidentified":""},"source":"DMG pg. 188","quantity":1,"weight":0.1,"price":300,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"KzUDN9lio5mpx6H7","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"force","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/major-blue.jpg","label":"Potion of Force Resistance","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"force","mode":"+","targetSpecific":false,"id":1,"itemId":"u92miutX2j6fSfgS","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.EDfilWinmNFTmoVo"}}} +{"_id":"EFaUzToJmnEKAdVl","name":"Ring of Force Resistance","type":"equipment","img":"icons/equipment/finger/ring-faceted-gold-purple.webp","data":{"description":{"value":"
(Requires attunement)
\nThis ring has been inlaid with a sapphire stone that sparkles when it catches the light.
\nYou have resistance to force damage while wearing this ring.
","chat":"","unidentified":""},"source":"DMG pg. 192","quantity":1,"weight":0,"price":6000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"OlpqRbSBTOvtlkSG","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"force","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-purple.jpg","label":"Ring of Force Resistance","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"force","mode":"+","targetSpecific":false,"id":1,"itemId":"QjkebG3JGpmv5Wpd","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.EFaUzToJmnEKAdVl"}}} +{"_id":"Ed9dog5T02mIyWel","name":"Ring of Invisibility","type":"equipment","img":"icons/equipment/finger/ring-faceted-silver-orange.webp","data":{"description":{"value":"(Requires attunement)
\nWhile wearing this ring, you can turn invisible as an action. Anything you are wearing or carrying is invisible with you. You remain invisible until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again.
","chat":"","unidentified":""},"source":"DMG pg. 191","quantity":1,"weight":0,"price":10000,"attunement":1,"equipped":false,"rarity":"legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"eXTLSdv2e7KOiur0","flags":{"dae":{"transfer":false}},"changes":[{"key":"macro.execute","value":"\"Ring of Invisibility\" @target","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-ruby.jpg","label":"Ring of Invisibility","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"Ring of Invisibility\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"jNBgyzaesxuej6Z6","active":true,"_targets":[],"label":"Macro Execute"}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.Ed9dog5T02mIyWel"}}} +{"_id":"F9vYODTmppvIrhzk","name":"Ioun Stone of Mastery","type":"equipment","img":"icons/commodities/gems/gem-rough-cushion-green.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Mastery. Your proficiency bonus increases by 1 while this pale green prism orbits your head.
","chat":"","unidentified":""},"source":"DMG pg. 177","quantity":1,"weight":0,"price":15000,"attunement":1,"equipped":false,"rarity":"legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d3",""]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"VTHlo1knrcI0AzoY","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.attributes.prof","value":"1","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/gem-green.jpg","label":"Ioun Stone of Mastery","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.prof","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"JUWuRcthiUo2f0Ae","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.F9vYODTmppvIrhzk"}}} +{"_id":"FbPrQwI9zo1JWno1","name":"Berserker Greataxe","type":"weapon","img":"icons/weapons/polearms/halberd-crescent-engraved-steel.webp","data":{"description":{"value":"(Requires attunement)
\nYou gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.
\nCurse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.
\nWhenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target.
\nIf you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":7,"price":6000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":1,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d12 + @mod +1","slashing"]],"versatile":""},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"gKSF5lovuaWTQoYh","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.attributes.hp.max","value":"@details.level","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/battleaxe.png","label":"Berserker Greataxe","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"betterRolls5e":{"critRange":{"type":"String","value":""},"quickDesc":{"type":"Boolean","value":false,"altValue":false},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":false,"altValue":false},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true}},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.hp.max","value":"@details.level","mode":"+","targetSpecific":false,"id":1,"itemId":"SQQMN2RiLfTWMlRt","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.FbPrQwI9zo1JWno1"}}} +{"_id":"Fc3Sg6GdVZJeJiHk","name":"Hide Armor of Resistance(fill in damage type)","type":"equipment","img":"icons/equipment/chest/breastplate-scale-leather.webp","data":{"description":{"value":"(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":12,"price":6010,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"jAHjR0ThXDQQeXXq","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/hide.png","label":"Hide Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"CZF3lRnRGJ3VYauJ","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.Fc3Sg6GdVZJeJiHk"}}} +{"_id":"Fc5I0e6XRu1OdRaW","name":"Belt of Dwarvenkind","type":"equipment","img":"icons/equipment/waist/belt-armored-steel.webp","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile wearing this belt, you gain the following benefits:
\nIn addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you're capable of growing one, or a visibly thicker beard if you already have one.
If you aren't a dwarf, you gain the following additional benefits while wearing the belt:
Wondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Protection. You gain a +1 bonus to AC while this dusty rose prism orbits your head.
","chat":"","unidentified":""},"source":"DMG pg. 177","quantity":1,"weight":0,"price":1200,"attunement":1,"equipped":false,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d3",""]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"AySb1ZCgDY7UYkOQ","flags":{"dae":{"transfer":true,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+1","priority":"20"}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/gem-purple.jpg","label":"Ioun Stone of Protection","transfer":true,"disabled":false,"tint":null,"selectedKey":"data.attributes.ac.bonus"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"uetXMZayX0Au9lnF","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.Ft55Gl9FHcIwyoXb"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"GV6YOE8qDHdJAtYS","name":"Periapt of Proof against Poison","type":"equipment","img":"icons/equipment/neck/necklace-hook-brown.webp","data":{"description":{"value":"Wondrous item
\nThis delicate silver chain has a brilliant-cut black gem pendant. While you wear it, poisons have no effect on you. You are immune to the poisoned condition and have immunity to poison damage.
","chat":"","unidentified":""},"source":"DMG pg. 184","quantity":1,"weight":0.01,"price":5000,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"RwVpln9i9TnePmnL","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.ci.value","value":"poisoned","mode":0,"priority":0},{"key":"data.traits.di.value","value":"poison","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/amulet-tribal.jpg","label":"Periapt of Proof against Poison","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.ci.value","value":"poisoned","mode":"+","targetSpecific":false,"id":1,"itemId":"FaVyl1qM7iOM74ef","active":false,"_targets":[],"label":"Traits Condition Immunity"},{"modSpecKey":"data.traits.di.value","value":"poison","mode":"+","targetSpecific":false,"id":2,"itemId":"FaVyl1qM7iOM74ef","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.GV6YOE8qDHdJAtYS"}}} +{"_id":"HY0Q9vwLEqirLbue","name":"Rod of Alertness","type":"consumable","img":"icons/magic/defensive/illusion-evasion-echo-purple.webp","data":{"description":{"value":"(Requires attunement)
\nThis rod has a flanged head and the following properties.
\nAlertness. While holding the rod, you have advantage on Wisdom (Perception) checks and on rolls for initiative.
\nSpells. While holding the rod, you can use an action to cast one of the following spells from it: @Compendium[dnd5e.spells.Mzh95utKDPIrjiH8]{Detect Evil and Good}, @Compendium[dnd5e.spells.ghXTfe7sgCbgf1Q8]{Detect Magic}, @Compendium[dnd5e.spells.2skfDtglk1mGrb3l]{Detect Poison and Disease}, or @Compendium[dnd5e.spells.DQzlB5Y3k791W5bH]{See Invisibility}.
\nProtective Aura. As an action, you can plant the haft end of the rod in the ground, whereupon the rod's head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and saving throws and can sense the location of any invisible hostile creature that is also in the bright light.
\nThe rod's head stops glowing and the effect ends after 10 minutes, or when a creature uses an action to pull the rod from the ground.. This property can't be used again until the next dawn.
","chat":"","unidentified":""},"source":"DMG pg. 195","quantity":1,"weight":5,"price":25000,"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":"Rod must be planted in the ground."},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":60,"long":120,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","autoDestroy":false,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"rod","attributes":{"spelldc":10}},"effects":[{"_id":"RFt43wEWlxP1gWyU","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"flags.dnd5e.initiativeAdv","value":"1","mode":2,"priority":20},{"key":"flags.midi-qol.advantage.skill.prc","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/violet_03.jpg","label":"Rod of Alterness","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"midi-qol":{"onUseMacroName":""},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"core":{"sourceId":"Item.PWz9z59vIOIzNCrq"}}} +{"_id":"HtDArPiCOLQMibin","name":"Belt of Frost Giant Strength","type":"equipment","img":"icons/equipment/waist/cloth-sash-purple.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile wearing this belt, your Strength score changes to 23. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
\nThe Belt of Stone Giant Strength and the Belt of Frost Giant Strength look different, but they have the same effect.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":1,"price":8000,"attunement":1,"equipped":false,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"dnEVuieweVwuzQfp","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"23","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/belt-cloth.jpg","label":"Belt of Frost Giant Strength","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"23","mode":"=","targetSpecific":false,"id":1,"itemId":"gNZJ0E6YnbhX0iDh","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.N1fEyNoIOLTvzVGm"}}} +{"_id":"IlIza6ZS6qfbqkYE","name":"Bracers of Archery","type":"equipment","img":"icons/equipment/wrist/bracer-studded-leather-steel.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons.
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\nWhen you drink this potion, you gain resistance to Psychic type damage for 1 hour.
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\nWhen you drink this potion, you gain resistance to Poison type damage for 1 hour.
\n","chat":"","unidentified":""},"source":"DMG pg. 188","quantity":1,"weight":0.1,"price":300,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"goU7BUlwTrwENPT6","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"poison","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/major-green.jpg","label":"Potion of Poison Resistance","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"poison","mode":"+","targetSpecific":false,"id":1,"itemId":"GAVgiEiXwV7jn7fB","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.Rj9djarDY1EC4AD6"}}} +{"_id":"RonhBIYHMylnzqTC","name":"Potion of Necrotic Resistance","type":"consumable","img":"icons/consumables/potions/bottle-round-corked-pink.webp","data":{"description":{"value":"
The potion is a plain indescriminate color and smells slightly foul.
\nWhen you drink this potion, you gain resistance to Necrotic type damage for 1 hour.
\n","chat":"","unidentified":""},"source":"DMG pg. 188","quantity":1,"weight":0.1,"price":300,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"dIGWp1eU967EIvEv","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"necrotic","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/grand-violet.jpg","label":"Potion of Necrotic Resistance","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"necrotic","mode":"+","targetSpecific":false,"id":1,"itemId":"NucHx9ILaRLVrm2R","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.RonhBIYHMylnzqTC"}}} +{"_id":"Sb0cCx7MB4li2xJX","name":"Belt of Hill Giant Strength","type":"equipment","img":"icons/equipment/waist/belt-buckle-square-leather-brown.webp","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile wearing this belt, your Strength score changes to 21. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
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\nRegardless of its current Hit Points, a Celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of Origin (if it isn’t there already) and can’t return to your current plane for 24 hours by any means short of a wish spell.
","chat":"","unidentified":""},"source":"PHB pg. 234","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":0,"width":null,"units":"any","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"cha","dc":null,"scaling":"spell","value":""},"level":7,"school":"evo","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"Myt28nWsdGluTtkO","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"macro.execute","value":"\"Divine Word DAE\" @target","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/light-royal-3.jpg","label":"Divine Word","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.SwEs3YStwu5nQICE"}}} -{"_id":"TJYPF5c2SjMnuetM","name":"Potion of Radiant Resistance","type":"consumable","img":"systems/dnd5e/icons/items/potions/grand-yellow.jpg","data":{"description":{"value":"The potion is a plain indescriminate color and smells slightly foul.
\nWhen you drink this potion, you gain resistance to Radiant type damage for 1 hour.
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Wondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Strength. Your Strength score increases by 2, to a maximum of 20, while this pale blue rhomboid orbits your head.
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\nThe staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff.
\nSpells. You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: @Compendium[dnd5e.spells.hDOENzjuj5WpLq7B]{Animal Friendship} (1 charge), @Compendium[dnd5e.spells.MCEpGpvovcXagwQS]{Awaken} (5 charges), @Compendium[dnd5e.spells.JPwIEfgUPVebr5AH]{Barkskin} (2 charges), @Compendium[dnd5e.spells.Iv2qqSAT7OkXKPFx]{Locate Animals or Plants} (2 charges), speak with animals (1 charge), @Compendium[dnd5e.spells.2VXGS206tuChoeXy]{Speak with Plants} (3 charges), or @Compendium[dnd5e.spells.AQsBc94ES7W7s7iG]{Wall of Thorns} (6 charges).
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\nTree Form. You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by @Compendium[dnd5e.spells.ghXTfe7sgCbgf1Q8]{Detect Magic}. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff.
\nFoundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
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\nYou gain a +1 bonus to AC and saving throws while wearing this ring.
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\nThis ring has been inlaid with a spinel stone that gleams when it catches the light.
\nYou have resistance to thunder damage while wearing this ring.
","chat":"","unidentified":""},"source":"DMG pg. 192","quantity":1,"weight":0,"price":6000,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"XvUlbIAnri4VL6vg","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"thunder","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-ruby.jpg","label":"Ring of Thunder Resistance","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"thunder","mode":"+","targetSpecific":false,"id":1,"itemId":"BcWmSK14qGSWdked","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.XH6RszK57YPElagX"}}} -{"_id":"YLfnu51XRu2pyfs8","name":"Cloak of Elvenkind","type":"equipment","img":"systems/dnd5e/icons/items/equipment/cloak-fur.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action.
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\nWhen you drink this potion, your Strength score changes to 23 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
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Wondrous item, (requires attunement)
\nWhile you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.
\nThe boots regain 2 hours of flying capability for every 12 hours they aren't in use.
\n\n
(toggle effect to count duration)
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\nWhen you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft.
\n\n
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Wondrous item
\nYour Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is already 19 or higher.
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\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Intellect. Your Intelligence score increases by 2, to a maximum of 20, while this marbled scarlet and blue sphere orbits your head.
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\nThis black or dark blue robe is embroidered with small white or silver stars. You gain a +1 bonus to saving throws while you wear it.
\nSix stars, located on the robe's upper front portion, are particularly large. While wearing this robe, you can use an action to pull off one of the stars and use it to cast @Compendium[dnd5e.spells.41JIhpDyM9Anm7cs]{Magic Missile} as a 5th-level spell.
\nDaily at dusk, 1d6 removed stars reappear on the robe.
\nWhile you wear the robe, you can use an action to enter the Astral Plane along with everything you are wearing and carrying. You remain there until you use an action to return to the plane you were on. You reappear in the last space you occupied, or if that space is occupied, the nearest unoccupied space.
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\nWhile holding this wand, you gain a bonus to spell attack rolls of +3. In addition, you ignore half cover when making a spell attack.
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\nThis talisman is a mighty symbol of goodness. A creature that is neither good nor evil in alignment takes 6d6 radiant damage upon touching the talisman. An evil creature takes 8d6 radiant damage upon touching the talisman. Either sort of creature takes the damage again each time it ends its turn holding or carrying the talisman.
\nIf you are a good cleric or paladin, you can use the talisman as a holy symbol, and you gain a +2 bonus to spell attack rolls while you wear or hold it.
\nThe talisman has 7 charges. If you are wearing or holding it, you can use an action to expend 1 charge from it and choose one creature you can see on the ground within 120 feet of you. If the target is of evil alignment, a flaming fissure opens under it. The target must succeed on a DC 20 Dexterity saving throw or fall into the fissure and be destroyed, leaving no remains. The fissure then closes, leaving no trace of its existence. When you expend the last charge, the talisman disperses into motes of golden light and is destroyed.
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\nYour Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it.
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\nThis ring has been inlaid with a garnet stone that seems to glow when it catches the light.
\nYou have resistance to fire damage while wearing this ring.
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\nWhen you drink this potion, your Strength score changes to 25 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
\n","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":1500,"attunement":0,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"XOIEdqmf7UtGGteT","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"25","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/grand-yellow.jpg","label":"Potion of Fire Giant Strength","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"25","mode":"=","targetSpecific":false,"id":1,"itemId":"yKvkNGlr0MGhT6xT","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Item.CJ0Btvdk33AM8HEi"}}} -{"_id":"gfa4DBXgZgVl2Du0","name":"Ring of Radiant Resistance","type":"equipment","img":"systems/dnd5e/icons/items/jewelry/ring-red.jpg","data":{"description":{"value":"
(Requires attunement)
\nThis ring has been inlaid with a topaz stone that shimmers when it catches the light.
\nYou have resistance to radiant damage while wearing this ring.
","chat":"","unidentified":""},"source":"DMG pg. 192","quantity":1,"weight":0,"price":6000,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"utHc5XVntoXXn7tV","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"radiant","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-red.jpg","label":"Ring of Radiant Resistance","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"radiant","mode":"+","targetSpecific":false,"id":1,"itemId":"WgudFVmbnfQwdW7L","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.gfa4DBXgZgVl2Du0"}}} -{"_id":"ggz8u0vvQ1LXVXvc","name":"Staff of the Magi","type":"weapon","img":"systems/dnd5e/icons/items/weapons/staff-red.jpg","data":{"description":{"value":"(Requires attunement by a sorcerer, warlock, or wizard)
\nThis staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls.
\nThe staff has 50 charges for the following properties. It regains 4d6 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 20, the staff regains 1d12 + 1 charges.
\nSpell Absorption. While holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges equal to the absorbed spell's level. However, if doing so brings the staff's total number of charges above 50, the staff explodes as if you activated its Retributive Strike (see below).
\nSpells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: @Compendium[dnd5e.spells.1LkZvINag7KqBmDR]{Conjure Elemental} (7 charges), @Compendium[dnd5e.spells.15Fa6q1nH27XfbR8]{Dispel Magic} (3 charges), @Compendium[dnd5e.spells.ztgcdrWPshKRpFd0]{Fireball} (7th-level version, 7 charges), @Compendium[dnd5e.spells.FjYE214HTERCRZNm]{Flaming Sphere} (2 charges), @Compendium[dnd5e.spells.WN2LWEljYU6QqnRH]{Ice Storm} (4 charges), @Compendium[dnd5e.spells.1N8dDMMgZ1h1YJ3B]{Invisibility} (2 charges), @Compendium[dnd5e.spells.1nhIxh0DsJsntCfj]{Knock} (2 charges), @Compendium[dnd5e.spells.IyikgTEOTv701jgQ]{Lightning Bolt} (7th-level version, 7 charges), @Compendium[dnd5e.spells.d9MwcXi7Il3HROXd]{Passwall} (5 charges), @Compendium[dnd5e.spells.J6Jpw5XzB5aTeqnz]{Plane Shift} (7 charges), @Compendium[dnd5e.spells.HQfd7jJyULIoGxrZ]{Telekinesis} (5 charges), @Compendium[dnd5e.spells.X3DrXgxjwI2dvkD6]{Wall of Fire} (4 charges), or @Compendium[dnd5e.spells.UJJu9c2UvCzVljiP]{Web} (2 charges).
\nYou can also use an action to cast one of the following spells from the staff without using any charges: @Compendium[dnd5e.spells.8cse7rit0oswRPUP]{Arcane Lock}, @Compendium[dnd5e.spells.ghXTfe7sgCbgf1Q8]{Detect Magic}, @Compendium[dnd5e.spells.WahI41a3goVUg0x1]{Enlarge/Reduce}, @Compendium[dnd5e.spells.Bnn9Nzajixvow9xi]{Light}, @Compendium[dnd5e.spells.Utk1OQRwYkMkFRD3]{Mage Hand}, or @Compendium[dnd5e.spells.xmDBqZhRVrtLP8h2]{Protection from Evil and Good}.
\nRetributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.
\nYou have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.
\nDistance from Origin | \nDamage | \n
10 ft. away or closer | \n8 x the number of charges in the staff | \n
11 to 20 ft. away | \n6 x the number of charges in the staff | \n
21 to 30 ft. away | \n4 x the number of charges in the staff | \n
Foundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
","chat":"","unidentified":""},"source":"DMG pg. 203","quantity":1,"weight":4,"price":350000,"attunement":0,"equipped":false,"rarity":"Legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":null,"units":"ft"},"uses":{"value":10,"max":50,"per":"charges"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":2,"chatFlavor":"","critical":null,"damage":{"parts":[["1d6 + @mod +2","bludgeoning"]],"versatile":"1d8 + @mod +2"},"formula":"4d6 +2","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"9Ew3H9934Epf2k1c","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.bonuses.msak.attack","value":"2","mode":0,"priority":0},{"key":"data.bonuses.rsak.attack","value":"2","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/staff-red.jpg","label":"Staff of the Magi","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.bonuses.msak.attack","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"QFqCRO2ZrHZ9nOvB","active":false,"_targets":[],"label":"Bonuses Melee Spell Attack"},{"modSpecKey":"data.bonuses.rsak.attack","value":"2","mode":"+","targetSpecific":false,"id":2,"itemId":"QFqCRO2ZrHZ9nOvB","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.ggz8u0vvQ1LXVXvc"}}} -{"_id":"hWbdfEaQtt476a8r","name":"Dragon Scale Mail (fill in damage type)","type":"equipment","img":"systems/dnd5e/icons/items/armor/scale.png","data":{"description":{"value":"(Requires attunement)
\nDragon Scale Mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued.
\nWhile wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and Breath Weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table).
\nAdditionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can't be used again until the next dawn.
\nDragon | \nResistance | \n
Black | \nAcid | \n
Blue | \nLightning | \n
Brass | \nFire | \n
Bronze | \nLightning | \n
Copper | \nAcid | \n
Gold | \nFire | \n
Green | \nPoison | \n
Red | \nFire | \n
Silver | \nCold | \n
White | \nCold | \n
(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":8,"price":6005,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"qjdnzvrfbk5zyyfq","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/leather.png","label":"Padded Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"95g4VhfWANSCdm7o","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.iD20TbKqcUW0xz2i"}}} -{"_id":"iXdCVsrvzjMrWVwh","name":"Wand of the War Mage +1","type":"equipment","img":"systems/dnd5e/icons/items/weapons/staff-red.jpg","data":{"description":{"value":"
(Requires attunement by a spellcaster)
\nWhile holding this wand, you gain a bonus to spell attack rolls of +1. In addition, you ignore half cover when making a spell attack.
","chat":"","unidentified":""},"source":"DMG pg. 212","quantity":1,"weight":1,"price":1200,"attunement":0,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"autoUse":false,"autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"t5kny1xqAUvpey8E","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"data.bonuses.rsak.attack","value":"1","mode":0,"priority":20},{"key":"data.bonuses.msak.attack","value":"1","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/staff-red.jpg","label":"Wand of the War Mage","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.YzNHAIxYYhdOqN3X"}}} -{"_id":"iz352fubgabsblck","name":"Spellguard Shield","type":"equipment","img":"systems/dnd5e/icons/items/inventory/badge-coin.jpg","data":{"description":{"value":"(Requires attunement)
\nWhile holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you.
","chat":"","unidentified":""},"source":"DMG pg. 201","quantity":1,"weight":6,"price":50000,"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":2,"type":"shield","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"SYZrvBYOcmF1VCtK","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"data.traits.dr.custom","value":"magic-resistant","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/badge-coin.jpg","label":"Spellguard Shield","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.mxvHzBt2z0DqSECG"}}} -{"_id":"jWxwBY9jvWmSia0C","name":"Potion of Thunder Resistance","type":"consumable","img":"systems/dnd5e/icons/items/potions/grand-yellow.jpg","data":{"description":{"value":"The potion is a plain indescriminate color and smells slightly foul.
\nWhen you drink this potion, you gain resistance to Thunder type damage for 1 hour.
\n","chat":"","unidentified":""},"source":"DMG pg. 188","quantity":1,"weight":0.1,"price":300,"attunement":0,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"inRRxz4esc10G9Rm","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"thunder","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/grand-yellow.jpg","label":"Potion of Thunder Resistance","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"thunder","mode":"+","targetSpecific":false,"id":1,"itemId":"NLMLoAacyfjscyZ8","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.jWxwBY9jvWmSia0C"}}} -{"_id":"jXJo5XZU4RuHgNur","name":"Goggles of Night","type":"equipment","img":"systems/dnd5e/icons/skills/shadow_12.jpg","data":{"description":{"value":"
Wondrous item
\nWhile wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
","chat":"","unidentified":""},"source":"DMG pg 172","quantity":1,"weight":0.3,"price":1500,"attunement":0,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"SidLG5uOyG7I0sJs","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":true}},"changes":[{"key":"data.attributes.senses.darkvision","value":"60","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/shadow_12.jpg","label":"Goggles of Night","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.jXJo5XZU4RuHgNur"}}} +{"_id":"TJYPF5c2SjMnuetM","name":"Potion of Radiant Resistance","type":"consumable","img":"icons/consumables/potions/bottle-round-corked-yellow.webp","data":{"description":{"value":"The potion is a plain indescriminate color and smells slightly foul.
\nWhen you drink this potion, you gain resistance to Radiant type damage for 1 hour.
\n","chat":"","unidentified":""},"source":"DMG pg. 188","quantity":1,"weight":0.1,"price":300,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"nIqGHBH3uIYJa9j4","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"radiant","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/grand-yellow.jpg","label":"Potion of Radiant Resistance","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"radiant","mode":"+","targetSpecific":false,"id":1,"itemId":"VzdS5fDzDmb0xdvq","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.TJYPF5c2SjMnuetM"}}} +{"_id":"U8gpMpgpC4e1BnKq","name":"Ioun Stone of Strength","type":"equipment","img":"icons/commodities/gems/gem-rough-cushion-blue.webp","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Strength. Your Strength score increases by 2, to a maximum of 20, while this pale blue rhomboid orbits your head.
","chat":"","unidentified":""},"source":"DMG pg. 177","quantity":1,"weight":0,"price":3000,"attunement":1,"equipped":false,"rarity":"veryRare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d3",""]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"PsRKxJIbbeCAcBHd","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.abilities.str.value","value":"2","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/gemstone-blue.jpg","label":"Ioun Stone of Strength","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"Eg5NH8oJsAIUeKvO","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.U8gpMpgpC4e1BnKq"}}} +{"_id":"V4HhDh5K4FjPjXbZ","name":"Staff of the Woodlands","type":"weapon","img":"icons/weapons/staves/staff-simple-spiral-green.webp","data":{"description":{"value":"(Requires attunement by a druid)
\nThis staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.
\nThe staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff.
\nSpells. You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: @Compendium[dnd5e.spells.hDOENzjuj5WpLq7B]{Animal Friendship} (1 charge), @Compendium[dnd5e.spells.MCEpGpvovcXagwQS]{Awaken} (5 charges), @Compendium[dnd5e.spells.JPwIEfgUPVebr5AH]{Barkskin} (2 charges), @Compendium[dnd5e.spells.Iv2qqSAT7OkXKPFx]{Locate Animals or Plants} (2 charges), speak with animals (1 charge), @Compendium[dnd5e.spells.2VXGS206tuChoeXy]{Speak with Plants} (3 charges), or @Compendium[dnd5e.spells.AQsBc94ES7W7s7iG]{Wall of Thorns} (6 charges).
\nYou can also use an action to cast the @Compendium[dnd5e.spells.pRMvmknwLf2tdMTj]{Pass without Trace} spell from the staff without using any charges.
\nTree Form. You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by @Compendium[dnd5e.spells.ghXTfe7sgCbgf1Q8]{Detect Magic}. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff.
\nFoundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
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\nYou gain a +1 bonus to AC and saving throws while wearing this ring.
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\nThis ring has been inlaid with a spinel stone that gleams when it catches the light.
\nYou have resistance to thunder damage while wearing this ring.
","chat":"","unidentified":""},"source":"DMG pg. 192","quantity":1,"weight":0,"price":6000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"XvUlbIAnri4VL6vg","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"thunder","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-ruby.jpg","label":"Ring of Thunder Resistance","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"thunder","mode":"+","targetSpecific":false,"id":1,"itemId":"BcWmSK14qGSWdked","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.XH6RszK57YPElagX"}}} +{"_id":"YLfnu51XRu2pyfs8","name":"Cloak of Elvenkind","type":"equipment","img":"icons/equipment/back/cloak-heavy-fur-blue.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action.
","chat":"","unidentified":""},"source":"DMG pg. 158","quantity":1,"weight":1,"price":5000,"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":"Hood must be up."},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":5,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"skrNVDUooeOgKKwu","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"flags.midi-qol.advantage.skill.ste","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/cloak-fur.jpg","label":"Cloak of Elvenkind","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.3jiihxzb8F9gP8RZ"}}} +{"_id":"ZjjCz1m8bkkXmoE5","name":"Potion of Frost Giant Strength","type":"consumable","img":"icons/consumables/potions/bottle-round-corked-blue.webp","data":{"description":{"value":"This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.
\nWhen you drink this potion, your Strength score changes to 23 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
\n","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":1200,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"PNOyXX4hpQR09OO7","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"23","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/grand-blue.jpg","label":"Potion of Frost Giant Strength","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"23","mode":"=","targetSpecific":false,"id":1,"itemId":"5meCoVoWU8daIGuR","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Item.uQRfbRzLdsDbD59s"}}} +{"_id":"ZwhzfaWfQYFCUA8h","name":"Winged Boots","type":"equipment","img":"icons/equipment/feet/boots-collared-simple-leather.webp","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nWhile you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.
\nThe boots regain 2 hours of flying capability for every 12 hours they aren't in use.
\n\n
(toggle effect to count duration)
","chat":"","unidentified":""},"source":"DMG pg. 214","quantity":1,"weight":1,"price":8000,"attunement":1,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":4,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"2MEOuUDc4AU2UAB1","flags":{"dae":{"transfer":true,"stackable":false,"specialDuration":[],"macroRepeat":"none"}},"changes":[{"key":"data.attributes.speed.special","value":"@attributes.speed.value fly","mode":2,"priority":20}],"disabled":true,"duration":{"startTime":null,"seconds":1200},"icon":"systems/dnd5e/icons/items/equipment/boots-plain.jpg","label":"Winged Boots","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"core":{"sheetClass":"","sourceId":"Compendium.Midi-SRD.MIDI SRD Items.ZwhzfaWfQYFCUA8h"},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"@attributes.speed.value fly","mode":"+","targetSpecific":false,"id":1,"itemId":"VSq77MfSitjqEmvv","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false}}} +{"_id":"asMiqVxRiHF1akUv","name":"Potion of Flying","type":"consumable","img":"icons/consumables/potions/potion-tube-corked-bat-gold-red.webp","data":{"description":{"value":"This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it.
\nWhen you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft.
\n\n
","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":500,"attunement":0,"equipped":false,"rarity":"veryRare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"CcTCTdDCsWCpKrNB","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"}},"changes":[{"key":"data.attributes.movement.fly","value":"@attributes.movement.walk","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/unique-10.jpg","label":"Potion of Flying","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"@abilites.speed.value Fly","mode":"+","targetSpecific":false,"id":1,"itemId":"RWuzsTiqlCMEzAG6","active":false,"_targets":[]}]},"core":{"sourceId":"Item.EmYJHUWOmAXtx8GO"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"bIhCWQbpdC8nWg4F","name":"Gauntlets of Ogre Power","type":"equipment","img":"icons/magic/unholy/strike-hand-glow-pink.webp","data":{"description":{"value":"
Wondrous item
\nYour Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is already 19 or higher.
","chat":"","unidentified":""},"source":"DMG pg. 171","quantity":1,"weight":2,"price":8000,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"ujbuqLwPCHDYc8LZ","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"19","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/violet_28.jpg","label":"Gauntlets of Ogre Power","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"19","mode":"=","targetSpecific":false,"id":1,"itemId":"3yA2jbv8W9870OHo","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.AD8rOiIDYE2xqYyS"}}} +{"_id":"bWt4UprtS5oVQqtb","name":"Ioun Stone of Intellect","type":"equipment","img":"icons/commodities/stone/ore-pile-red.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Intellect. Your Intelligence score increases by 2, to a maximum of 20, while this marbled scarlet and blue sphere orbits your head.
","chat":"","unidentified":""},"source":"DMG pg. 177","quantity":1,"weight":0,"price":3000,"attunement":1,"equipped":false,"rarity":"veryRare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d3",""]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"8cbcz8JXSBsMRfC2","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.abilities.int.value","value":"2","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/ore-red.jpg","label":"Ioun Stone of Intellect","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.int.value","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"gh01YZeK9K1hy8Dc","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.bWt4UprtS5oVQqtb"}}} +{"_id":"bb07v0o2xQw1U4sn","name":"Robe of Stars","type":"equipment","img":"icons/magic/water/orb-ice-web.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nThis black or dark blue robe is embroidered with small white or silver stars. You gain a +1 bonus to saving throws while you wear it.
\nSix stars, located on the robe's upper front portion, are particularly large. While wearing this robe, you can use an action to pull off one of the stars and use it to cast @Compendium[dnd5e.spells.41JIhpDyM9Anm7cs]{Magic Missile} as a 5th-level spell.
\nDaily at dusk, 1d6 removed stars reappear on the robe.
\nWhile you wear the robe, you can use an action to enter the Astral Plane along with everything you are wearing and carrying. You remain there until you use an action to return to the plane you were on. You reappear in the last space you occupied, or if that space is occupied, the nearest unoccupied space.
","chat":"","unidentified":""},"source":"DMG pg. 194","quantity":1,"weight":1,"price":60000,"attunement":1,"equipped":false,"rarity":"veryRare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":120,"long":null,"units":"ft"},"uses":{"value":6,"max":"6","per":"charges"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["7d4","force"],["7","force"]],"versatile":""},"formula":"1d6","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"TjDn7ssmyq6QtM6Q","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.bonuses.abilities.save","value":"1","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/blue_16.jpg","label":"Robe of Stars","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.bonuses.abilities.save","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"emALqIZlTFLmOFa7","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.bb07v0o2xQw1U4sn"}}} +{"_id":"bb2HD2agwmRVcvSx","name":"Wand of the War Mage +3","type":"equipment","img":"icons/weapons/staves/staff-engraved-red.webp","data":{"description":{"value":"(Requires attunement by a spellcaster)
\nWhile holding this wand, you gain a bonus to spell attack rolls of +3. In addition, you ignore half cover when making a spell attack.
","chat":"","unidentified":""},"source":"DMG pg. 212","quantity":1,"weight":1,"price":19200,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"autoUse":false,"autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"0diNfwJtimbeB9bb","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"data.bonuses.msak.attack","value":"3","mode":0,"priority":20},{"key":"data.bonuses.rsak.attack","value":"3","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/staff-red.jpg","label":"Wand of the War Mage","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.QA1XYOuMJw5HmJ6k"}}} +{"_id":"ciYBDusOlwSGYMia","name":"Talisman of Pure Good","type":"consumable","img":"icons/magic/life/ankh-gold-blue.webp","data":{"description":{"value":"Wondrous item, (requires attunement by a creature of good alignment)
\nThis talisman is a mighty symbol of goodness. A creature that is neither good nor evil in alignment takes 6d6 radiant damage upon touching the talisman. An evil creature takes 8d6 radiant damage upon touching the talisman. Either sort of creature takes the damage again each time it ends its turn holding or carrying the talisman.
\nIf you are a good cleric or paladin, you can use the talisman as a holy symbol, and you gain a +2 bonus to spell attack rolls while you wear or hold it.
\nThe talisman has 7 charges. If you are wearing or holding it, you can use an action to expend 1 charge from it and choose one creature you can see on the ground within 120 feet of you. If the target is of evil alignment, a flaming fissure opens under it. The target must succeed on a DC 20 Dexterity saving throw or fall into the fissure and be destroyed, leaving no remains. The fissure then closes, leaving no trace of its existence. When you expend the last charge, the talisman disperses into motes of golden light and is destroyed.
","chat":"","unidentified":""},"source":"DMG pg. 207","quantity":1,"weight":0.1,"price":71680,"attunement":0,"equipped":false,"rarity":"legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":120,"long":null,"units":"ft"},"uses":{"value":7,"max":"7","per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["6d6","radiant"]],"versatile":"8d6"},"formula":"","save":{"ability":"dex","dc":20,"scaling":"flat"},"consumableType":"trinket","attributes":{"spelldc":10}},"effects":[{"_id":"mykSIAhOxw4XVZuP","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"data.bonuses.msak.attack","value":"2","mode":0,"priority":20},{"key":"data.bonuses.rsak.damage","value":"2","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/light_04.jpg","label":"Talisman of Pure Good","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"midi-qol":{"onUseMacroName":""},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.Kdv71hVO3oHYwhk4"}}} +{"_id":"e986ZdPwtLL9GgK3","name":"Amulet of Health","type":"equipment","img":"icons/equipment/neck/pendant-faceted-red.webp","data":{"description":{"value":"Wondrous item (requires attunement)
\nYour Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it.
","chat":"","unidentified":""},"source":"DMG pg. 150","quantity":1,"weight":0.1,"price":8000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"pppnwt4JOg4ZkkPc","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"data.abilities.con.value","value":"19","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/pendant-red.jpg","label":"Amulet of Health","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.con.value","value":"19","mode":"=","targetSpecific":false,"id":1,"itemId":"w7EqgjRr6e7fTVqb","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"magicitems":{"enabled":true,"charges":"0","chargeType":"c1","destroy":true,"rechargeable":true,"recharge":"0,0","rechargeType":"t1","rechargeUnit":"r1","destroyCheck":"d1"},"betterRolls5e":{"critRange":{"value":["",""]},"critDamage":{"value":["",""]},"quickDesc":{"value":[true,true],"altValue":[true,true]},"quickProperties":{"value":[true,true],"altValue":[true,true]},"quickOther":{"value":[true,true],"altValue":[true,true]},"quickFlavor":{"value":[true,true],"altValue":[true,true]},"quickCharges":{"value":{"quantity":[false,false]},"altValue":{"quantity":[false,false]}}},"core":{"sourceId":"Item.pIIt6097wtypQ66n"}}} +{"_id":"fBSrpIs2HLWex1Uj","name":"Ring of Fire Resistance","type":"equipment","img":"icons/equipment/finger/ring-cabochon-gold-orange.webp","data":{"description":{"value":"(Requires attunement)
\nThis ring has been inlaid with a garnet stone that seems to glow when it catches the light.
\nYou have resistance to fire damage while wearing this ring.
","chat":"","unidentified":""},"source":"DMG pg. 192","quantity":1,"weight":0,"price":6000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"lIx4L2ekZa752Qk0","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"fire","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-orange.jpg","label":"Ring of Fire Resistance","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"fire","mode":"+","targetSpecific":false,"id":1,"itemId":"Xh56Eu5FwHhfuTpa","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.fBSrpIs2HLWex1Uj"}}} +{"_id":"fUJ8Po5x5DudMIWK","name":"Potion of Fire Giant Strength","type":"consumable","img":"icons/consumables/potions/bottle-round-corked-yellow.webp","data":{"description":{"value":"This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.
\nWhen you drink this potion, your Strength score changes to 25 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
\n","chat":"","unidentified":""},"source":"DMG pg. 187","quantity":1,"weight":0.1,"price":1500,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"XOIEdqmf7UtGGteT","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"25","mode":4,"priority":5}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/grand-yellow.jpg","label":"Potion of Fire Giant Strength","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"25","mode":"=","targetSpecific":false,"id":1,"itemId":"yKvkNGlr0MGhT6xT","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Item.CJ0Btvdk33AM8HEi"}}} +{"_id":"gfa4DBXgZgVl2Du0","name":"Ring of Radiant Resistance","type":"equipment","img":"icons/equipment/finger/ring-inlay-red.webp","data":{"description":{"value":"
(Requires attunement)
\nThis ring has been inlaid with a topaz stone that shimmers when it catches the light.
\nYou have resistance to radiant damage while wearing this ring.
","chat":"","unidentified":""},"source":"DMG pg. 192","quantity":1,"weight":0,"price":6000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"utHc5XVntoXXn7tV","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"radiant","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-red.jpg","label":"Ring of Radiant Resistance","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"radiant","mode":"+","targetSpecific":false,"id":1,"itemId":"WgudFVmbnfQwdW7L","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.gfa4DBXgZgVl2Du0"}}} +{"_id":"ggz8u0vvQ1LXVXvc","name":"Staff of the Magi","type":"weapon","img":"icons/weapons/staves/staff-engraved-red.webp","data":{"description":{"value":"(Requires attunement by a sorcerer, warlock, or wizard)
\nThis staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls.
\nThe staff has 50 charges for the following properties. It regains 4d6 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 20, the staff regains 1d12 + 1 charges.
\nSpell Absorption. While holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges equal to the absorbed spell's level. However, if doing so brings the staff's total number of charges above 50, the staff explodes as if you activated its Retributive Strike (see below).
\nSpells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: @Compendium[dnd5e.spells.1LkZvINag7KqBmDR]{Conjure Elemental} (7 charges), @Compendium[dnd5e.spells.15Fa6q1nH27XfbR8]{Dispel Magic} (3 charges), @Compendium[dnd5e.spells.ztgcdrWPshKRpFd0]{Fireball} (7th-level version, 7 charges), @Compendium[dnd5e.spells.FjYE214HTERCRZNm]{Flaming Sphere} (2 charges), @Compendium[dnd5e.spells.WN2LWEljYU6QqnRH]{Ice Storm} (4 charges), @Compendium[dnd5e.spells.1N8dDMMgZ1h1YJ3B]{Invisibility} (2 charges), @Compendium[dnd5e.spells.1nhIxh0DsJsntCfj]{Knock} (2 charges), @Compendium[dnd5e.spells.IyikgTEOTv701jgQ]{Lightning Bolt} (7th-level version, 7 charges), @Compendium[dnd5e.spells.d9MwcXi7Il3HROXd]{Passwall} (5 charges), @Compendium[dnd5e.spells.J6Jpw5XzB5aTeqnz]{Plane Shift} (7 charges), @Compendium[dnd5e.spells.HQfd7jJyULIoGxrZ]{Telekinesis} (5 charges), @Compendium[dnd5e.spells.X3DrXgxjwI2dvkD6]{Wall of Fire} (4 charges), or @Compendium[dnd5e.spells.UJJu9c2UvCzVljiP]{Web} (2 charges).
\nYou can also use an action to cast one of the following spells from the staff without using any charges: @Compendium[dnd5e.spells.8cse7rit0oswRPUP]{Arcane Lock}, @Compendium[dnd5e.spells.ghXTfe7sgCbgf1Q8]{Detect Magic}, @Compendium[dnd5e.spells.WahI41a3goVUg0x1]{Enlarge/Reduce}, @Compendium[dnd5e.spells.Bnn9Nzajixvow9xi]{Light}, @Compendium[dnd5e.spells.Utk1OQRwYkMkFRD3]{Mage Hand}, or @Compendium[dnd5e.spells.xmDBqZhRVrtLP8h2]{Protection from Evil and Good}.
\nRetributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.
\nYou have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.
\nDistance from Origin | \nDamage | \n
10 ft. away or closer | \n8 x the number of charges in the staff | \n
11 to 20 ft. away | \n6 x the number of charges in the staff | \n
21 to 30 ft. away | \n4 x the number of charges in the staff | \n
Foundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
","chat":"","unidentified":""},"source":"DMG pg. 203","quantity":1,"weight":4,"price":350000,"attunement":0,"equipped":false,"rarity":"legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":null,"units":"ft"},"uses":{"value":10,"max":50,"per":"charges"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":2,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d6 + @mod +2","bludgeoning"]],"versatile":"1d8 + @mod +2"},"formula":"4d6 +2","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"9Ew3H9934Epf2k1c","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.bonuses.msak.attack","value":"2","mode":0,"priority":0},{"key":"data.bonuses.rsak.attack","value":"2","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/staff-red.jpg","label":"Staff of the Magi","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.bonuses.msak.attack","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"QFqCRO2ZrHZ9nOvB","active":false,"_targets":[],"label":"Bonuses Melee Spell Attack"},{"modSpecKey":"data.bonuses.rsak.attack","value":"2","mode":"+","targetSpecific":false,"id":2,"itemId":"QFqCRO2ZrHZ9nOvB","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.ggz8u0vvQ1LXVXvc"}}} +{"_id":"hWbdfEaQtt476a8r","name":"Dragon Scale Mail (fill in damage type)","type":"equipment","img":"icons/equipment/chest/breastplate-metal-scaled-grey.webp","data":{"description":{"value":"(Requires attunement)
\nDragon Scale Mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued.
\nWhile wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and Breath Weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table).
\nAdditionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can't be used again until the next dawn.
\nDragon | \nResistance | \n
Black | \nAcid | \n
Blue | \nLightning | \n
Brass | \nFire | \n
Bronze | \nLightning | \n
Copper | \nAcid | \n
Gold | \nFire | \n
Green | \nPoison | \n
Red | \nFire | \n
Silver | \nCold | \n
White | \nCold | \n
(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":""},"source":"DMG pg. 152","quantity":1,"weight":8,"price":6005,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"qjdnzvrfbk5zyyfq","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/leather.png","label":"Padded Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"95g4VhfWANSCdm7o","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.iD20TbKqcUW0xz2i"}}} +{"_id":"iXdCVsrvzjMrWVwh","name":"Wand of the War Mage +1","type":"equipment","img":"icons/weapons/staves/staff-engraved-red.webp","data":{"description":{"value":"
(Requires attunement by a spellcaster)
\nWhile holding this wand, you gain a bonus to spell attack rolls of +1. In addition, you ignore half cover when making a spell attack.
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Wondrous item
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This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.
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(Requires attunement)
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\nIn freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
\nWhen you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
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\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
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(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
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The potion is a plain indescriminate color and smells slightly foul.
\nWhen you drink this potion, you gain resistance to Lightning type damage for 1 hour.
\n","chat":"","unidentified":""},"source":"DMG pg. 188","quantity":1,"weight":0.1,"price":300,"attunement":0,"equipped":false,"rarity":"Uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"6yYynCEZlZgfQ2ip","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"lightning","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/grand-yellow.jpg","label":"Potion of Lightning Resistance","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"lightning","mode":"+","targetSpecific":false,"id":1,"itemId":"fHVC07krlujQdoOG","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.mx4U6Cm7HwvWiDv2"}}} -{"_id":"nW33gepeU3ZH8tvo","name":"Ioun Stone of Fortitude","type":"equipment","img":"systems/dnd5e/icons/items/inventory/crystal-purple.jpg","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Fortitude. Your Constitution score increases by 2, to a maximum of 20, while this pink rhomboid orbits your head.
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\nThis ring has been inlaid with a jet stone that seems to swallow any light that it catches.
\nYou have resistance to necrotic damage while wearing this ring.
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\nThe staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns to water and is destroyed.
\nFoundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
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\nWhen you drink this potion, your Strength score changes to 29 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
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(Requires attunement)
\nWhen you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
\nIn freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
\nWhen you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
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\nWhile this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
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\nYou have advantage on saving throws against spells while you wear this cloak.
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\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
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(Requires attunement)
\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
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The potion is a plain indescriminate color and smells slightly foul.
\nWhen you drink this potion, you gain resistance to Lightning type damage for 1 hour.
\n","chat":"","unidentified":""},"source":"DMG pg. 188","quantity":1,"weight":0.1,"price":300,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":1,"per":"charges","autoDestroy":true,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","attributes":{"spelldc":10}},"effects":[{"_id":"6yYynCEZlZgfQ2ip","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"lightning","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/potions/grand-yellow.jpg","label":"Potion of Lightning Resistance","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"lightning","mode":"+","targetSpecific":false,"id":1,"itemId":"fHVC07krlujQdoOG","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.mx4U6Cm7HwvWiDv2"}}} +{"_id":"nW33gepeU3ZH8tvo","name":"Ioun Stone of Fortitude","type":"equipment","img":"icons/commodities/gems/gem-rough-cushion-purple-pink.webp","data":{"description":{"value":"
Wondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Fortitude. Your Constitution score increases by 2, to a maximum of 20, while this pink rhomboid orbits your head.
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\nThis ring has been inlaid with a jet stone that seems to swallow any light that it catches.
\nYou have resistance to necrotic damage while wearing this ring.
","chat":"","unidentified":""},"source":"DMG pg. 192","quantity":1,"weight":0,"price":6000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"none","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"RAIpmUemUgT2odBz","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"necrotic","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/jewelry/ring-iron.jpg","label":"Ring of Necrotic Resistance","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"necrotic","mode":"+","targetSpecific":false,"id":1,"itemId":"nR8fxeP60KJ4a5Nx","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.ndYdUpaCIOSiAxiR"}}} +{"_id":"o4rq19yBVYpUO5yT","name":"Staff of Frost","type":"weapon","img":"icons/weapons/staves/staff-ornate-engraved-blue.webp","data":{"description":{"value":"(Requires attunement by a druid, sorcerer, warlock, or wizard)
\nYou have resistance to cold damage while you hold this staff.
\nThe staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: @Compendium[dnd5e.spells.RpKjTlYASrfqUPVA]{Cone of Cold} (5 charges), @Compendium[dnd5e.spells.IBJmWjzbQGu7M4UX]{Fog Cloud} (1 charge), @Compendium[dnd5e.spells.WN2LWEljYU6QqnRH]{Ice Storm} (4 charges), or @Compendium[dnd5e.spells.fzZnVKLmBMo2f5up]{Wall of Ice} (4 charges).
\nThe staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns to water and is destroyed.
\nFoundry note: the Other Formula button has been configured to roll the staff's recharge rate at dawn if required.
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\nWhile wearing this belt, your Strength score changes to 27. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
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\nYou can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can't be used again until the next dawn.
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\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
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(Requires attunement)
\nYou gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.
\nCurse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.
\nWhenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target.
\nIf you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":2,"price":6000,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":1,"chatFlavor":"","critical":null,"damage":{"parts":[["1d6 + @mod +1","slashing"]],"versatile":""},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":true,"two":false,"ver":false,"mgc":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"kTef5tEYrYXRlpqw","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.attributes.hp.max","value":"@details.level","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/weapons/battleaxe.png","label":"Berserker Handaxe","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"betterRolls5e":{"critRange":{"type":"String","value":""},"quickDesc":{"type":"Boolean","value":false,"altValue":false},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":false,"altValue":false},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true}},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.hp.max","value":"@details.level","mode":"+","targetSpecific":false,"id":1,"itemId":"HhQpgZi1gsaiqyIq","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.rxGQMj8ZA4eRs9Sd"}}} -{"_id":"rzcbWbhOQQ1bS1Et","name":"Cloak of Protection","type":"equipment","img":"systems/dnd5e/icons/items/equipment/cloak-fur.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nYou gain a +1 bonus to AC and saving throws while you wear this cloak.
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\nThis ring has been inlaid with a citrine stone that glints when it catches the light.
\nYou have resistance to lightning damage while wearing this ring.
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\nWhile wearing this belt, your Strength score changes to 23. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
\nThe Belt of Stone Giant Strength and the Belt of Frost Giant Strength look different, but they have the same effect.
","chat":"","unidentified":""},"source":"DMG pg. 155","quantity":1,"weight":1,"price":8000,"attunement":1,"equipped":false,"rarity":"Very rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"dBCvdc34YaI6Tn2N","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"data.abilities.str.value","value":"23","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/belt-rock.jpg","label":"Belt of Stone Giant Strength","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.str.value","value":"23","mode":"+","targetSpecific":false,"id":1,"itemId":"u7CiYLROxoe2rStC","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.1PP6hMXMHnBhIy8p"}}} -{"_id":"tD97Yem0NfM6gfB4","name":"Frost Brand Greatsword","type":"weapon","img":"systems/dnd5e/icons/skills/weapon_07.jpg","data":{"description":{"value":"(Requires attunement)
\nWhen you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
\nIn freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
\nWhen you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
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\nWhile wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly.
\nCurse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance).
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\nFor 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the @Compendium[dnd5e.spells.8dzaICjGy6mTUaUr]{Bless} spell (no concentration required)
\nFoundry note: the Other Formula button can be used to roll the bonus 1d4 received from Bless.
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\nYou can send the broom to travel alone to a destination within 1 mile of you if you speak the command word, name the location, and are familiar with that place. The broom comes back to you when you speak another command word, provided that the broom is still within 1 mile of you.
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\nWhile holding this wand, you gain a bonus to spell attack rolls of +2. In addition, you ignore half cover when making a spell attack.
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\nWhile wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed.
\nWhile wearing the cloak in an area of dim light or darkness, you can use your action to cast @Compendium[dnd5e.spells.04nMsTWkIFvkbXlY]{Polymorph} on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores.
\nThe cloak can't be used this way again until the next dawn.
","chat":"","unidentified":""},"source":"DMG pg. 159","quantity":1,"weight":3,"price":6000,"attunement":1,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":1,"max":"1","per":"day"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":5,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"UP8ADD2XmFpZxLo0","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"data.attributes.movement.fly","value":"40","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/cloak-fur.jpg","label":"Cloak of the Bat","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"betterRolls5e":{"critRange":{"type":"String","value":""},"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true}},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"40ft Fly","mode":"+","targetSpecific":false,"id":1,"itemId":"qQA31C8jeD5Vd0Lc","active":false,"_targets":[]}]},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.sDVurAOnsPgrDXLo"}}} -{"_id":"yZpZmVAOdntPZ2vV","name":"Boots of Speed","type":"equipment","img":"systems/dnd5e/icons/items/equipment/boots-plain.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect.
\nWhen the boots' property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.
(toggle effect to count duration)
Wondrous item, (requires attunement)
\nThese furred boots are snug and feel quite warm. While you wear them, you gain the following benefits:
\nWondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Insight. Your Wisdom score increases by 2, to a maximum of 20, while this incandescent blue sphere orbits your head.
","chat":"","unidentified":""},"source":"DMG pg. 177","quantity":1,"weight":0,"price":3000,"attunement":1,"equipped":false,"rarity":"Very rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["1d3",""]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"PGXELrgUUHGH1iFN","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.abilities.wis.value","value":"2","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/inventory/ore-blue.jpg","label":"Ioun Stone of Insight","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.abilities.wis.value","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"Le0IP1d0cshD34IE","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.zLwkUgQb3hFqhERo"}}} -{"_id":"zMqmcj6RxfuEU18N","name":"Brooch of Shielding","type":"equipment","img":"systems/dnd5e/icons/items/jewelry/amulet-blue.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile wearing this brooch, you have resistance to force damage, and you have immunity to damage from the @Compendium[dnd5e.spells.41JIhpDyM9Anm7cs]{Magic Missile} spell.
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\nYou have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
\nd10 | \nDamage Type | \n
1 | \nAcid | \n
2 | \nCold | \n
3 | \nFire | \n
4 | \nForce | \n
5 | \nLightning | \n
6 | \nNecrotic | \n
7 | \nPoison | \n
8 | \nPsychic | \n
9 | \nRadiant | \n
10 | \nThunder | \n
","chat":"","unidentified":"","type":"String","label":"Description"},"source":"DMG pg. 152","quantity":1,"weight":40,"price":6750,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2,"label":"Armor Value"},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":false,"attributes":{"spelldc":10}},"effects":[{"_id":"16DFDYk8uUSZKbhD","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/armor/halfplate.png","label":"Half Plate Armor of Resistance(fill in damage type)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"description","dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"rqTuaZqSX0YUfsRb","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Midi-SRD.MIDI SRD Items.qQwevAm1jlOCsjJx"}}} +{"_id":"rxGQMj8ZA4eRs9Sd","name":"Berserker Handaxe","type":"weapon","img":"icons/weapons/polearms/halberd-crescent-engraved-steel.webp","data":{"description":{"value":"
(Requires attunement)
\nYou gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.
\nCurse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.
\nWhenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target.
\nIf you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
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\nYou have resistance to lightning damage while wearing this ring.
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\nThe Belt of Stone Giant Strength and the Belt of Frost Giant Strength look different, but they have the same effect.
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\nIn freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
\nWhen you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
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\nFoundry note: the Other Formula button can be used to roll the bonus 1d4 received from Bless.
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\nWhile wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed.
\nWhile wearing the cloak in an area of dim light or darkness, you can use your action to cast @Compendium[dnd5e.spells.04nMsTWkIFvkbXlY]{Polymorph} on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores.
\nThe cloak can't be used this way again until the next dawn.
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\nWhile you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect.
\nWhen the boots' property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.
(toggle effect to count duration)
Wondrous item, (requires attunement)
\nThese furred boots are snug and feel quite warm. While you wear them, you gain the following benefits:
\nWondrous item, (requires attunement)
\nAn Ioun Stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
\nWhen you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
\nA stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
\nStone of Insight. Your Wisdom score increases by 2, to a maximum of 20, while this incandescent blue sphere orbits your head.
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\nWhile wearing this brooch, you have resistance to force damage, and you have immunity to damage from the @Compendium[dnd5e.spells.41JIhpDyM9Anm7cs]{Magic Missile} spell.
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","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Druid 1","recharge":{"value":null,"charged":false}},"effects":[{"_id":"tm0Zk8nLPFjp70Ks","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.languages.value","value":"druidic","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/yellow_41.jpg","label":"Druidic","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"exportSource":{"world":"srd-rules","system":"dnd5e","coreVersion":"0.6.5","systemVersion":0.94},"dynamiceffects":{"alwaysActive":true,"equipActive":false,"effects":[{"modSpecKey":"data.traits.languages.value","value":"druidic","mode":"+","targetSpecific":false,"id":1,"itemId":"06pGUCWkHQsFiDbf","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Feats.1rE1sE83J1g2F6Dy"}}} -{"_id":"30RPDLdEeDyVZGjU","name":"Fighting Style: Archery","type":"feat","img":"systems/dnd5e/icons/skills/green_01.jpg","data":{"description":{"value":"You gain a +2 bonus to attack rolls you make with ranged weapons
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","chat":"","unidentified":""},"source":"PHB pg. 49","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Barbarian 9","recharge":{"value":null,"charged":false}},"effects":[{"_id":"IRp0LNLt1vp4qSVz","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"flags.dnd5e.meleeCriticalDamageDice","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/red_12.jpg","label":"Brutal Critical","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":true},"core":{"sourceId":"Item.616Bz1dtN9LhGrGS"}}} -{"_id":"84BWYwVVGN3BQrB2","name":"Disciple of Life","type":"feat","img":"systems/dnd5e/icons/skills/light_08.jpg","data":{"description":{"value":"Starting at 1st level, your healing spells are more effective.
\nWhenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell's level.
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\nAdditionally, you can spend 8 ki points to cast the @Compendium[dnd5e.spells.TIoadMIsUKD4edXi]{Astral Projection} spell, without needing material components. When you do so, you can’t take any other creatures with you.
","chat":"","unidentified":""},"source":"PHB pg. 79","activation":{"type":"action","cost":1,"condition":"Also requires 4 ki points (or 8 for Astral Projection)."},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Monk 18","recharge":{"value":null,"charged":false}},"effects":[{"_id":"0osEo5iokeLvn7Ri","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.all","value":"","mode":0,"priority":0},{"key":"data.traits.dv.value","value":"force","mode":0,"priority":0},{"key":"macro.execute","value":"Invisibility @target","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/shadow_17.jpg","label":"Ki: Empty Body","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"_sheetTab":"description","entityorder":{"order":183},"dynamiceffects":{"effects":[{"modSpecKey":"data.traits.dr.all","value":"0","mode":"+","targetSpecific":false,"id":1,"itemId":"ESX43qTkoiCASb3w","active":true,"_targets":[],"label":"Traits Damage Resistance All"},{"modSpecKey":"data.traits.dv.value","value":"force","mode":"+","targetSpecific":false,"id":2,"itemId":"ESX43qTkoiCASb3w","active":true,"_targets":[],"label":"Traits Damage Vulnerability"},{"modSpecKey":"macro.execute","value":"Invisibility @target","mode":"+","targetSpecific":false,"id":3,"itemId":"ESX43qTkoiCASb3w","active":true,"_targets":[]}],"equipActive":false,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Feats.BdG3jizaUcpm7Iqo"}}} -{"_id":"CptwkBTojzAlg12v","name":"Invocation: Beguiling Influence","type":"feat","img":"systems/dnd5e/icons/skills/light_07.jpg","data":{"description":{"value":"You gain proficiency in the Deception and Persuasion skills.
","chat":"","unidentified":""},"source":"PHB pg. 110","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Warlock 2","recharge":{"value":null,"charged":false}},"effects":[{"_id":"DsEnqfHQY3tc60At","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.skills.dec.value","value":"1","mode":2,"priority":20},{"key":"data.skills.per.value","value":"1","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/light_07.jpg","label":"Invocation: Beguiling Influence","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"entityorder":{"order":25},"dynamiceffects":{"alwaysActive":true,"equipActive":false,"effects":[{"modSpecKey":"data.skills.dec.value","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"8gAZKgq7egFT8rM8","active":false,"_targets":[],"label":"Skills Deception"},{"modSpecKey":"data.skills.per.value","value":"1","mode":"+","targetSpecific":false,"id":2,"itemId":"8gAZKgq7egFT8rM8","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Feats.CptwkBTojzAlg12v"}}} -{"_id":"G6RYoT6nxryAYKmo","name":"Purity of Body","type":"feat","img":"systems/dnd5e/icons/skills/green_27.jpg","data":{"description":{"value":"At 10th level, your mastery of the ki flowing through you makes you immune to disease and poison.
","chat":"","unidentified":""},"source":"PHB pg. 79","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Monk 10","recharge":{"value":null,"charged":false}},"effects":[{"_id":"3ilKbXQZHOU4gr58","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.di.value","value":"poison","mode":0,"priority":0},{"key":"data.traits.ci.value","value":"poisoned","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/green_27.jpg","label":"Purity of Body","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"_sheetTab":"description","entityorder":{"order":175},"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.di.value","value":"poison","mode":"+","targetSpecific":false,"id":1,"itemId":"vJL3enIczcAubq9E","active":false,"_targets":[],"label":"Traits Damage Immunity"},{"modSpecKey":"data.traits.ci.value","value":"poisoned","mode":"+","targetSpecific":false,"id":2,"itemId":"vJL3enIczcAubq9E","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Feats.G6RYoT6nxryAYKmo"}}} -{"_id":"HNzL3xkPGQVT5ikk","name":"Superior Critical","type":"feat","img":"systems/dnd5e/icons/skills/red_12.jpg","data":{"description":{"value":"Your weapon attacks score a critical hit on a roll of 18–20.
","chat":"","unidentified":""},"source":"PHB pg. 73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Champion 15","recharge":{"value":null,"charged":false}},"effects":[{"_id":"PMeHJiohjNmkQTHr","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"flags.dnd5e.weaponCriticalThreshold","value":"18","mode":5,"priority":30}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/red_12.jpg","label":"Superior Critical","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"entityorder":{"order":121},"dynamiceffects":{"equipActive":false,"alwaysActive":true,"effects":[{"modSpecKey":"flags.dnd5e.weaponCriticalThreshold","value":"18","mode":"=","targetSpecific":false,"id":1,"itemId":"PVI3VhpXlgW6GL7z","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":true},"core":{"sourceId":"Item.f2g7lSLry6FQG5YA"}}} -{"_id":"PxLzkKwZe8p2SWKB","name":"Primal Champion","type":"feat","img":"systems/dnd5e/icons/skills/green_22.jpg","data":{"description":{"value":"At 20th level, you embody the power of the wilds. Your Strength and Constitution scores increase by 4. Your maximum for those scores is now 24.
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","chat":"","unidentified":""},"source":"PHB pg. 72","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Champion 3","recharge":{"value":null,"charged":false}},"effects":[{"_id":"B5Mn3pzc7fTd4IZO","flags":{"dae":{"transfer":true,"stackable":false}},"changes":[{"key":"flags.dnd5e.weaponCriticalThreshold","value":"19","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/red_13.jpg","label":"Improved Critical","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"entityorder":{"order":119},"dynamiceffects":{"alwaysActive":true,"equipActive":false,"effects":[{"modSpecKey":"flags.dnd5e.weaponCriticalThreshold","value":"19","mode":"=","targetSpecific":false,"id":1,"itemId":"jqoh4uRQ2fWwZ9PD","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.wxtZqeV7xbJN8xQz"}}} -{"_id":"RQdyH988LXG62FZK","name":"Unarmored Movement","type":"feat","img":"systems/dnd5e/icons/skills/green_16.jpg","data":{"description":{"value":"Starting at 2nd level, your speed increases by 10 feet while you are not wearing armor or wielding a shield. This bonus increases when you reach certain monk levels, as shown in the table below.
At 9th level, you gain the ability to move along vertical surfaces and across liquids on your turn without falling during the move.
\nMonk Level | \nUnarmored Movement | \n
2nd | \n+10 ft. | \n
3rd | \n+10 ft. | \n
4th | \n+10 ft. | \n
5th | \n+10 ft. | \n
6th | \n+15 ft. | \n
7th | \n+15 ft. | \n
8th | \n+15 ft. | \n
9th | \n+15 ft. | \n
10th | \n+20 ft. | \n
11th | \n+20 ft. | \n
12th | \n+20 ft. | \n
13th | \n+20 ft. | \n
14th | \n+25 ft. | \n
15th | \n+25 ft. | \n
16th | \n+25 ft. | \n
17th | \n+25 ft. | \n
18th | \n+30 ft. | \n
19th | \n+30 ft. | \n
20th | \n+30 ft. | \n
When you reach 10th level, you can't be charmed or frightened by elementals or fey, and you are immune to poison and disease.
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\nDragon | \nDamage Type | \n
Black | \nAcid | \n
Blue | \nLightning | \n
Brass | \nFire | \n
Bronze | \nLightning | \n
Copper | \nAcid | \n
Gold | \nFire | \n
Green | \nPoison | \n
Red | \nFire | \n
Silver | \nCold | \n
White | \nCold | \n
You can speak, read, and write Draconic. Additionally, whenever you make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it applies to the check.
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","chat":"","unidentified":""},"source":"PHB pg. 109","activation":{"type":"special","cost":null,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":null,"per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"The Fiend 10","recharge":{"value":null,"charged":false}},"effects":[{"_id":"2UVDda5BEwj6XVlx","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.dr.value","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/blue_34.jpg","label":"Fiendish Resilience (update as needed)","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"entityorder":{"order":40},"dynamiceffects":{"equipActive":false,"alwaysActive":true,"effects":[{"modSpecKey":"data.traits.dr.value","value":"","mode":"+","targetSpecific":false,"id":1,"itemId":"vSxEpJo2oYxv8sgN","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Feats.XB4tmQlPEMmrya5l"}}} -{"_id":"XCNUJDnUIgyB29m6","name":"Dark One's Blessing","type":"feat","img":"systems/dnd5e/icons/skills/affliction_10.jpg","data":{"description":{"value":"Starting at 1st level, when you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Charisma modifier + your warlock level (minimum of 1).
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Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn.
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","chat":"","unidentified":""},"source":"PHB pg. 49","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Barbarian 5","recharge":{"value":null,"charged":false}},"effects":[{"_id":"f06K8mpapTMGXMPI","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"data.attributes.movement.walk","value":"10","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/armor_01.jpg","label":"Fast Movement","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":true},"core":{"sourceId":"Item.Efq8oAbftVs2F9Pv"}}} -{"_id":"cmJ5k0OY0RuWoHhf","name":"Ki: Diamond Soul","type":"feat","img":"systems/dnd5e/icons/skills/ice_01.jpg","data":{"description":{"value":"Beginning at 14th level, your mastery of ki grants you proficiency in all saving throws. Additionally, whenever you make a saving throw and fail, you can spend 1 ki point to reroll it and take the second result.
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","chat":"","unidentified":""},"source":"PHB pg. 72; 73; 85; 91","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Fighter 1, Champion 10, Paladin 2, Ranger 2","recharge":{"value":null,"charged":false}},"effects":[{"_id":"3BlzRLDhXWghB9B4","flags":{"dae":{"transfer":true,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+1","priority":"20"}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/weapon_15.jpg","label":"Fighting Style: Defense","transfer":true,"disabled":false,"tint":null,"selectedKey":"data.attributes.ac.bonus"}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"entityorder":{"order":195},"dynamiceffects":{"alwaysActive":true,"equipActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"4d6Vdj8qh9BPnyWO","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Feats.eMLNHPzEtCD2cEHj"}}} -{"_id":"jSynrbC6Bb0FJ5RT","name":"Dragon Wings","type":"feat","img":"systems/dnd5e/icons/skills/blue_02.jpg","data":{"description":{"value":"At 14th level, you gain the ability to sprout a pair of dragon wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn.
You can't manifest your wings while wearing armor unless the armor is made to accommodate them, and clothing not made to accommodate your wings might be destroyed when you manifest them.
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\nYou have advantage on Strength checks and Strength saving throws.
\nWhen you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table.
\nYou have resistance to bludgeoning, piercing, and slashing damage.
\nIf you are able to cast spells, you can't cast them or concentrate on them while raging.
\nYour rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.
\nOnce you have raged the number of times shown for your barbarian level in the Rages column in the table below, you must finish a long rest before you can rage again.
\n**Foundry note: Note the limited uses is set to the base default of 2. Please manually adjust as required.
\nBarbarian Level | \nRages | \nRage Damage | \n
1st | \n2 | \n+2 | \n
2nd | \n2 | \n+2 | \n
3rd | \n3 | \n+2 | \n
4th | \n3 | \n+2 | \n
5th | \n3 | \n+2 | \n
6th | \n4 | \n+2 | \n
7th | \n4 | \n+2 | \n
8th | \n4 | \n+2 | \n
9th | \n4 | \n+3 | \n
10th | \n4 | \n+3 | \n
11th | \n4 | \n+3 | \n
12th | \n5 | \n+3 | \n
13th | \n5 | \n+3 | \n
14th | \n5 | \n+3 | \n
15th | \n5 | \n+3 | \n
16th | \n5 | \n+4 | \n
17th | \n6 | \n+4 | \n
18th | \n6 | \n+4 | \n
19th | \n6 | \n+4 | \n
20th | \nUnlimited | \n+4 | \n
","chat":"","unidentified":""},"source":"PHB pg. 48","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":2,"max":"2","per":"lr","type":"lr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Barbarian 1","recharge":{"value":null,"charged":false}},"effects":[{"_id":"BYhd3G9CUPq0cWn6","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.bonuses.mwak.damage","mode":0,"value":"(floor(abs((@classes.barbarian.levels-2)/7))+2)","priority":"2"},{"key":"data.traits.dr.value","mode":0,"value":"piercing","priority":"2"},{"key":"data.traits.dr.value","mode":0,"value":"slashing","priority":"20"},{"key":"data.traits.dr.value","mode":0,"value":"bludgeoning","priority":"20"},{"key":"flags.midi-qol.advantage.ability.save.str","mode":2,"value":"1","priority":"20"},{"key":"flags.midi-qol.advantage.ability.check.str","mode":2,"value":"1","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/red_10.jpg","label":"Rage","tint":null,"transfer":false,"selectedKey":["data.bonuses.mwak.damage","data.traits.dr.value","data.traits.dr.value","data.traits.dr.value","data.abilities.cha.dc","data.abilities.cha.dc"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"entityorder":{"order":204},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.bonuses.mwak.damage","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"sydG0RcYmfh2Rqg5","active":true,"_targets":[],"label":"Bonuses Melee Weapon Damage"},{"modSpecKey":"data.traits.dr.value","value":"physical","mode":"+","targetSpecific":false,"id":2,"itemId":"sydG0RcYmfh2Rqg5","active":true,"_targets":[]}]},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.i8yVcWYgOjnbUWcX"}}} -{"_id":"sBFDDmkLJjE9pWBW","name":"Jack of All Trades","type":"feat","img":"systems/dnd5e/icons/skills/mech_8.jpg","data":{"description":{"value":"
Starting at 2nd level, you can add half your proficiency bonus, rounded down, to any ability check you make that doesn’t already include your proficiency bonus.
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Additionally, parts of your skin are covered by a thin sheen of dragon-like scales. When you aren't wearing armor, your AC equals 13 + your Dexterity modifier.
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At 9th level, you gain the ability to move along vertical surfaces and across liquids on your turn without falling during the move.
\nMonk Level | \nUnarmored Movement | \n
2nd | \n+10 ft. | \n
3rd | \n+10 ft. | \n
4th | \n+10 ft. | \n
5th | \n+10 ft. | \n
6th | \n+15 ft. | \n
7th | \n+15 ft. | \n
8th | \n+15 ft. | \n
9th | \n+15 ft. | \n
10th | \n+20 ft. | \n
11th | \n+20 ft. | \n
12th | \n+20 ft. | \n
13th | \n+20 ft. | \n
14th | \n+25 ft. | \n
15th | \n+25 ft. | \n
16th | \n+25 ft. | \n
17th | \n+25 ft. | \n
18th | \n+30 ft. | \n
19th | \n+30 ft. | \n
20th | \n+30 ft. | \n
When you reach 10th level, you can't be charmed or frightened by elementals or fey, and you are immune to poison and disease.
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\nDragon | \nDamage Type | \n
Black | \nAcid | \n
Blue | \nLightning | \n
Brass | \nFire | \n
Bronze | \nLightning | \n
Copper | \nAcid | \n
Gold | \nFire | \n
Green | \nPoison | \n
Red | \nFire | \n
Silver | \nCold | \n
White | \nCold | \n
You can speak, read, and write Draconic. Additionally, whenever you make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it applies to the check.
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Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn.
","chat":"","unidentified":""},"source":"PHB pg. 49","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Barbarian 7","recharge":{"value":null,"charged":false}},"effects":[{"_id":"9tclLfnxE8foF0Bt","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"flags.dnd5e.initiativeAdv","value":"1","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/blue_29.jpg","label":"New Active Effect","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"entityorder":{"order":208},"dynamiceffects":{"equipActive":false,"alwaysActive":true,"effects":[{"modSpecKey":"flags.dnd5e.initiativeAdv","value":"0","mode":"+","targetSpecific":false,"id":1,"itemId":"Qi9h24VHSXT0oWey","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":true},"core":{"sourceId":"Item.4qwWsunEi3xwMzjC"}}} +{"_id":"bqtdgK2e40Vl5zuJ","name":"Fast Movement","type":"feat","img":"icons/skills/movement/feet-winged-boots-brown.webp","data":{"description":{"value":"Your speed increases by 10 feet while you aren’t wearing heavy armor.
","chat":"","unidentified":""},"source":"PHB pg. 49","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Barbarian 5","recharge":{"value":null,"charged":false}},"effects":[{"_id":"f06K8mpapTMGXMPI","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"data.attributes.movement.walk","value":"10","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/armor_01.jpg","label":"Fast Movement","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":true},"core":{"sourceId":"Item.Efq8oAbftVs2F9Pv"}}} +{"_id":"cmJ5k0OY0RuWoHhf","name":"Ki: Diamond Soul","type":"feat","img":"icons/magic/water/projectile-icecicle.webp","data":{"description":{"value":"Beginning at 14th level, your mastery of ki grants you proficiency in all saving throws. Additionally, whenever you make a saving throw and fail, you can spend 1 ki point to reroll it and take the second result.
","chat":"","unidentified":""},"source":"PHB pg. 79","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Monk 14","recharge":{"value":null,"charged":false}},"effects":[{"_id":"SQe7CB4rwryvZuAY","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"flags.dnd5e.diamondSoul","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/ice_01.jpg","label":"Diamond Soul","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":true},"core":{"sourceId":"Item.SM8U92HaC8yO78nC"}}} +{"_id":"eMLNHPzEtCD2cEHj","name":"Fighting Style: Defense","type":"feat","img":"icons/equipment/shield/heater-stone-orange.webp","data":{"description":{"value":"While you are wearing armor, you gain a +1 bonus to AC
","chat":"","unidentified":""},"source":"PHB pg. 72; 73; 85; 91","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Fighter 1, Champion 10, Paladin 2, Ranger 2","recharge":{"value":null,"charged":false}},"effects":[{"_id":"3BlzRLDhXWghB9B4","flags":{"dae":{"transfer":true,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+1","priority":"20"}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/weapon_15.jpg","label":"Fighting Style: Defense","transfer":true,"disabled":false,"tint":null,"selectedKey":"data.attributes.ac.bonus"}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"entityorder":{"order":195},"dynamiceffects":{"alwaysActive":true,"equipActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"4d6Vdj8qh9BPnyWO","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Feats.eMLNHPzEtCD2cEHj"}}} +{"_id":"jSynrbC6Bb0FJ5RT","name":"Dragon Wings","type":"feat","img":"icons/creatures/abilities/wing-batlike-white-blue.webp","data":{"description":{"value":"At 14th level, you gain the ability to sprout a pair of dragon wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn.
You can't manifest your wings while wearing armor unless the armor is made to accommodate them, and clothing not made to accommodate your wings might be destroyed when you manifest them.
","chat":"","unidentified":""},"source":"PHB pg. 103","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":0,"per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Draconic Bloodline 14","recharge":{"value":null,"charged":false}},"effects":[{"_id":"tYfaCHvyIcOz9Um8","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.attributes.movement.fly","value":"@attributes.movement.walk","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/blue_02.jpg","label":"Dragon Wings X","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"_sheetTab":"description","entityorder":{"order":74},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"@attributes.speed.value","mode":"+","targetSpecific":false,"id":1,"itemId":"uyzUP0ldPEaS9knJ","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.IHnzTUytb5qYbWlB"}}} +{"_id":"kckAXzOQcKE74fG9","name":"Rage","type":"feat","img":"icons/creatures/abilities/mouth-teeth-human.webp","data":{"description":{"value":"In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if you aren't wearing heavy armor:
\nYou have advantage on Strength checks and Strength saving throws.
\nWhen you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table.
\nYou have resistance to bludgeoning, piercing, and slashing damage.
\nIf you are able to cast spells, you can't cast them or concentrate on them while raging.
\nYour rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.
\nOnce you have raged the number of times shown for your barbarian level in the Rages column in the table below, you must finish a long rest before you can rage again.
\n**Foundry note: Note the limited uses is set to the base default of 2. Please manually adjust as required.
\nBarbarian Level | \nRages | \nRage Damage | \n
1st | \n2 | \n+2 | \n
2nd | \n2 | \n+2 | \n
3rd | \n3 | \n+2 | \n
4th | \n3 | \n+2 | \n
5th | \n3 | \n+2 | \n
6th | \n4 | \n+2 | \n
7th | \n4 | \n+2 | \n
8th | \n4 | \n+2 | \n
9th | \n4 | \n+3 | \n
10th | \n4 | \n+3 | \n
11th | \n4 | \n+3 | \n
12th | \n5 | \n+3 | \n
13th | \n5 | \n+3 | \n
14th | \n5 | \n+3 | \n
15th | \n5 | \n+3 | \n
16th | \n5 | \n+4 | \n
17th | \n6 | \n+4 | \n
18th | \n6 | \n+4 | \n
19th | \n6 | \n+4 | \n
20th | \nUnlimited | \n+4 | \n
","chat":"","unidentified":""},"source":"PHB pg. 48","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":2,"max":"2","per":"lr","type":"lr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Barbarian 1","recharge":{"value":null,"charged":false}},"effects":[{"_id":"BYhd3G9CUPq0cWn6","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.bonuses.mwak.damage","mode":0,"value":"(floor(abs((@classes.barbarian.levels-2)/7))+2)","priority":"2"},{"key":"data.traits.dr.value","mode":0,"value":"piercing","priority":"2"},{"key":"data.traits.dr.value","mode":0,"value":"slashing","priority":"20"},{"key":"data.traits.dr.value","mode":0,"value":"bludgeoning","priority":"20"},{"key":"flags.midi-qol.advantage.ability.save.str","mode":2,"value":"1","priority":"20"},{"key":"flags.midi-qol.advantage.ability.check.str","mode":2,"value":"1","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/red_10.jpg","label":"Rage","tint":null,"transfer":false,"selectedKey":["data.bonuses.mwak.damage","data.traits.dr.value","data.traits.dr.value","data.traits.dr.value","data.abilities.cha.dc","data.abilities.cha.dc"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"entityorder":{"order":204},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.bonuses.mwak.damage","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"sydG0RcYmfh2Rqg5","active":true,"_targets":[],"label":"Bonuses Melee Weapon Damage"},{"modSpecKey":"data.traits.dr.value","value":"physical","mode":"+","targetSpecific":false,"id":2,"itemId":"sydG0RcYmfh2Rqg5","active":true,"_targets":[]}]},"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.i8yVcWYgOjnbUWcX"}}} +{"_id":"sBFDDmkLJjE9pWBW","name":"Jack of All Trades","type":"feat","img":"icons/commodities/tech/cog-steel.webp","data":{"description":{"value":"
Starting at 2nd level, you can add half your proficiency bonus, rounded down, to any ability check you make that doesn’t already include your proficiency bonus.
","chat":"","unidentified":""},"source":"PHB pg. 54","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Bard 2","recharge":{"value":null,"charged":false}},"effects":[{"_id":"kN1QLxHpblg2Xa69","flags":{"dae":{"stackable":false,"transfer":true}},"changes":[{"key":"flags.dnd5e.jackOfAllTrades","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/mech_8.jpg","label":"Jack of All Trades","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":true},"core":{"sourceId":"Item.W9ngbGPH4JtJezWk"}}} +{"_id":"scQI9ggCLdJQAdHl","name":"Draconic Resilience","type":"feat","img":"icons/creatures/claws/claw-scaled-red.webp","data":{"description":{"value":"As magic flows through your body, it causes physical traits of your dragon ancestors to emerge. At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class.
Additionally, parts of your skin are covered by a thin sheen of dragon-like scales. When you aren't wearing armor, your AC equals 13 + your Dexterity modifier.
","chat":"","unidentified":""},"source":"PHB pg. 102","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Draconic Bloodline 1","recharge":{"value":null,"charged":false}},"effects":[{"_id":"ZLYxWdWTHxkfn1BA","flags":{"dae":{"transfer":true,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.hp.max","mode":2,"value":"@classes.sorcerer.levels","priority":"20"},{"key":"data.attributes.ac.calc","mode":5,"value":"draconic","priority":"3"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/red_20.jpg","label":"Draconic Resilience","tint":null,"transfer":true,"selectedKey":["data.attributes.hp.max","data.attributes.ac.calc"]}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"_sheetTab":"description","entityorder":{"order":70},"dynamiceffects":{"equipActive":false,"alwaysActive":true,"effects":[{"modSpecKey":"data.attributes.hp.max","value":"@classes.sorcerer.levels","mode":"+","targetSpecific":false,"id":1,"itemId":"7HNfLbKJ2AdUj1BU","active":false,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":true},"core":{"sourceId":"Item.G3bNi645PbBHdQFC"}}} +{"_id":"uvEGiLvPgzje1L6K","name":"Improved Divine Smite","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"By 11th level, you are so suffused with righteous might that all your melee weapon strikes carry divine power with them.
\nWhenever you hit a creature with a melee weapon, the creature takes an extra 1d8 radiant damage. If you also use your @Compendium[dnd5e.classfeatures.ySMPQ6zNSlvkrl2f]{Divine Smite} with an attack, you add this damage to the extra damage of your Divine Smite.
","chat":"","unidentified":""},"source":"PHB pg. 85","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d8","radiant"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Paladin 11","recharge":{"value":null,"charged":false}},"effects":[{"_id":"9fxlvxN5rkcl9fvW","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.bonuses.mwak.damage","value":"1d8","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/light_06.jpg","label":"Improved Divine Smite","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"_sheetTab":"details","entityorder":{"order":162},"dynamiceffects":{"alwaysActive":true,"equipActive":false,"effects":[{"modSpecKey":"data.bonuses.mwak.damage","value":"1d8","mode":"+","targetSpecific":false,"id":1,"itemId":"lKuURNfVbHN88Xno","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Feats.uvEGiLvPgzje1L6K"}}} +{"_id":"wFZxJ0L7t4yO81aH","name":"Unarmored Defense","type":"feat","img":"icons/magic/control/silhouette-hold-change-blue.webp","data":{"description":{"value":"While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
","chat":"","unidentified":""},"source":"PHB pg. 48","activation":{"type":"none","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Barbarian 1","recharge":{"value":null,"charged":false}},"effects":[{"_id":"PaNTNXa3yNtRDn3S","flags":{"dae":{"transfer":true,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.calc","mode":5,"value":"unarmoredBarb","priority":"3"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/blue_35.jpg","label":"Unarmored Defense (Barbarian)","tint":null,"transfer":true,"selectedKey":"data.attributes.ac.calc"},{"_id":"joqb49jscHBQBiwf","flags":{"dae":{"stackable":"none","specialDuration":["None"],"transfer":true,"macroRepeat":"none"}},"changes":[{"key":"data.attributes.ac.calc","mode":5,"value":"unarmoredMonk","priority":"3"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/blue_35.jpg","label":"Unarmored Defense (Monk)","tint":null,"transfer":true,"selectedKey":"data.attributes.ac.calc"}],"folder":null,"sort":0,"permission":{"default":0,"NQHxXfbiVgh4JBIs":3},"flags":{"entityorder":{"order":201},"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"10 + @abilities.dex.mod + @abilities.con.mod","mode":"=","targetSpecific":false,"id":1,"itemId":"SMztgxOkfwC2g2Uh","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":true},"core":{"sourceId":"Item.Yh8vcZt1dVWiKMCG"}}} +{"_id":"xJZaNHa9xfbWd8P1","name":"Invocation: Eyes of the Rune Keeper","type":"feat","img":"icons/sundries/documents/document-torn-diagram-tan.webp","data":{"description":{"value":"You can read all writing.
","chat":"","unidentified":""},"source":"PHB pg. 111","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Warlock 2","recharge":{"value":null,"charged":false}},"effects":[{"_id":"h1tyzjh2bcyUUe2c","flags":{"dae":{"transfer":true}},"changes":[{"key":"data.traits.languages.all","value":"","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/yellow_41.jpg","label":"Invocation: Eyes of the Rune Keeper","transfer":true,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"XE30TcnpPFgl2g1S":3},"flags":{"entityorder":{"order":9},"dynamiceffects":{"alwaysActive":true,"equipActive":false,"effects":[{"modSpecKey":"data.traits.languages.all","value":"0","mode":"+","targetSpecific":false,"id":1,"itemId":"GDOddk7l2JqCKz0r","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Feats.xJZaNHa9xfbWd8P1"}}} diff --git a/packs/spells.db b/packs/spells.db index 7e143f6..d44b4c4 100644 --- a/packs/spells.db +++ b/packs/spells.db @@ -1,77 +1,78 @@ -{"_id":"0VzNMJQ7RY99wJGA","name":"Enlarge/Reduce","type":"spell","img":"systems/dnd5e/icons/spells/link-blue-2.jpg","data":{"description":{"value":"You cause a creature or an object you can see within range to grow larger or smaller for the Duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect.
\nIf the target is a creature, everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once.
\nEnlarge. The target’s size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example. If there isn’t enough room for the target to double its size, the creature or object attains the maximum possible size in the space available. Until the spell ends, the target also has advantage on Strength Checks and Strength Saving Throws. The target’s Weapons also grow to match its new size. While these Weapons are enlarged, the target’s attacks with them deal 1d4 extra damage.
\nReduce. The target’s size is halved in all dimensions, and its weight is reduced to one-eighth of normal. This reduction decreases its size by one category—from Medium to Small, for example. Until the spell ends, the target also has disadvantage on Strength Checks and Strength Saving Throws. The target’s Weapons also shrink to match its new size. While these Weapons are reduced, the target’s attacks with them deal 1d4 less damage (this can’t reduce the damage below 1).
","chat":"","unidentified":""},"source":"PHB pg. 237","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A pinch of powdered iron","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"a7fBAHk1NcIg80wi","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-blue-2.jpg","label":"Enlarge/Reduce","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"EnlargeReduce @target","mode":"+","targetSpecific":false,"id":1,"itemId":"l3i21wVEWMHVOXyj","active":true,"_targets":[],"label":"Macro Execute"}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Enlarge/Reduce","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\n/**\n * For each target, the GM will have to choose \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet target = canvas.tokens.get(lastArg.tokenId);\nlet originalSize = target.data.width;\nlet mwak = target.actor.data.data.bonuses.mwak.damage;\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Enlarge or Reduce\",\n buttons: {\n one: {\n label: \"Enlarge\",\n callback: () => {\n let bonus = mwak + \"+ 1d4\";\n let enlarge = (originalSize + 1);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": enlarge, \"height\": enlarge });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is enlarged` });\n }\n },\n two: {\n label: \"Reduce\",\n callback: () => {\n let bonus = mwak + \" -1d4\";\n let size = originalSize;\n let newSize = (size > 1) ? (size - 1) : (size - 0.3);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": newSize, \"height\": newSize });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is reduced` });\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enlageReduceSpell');\n tactor.update({ \"data.bonuses.mwak.damage\": flag.ogMwak });\n target.update({ \"width\": flag.size, \"height\": flag.size });\n DAE.unsetFlag(tactor, 'enlageReduceSpell');\n ChatMessage.create({ content: `${target.name} is returned to normal size` });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Enlarge/Reduce","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\n/**\n * For each target, the GM will have to choose \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet target = canvas.tokens.get(lastArg.tokenId);\nlet originalSize = target.data.width;\nlet mwak = target.actor.data.data.bonuses.mwak.damage;\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Enlarge or Reduce\",\n buttons: {\n one: {\n label: \"Enlarge\",\n callback: () => {\n let bonus = mwak + \"+ 1d4\";\n let enlarge = (originalSize + 1);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": enlarge, \"height\": enlarge });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is enlarged` });\n }\n },\n two: {\n label: \"Reduce\",\n callback: () => {\n let bonus = mwak + \" -1d4\";\n let size = originalSize;\n let newSize = (size > 1) ? (size - 1) : (size - 0.3);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": newSize, \"height\": newSize });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is reduced` });\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enlageReduceSpell');\n tactor.update({ \"data.bonuses.mwak.damage\": flag.ogMwak });\n target.update({ \"width\": flag.size, \"height\": flag.size });\n DAE.unsetFlag(tactor, 'enlageReduceSpell');\n ChatMessage.create({ content: `${target.name} is returned to normal size` });\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.0VzNMJQ7RY99wJGA"}}} -{"_id":"1998iBxDW9aRFCYF","name":"Dominate Person","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-magenta-3.jpg","data":{"description":{"value":"You attempt to beguile a humanoid that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.
\nWhile the target is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as \"Attack that creature,\" \"Run over there,\" or \"Fetch that object.\" If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
\nYou can use your action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time you can also cause the creature to use a reaction, but this requires you to use your own reaction as well.
\nEach time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.
\nAt Higher Levels. When you cast this spell using a 6th-level spell slot, the duration is concentration, up to 10 minutes. When you use a 7th-level spell slot, the duration is concentration, up to 1 hour. When you use a spell slot of 8th level or higher, the duration is concentration, up to 8 hours.
","chat":"","unidentified":""},"source":"PHB pg. 235","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":5,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"qwxxhaX6mG8Lod2G","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed"},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"gKzO4fpcwMOcAGi7","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.1998iBxDW9aRFCYF"}}} -{"_id":"1X15PXtKKJUD5ePr","name":"Entangle","type":"spell","img":"systems/dnd5e/icons/spells/vines-acid-2.jpg","data":{"description":{"value":"Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the Duration, these Plants turn the ground in the area into difficult terrain.
\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be Restrained by the entangling Plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\nWhen the spell ends, the conjured Plants wilt away.
","chat":"","unidentified":""},"source":"PHB pg. 238","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":20,"width":null,"units":"ft","type":"square"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":1,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"XrBNGDLZKKuxSi7Z","flags":{"dae":{"statusId":"restrained","transfer":false},"core":{"statusId":"restrain"}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"icons/svg/net.svg","label":"Restrained","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Restrained","mode":"+","targetSpecific":false,"id":1,"itemId":"SC2lBI48lFJMM3B3","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.1X15PXtKKJUD5ePr"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"26xAryg5qdG9n23b","name":"Enhance Ability","type":"spell","img":"systems/dnd5e/icons/spells/haste-royal-2.jpg","data":{"description":{"value":"You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
\n","chat":"","unidentified":""},"source":"PHB pg. 237","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Fur or a feather from a beast","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"8uI9aer4rZEihWfG","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/haste-royal-2.jpg","label":"Enhance Ability","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"Enhance Ability\"","mode":"+","targetSpecific":false,"id":1,"itemId":"yZNhz0so7VoYLpZZ","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.26xAryg5qdG9n23b"},"itemacro":{"macro":{"_data":{"name":"Enhance Ability","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" \n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n\n/**\n * For each target select the effect (GM selection)\n */\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Choose enhance ability effect for \" + tactor.name,\n buttons: {\n one: {\n label: \"Bear's Endurance\",\n callback: () => {\n let formula = `2d6`;\n let amount = new Roll(formula).roll().total;\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"bear\",\n });\n ChatMessage.create({ content: `${tactor.name} gains ${amount} temp Hp` });\n tactor.update({ \"data.attributes.hp.temp\": amount });\n\n }\n },\n two: {\n label: \"Bull's Strength\",\n callback: () => {\n ChatMessage.create({ content: `${tactor.name}'s encumberance is doubled` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"bull\",\n });\n tactor.setFlag('dnd5e', 'powerfulBuild', true);\n }\n },\n three: {\n label: \"Other\",\n callback: () => {\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"other\",\n });\n ChatMessage.create({ content: `A non automated Ability was enhanced for ${tactor.name}`});\n }\n }\n }\n }).render(true);\n}\n\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enhanceAbility');\n if (flag.name === \"bull\") tactor.unsetFlag('dnd5e', 'powerfulBuild', false);\n DAE.unsetFlag(tactor, 'enhanceAbility');\n ChatMessage.create({ content: \"Enhance Ability has expired\" });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Enhance Ability","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\n// only works with midi qol and speed roll ability checks\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n\n/**\n * For each target select the effect (GM selection)\n */\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Choose enhance ability effect for \" + tactor.name,\n buttons: {\n one: {\n label: \"Bear's Endurance\",\n callback: async () => {\n let formula = `2d6`;\n let amount = new Roll(formula).roll().total;\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"bear\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.save.con\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n ChatMessage.create({ content: `${tactor.name} gains ${amount} temp Hp` });\n await tactor.update({ \"data.attributes.hp.temp\": amount });\n }\n },\n two: {\n label: \"Bull's Strength\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name}'s encumberance is doubled` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"bull\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.str\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n await tactor.setFlag('dnd5e', 'powerfulBuild', true);\n }\n },\n three: {\n label: \"Cat's Grace\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name} doesn't take damage from falling 20 feet or less if it isn't incapacitated.` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"cat\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.dex\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n }\n },\n four: {\n label: \"Eagle's Splendor\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name} has advantage on Charisma checks` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"eagle\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.cha\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n }\n },\n five: {\n label: \"Fox's Cunning\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name} has advantage on Intelligence checks` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"fox\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.int\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n }\n },\n five: {\n label: \"Owl's Wisdom\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name} has advantage on Wisdom checks` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"owl\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.wis\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n }\n }\n }\n }).render(true);\n}\n\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enhanceAbility');\n if (flag.name === \"bull\") tactor.unsetFlag('dnd5e', 'powerfulBuild', false);\n DAE.unsetFlag(tactor, 'enhanceAbility');\n ChatMessage.create({ content: \"Enhance Ability has expired\" });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}}}} -{"_id":"28A8EA8xotY1Bwmd","name":"Haste","type":"spell","img":"systems/dnd5e/icons/spells/haste-royal-2.jpg","data":{"description":{"value":"
Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity Saving Throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
\nWhen the spell ends, the target can’t move or take Actions until after its next turn, as a wave of lethargy sweeps over it.
","chat":"","unidentified":""},"source":"PHB pg. 250","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A shaving of licorice root","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attributes":{"spelldc":10}},"effects":[{"_id":"0VoBuTMoLbqIwtJJ","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+2","priority":"20"},{"key":"flags.midi-qol.advantage.ability.save.dex","mode":2,"value":"+2","priority":"20"},{"key":"data.attributes.movement.all","mode":0,"value":"*2","priority":"10"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/haste-royal-2.jpg","label":"Haste","tint":null,"transfer":false,"selectedKey":["data.attributes.ac.bonus","data.abilities.cha.dc","data.attributes.movement.all"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.itemMacro","value":"@target","mode":"+","targetSpecific":false,"id":1,"itemId":"n4AhwxY8hCTyI5nb","active":true,"_targets":[]},{"modSpecKey":"data.attributes.ac.value","value":"2","mode":"+","targetSpecific":false,"id":2,"itemId":"n4AhwxY8hCTyI5nb","active":true,"_targets":[],"label":"Attributes Armor Class"}]},"itemacro":{"macro":{"data":{"name":"Haste","type":"script","scope":"global","command":"","author":"devnIbfBHb74U9Zv"},"options":{},"apps":{},"compendium":null,"_data":{"name":"Haste","type":"script","scope":"global","command":"","author":"devnIbfBHb74U9Zv"}}},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.amrbkImxY8OJO528"},"midi-qol":{"onUseMacroName":""},"exportSource":{"world":"testWorld","system":"dnd5e","coreVersion":"0.7.7","systemVersion":"1.1.1"}}} -{"_id":"28KxBq0sSUZf0KJc","name":"Command","type":"spell","img":"systems/dnd5e/icons/spells/explosion-magenta-1.jpg","data":{"description":{"value":"You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has no effect if the target is undead, if it doesn’t understand your language, or if your command is directly harmful to it.
\nSome typical commands and their effects follow. You might issue a command other than one described here. If you do so, the DM determines how the target behaves. If the target can’t follow your command, the spell ends.
\nApproach. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
\nDrop. The target drops whatever it is holding and then ends its turn.
\nFlee. The target spends its turn moving away from you by the fastest available means.
\nGrovel. The target falls prone and then ends its turn.
\nHalt. The target doesn’t move and takes no actions. A flying creature stays aloft, provided that it is able to do so. If it must move to stay aloft, it flies the minimum distance needed to remain in the air.
\nHigher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.
","chat":"","unidentified":""},"source":"PHB pg. 223","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"round"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"4bqCZI0NEfbFmhgx","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed"},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"Rkamxk5rL0RQpiYv","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.28KxBq0sSUZf0KJc"}}} -{"_id":"2xOEEH5Ga1S1lfbW","name":"Flesh to Stone","type":"spell","img":"systems/dnd5e/icons/spells/link-blue-2.jpg","data":{"description":{"value":"You attempt to turn one creature that you can see within range into stone. If the target’s body is made of flesh, the creature must make a Constitution saving throw. On a failed save, it is Restrained as its flesh begins to harden. On a successful save, the creature isn’t affected.
A creature Restrained by this spell must make another Constitution saving throw at the end of each of its turns. If it successfully saves against this spell three times, the spell ends. If it fails its saves three times, it is turned to stone and subjected to the Petrified condition for the Duration. The successes and failures don’t need to be consecutive; keep track of both until the target collects three of a kind.
If the creature is physically broken while Petrified, it suffers from similar deformities if it reverts to its original state.
If you maintain your Concentration on this spell for the entire possible Duration, the creature is turned to stone until the effect is removed.
","chat":"","unidentified":""},"source":"PHB pg. 243","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":6,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A pinch of lime, water, and earth","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"rcvkBwQW0yl4arjK","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"endEveryTurn","transfer":false}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"@attributes.spelldc","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-blue-2.jpg","label":"Flesh to Stone","tint":null,"transfer":false,"selectedKey":"macro.itemMacro"}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Flesh to Stone","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @attributes.spelldc\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\n\nif (args[0] === \"on\") {\n\n DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n successes: 0,\n failures: 0\n });\n}\n\nif (args[0] === \"off\") {\n DAE.unsetFlag(\"world\", \"FleshToStoneSpell\");\n ChatMessage.create({ content: \"Flesh to stone ends, if concentration was maintained for the entire duration,the creature is turned to stone until the effect is removed. \" });\n}\n\nif(args[0] === \"each\") {\n let flag = DAE.getFlag(tactor, \"FleshToStoneSpell\");\nif(flag.failures === 3) return;\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, {flavor})).total;\n\n ChatMessage.create({content: `${tactor.name}'s save roll is ${saveRoll} vs ${saveData.dc}`});\n if (saveRoll < saveData.dc) {\n if (flag.failures === 2) {\n let fleshToStoneFailures = (flag.failures + 1);\n\n DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n failures: fleshToStoneFailures\n });\n ChatMessage.create({ content: `Flesh To Stone on ${tactor.name} is complete` });\n FleshToStoneUpdate();\n return;\n }\n else {\n let fleshToStoneFailures = (flag.failures + 1);\n\n DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n failures: fleshToStoneFailures\n });\n console.log(`Flesh To Stone failures increments to ${fleshToStoneFailures}`);\n\n }\n }\n else if (saveRoll >= save) {\n if (flag.successes === 2) {\n ChatMessage.create({ content: `Flesh To Stone on ${tactor.name} ends` });\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId); \n return;\n }\n else {\n let fleshToStoneSuccesses = (flag.successes + 1);\n DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n successes: fleshToStoneSuccesses\n });\n console.log(`Flesh To Stone successes to ${fleshToStoneSuccesses}`);\n }\n }\n}\n\n/**\n * Update token with accurate DAE effect\n */\nasync function FleshToStoneUpdate() {\n let fleshToStone = tactor.effects.get(lastArg.effectId);\n let icon = fleshToStone.data.icon;\n if(game.modules.get(\"combat-utility-belt\").active) icon = \"modules/combat-utility-belt/icons/petrified.svg\";\n else icon = \"icons/svg/paralysis.svg\"\n let label = fleshToStone.data.label;\n label = \"Flesh to Stone - Petrified\";\n fleshToStone.update({ icon, label });\n\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Flesh to Stone","type":"script","scope":"global","command":"//DAE Macro, Effect Value = @attributes.spelldc\nif (!game.modules.get(\"advanced-macros\")?.active) { ui.notifications.error(\"Please enable the Advanced Macros module\"); return; }\nif (!game.modules.get(\"combat-utility-belt\")?.active) { ui.notifications.error(\"Please enable the CUB module\"); return; }\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\nlet dc = args[1]\n\nif (args[0] === \"on\") {\n await game.cub.addCondition(\"Restrained\", tactor)\n await DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n successes: 0,\n failures: 0\n });\n}\n\nif (args[0] === \"off\") {\n DAE.unsetFlag(\"world\", \"FleshToStoneSpell\");\n ChatMessage.create({ content: \"Flesh to stone ends, if concentration was maintained for the entire duration,the creature is turned to stone until the effect is removed. \" });\n}\n\nif (args[0] === \"each\") {\n let flag = DAE.getFlag(tactor, \"FleshToStoneSpell\");\n if (flag.failures === 3) return;\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n\n if (saveRoll < saveData.dc) {\n if (flag.failures === 2) {\n let fleshToStoneFailures = (flag.failures + 1);\n\n DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n failures: fleshToStoneFailures\n });\n ChatMessage.create({ content: `Flesh To Stone on ${tactor.name} is complete` });\n FleshToStoneUpdate();\n return;\n }\n else {\n let fleshToStoneFailures = (flag.failures + 1);\n\n DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n failures: fleshToStoneFailures\n });\n console.log(`Flesh To Stone failures increments to ${fleshToStoneFailures}`);\n\n }\n }\n else if (saveRoll >= dc) {\n if (flag.successes === 2) {\n ChatMessage.create({ content: `Flesh To Stone on ${tactor.name} ends` });\n await tactor.deleteEmbeddedDocuments(\"ActiveEffect\", [lastArg.effectId]);\n await game.cub.removeCondition(\"Restrained\", tactor)\n return;\n }\n else {\n let fleshToStoneSuccesses = (flag.successes + 1);\n DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n successes: fleshToStoneSuccesses\n });\n console.log(`Flesh To Stone successes to ${fleshToStoneSuccesses}`);\n }\n }\n}\n\n/**\n * Update token with accurate DAE effect\n */\nasync function FleshToStoneUpdate() {\n let fleshToStone = tactor.effects.get(lastArg.effectId);\n let icon = fleshToStone.data.icon;\n if (game.modules.get(\"combat-utility-belt\").active) icon = \"modules/combat-utility-belt/icons/petrified.svg\";\n else icon = \"icons/svg/paralysis.svg\"\n let label = fleshToStone.data.label;\n label = \"Flesh to Stone - Petrified\";\n let time = fleshToStone.data.duration.seconds\n time = 60000000\n fleshToStone.update({ icon, label, time });\n\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.2xOEEH5Ga1S1lfbW"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"4JKnHIctiiJhJifq","name":"Guiding Bolt","type":"spell","img":"systems/dnd5e/icons/spells/fireball-sky-2.jpg","data":{"description":{"value":"A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 248","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"round"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rsak","attackBonus":"0","chatFlavor":"","critical":null,"damage":{"parts":[["4d6","radiant"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d6"}},"effects":[{"_id":"VrcwRw5coeFnTjAp","flags":{"dae":{"stackable":false,"specialDuration":"isAttacked","transfer":false}},"changes":[{"key":"flags.midi-qol.grants.advantage.attack.all","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fireball-sky-2.jpg","label":"Guiding Bolt","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Midi-collection.QP2aMr0hangVZX5f"}}} -{"_id":"9HAjPK8SJQeVye9Z","name":"Vicious Mockery","type":"spell","img":"systems/dnd5e/icons/skills/affliction_24.jpg","data":{"description":{"value":"You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
\nThis spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
","chat":"","unidentified":""},"source":"PHB pg. 285","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["1d4","psychic"]],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":0,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"cantrip","formula":""}},"effects":[{"_id":"Hx46i1074n2gxUgp","flags":{"dae":{"stackable":false,"transfer":false,"specialDuration":"1Attack"},"ActiveAuras":{"isAura":false,"inactive":false,"hidden":false,"aura":"None","radius":null}},"changes":[{"key":"flags.midi-qol.disadvantage.attack.all","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/affliction_24.jpg","label":"Vicious Mockery","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"midi-qol":{"onUseMacroName":""},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.SWWBy4VstTKHf8Cd"}}} -{"_id":"9jAiOoDIA5EdZHin","name":"Hold Person","type":"spell","img":"systems/dnd5e/icons/spells/shielding-eerie-2.jpg","data":{"description":{"value":"Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
\nHigher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.
","chat":"","unidentified":""},"source":"PHB pg. 251","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":2,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A small, straight piece of iron","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"iYD78XXVg3RIDGHt","flags":{"dae":{"statusId":"paralyzed","transfer":false},"core":{"statusId":"paralysis"}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"icons/svg/paralysis.svg","label":"Paralyzed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Paralyzed","mode":"+","targetSpecific":false,"id":1,"itemId":"OG2582mWdvDlpOLo","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.9jAiOoDIA5EdZHin"}}} -{"_id":"AOchbceeKrPusKst","name":"Ray of Frost","type":"spell","img":"systems/dnd5e/icons/spells/beam-blue-1.jpg","data":{"description":{"value":"A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.
\nThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
","chat":"","unidentified":""},"source":"PHB pg. 271","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rsak","attackBonus":"0","chatFlavor":"","critical":null,"damage":{"parts":[["1d8","cold"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"cantrip","formula":""}},"effects":[{"_id":"dNFOxJA3UGDHtSmJ","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.attributes.movement.walk","value":"-10","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/beam-blue-1.jpg","label":"Ray of Frost","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"macro.execute","value":"\"Ray of Frost\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"6Oqiqd9OC1K8G9es","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.FyPDa7dCge2GASdr"}}} -{"_id":"AwMLvifkyNIYzSUh","name":"Divine Word","type":"spell","img":"systems/dnd5e/icons/spells/light-royal-3.jpg","data":{"description":{"value":"You utter a divine word, imbued with the power that shaped the world at the dawn of Creation. Choose any number of creatures you can see within range. Each creature that can hear you must make a Charisma saving throw. On a failed save, a creature suffers an effect based on its current hit points:
\nRegardless of its current Hit Points, a Celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of Origin (if it isn’t there already) and can’t return to your current plane for 24 hours by any means short of a wish spell.
","chat":"","unidentified":""},"source":"PHB pg. 234","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":0,"width":null,"units":"any","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"cha","dc":null,"scaling":"spell","value":""},"level":7,"school":"evo","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"Myt28nWsdGluTtkO","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/light-royal-3.jpg","label":"Divine Word","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"mess":{"templateTexture":""},"midi-qol":{"onUseMacroName":""},"itemacro":{"macro":{"_data":{"name":"Divine Word","type":"script","scope":"global","command":"////DAE Item Macro, requires CUB and About Time\n\n/**\n * Apply Divine Word to targeted tokens\n * @param {Number} targetHp \n * @param {Boolean} linked \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet target = canvas.tokens.get(args[1]);\n\nasync function DivineWordApply(target, targetHp, linked) {\n switch (targetHP) {\n case (targetHp <= 20): {\n if (linked = true) {\n await tactor.update({ \"data.attributes.hp.value\": 0 });\n } else if (linked = false) {\n await target.update({ \"actorData.data.attributes.hp.value\": 0 })\n }\n }\n break;\n case (targetHp <= 30): {\n await game.cub.addCondition([\"Blinded\", \"Deafened\", \"Stunned\"], target)\n game.Gametime.doIn({ hours: 1 }, async () => {\n game.cub.removeCondition([\"Blinded\", \"Deafened\", \"Stunned\"], target)\n });\n }\n break;\n\n case (targetHp <= 40): {\n await game.cub.addCondition([\"Blinded\", \"Deafened\"], target)\n game.Gametime.doIn({ minutes: 10 }, async () => {\n game.cub.removeCondition([\"Blinded\", \"Deafened\", target])\n });\n }\n break;\n case (targetHp <= 50): {\n await game.cub.addCondition(\"Deafened\", target)\n game.Gametime.doIn({ minutes: 1 }, async () => {\n game.cub.removeCondition(\"Deafened\", target)\n });\n }\n break;\n }\n}\nif (args[0] === \"on\") {\n let targetHp = null;\n let linked = null;\n if (target.data.actorLink == true) {\n targetHp = target.actor.data.data.attributes.hp.value\n linked = true\n } else {\n targetHp = getProperty(target, \"actorData.data.attributes.hp\") || getProperty(target.actor, \"data.data.attributes.hp.value\")\n linked = false\n }\n DivineWordApply(target, targetHp, linked)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Divine Word","type":"script","scope":"global","command":"////DAE Item Macro \n\n/**\n * Apply Divine Word to targeted tokens\n * @param {Number} targetHp \n * @param {Boolean} linked \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nasync function DivineWordApply(target, targetHp) {\n\n if (targetHp <= 20) {\n await target.actor.update({ \"data.attributes.hp.value\": 0 });\n } else if (targetHp <= 30) {\n await game.cub.addCondition([\"Blinded\", \"Deafened\", \"Stunned\"], target)\n game.Gametime.doIn({ hours: 1 }, async () => {\n game.cub.removeCondition([\"Blinded\", \"Deafened\", \"Stunned\"], target)\n });\n } else if (targetHp <= 40) {\n await game.cub.addCondition([\"Blinded\", \"Deafened\"], target)\n game.Gametime.doIn({ minutes: 10 }, async () => {\n game.cub.removeCondition([\"Blinded\", \"Deafened\", target])\n });\n } else if (targetHp <= 50) {\n await game.cub.addCondition(\"Deafened\", target)\n game.Gametime.doIn({ minutes: 1 }, async () => {\n game.cub.removeCondition(\"Deafened\", target)\n });\n }\n}\nif (args[0] === \"on\") {\n DivineWordApply(target, target.actor.data.data.attributes.hp.value)\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.AwMLvifkyNIYzSUh"}}} -{"_id":"BdJOmZHsRt8GKEV2","name":"Hideous Laughter","type":"spell","img":"systems/dnd5e/icons/spells/explosion-magenta-2.jpg","data":{"description":{"value":"A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it. The target must succeed on a Wisdom saving throw or fall prone, becoming Incapacitated and unable to stand up for the Duration. A creature with an Intelligence score of 4 or less isn’t affected.
\nAt the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the spell ends.
","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Tiny tarts and a feather that is waved in the air","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"ypgf9rYsCtSlWzbH","flags":{"core":{"statusId":"combat-utility-belt.prone"},"combat-utility-belt":{"conditionId":"prone","overlay":false},"dae":{"stackable":false,"specialDuration":[],"macroRepeat":"none","transfer":false}},"changes":[{"key":"flags.midi-qol.grants.advantage.attack.all","value":"1","mode":0,"priority":50}],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/prone.svg","label":"Prone","tint":null,"transfer":false},{"_id":"hOcbGyBBIpjwLp6P","flags":{"core":{"statusId":"combat-utility-belt.incapacitated"},"combat-utility-belt":{"conditionId":"incapacitated","overlay":false},"dae":{"stackable":false,"specialDuration":[],"macroRepeat":"none","transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/incapacitated.svg","label":"Incapacitated","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Incapacitated","mode":"+","targetSpecific":false,"id":1,"itemId":"q3HatlCWUJa7m80R","active":true,"_targets":[],"label":"Flags Condition"},{"modSpecKey":"flags.dnd5e.conditions","value":"Prone","mode":"+","targetSpecific":false,"id":2,"itemId":"q3HatlCWUJa7m80R","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.BdJOmZHsRt8GKEV2"}}} -{"_id":"CGIrZkLJSKUZCzaz","name":"Sunbeam","type":"spell","img":"systems/dnd5e/icons/spells/beam-royal-3.jpg","data":{"description":{"value":"A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is Blinded until your next turn. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.
\nYou can create a new line of radiance as your action on any turn until the spell ends.
\nFor the Duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.
","chat":"","unidentified":""},"source":"PHB pg. 279","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":60,"width":null,"units":"ft","type":"line"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["6d8","radiant"]],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":6,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A magnifying glass","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"KHl6jtzrMk0x8ash","flags":{"core":{"statusId":"combat-utility-belt.blinded"},"combat-utility-belt":{"conditionId":"blinded","overlay":false},"dae":{"transfer":false}},"changes":[{"key":"data.abilities.cha.min","value":"","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/blinded.svg","label":"Blinded","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Blinded","mode":"+","targetSpecific":false,"id":1,"itemId":"36XZH7ErzipKvuY8","active":true,"_targets":[]}],"equipActive":false,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.CGIrZkLJSKUZCzaz"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"CPDlGQUUKkLUhU2q","name":"Stoneskin","type":"spell","img":"systems/dnd5e/icons/spells/protect-orange-2.jpg","data":{"description":{"value":"This spell turns the flesh of a willing creature you touch as hard as stone. Until the spell ends, the target has resistance to nonmagical bludgeoning, piercing, and slashing damage.
","chat":"","unidentified":""},"source":"PHB pg. 278","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":4,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Diamond dust worth 100 gp, which the spell consumes","consumed":true,"cost":100,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"fhvmjRblnjrDRxWO","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"physical","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-orange-2.jpg","label":"Stoneskin","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"data.traits.dr.value","value":"physical","mode":"+","targetSpecific":false,"id":1,"itemId":"ccUx49HUGslLri7o","active":true,"_targets":[]}],"equipActive":false,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.CPDlGQUUKkLUhU2q"}}} -{"_id":"CWojuH0EwSnKPJzf","name":"Aid","type":"spell","img":"systems/dnd5e/icons/spells/heal-sky-1.jpg","data":{"description":{"value":"Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 5 for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 211","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A tiny strip of white cloth.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"level","formula":""},"attributes":{"spelldc":10}},"effects":[{"_id":"9lafpgID8ffkvJ9q","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"}},"changes":[{"key":"data.attributes.hp.max","value":"5 * (@spellLevel - 1)","mode":2,"priority":20},{"key":"macro.itemMacro","value":"@spellLevel @data.attributes.hp.max","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/heal-sky-1.jpg","label":"Aid","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"NQHxXfbiVgh4JBIs":3},"flags":{"midi-qol":{"onUseMacroName":""},"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.hp.max","value":"5 * @spellLevel + @classes.paladin.levels","mode":"+","targetSpecific":false,"id":1,"itemId":"aAyxEwNPeiB4nsCs","active":true,"_targets":[],"label":"Attributes HP Max"},{"modSpecKey":"data.bonuses.mwak.damage","value":"(ceil(@classes.paladin.levels/2))d6","mode":"+","targetSpecific":false,"id":2,"itemId":"aAyxEwNPeiB4nsCs","active":true,"_targets":[]}]},"favtab":{"isFavourite":true},"dae":{"alwaysActive":false,"activeEquipped":false},"itemacro":{"macro":{"_data":{"name":"Aid","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet buf = (parseInt(args[1])-1) * 5;\nlet curHP = tactor.data.data.attributes.hp.value;\nlet curMax = tactor.data.data.attributes.hp.max;\n\nif (args[0] === \"on\") {\n tactor.update({\"data.attributes.hp.value\": curHP+buf})\n} else {\n if (curHP > (curMax)) {\n tactor.update({\"data.attributes.hp.value\": curMax})\n }\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Aid","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet buf = (parseInt(args[1])-1) * 5;\nlet curHP = tactor.data.data.attributes.hp.value;\nlet curMax = tactor.data.data.attributes.hp.max;\n\nif (args[0] === \"on\") {\n tactor.update({\"data.attributes.hp.value\": curHP+buf})\n} else {\n if (curHP > (curMax)) {\n tactor.update({\"data.attributes.hp.value\": curMax})\n }\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"exportSource":{"world":"testWorld","system":"dnd5e","coreVersion":"0.7.7","systemVersion":"1.1.1"},"core":{"sourceId":"Item.F6gMC9VPMrxfyGGN"},"mess":{"templateTexture":""}}} -{"_id":"Cb8qfKv8PmvasTzm","name":"Protection from Poison","type":"spell","img":"systems/dnd5e/icons/spells/protect-acid-1.jpg","data":{"description":{"value":"You touch a creature. If it is poisoned, you neutralize the poison. If more than one poison afflicts the target, you neutralize one poison that you know is present, or you neutralize one at random.
\nFor the duration, the target has advantage on saving throws against being poisoned, and it has resistance to poison damage.
","chat":"","unidentified":""},"source":"PHB pg. 270","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"KVURJew2xJb5OH6P","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"poison","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-acid-1.jpg","label":"Protection from Poison","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"poison","mode":"+","targetSpecific":false,"id":1,"itemId":"RfhTb4CznKyRRdrn","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.Cb8qfKv8PmvasTzm"}}} -{"_id":"Czam16c0aXlcuPo3","name":"Flame Blade","type":"spell","img":"systems/dnd5e/icons/spells/enchant-orange-2.jpg","data":{"description":{"value":"You evoke a fiery blade in your free hand. The blade is similar in size and shape to a Scimitar, and it lasts for the Duration. If you let go of the blade, it disappears, but you can evoke the blade again as a Bonus Action.
You can use your action to make a melee spell Attack with the fiery blade. On a hit, the target takes 3d6 fire damage.
The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 242","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"0","chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Leaf of sumac","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"Hbbgg0VPMOMqUVyZ","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@item.level @attributes.spellcasting","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-orange-2.jpg","label":"Flame Blade","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.0r4QmdC8ZIFaryNp"},"itemacro":{"macro":{"_data":{"name":"Flame Blade","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @item.level\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\n/**\n * Create Flame Blade item in inventory\n */\nif (args[0] === \"on\") {\n let weaponDamge = 2 + Math.floor(DAEItem.data.level / 2);\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Flame Blade\",\n \"type\": \"weapon\",\n \"data\": {\n \"quantity\": 1,\n \"activation\": {\n \"type\": \"action\",\n \"cost\": 1,\n \"condition\": \"\"\n },\n \"target\": {\n \"value\": 1,\n \"width\": null,\n \"units\": \"\",\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n },\n \"ability\": \"\",\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"damage\": {\n \"parts\": [\n [\n `${weaponDamge}d6`,\n \"fire\"\n ]\n ],\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true,\n },\n \"img\": DAEItem.img,\n }\n );\n ui.notifications.notify(\"A Flame Blade appears in your inventory\")\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let castItem = tactor.data.items.find(i => i.name === \"Summoned Flame Blade\" && i.type === \"weapon\")\n if(castItem) await tactor.deleteOwnedItem(castItem._id)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Flame Blade","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length-1]\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\n/**\n * Create Flame Blade item in inventory\n */\nif (args[0] === \"on\") {\n let weaponDamge = 2 + Math.floor(DAEItem.data.level / 2);\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Flame Blade\",\n \"type\": \"weapon\",\n \"data\": {\n \"quantity\": 1,\n \"activation\": {\n \"type\": \"action\",\n \"cost\": 1,\n \"condition\": \"\"\n },\n \"target\": {\n \"value\": 1,\n \"width\": null,\n \"units\": \"\",\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n },\n \"ability\": \"\",\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"damage\": {\n \"parts\": [\n [\n `${weaponDamge}d6`,\n \"fire\"\n ]\n ],\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true,\n },\n \"img\": DAEItem.img,\n \"effects\" : []\n }\n );\n ui.notifications.notify(\"A Flame Blade appears in your inventory\")\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let castItem = tactor.data.items.find(i => i.name === \"Summoned Flame Blade\" && i.type === \"weapon\")\n if(castItem) await tactor.deleteOwnedItem(castItem._id)\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}}}} -{"_id":"DMDazH2MsM0gWtt6","name":"Alter Self (macro)","type":"spell","img":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","data":{"description":{"value":"You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.
\nAquatic Adaptation. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.
\nChange Appearance. You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can make yourself appear as a member of another race, though none of your statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this spell to become quadrupedal, for instance. At any time for the duration of the spell, you can use your action to change your appearance in this way again.
\nNatural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.
","chat":"","unidentified":""},"source":"PHB pg. 211","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"Z8yRGVFSsBf8lBaq","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":["None"],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","label":"Alter Self","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"macro.execute","value":"\"Alter Self\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"q2oOfBC73oDbRUPo","active":true,"_targets":[]}],"equipActive":false,"alwaysActive":false},"itemacro":{"macro":{"data":{"_id":null,"name":"Alter Self (macro)","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"//DAE Item Macro \nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet DAEitem = tactor.items.find(i => i.name === `Unarmed Strike`); // find unarmed strike attack\n\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Are you using Natural Weapons\",\n content: \"\",\n buttons: {\n one: {\n label: \"Yes\",\n callback: () => {\n if (!DAEitem) {\n ChatMessage.create({ content: \"No unarmed strike found\" }); // exit out if no unarmed strike\n return;\n }\n let copy_item = duplicate(DAEitem);\n DAE.setFlag(tactor, 'AlterSelfSpell', copy_item.data.damage.parts[0][0]); //set flag of previous value\n copy_item.data.damage.parts[0][0] = \"1d6 +@mod\"; //replace with new value\n tactor.updateEmbeddedDocuments(\"Item\", [copy_item]); //update item\n ChatMessage.create({ content: \"Unarmed strike is altered\" });\n }\n },\n two: {\n label: \"No\",\n callback: () => ChatMessage.create({ content: `Unarmed strike not altered` })\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let damage = DAE.getFlag(tactor, 'AlterSelfSpell'); // find flag with previous values\n if(!DAEitem)return;\n let copy_item = duplicate(DAEitem);\n copy_item.data.damage.parts[0][0] = damage; //replace with old value\n tactor.updateEmbeddedDocuments(\"Item\", [copy_item]); //update item\n DAE.unsetFlag(tactor, 'world', 'AlterSelfSpell',); //remove flag\n ChatMessage.create({ content: `Alter Self expired, unarmed strike returned` });\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.au0iE8QoEwuoS0Ld"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"EsNIVoGQLOhgp5pA","name":"Spider Climb","type":"spell","img":"systems/dnd5e/icons/spells/shielding-spirit-1.jpg","data":{"description":{"value":"Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. The target also gains a climbing speed equal to its walking speed.
","chat":"","unidentified":""},"source":"PHB pg. 277","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A drop of bitumen and a spider","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"B1Ms7nmQEQssY0ZY","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[]},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"alignment":"","type":"","aura":"None","radius":null,"save":"","savedc":null}},"changes":[{"key":"data.attributes.movement.climb","value":"@attributes.movement.walk","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/shielding-spirit-1.jpg","label":"Spider Climb","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"@attributes.speed.value Climb","mode":"+","targetSpecific":false,"id":1,"itemId":"1RuE9QEAMV24ZiAS","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.EWlYTVbRHdyv5wkw"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"Ffuih3Tpj4DRxh3B","name":"Darkness","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-2.jpg","data":{"description":{"value":"Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it.
If the point you choose is on an object you are holding or one that isn't being worn or carried, the darkness emanates from the object and moves with it. Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness.
If any of this spell's area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled.
","chat":"","unidentified":""},"source":"PHB pg. 230","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"evo","components":{"value":"","vocal":true,"somatic":false,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Bat fur and a drop of pitch or piece of coal","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"6URqXYM8cSWbMZ53","flags":{"dae":{"stackable":false,"specialDuration":[],"transfer":false}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/evil-eye-red-2.jpg","label":"Darkness","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Darkness","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\n\nif (args[0] === \"on\") {\n\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 15,\n direction: 0,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n DAESRD: {\n Darkness: {\n ActorId: tactor.id\n }\n }\n }\n };\n\n Hooks.once(\"createMeasuredTemplate\", async (scene, template) => {\n let radius = canvas.grid.size * (template.distance / canvas.grid.grid.options.dimensions.distance)\n circleWall(template.x, template.y, radius)\n await canvas.templates.deleteMany(template._id);\n });\n\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData);\n template.actorSheet = tactor.sheet;\n template.drawPreview();\n\n async function circleWall(cx, cy, radius) {\n const step = 30;\n for (let i = step; i <= 360; i += step) {\n let theta0 = toRadians(i - step);\n let theta1 = toRadians(i);\n\n let lastX = Math.floor(radius * Math.cos(theta0) + cx);\n let lastY = Math.floor(radius * Math.sin(theta0) + cy);\n let newX = Math.floor(radius * Math.cos(theta1) + cx);\n let newY = Math.floor(radius * Math.sin(theta1) + cy);\n\n await Wall.create({\n c: [lastX, lastY, newX, newY],\n move: CONST.WALL_MOVEMENT_TYPES.NONE,\n sense: CONST.WALL_SENSE_TYPES.NORMAL,\n dir: CONST.WALL_DIRECTIONS.BOTH,\n door: CONST.WALL_DOOR_TYPES.NONE,\n ds: CONST.WALL_DOOR_STATES.CLOSED,\n flags: {\n DAESRD: {\n Darkness: {\n ActorId: tactor.id\n }\n }\n }\n });\n }\n\n }\n\n}\n\nif (args[0] === \"off\") {\n async function removeWalls() {\n let darkWalls = canvas.walls.placeables.filter(w => w.data.flags?.DAESRD?.Darkness?.ActorId === tactor.id)\n let wallArray = darkWalls.map(function (w) {\n return w.data._id\n })\n await canvas.walls.deleteMany(wallArray)\n }\n removeWalls()\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Darkness","type":"script","scope":"global","command":"if (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\n//DAE macro, Effect arguments = @target \nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\n\nif (args[0] === \"on\") {\n\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 15,\n direction: 0,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n DAESRD: {\n Darkness: {\n ActorId: tactor.id\n }\n }\n }\n };\n\n Hooks.once(\"createMeasuredTemplate\", async (template) => {\n let radius = canvas.grid.size * (template.data.distance / canvas.grid.grid.options.dimensions.distance)\n circleWall(template.data.x, template.data.y, radius)\n await canvas.templates.deleteMany(template._id);\n });\n\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc);\n template.actorSheet = tactor.sheet;\n template.drawPreview();\n\n async function circleWall(cx, cy, radius) {\n let data = [];\n const step = 30;\n for (let i = step; i <= 360; i += step) {\n let theta0 = Math.toRadians(i - step);\n let theta1 = Math.toRadians(i);\n\n let lastX = Math.floor(radius * Math.cos(theta0) + cx);\n let lastY = Math.floor(radius * Math.sin(theta0) + cy);\n let newX = Math.floor(radius * Math.cos(theta1) + cx);\n let newY = Math.floor(radius * Math.sin(theta1) + cy);\n\n data.push({\n c: [lastX, lastY, newX, newY],\n move: CONST.WALL_MOVEMENT_TYPES.NONE,\n sense: CONST.WALL_SENSE_TYPES.NORMAL,\n dir: CONST.WALL_DIRECTIONS.BOTH,\n door: CONST.WALL_DOOR_TYPES.NONE,\n ds: CONST.WALL_DOOR_STATES.CLOSED,\n flags: {\n DAESRD: {\n Darkness: {\n ActorId: tactor.id\n }\n }\n }\n });\n }\n canvas.scene.createEmbeddedDocuments(\"Wall\", data)\n }\n\n}\n\nif (args[0] === \"off\") {\n async function removeWalls() {\n let darkWalls = canvas.walls.placeables.filter(w => w.data.flags?.DAESRD?.Darkness?.ActorId === tactor.id)\n let wallArray = darkWalls.map(function (w) {\n return w.data._id\n })\n await canvas.walls.deleteEmbeddedDocuments(wallArray)\n }\n removeWalls()\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.Ffuih3Tpj4DRxh3B"}}} -{"_id":"FnLpkm6fkxiunoN0","name":"Arcane Sword","type":"spell","img":"systems/dnd5e/icons/spells/slice-orange-3.jpg","data":{"description":{"value":"You create a sword-shaped plane of force that hovers within range. It lasts for the Duration.
When the sword appears, you make a melee spell Attack against a target of your choice within 5 feet of the sword. On a hit, the target takes 3d10 force damage. Until the spell ends, you can use a Bonus Action on each of your turns to move the sword up to 20 feet to a spot you can see and repeat this Attack against the same target or a different one.
Until the spell ends, you can use a bonus action on each of your turns to move the sword up to 20 feet to a spot you can see and repeat this Attack against the same target or a different one.
","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":"0","chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":7,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A miniature platinum sword with a grip and pommel of copper and zinc, worth 250gp","consumed":false,"cost":250,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"YlwXERtZ3aqSJD4g","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@attributes.spellcasting","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/slice-orange-3.jpg","label":"Arcane Sword","origin":"Item.lyClx971FpCZPlbQ","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Arcane Sword","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet casterToken = canvas.tokens.get(lastArg.tokenId) || token;\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n/**\n * Create Arcane Sword item in inventory\n */\nif (args[0] === \"on\") {\n let image = DAEitem.img;\n let range = MeasuredTemplate.create({\n t: \"circle\",\n user: game.user._id,\n x: casterToken.x + canvas.grid.size / 2,\n y: casterToken.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n ArcaneSwordRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n });\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7,\n direction: 45,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n ArcaneSword: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates(scene, template) {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.ArcaneSwordRange?.ActorId === tactor.id);\n await canvas.templates.deleteMany([removeTemplates[0].id]);\n };\n\n })\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Arcane Sword\",\n \"type\": \"weapon\",\n \"data\": {\n \"quantity\": 1,\n \"activation\": {\n \"type\": \"action\",\n \"cost\": 1,\n \"condition\": \"\"\n },\n \"target\": {\n \"value\": 1,\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n \"long\": null,\n \"units\": \"\"\n },\n \"ability\": DAEitem.data.ability,\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"chatFlavor\": \"\",\n \"critical\": null,\n \"damage\": {\n \"parts\": [\n [\n `3d10`,\n \"force\"\n ]\n ],\n \"versatile\": \"\"\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true,\n },\n \"flags\": {\n \"DAESRD\": {\n \"ArcaneSword\":\n tactor.id\n }\n },\n \"img\": image,\n }\n );\n ui.notifications.notify(\"Weapon created in your inventory\")\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let sword = tactor.items.find(i => i.data.flags?.DAESRD?.ArcaneSword === tactor.id)\n let template = canvas.templates.placeables.filter(i => i.data.flags.DAESRD.ArcaneSword?.ActorId === tactor.id)\n if(sword) await tactor.deleteOwnedItem(sword.id);\n if(template) await canvas.templates.deleteMany(template[0].id)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Arcane Sword","type":"script","scope":"global","command":"if(!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet casterToken = canvas.tokens.get(lastArg.tokenId) || token;\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n/**\n * Create Arcane Sword item in inventory\n */\nif (args[0] === \"on\") {\n let image = DAEitem.img;\n let range = canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [{\n t: \"circle\",\n user: game.user._id,\n x: casterToken.x + canvas.grid.size / 2,\n y: casterToken.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n ArcaneSwordRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n }]);\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user.id,\n distance: 7,\n direction: 45,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n ArcaneSword: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates(scene, template) {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.ArcaneSwordRange?.ActorId === tactor.id);\n await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [removeTemplates[0].id]);\n };\n\n })\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Arcane Sword\",\n \"type\": \"weapon\",\n \"data\": {\n \"quantity\": 1,\n \"activation\": {\n \"type\": \"action\",\n \"cost\": 1,\n \"condition\": \"\"\n },\n \"target\": {\n \"value\": 1,\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n \"long\": null,\n \"units\": \"\"\n },\n \"ability\": DAEitem.data.ability,\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"chatFlavor\": \"\",\n \"critical\": null,\n \"damage\": {\n \"parts\": [\n [\n `3d10`,\n \"force\"\n ]\n ],\n \"versatile\": \"\"\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true,\n },\n \"flags\": {\n \"DAESRD\": {\n \"ArcaneSword\":\n tactor.id\n }\n },\n \"img\": image,\n }\n );\n ui.notifications.notify(\"Weapon created in your inventory\")\n}\n\n// Delete Arcane Sword\nif (args[0] === \"off\") {\n let sword = tactor.items.find(i => i.data.flags?.DAESRD?.ArcaneSword === tactor.id)\n let template = canvas.templates.placeables.find(i => i.data.flags.DAESRD.ArcaneSword?.ActorId === tactor.id)\n if (sword) await tactor.deleteOwnedItem(sword.id);\n if (template) await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [template.id])\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.FnLpkm6fkxiunoN0"}}} -{"_id":"GOSc37tYYeefhVHv","name":"Shield","type":"spell","img":"systems/dnd5e/icons/spells/protect-magenta-1.jpg","data":{"description":{"value":"An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.
","chat":"","unidentified":""},"source":"PHB pg. 275","activation":{"type":"reaction","cost":1,"condition":"Which you take when you are hit by an attack or targeted by the magic missile spell"},"duration":{"value":1,"units":"round"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"hzQdCAC3gFDfLREf","flags":{"dae":{"transfer":false,"stackable":"none","specialDuration":["turnStart"],"macroRepeat":"none"}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+5","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-magenta-1.jpg","label":"Shield","tint":null,"transfer":false,"selectedKey":"data.attributes.ac.bonus"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"description","dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"5","mode":"+","targetSpecific":false,"id":1,"itemId":"sEwmlXP3wXnd41oR","active":true,"_targets":[]}]},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.GOSc37tYYeefhVHv"}}} -{"_id":"Gm518PXVa9c81fdB","name":"Dominate Beast","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-jade-3.jpg","data":{"description":{"value":"You attempt to beguile a beast that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.
\nWhile the beast is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as \"Attack that creature,\" \"Run over there,\" or \"Fetch that object.\" If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
\nYou can use your action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time, you can also cause the creature to use a reaction, but this requires you to use your own reaction as well.
\nEach time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.
\nAt Higher Levels. When you cast this spell with a 5th-level spell slot, the duration is concentration, up to 10 minutes. When you use a 6th-level spell slot, the duration is concentration, up to 1 hour. When you use a spell slot of 7th level or higher, the duration is concentration, up to 8 hours.
","chat":"","unidentified":""},"source":"PHB pg. 234","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":4,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"jKssZMhxRZ8fwvBx","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed"},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"v1hPfUV2Vn5h2yNH","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.Gm518PXVa9c81fdB"}}} -{"_id":"HGy1nRLnLAv3zHHD","name":"Blindness/Deafness (non-cub)","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-2.jpg","data":{"description":{"value":"You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 219","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"nec","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"ZkjHaogXrbQJ2CFz","flags":{"core":{"statusId":"blind"},"dae":{"stackable":false,"specialDuration":"None","macroRepeat":"none","transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"icons/svg/blind.svg","label":"Blind","tint":null,"transfer":false},{"_id":"zUnsyPssbUBMmrOq","flags":{"core":{"statusId":"deaf"},"dae":{"stackable":false,"specialDuration":"None","macroRepeat":"none","transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"icons/svg/deaf.svg","label":"Deaf","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"BlindDeaf\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"YzSbwD21Q0oxKmEU","active":true,"_targets":[]}]},"itemacro":{"macro":{"data":{"name":"Blindness/Deafness","type":"script","scope":"global","command":"","author":"XE30TcnpPFgl2g1S"},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.HGy1nRLnLAv3zHHD"}}} -{"_id":"HVWI8wdLs54LkhUX","name":"Fear","type":"spell","img":"systems/dnd5e/icons/spells/horror-eerie-2.jpg","data":{"description":{"value":"You project a phantasmal image of a creature's worst fears. Each creature in a 30-foot cone must succeed on a Wisdom saving throw or drop whatever it is holding and become Frightened for the duration.
\nWhile Frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature.
","chat":"","unidentified":""},"source":"PHB pg. 239","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":30,"width":null,"units":"ft","type":"cone"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":3,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A white feather or the heart of a hen.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"1TsHKFz7mHARKLTA","flags":{"core":{"statusId":"combat-utility-belt.frightened"},"combat-utility-belt":{"conditionId":"frightened"},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/frightened.svg","label":"Frightened","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Frightened","mode":"+","targetSpecific":false,"id":1,"itemId":"QDrZkRDh3yKlVjlf","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.HVWI8wdLs54LkhUX"}}} -{"_id":"HVrjXg4ihTFp8c6i","name":"Mage Armor","type":"spell","img":"systems/dnd5e/icons/spells/protect-blue-1.jpg","data":{"description":{"value":"You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
","chat":"","unidentified":""},"source":"PHB pg. 256","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A piece of cured leather","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"XRkvYT9cV0BX5oJc","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.base","mode":5,"value":"13","priority":"5"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-blue-1.jpg","label":"Mage Armor","tint":null,"transfer":false,"selectedKey":"data.attributes.ac.base"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"details","dynamiceffects":{"effects":[{"modSpecKey":"data.attributes.ac.value","value":"13 + @abilities.dex.mod","mode":"=","targetSpecific":false,"id":1,"itemId":"KWepVspVtjeboJgf","active":true,"_targets":[]}],"alwaysActive":false,"equipActive":true},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.HVrjXg4ihTFp8c6i"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"IMBuVsCM4tEgQT9y","name":"Dominate Monster","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-magenta-3.jpg","data":{"description":{"value":"You attempt to beguile a creature that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.
\nWhile the creature is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as \"Attack that creature,\" \"Run over there,\" or \"Fetch that object.\" If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
\nYou can use your action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time, you can also cause the creature to use a reaction, but this requires you to use your own reaction as well.
\nEach time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.
\nAt Higher Levels. When you cast this spell with a 9th-level spell slot, the duration is concentration, up to 8 hours.
","chat":"","unidentified":""},"source":"PHB pg. 235","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":8,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"cPgOGiAQd2Uy6tY8","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed","overlay":false},"dae":{"stackable":false,"specialDuration":[],"macroRepeat":"none","transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"zjOy4iyroppxddYp","active":true,"_targets":[]}]},"mess":{"templateTexture":""},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.IMBuVsCM4tEgQT9y"}}} -{"_id":"IsJxWYNAOYYw2apn","name":"Protection from Energy","type":"spell","img":"systems/dnd5e/icons/spells/protect-jade-2.jpg","data":{"description":{"value":"For the duration, the willing creature you touch has resistance to one damage type of your choice: acid, cold, fire, lightning, or thunder.
","chat":"","unidentified":""},"source":"PHB pg. 270","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"OHrHlzcUFOp2wOBv","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-jade-2.jpg","label":"Protection from Energy","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"ProtectionFromEnergy @target ","mode":"+","targetSpecific":false,"id":1,"itemId":"KKNq69wypjHpwo1b","active":true,"_targets":[],"label":"Macro Execute"}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Protection from Energy","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n if (args[0] === \"on\") {\n new Dialog({\n title: 'Choose a damage type',\n content: `\n \n `,\n buttons: {\n yes: {\n icon: '',\n label: 'Yes',\n callback: (html) => {\n let element = html.find('#element').val();\n let resistances = tactor.data.data.traits.dr.value;\n resistances.push(element);\n tactor.update({ \"data.traits.dr.value\": resistances });\n DAE.setFlag(tactor, 'ProtectionFromEnergy', element);\n ChatMessage.create({ content: `${tactor.name} gains resistance to ${element}` });\n }\n },\n },\n }).render(true);\n }\n if (args[0] === \"off\") {\n let element = DAE.getFlag(tactor, 'ProtectionFromEnergy');\n let resistances = tactor.data.data.traits.dr.value;\n const index = resistances.indexOf(element);\n resistances.splice(index, 1);\n tactor.update({ \"data.traits.dr.value\": resistances });\n DAE.unsetFlag(tactor, 'ProtectionFromEnergy');\n ChatMessage.create({ content: `${tactor.name} loses resistance to ${element}`});\n }","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Protection from Energy","type":"script","scope":"global","command":"//DAE Macro, no arguments passed\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet content = `\n\n \n`\n\nif (args[0] === \"on\") {\n new Dialog({\n title: 'Choose a damage type',\n content: content,\n buttons: {\n yes: {\n icon: '',\n label: 'Yes',\n callback: async (html) => {\n let element = $(\"input[type='radio'][name='type']:checked\").val();\n let resistances = tactor.data.data.traits.dr.value;\n resistances.push(element);\n await tactor.update({ \"data.traits.dr.value\": resistances });\n await DAE.setFlag(tactor, 'ProtectionFromEnergy', element);\n ChatMessage.create({ content: `${tactor.name} gains resistance to ${element}` });\n }\n },\n },\n }).render(true, {width: 400});\n}\nif (args[0] === \"off\") {\n let element = DAE.getFlag(tactor, 'ProtectionFromEnergy');\n let resistances = tactor.data.data.traits.dr.value;\n const index = resistances.indexOf(element);\n resistances.splice(index, 1);\n await tactor.update({ \"data.traits.dr.value\": resistances });\n await DAE.unsetFlag(tactor, 'ProtectionFromEnergy');\n ChatMessage.create({ content: `${tactor.name} loses resistance to ${element}` });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.IsJxWYNAOYYw2apn"}}} -{"_id":"J7c5kq4xYkx3WiFI","name":"Regenerate","type":"spell","img":"systems/dnd5e/icons/spells/heal-jade-3.jpg","data":{"description":{"value":"You touch a creature and stimulate its natural Healing ability. The target regains 4d8 + 15 Hit Points. For the Duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points each minute).
The target’s severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. If you have the severed part and hold it to the stump, the spell instantaneously causes the limb to knit to the stump.
","chat":"","unidentified":""},"source":"PHB pg. 271","activation":{"type":"minute","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["4d8 + 15","healing"]],"versatile":"1"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":7,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A prayer wheel and holy water","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"gMvUlhgIUWdHEJ6r","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"startEveryTurn"}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/heal-jade-3.jpg","label":"Regenerate","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Regenerate","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @tactor\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n/**\n * Set hooks to fire on combat update and world time update\n */\nif (args[0] === \"on\") {\n\n // If 6s elapses, update HP by one\n const timeHookId = Hooks.on(\"updateWorldTime\", (currentTime, updateInterval) => {\n if (game.combats === []) return;\n let effect = tactor.effects.find(i => i.data.label === \"Regenerate\");\n let applyTime = effect.data.duration.startTime;\n let expireTime = applyTime + effect.data.duration.seconds;\n let healing = roundCount(currentTime, updateInterval, applyTime, expireTime);\n console.log(`${tactor.name} healed for ${healing}`);\n tactor.applyDamage(-healing);\n }\n );\n\n tactor.setFlag(\"world\", \"Regenerate\", {\n timeHook: timeHookId\n }\n );\n}\n\nif (args[0] === \"each\") {\n tactor.applyDamage(-1);\n ChatMessage.create({ content: `${tactor.name} gains 1 hp` });\n}\n\nif (args[0] === \"off\") {\n async function RegenerateOff() {\n let flag = await tactor.getFlag('world', 'Regenerate');\n Hooks.off(\"updateWorldTime\", flag.timeHook);\n tactor.unsetFlag(\"world\", \"Regenerate\");\n console.log(\"Regenerate removed\");\n };\n RegenerateOff();\n}\n\n\n/**\n * \n * @param {Number} currentTime current world time\n * @param {Number} updateInterval amount the world time was incremented\n * @param {Number} applyTime time the effect was applied\n * @param {Number} expireTime time the effect should expire\n */\nfunction roundCount(currentTime, updateInterval, applyTime, expireTime) {\n // Don't count time before applyTime\n if (currentTime - updateInterval < applyTime) {\n let offset = applyTime - (currentTime - updateInterval);\n updateInterval -= offset;\n }\n\n // Don't count time after expireTime\n if (currentTime > expireTime) {\n let offset = currentTime - expireTime;\n currentTime = expireTime;\n updateInterval -= offset;\n }\n\n let sTime = currentTime - updateInterval;\n let fRound = sTime + 6 - (sTime % 6); // Time of the first round\n let lRound = currentTime - (currentTime % 6); // Time of the last round\n let roundCount = 0;\n if (lRound >= fRound)\n roundCount = (lRound - fRound) / 6 + 1;\n\n return roundCount;\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Regenerate","type":"script","scope":"global","command":"//DAE Macro , no arguments\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n/**\n * Set hooks to fire on combat update and world time update\n */\nif (args[0] === \"on\") {\n\n // If 6s elapses, update HP by one\n const timeHookId = Hooks.on(\"updateWorldTime\", (currentTime, updateInterval) => {\n let effect = tactor.effects.find(i => i.data.label === \"Regenerate\");\n let applyTime = effect.data.duration.startTime;\n let expireTime = applyTime + effect.data.duration.seconds;\n let healing = roundCount(currentTime, updateInterval, applyTime, expireTime);\n tactor.applyDamage(-healing);\n ChatMessage.create({ content: `${tactor.name} gains 1 hp` });\n }\n );\n\n tactor.setFlag(\"world\", \"Regenerate\", {\n timeHook: timeHookId\n }\n );\n}\n\nif (args[0] === \"off\") {\n async function RegenerateOff() {\n let flag = await tactor.getFlag('world', 'Regenerate');\n Hooks.off(\"updateWorldTime\", flag.timeHook);\n tactor.unsetFlag(\"world\", \"Regenerate\");\n console.log(\"Regenerate removed\");\n };\n RegenerateOff();\n}\n\n\n/**\n * \n * @param {Number} currentTime current world time\n * @param {Number} updateInterval amount the world time was incremented\n * @param {Number} applyTime time the effect was applied\n * @param {Number} expireTime time the effect should expire\n */\nfunction roundCount(currentTime, updateInterval, applyTime, expireTime) {\n // Don't count time before applyTime\n if (currentTime - updateInterval < applyTime) {\n let offset = applyTime - (currentTime - updateInterval);\n updateInterval -= offset;\n }\n\n // Don't count time after expireTime\n if (currentTime > expireTime) {\n let offset = currentTime - expireTime;\n currentTime = expireTime;\n updateInterval -= offset;\n }\n\n let sTime = currentTime - updateInterval;\n let fRound = sTime + 6 - (sTime % 6); // Time of the first round\n let lRound = currentTime - (currentTime % 6); // Time of the last round\n let roundCount = 0;\n if (lRound >= fRound)\n roundCount = (lRound - fRound) / 6 + 1;\n\n return roundCount;\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.J7c5kq4xYkx3WiFI"}}} -{"_id":"Jw2dI2nK3KlUOacF","name":"Darkvision","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-1.jpg","data":{"description":{"value":"You touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out to a range of 60 feet.
","chat":"","unidentified":""},"source":"PHB pg. 230","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"Either a pinch of dried carrot or an agate","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"7WRR5qfCKAAqq2eg","flags":{"dae":{"stackable":false,"transfer":false,"specialDuration":["None"],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"data.attributes.senses.darkvision","value":"60","mode":4,"priority":20},{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/evil-eye-red-1.jpg","label":"Darkvision","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Item.PWtHJNYiQPgnOqcb"},"itemacro":{"macro":{"_data":{"name":"Darkvision","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet dimVision = target.data.dimSight;\nif (args[0] === \"on\") {\n DAE.setFlag(tactor, 'darkvisionSpell', dimVision);\n let newSight = dimVision < 60 ? 60 : dimVision\n await target.update({\"dimSight\" : newSight});\n await tactor.update({\"token.dimSight\" : newSight})\n ChatMessage.create({content: `${target.name}'s vision has been improved`});\n}\nif(args[0] === \"off\") {\n let sight = DAE.getFlag(tactor, 'darkvisionSpell');\n target.update({\"dimSight\" : sight });\n await tactor.update({\"token.dimSight\" : sight})\n DAE.unsetFlag(tactor, 'darkvisionSpell');\n ChatMessage.create({content: `${target.name}'s vision has been returned`});\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Darkvision","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet dimVision = target.data.dimSight;\nif (args[0] === \"on\") {\n DAE.setFlag(tactor, 'darkvisionSpell', dimVision);\n let newSight = dimVision < 60 ? 60 : dimVision\n await target.update({\"dimSight\" : newSight});\n await tactor.update({\"token.dimSight\" : newSight})\n ChatMessage.create({content: `${target.name}'s vision has been improved`});\n}\nif(args[0] === \"off\") {\n let sight = DAE.getFlag(tactor, 'darkvisionSpell');\n target.update({\"dimSight\" : sight });\n await tactor.update({\"token.dimSight\" : sight})\n DAE.unsetFlag(tactor, 'darkvisionSpell');\n ChatMessage.create({content: `${target.name}'s vision has been returned`});\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}}}} -{"_id":"KWxP6PDFTksi8wgG","name":"Bane","type":"spell","img":"systems/dnd5e/icons/spells/rip-magenta-2.jpg","data":{"description":{"value":"Up to three creatures of your choice that you can see within range must make Charisma saving throws. Whenever a target that fails this saving throw makes an attack roll or a saving throw before the spell ends, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.
\nHigher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 216","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":3,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"cha","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A drop of blood","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"O6D0D9RsGQt8GxjP","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.bonuses.All-Attacks","value":"-1d4","mode":0,"priority":0},{"key":"data.bonuses.abilities.save","value":"-1d4","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/rip-magenta-2.jpg","label":"Bane","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"data.bonuses.All-Attacks","value":"-1d4","mode":"+","targetSpecific":false,"id":1,"itemId":"9GH7tsdS6JjUJMQX","active":true,"_targets":[],"label":"Bonuses All Attack Bonuses"},{"modSpecKey":"data.bonuses.abilities.save","value":"-1d4","mode":"+","targetSpecific":false,"id":2,"itemId":"9GH7tsdS6JjUJMQX","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.KWxP6PDFTksi8wgG"}}} -{"_id":"KkPvayrMzhd7WnPW","name":"Alter Self","type":"spell","img":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","data":{"description":{"value":"You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.
\nAquatic Adaptation. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.
\nChange Appearance. You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can make yourself appear as a member of another race, though none of your statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this spell to become quadrupedal, for instance. At any time for the duration of the spell, you can use your action to change your appearance in this way again.
\nNatural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.
","chat":"","unidentified":""},"source":"PHB pg. 211","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"ZFSPRxh2MSqLCb0V","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"data.attributes.movement.swim","value":"@attributes.movement.walk","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","label":"Aquatic Adaptation","tint":null,"transfer":false},{"_id":"qXeD8bqXO4BjwI0w","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"items.Unarmed Strike.data.damage.parts.0.0","value":"1d6+@mod+1","mode":5,"priority":20},{"key":"items.Unarmed Strike.data.properties.mgc","value":"true","mode":5,"priority":20},{"key":"items.Unarmed Strike.data.proficient","value":"true","mode":5,"priority":20},{"key":"items.Unarmed Strike.data.attackBonus","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","label":"Natural Weapons","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"macro.execute","value":"\"Alter Self\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"q2oOfBC73oDbRUPo","active":true,"_targets":[]}],"equipActive":false,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Alter Self","type":"script","scope":"global","command":"","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Alter Self","type":"script","scope":"global","command":"","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.KkPvayrMzhd7WnPW"}}} -{"_id":"L76fhPReGZsNacGP","name":"Contagion","type":"spell","img":"systems/dnd5e/icons/spells/rip-magenta-3.jpg","data":{"description":{"value":"Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, you afflict the creature with a disease of your choice from any of the ones described below.
At the end of each of the target’s turns, it must make a Constitution saving throw. After failing three of these saving throws, the disease’s effects last for the duration, and the creature stops making these saves. After succeeding on three of these saving throws, the creature recovers from the disease, and the spell ends.
Since this spell induces a natural disease in its target, any effect that removes a disease or otherwise ameliorates a disease’s effects apply to it.
Blinding Sickness. Pain grips the creature’s mind, and its eyes turn milky white. The creature has disadvantage on Wisdom checks and Wisdom saving throws and is blinded.
Filth Fever. A raging fever sweeps through the creature’s body. The creature has disadvantage on Strength checks, Strength saving throws, and attack rolls that use Strength.
Flesh Rot. The creature’s flesh decays. The creature has disadvantage on Charisma checks and vulnerability to all damage.
Mindfire. The creature’s mind becomes feverish. The creature has disadvantage on Intelligence checks and Intelligence saving throws, and the creature behaves as if under the effects of the confusion spell during combat.
Seizure. The creature is overcome with shaking. The creature has disadvantage on Dexterity checks, Dexterity saving throws, and attack rolls that use Dexterity.
Slimy Doom. The creature begins to bleed uncontrollably. The creature has disadvantage on Constitution checks and Constitution saving throws. In addition, whenever the creature takes damage, it is stunned until the end of its next turn.
","chat":"","unidentified":""},"source":"PHB pg. 227","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":7,"units":"day"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"msak","attackBonus":"0","chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":5,"school":"nec","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"YdTLJRhCX9pxPA4n","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"endEveryTurn","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"@attributes.spelldc","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/rip-magenta-3.jpg","label":"Contagion","origin":"Item.5OsXXJYEL6nq1P1h","tint":null,"transfer":false,"selectedKey":"macro.itemMacro"}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Contagion","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @attributes.spell.dc\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\n\nif (args[0] === \"on\") {\n\n // Save the hook data for later access.\n DAE.setFlag(tactor, \"ContagionSpell\", {\n count: 0,\n });\n}\n\nif (args[0] === \"off\") {\n // When off, clean up hooks and flags.\n\n DAE.unsetFlag(tactor, \"ContagionSpell\", );\n}\n\nif (args[0] === \"each\") {\n let contagion = lastArg.efData;\n if (contagion.label === \"Contagion\")\n Contagion()\n}\n\n/** \n * Execute contagion effects, update flag counts or remove effect\n * \n * @param {Actor5e} combatant Current combatant to test against\n * @param {Number} save Target DC for save\n */\nasync function Contagion() {\n let flag = DAE.getFlag(tactor, \"ContagionSpell\", );\n\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n\n if (saveRoll < saveData.dc) {\n if (flag.count === 2) {\n ChatMessage.create({ content: `Contagion on ${tactor.name} is complete` });\n ContagionMessage();\n return;\n }\n else {\n let contagionCount = (flag.count + 1);\n DAE.setFlag(tactor, \"ContagionSpell\", {\n count: contagionCount\n });\n console.log(`Contagion increased to ${contagionCount}`);\n }\n }\n else if (saveRoll >= saveData.dc) {\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId); \n }\n}\n\n/**\n * Generates the GM client dialog for selecting final Effect, updates target effect with name, icon and new DAE effects.\n */\nasync function ContagionMessage() {\n new Dialog({\n title: \"Contagion options\",\n content: \"Select the effect
\",\n buttons: {\n one: {\n label: \"Blinding Sickness\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.wis\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.wis\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon: \"modules/combat-utility-belt/icons/blinded.svg\",\n label: \"Blinding Sickness\",\n _id: lastArg.effectId\n }\n tactor.updateEmbeddedEntity(\"ActiveEffect\", data);\n },\n },\n two: {\n label: \"Filth Fever\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.attack.mwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.attack.rwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.check.str\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.str\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n label: \"Filth Fever\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedEntity(\"ActiveEffect\", data);\n }\n },\n three: {\n label: \"Flesh Rot\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.cha\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"data.traits.dv.all\",\n mode: 0,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"systems/dnd5e/icons/skills/blood_09.jpg\",\n label : \"Flesh Rot\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedEntity(\"ActiveEffect\", data);\n },\n },\n four: {\n label: \"Mindfire\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.int\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.int\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"icons/svg/daze.svg\",\n label : \"Mindfire\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedEntity(\"ActiveEffect\", data);\n }\n },\n five: {\n label: \"Seizure\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.attack.mwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.attack.rwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.check.dex\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.dex\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"icons/svg/paralysis.svg\",\n label : \"Seizure\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedEntity(\"ActiveEffect\", data);\n }\n },\n six: {\n label: \"Slimy Doom\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.con\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.con\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"systems/dnd5e/icons/skills/blood_05.jpg\",\n label : \"Slimy Doom\",\n _id: lastArg.effecId,\n }\n tactor.updateEmbeddedEntity(\"ActiveEffect\", data);\n }\n },\n }\n }).render(true);\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Contagion","type":"script","scope":"global","command":"//DAE Item Macro @attributes.spell.dc\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst dc = args[1]\n\n\nif (args[0] === \"on\") {\n\n // Save the hook data for later access.\n DAE.setFlag(tactor, \"ContagionSpell\", {\n count: 0,\n });\n}\n\nif (args[0] === \"off\") {\n // When off, clean up hooks and flags.\n\n DAE.unsetFlag(tactor, \"ContagionSpell\", );\n}\n\nif (args[0] === \"each\") {\n let contagion = lastArg.efData;\n if (contagion.label === \"Contagion\")\n Contagion()\n}\n\n/** \n * Execute contagion effects, update flag counts or remove effect\n * \n * @param {Actor5e} combatant Current combatant to test against\n * @param {Number} save Target DC for save\n */\nasync function Contagion() {\n let flag = DAE.getFlag(tactor, \"ContagionSpell\", );\n\n const flavor = `${CONFIG.DND5E.abilities[\"con\"]} DC${dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(\"con\", { flavor })).total;\n\n if (saveRoll < dc) {\n if (flag.count === 2) {\n ChatMessage.create({ content: `Contagion on ${tactor.name} is complete` });\n ContagionMessage();\n return;\n }\n else {\n let contagionCount = (flag.count + 1);\n DAE.setFlag(tactor, \"ContagionSpell\", {\n count: contagionCount\n });\n console.log(`Contagion increased to ${contagionCount}`);\n }\n }\n else if (saveRoll >=dc) {\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId); \n }\n}\n\n/**\n * Generates the GM client dialog for selecting final Effect, updates target effect with name, icon and new DAE effects.\n */\nasync function ContagionMessage() {\n new Dialog({\n title: \"Contagion options\",\n content: \"Select the effect
\",\n buttons: {\n one: {\n label: \"Blinding Sickness\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.wis\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.wis\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon: \"modules/combat-utility-belt/icons/blinded.svg\",\n label: \"Blinding Sickness\",\n _id: lastArg.effectId\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n },\n },\n two: {\n label: \"Filth Fever\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.attack.mwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.attack.rwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.check.str\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.str\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n label: \"Filth Fever\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n }\n },\n three: {\n label: \"Flesh Rot\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.cha\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"data.traits.dv.all\",\n mode: 0,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"systems/dnd5e/icons/skills/blood_09.jpg\",\n label : \"Flesh Rot\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n },\n },\n four: {\n label: \"Mindfire\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.int\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.int\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"icons/svg/daze.svg\",\n label : \"Mindfire\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n }\n },\n five: {\n label: \"Seizure\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.attack.mwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.attack.rwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.check.dex\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.dex\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"icons/svg/paralysis.svg\",\n label : \"Seizure\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n }\n },\n six: {\n label: \"Slimy Doom\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.con\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.con\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"systems/dnd5e/icons/skills/blood_05.jpg\",\n label : \"Slimy Doom\",\n _id: lastArg.effecId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n }\n },\n }\n }).render(true);\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.L76fhPReGZsNacGP"},"midi-qol":{"onUseMacroName":"","criticalThreshold":"20"}}} -{"_id":"LfoahAgvKfrLhZpZ","name":"Fly","type":"spell","img":"systems/dnd5e/icons/spells/link-spirit-1.jpg","data":{"description":{"value":"You touch a willing creature. The target gains a flying speed of 60 feet for the Duration. When the spell ends, the target falls if it is still aloft, unless it can stop the fall.
\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.
","chat":"","unidentified":""},"source":"PHB pg. 243","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A wing feather from any bird","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"VVu9uaQR0UaAvbBr","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.attributes.movement.fly","value":"60","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-spirit-1.jpg","label":"Fly","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"60ft Fly","mode":"+","targetSpecific":false,"id":1,"itemId":"BE3x0mPPgMviE9GR","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.j9p6foCgoUumzm8F"}}} -{"_id":"MhbRwMn9laXsmL5d","name":"Confusion","type":"spell","img":"systems/dnd5e/icons/spells/wind-magenta-3.jpg","data":{"description":{"value":"This spell assails and distorts the minds of creatures, generating illusions and causing uncontrolled actions. Each creature in a sphere of 10-foot-radius centered on a point chosen in the range of the spell must make a Wisdom saving throw otherwise it will be affected by the spell.
An affected target can react and it must start at the beginning of 1d10 each of his game rounds to determine its behavior for that round.
At the end of each turn, an affected creature can make a saving throw of Wisdom. If successful, the effect of the spell ends for this target.
Higher Levels. When you cast this spell using a level spell slot 5 or more, the radius of the sphere increases by 5 feet for each level of higher spell slot to 4.
","chat":"","unidentified":""},"source":"PHB pg. 224","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":10,"width":null,"units":"ft","type":"sphere"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"1d10","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":4,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Three walnut shells.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"KVLW7oq1VcRL8DCt","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"startEveryTurn"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-magenta-3.jpg","label":"Confusion","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Confusion","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @attributes.spelldc\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\nif (args[0] === \"each\") {\n\n let confusionRoll = new Roll(\"1d10\").roll().total;\n let content;\n switch (confusionRoll) {\n case 1:\n content = \"The creature uses all its movement to move in a random direction. To determine the direction, roll a [[d8]] and assign a direction to each die face. The creature doesn't take an action this turn.\";\n break;\n case 2:\n content = \"\tThe creature doesn't move or take actions this turn.\";\n break;\n case 3:\n case 4:\n case 5:\n case 6:\n case 7:\n content = \"The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.\";\n break;\n case 8:\n case 9:\n case 10:\n content = \"The creature can act and move normally.\";\n break;\n }\n ChatMessage.create({ content: `Confusion roll for ${tactor.name} is ${confusionRoll}: ` + content });\n\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n\n if(saveRoll >= DC) {\n ChatMessage.create({ content: `Confusion ends for ${tactor.name} at the end of their turn`})\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId); \n }\n\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Confusion","type":"script","scope":"global","command":"//DAE Macro , Effect Value = @target @attributes.spelldc\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\nif (args[0] === \"each\") {\n\n let confusionRoll = await new Roll(\"1d10\").evaluate().total;\n let content;\n switch (confusionRoll) {\n case 1:\n content = \"The creature uses all its movement to move in a random direction. To determine the direction, roll a [[d8]] and assign a direction to each die face. The creature doesn't take an action this turn.\";\n break;\n case 2:\n content = \"\tThe creature doesn't move or take actions this turn.\";\n break;\n case 3:\n case 4:\n case 5:\n case 6:\n case 7:\n content = \"The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.\";\n break;\n case 8:\n case 9:\n case 10:\n content = \"The creature can act and move normally.\";\n break;\n }\n ChatMessage.create({ content: `Confusion roll for ${tactor.name} is ${confusionRoll}:This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage.
\nThe spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures. You can also dismiss the spell as an action.
","chat":"","unidentified":""},"source":"PHB pg. 287","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A pair of platinum rings worth at least 50 gp each, which you and the target must wear for the duration","consumed":false,"cost":100,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"uFwBXvesTDbyGT7k","flags":{"dae":{"transfer":false,"stackable":"none","specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+1","priority":"20"},{"key":"data.traits.dr.all","mode":0,"value":"0","priority":"0"},{"key":"data.bonuses.abilities.save","mode":0,"value":"1","priority":"20"},{"key":"macro.itemMacro","mode":0,"value":"","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-sky-2.jpg","label":"Warding Bond","tint":null,"transfer":false,"selectedKey":["data.attributes.ac.bonus","data.traits.dr.all","data.bonuses.abilities.save","macro.itemMacro"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"IMBPFYUMfvSlvnlM","active":true,"_targets":[],"label":"Attributes Armor Class"},{"modSpecKey":"data.traits.dr.all","value":"0","mode":"+","targetSpecific":false,"id":2,"itemId":"IMBPFYUMfvSlvnlM","active":true,"_targets":[],"label":"Traits Damage Resistance All"},{"modSpecKey":"data.bonuses.abilities.save","value":"1","mode":"+","targetSpecific":false,"id":3,"itemId":"IMBPFYUMfvSlvnlM","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Warding Bond","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @item\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\n\nlet caster = canvas.tokens.placeables.find(token => token?.actor?.items.get(DAEItem._id) != null)\n\nif (args[0] === \"on\") {\n await DAE.setFlag(tactor, \"WardingBondIds\", {\n tokenID: tactor.id,\n casterID: caster.actor.id\n })\n SetWardingBondHook(target)\n\n}\n\nasync function SetWardingBondHook(target) {\n const hookId = Hooks.on(\"preUpdateActor\", async (actor, update) => {\n let flag = await DAE.getFlag(tactor, \"WardingBondIds\")\n if (flag.tokenID !== actor.id) return\n if (!\"actorData.data.attributes.hp\" in update) return;\n let oldHP = actor.data.data.attributes.hp.value;\n let newHP = getProperty(update, \"data.attributes.hp.value\");\n let hpChange = oldHP - newHP\n if (hpChange > 0 && typeof hpChange === \"number\") {\n let caster = game.actors.get(flag.casterID).getActiveTokens()[0]\n caster.actor.applyDamage(hpChange)\n }\n })\n DAE.setFlag(tactor, \"WardingBondHook\", hookId)\n \n}\n\nasync function RemoveHook() {\n let flag = await DAE.getFlag(tactor, 'WardingBondHook');\n Hooks.off(\"preUpdateActor\", flag);\n await DAE.unsetFlag(tactor, \"WardingBondHook\");\n}\n\nif (args[0] === \"off\") {\n RemoveHook()\n await DAE.unsetFlag(tactor, \"WardingBondIds\");\n console.log(\"Death Ward removed\");\n}\n\nif (args[0] === \"each\") {\n await RemoveHook()\n await SetWardingBondHook()\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Warding Bond","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @item\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\n\nlet caster = canvas.tokens.placeables.find(token => token?.actor?.items.get(DAEItem._id) != null)\n\nif (args[0] === \"on\") {\n await DAE.setFlag(tactor, \"WardingBondIds\", {\n tokenID: tactor.id,\n casterID: caster.actor.id\n })\n SetWardingBondHook(target)\n\n}\n\nasync function SetWardingBondHook(target) {\n const hookId = Hooks.on(\"preUpdateActor\", async (actor, update) => {\n let flag = await DAE.getFlag(tactor, \"WardingBondIds\")\n if (flag.tokenID !== actor.id) return\n if (!\"actorData.data.attributes.hp\" in update) return;\n let oldHP = actor.data.data.attributes.hp.value;\n let newHP = getProperty(update, \"data.attributes.hp.value\");\n let hpChange = oldHP - newHP\n if (hpChange > 0 && typeof hpChange === \"number\") {\n let caster = game.actors.get(flag.casterID).getActiveTokens()[0]\n caster.actor.applyDamage(hpChange)\n }\n })\n DAE.setFlag(tactor, \"WardingBondHook\", hookId)\n \n}\n\nasync function RemoveHook() {\n let flag = await DAE.getFlag(tactor, 'WardingBondHook');\n Hooks.off(\"preUpdateActor\", flag);\n await DAE.unsetFlag(tactor, \"WardingBondHook\");\n}\n\nif (args[0] === \"off\") {\n RemoveHook()\n await DAE.unsetFlag(tactor, \"WardingBondIds\");\n console.log(\"Death Ward removed\");\n}\n\nif (args[0] === \"each\") {\n await RemoveHook()\n await SetWardingBondHook()\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.NEykcw7XSNuYgx7n"}}} -{"_id":"NorLF3U1XNO9LOkY","name":"Ray of Enfeeblement","type":"spell","img":"systems/dnd5e/icons/spells/beam-jade-2.jpg","data":{"description":{"value":"A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.
At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.
","chat":"","unidentified":""},"source":"PHB pg. 271","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rsak","attackBonus":"0","chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"nec","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"kNbpGA7Bs2Tet6ne","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/beam-jade-2.jpg","label":"Ray of Enfeeblement","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Ray of Enfeeblement","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\n\n/**\n * For every str weapon, update the damage formulas to half the damage, set flag of original\n */\nif (args[0] === \"on\") {\n for (let weapon of weapons) {\n if (weapon.abilityMod === \"str\") {\n let newWeaponParts = duplicate(weapon.data.data.damage.parts);\n weapon.setFlag('world', 'RayOfEnfeeblement', newWeaponParts);\n for (let part of weapon.data.data.damage.parts) {\n part[0] = `floor((${part[0]})/2)`;\n }\n weapon.update({ \"data.damage.parts\": weapon.data.data.damage.parts });\n }\n }\n}\n\n// Update weapons to old value\nif (args[0] === \"off\") {\n for (let weapon of weapons) {\n let parts = weapon.getFlag('world', 'RayOfEnfeeblement');\n\n weapon.update({ \"data.damage.parts\": parts });\n }\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Ray of Enfeeblement","type":"script","scope":"global","command":"//DAE Item Macro Execute, no arguments\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\n\n/**\n * For every str weapon, update the damage formulas to half the damage, set flag of original\n */\nif (args[0] === \"on\") {\n for (let weapon of weapons) {\n if (weapon.abilityMod === \"str\") {\n let newWeaponParts = duplicate(weapon.data.data.damage.parts);\n weapon.setFlag('world', 'RayOfEnfeeblement', newWeaponParts);\n for (let part of weapon.data.data.damage.parts) {\n part[0] = `floor((${part[0]})/2)`;\n }\n weapon.update({ \"data.damage.parts\": weapon.data.data.damage.parts });\n }\n }\n}\n\n// Update weapons to old value\nif (args[0] === \"off\") {\n for (let weapon of weapons) {\n let parts = weapon.getFlag('world', 'RayOfEnfeeblement');\n weapon.update({ \"data.damage.parts\": parts });\n }\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"mess":{"templateTexture":""},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.NorLF3U1XNO9LOkY"}}} -{"_id":"OJlgbnpItuXPbu0a","name":"Misty Step","type":"spell","img":"systems/dnd5e/icons/spells/wind-grasp-air-1.jpg","data":{"description":{"value":"Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.
","chat":"","unidentified":""},"source":"PHB pg. 260","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"con","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"co3tPOrzgA6gTwI9","flags":{"dae":{"stackable":false,"specialDuration":"None","macroRepeat":"none","transfer":false}},"changes":[{"key":"macro.itemMacro","value":"@target","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null,"turns":1},"icon":"systems/dnd5e/icons/spells/wind-grasp-air-1.jpg","label":"Misty Step","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Misty Step","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\n\nif (args[0] === \"on\") {\n let range = MeasuredTemplate.create({\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 30,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n MistyStep: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n });\n\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7.5,\n direction: 45,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n DAESRD: {\n MistyStep: {\n ActorId: tactor.id\n }\n }\n }\n };\n\n\n\n Hooks.once(\"createMeasuredTemplate\", deleteTemplatesAndMove);\n\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData);\n template.actorSheet = tactor.sheet;\n template.drawPreview();\n\n async function deleteTemplatesAndMove(scene, template) {\n\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.MistyStep?.ActorId === tactor.id);\n await target.update({ x: template.x, y: template.y })\n await canvas.templates.deleteMany([removeTemplates[0].id, removeTemplates[1].id]);\n await tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId); \n };\n });\n \n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Misty Step","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\n\nif (args[0] === \"on\") {\n let range = canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [{\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 30,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n MistyStep: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n }]);\n\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7.5,\n direction: 45,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n DAESRD: {\n MistyStep: {\n ActorId: tactor.id\n }\n }\n }\n };\n\n\n\n Hooks.once(\"createMeasuredTemplate\", deleteTemplatesAndMove);\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc);\n template.actorSheet = tactor.sheet;\n template.drawPreview();\n\n async function deleteTemplatesAndMove(template) {\n\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.MistyStep?.ActorId === tactor.id);\n let templateArray = removeTemplates.map(function (w) {\n return w.id\n })\n await target.update({ x: template.data.x, y: template.data.y } , {animate : false})\n if (removeTemplates) await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", templateArray)\n await tactor.deleteEmbeddedDocuments(\"ActiveEffect\", [lastArg.effectId]); \n };\n });\n \n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.OJlgbnpItuXPbu0a"}}} -{"_id":"RPl904kdlKpkJa74","name":"Black Tentacles","type":"spell","img":"systems/dnd5e/icons/spells/vines-eerie-2.jpg","data":{"description":{"value":"Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the Duration, these tentacles turn the ground in the area into difficult terrain.
\nWhen a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be @JournalEntry[Restrained] by the tentacles until the spell ends. A creature that starts its turn in the area and is already @JournalEntry[Restrained] by the tentacles takes 3d6 bludgeoning damage.
\nA creature @JournalEntry[Restrained] by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":20,"width":null,"units":"ft","type":"square"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["3d6","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":4,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A piece of tentacle from a giant octopus or a giant squid","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"jjajvl1rRVpAXBMI","flags":{"dae":{"statusId":"restrained","transfer":false},"core":{"statusId":"restrain"}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"icons/svg/net.svg","label":"Restrained","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Restrained","mode":"+","targetSpecific":false,"id":1,"itemId":"z72yFG8EEc5tZgby","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.RPl904kdlKpkJa74"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"S3rQoY0WIPQ7PQeW","name":"Holy Aura","type":"spell","img":"systems/dnd5e/icons/spells/haste-sky-3.jpg","data":{"description":{"value":"Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all Saving Throws, and other creatures have disadvantage on Attack rolls against them until the spell ends. In addition, when a fiend or an Undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be Blinded until the spell ends.
","chat":"","unidentified":""},"source":"PHB pg. 251","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":30,"width":null,"units":"ft","type":"radius"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell","value":""},"level":8,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint’s robe or a piece of parchment from a religious text","consumed":false,"cost":1000,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"bV9gcOUvMMCULD96","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"none","transfer":false}},"changes":[{"key":"flags.midi-qol.advantage.ability.save.all","mode":2,"value":"1","priority":"20"},{"key":"flags.midi-qol.grants.disadvantage.attack.all","mode":2,"value":"1","priority":"20"},{"key":"ATL.dimLight","mode":4,"value":"5","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/haste-sky-3.jpg","label":"Holy Auras","tint":null,"transfer":false,"selectedKey":["data.abilities.cha.dc","data.abilities.cha.dc","data.abilities.cha.dc"]}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Midi-collection.azx1Ek4KaAbdemJd"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"SP66bVwMD1PYlySJ","name":"Magic Weapon","type":"spell","img":"systems/dnd5e/icons/spells/enchant-blue-2.jpg","data":{"description":{"value":"You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to Attack rolls and Damage Rolls.
\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
","chat":"","unidentified":""},"source":"PHB pg. 257","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":0,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"xe1MqXU3Xz6XftZg","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@item.level","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-blue-2.jpg","label":"Magic Weapon","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"Magic Weapon\" @target @item.level","mode":"+","targetSpecific":false,"id":1,"itemId":"f1nQIsVPzwoUTqOt","active":true,"_targets":[]}]},"itemacro":{"macro":{"_data":{"name":"Magic Weapon","type":"script","scope":"global","command":"//DAE Item Macro Execute, arguments = @item.level\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst DAEItem = lastArg.efData.flags.dae.itemData\n\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\nlet weapon_content = ``;\n\nfunction value_limit(val, min, max) {\n return val < min ? min : (val > max ? max : val);\n};\n//Filter for weapons\nfor (let weapon of weapons) {\n weapon_content += ``;\n}\n\n/**\n * Select for weapon and apply bonus based on spell level\n */\nif (args[0] === \"on\") {\n let content = `\n \n \n `;\n\n new Dialog({\n content,\n buttons:\n {\n Ok:\n {\n label: `Ok`,\n callback: (html) => {\n let itemId = $(\"input[type='radio'][name='weapon']:checked\").val();\n let weaponItem = tactor.items.get(itemId);\n let copy_item = duplicate(weaponItem);\n let spellLevel = Math.floor(DAEItem.data.level / 2);\n let bonus = value_limit(spellLevel, 1, 3);\n let wpDamage = copy_item.data.damage.parts[0][0];\n let verDamage = copy_item.data.damage.versatile;\n DAE.setFlag(tactor, `magicWeapon`, {\n damage: weaponItem.data.data.attackBonus,\n weapon: itemId,\n weaponDmg: wpDamage,\n verDmg: verDamage,\n mgc : copy_item.data.properties.mgc\n }\n );\n if(copy_item.data.attackBonus === \"\") copy_item.data.attackBonus = \"0\"\n copy_item.data.attackBonus = `${parseInt(copy_item.data.attackBonus) + bonus}`;\n copy_item.data.damage.parts[0][0] = (wpDamage + \" + \" + bonus);\n copy_item.data.properties.mgc = true\n if (verDamage !== \"\" && verDamage !== null) copy_item.data.damage.versatile = (verDamage + \" + \" + bonus);\n tactor.updateEmbeddedEntity(\"OwnedItem\", copy_item);\n }\n },\n Cancel:\n {\n label: `Cancel`\n }\n }\n }).render(true);\n}\n\n//Revert weapon and unset flag.\nif (args[0] === \"off\") {\n let { damage, weapon, weaponDmg, verDmg, mgc} = DAE.getFlag(tactor, 'magicWeapon');\n let weaponItem = tactor.items.get(weapon);\n let copy_item = duplicate(weaponItem);\n copy_item.data.attackBonus = damage;\n copy_item.data.damage.parts[0][0] = weaponDmg;\n copy_item.data.properties.mgc = mgc\n if (verDmg !== \"\" && verDmg !== null) copy_item.data.damage.versatile = verDmg;\n tactor.updateEmbeddedEntity(\"OwnedItem\", copy_item);\n DAE.unsetFlag(tactor, `magicWeapon`);\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Magic Weapon","type":"script","scope":"global","command":"//DAE Item Macro Execute, arguments = @item.level\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst DAEItem = lastArg.efData.flags.dae.itemData\n\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\nlet weapon_content = ``;\n\nfunction value_limit(val, min, max) {\n return val < min ? min : (val > max ? max : val);\n};\n//Filter for weapons\nfor (let weapon of weapons) {\n weapon_content += ``;\n}\n\n/**\n * Select for weapon and apply bonus based on spell level\n */\nif (args[0] === \"on\") {\n let content = `\n \n \n `;\n\n new Dialog({\n content,\n buttons:\n {\n Ok:\n {\n label: `Ok`,\n callback: (html) => {\n let itemId = $(\"input[type='radio'][name='weapon']:checked\").val();\n let weaponItem = tactor.items.get(itemId);\n let copy_item = duplicate(weaponItem);\n let spellLevel = Math.floor(DAEItem.data.level / 2);\n let bonus = value_limit(spellLevel, 1, 3);\n let wpDamage = copy_item.data.damage.parts[0][0];\n let verDamage = copy_item.data.damage.versatile;\n DAE.setFlag(tactor, `magicWeapon`, {\n damage: weaponItem.data.data.attackBonus,\n weapon: itemId,\n weaponDmg: wpDamage,\n verDmg: verDamage,\n mgc : copy_item.data.properties.mgc\n }\n );\n if(copy_item.data.attackBonus === \"\") copy_item.data.attackBonus = \"0\"\n copy_item.data.attackBonus = `${parseInt(copy_item.data.attackBonus) + bonus}`;\n copy_item.data.damage.parts[0][0] = (wpDamage + \" + \" + bonus);\n copy_item.data.properties.mgc = true\n if (verDamage !== \"\" && verDamage !== null) copy_item.data.damage.versatile = (verDamage + \" + \" + bonus);\n tactor.updateEmbeddedDocuments(\"Item\", [copy_item]);\n }\n },\n Cancel:\n {\n label: `Cancel`\n }\n }\n }).render(true);\n}\n\n//Revert weapon and unset flag.\nif (args[0] === \"off\") {\n let { damage, weapon, weaponDmg, verDmg, mgc} = DAE.getFlag(tactor, 'magicWeapon');\n let weaponItem = tactor.items.get(weapon);\n let copy_item = duplicate(weaponItem);\n copy_item.data.attackBonus = damage;\n copy_item.data.damage.parts[0][0] = weaponDmg;\n copy_item.data.properties.mgc = mgc\n if (verDmg !== \"\" && verDmg !== null) copy_item.data.damage.versatile = verDmg;\n tactor.updateEmbeddedDocuments(\"Item\", [copy_item]);\n DAE.unsetFlag(tactor, `magicWeapon`);\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.SP66bVwMD1PYlySJ"}}} -{"_id":"TuVbe4A1XNtVtM9n","name":"Feeblemind","type":"spell","img":"systems/dnd5e/icons/spells/light-eerie-3.jpg","data":{"description":{"value":"You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an Intelligence saving throw.
On a failed save, the creature’s Intelligence and Charisma scores become 1. The creature can’t cast Spells, activate Magic Items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them.
At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends.
The spell can also be ended by Greater Restoration, heal, or wish.
","chat":"","unidentified":""},"source":"PHB pg. 239","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":150,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["4d6","psychic"]],"versatile":""},"formula":"","save":{"ability":"int","dc":null,"scaling":"spell"},"level":8,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A handful of clay, crystal, glass, or mineral spheres","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"gQ62KbB33DWKb2fr","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"data.abilities.cha.value","value":"1","mode":5,"priority":50},{"key":"data.abilities.int.value","value":"1","mode":5,"priority":50},{"key":"flags.midi-qol.fail.spell.all","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/light-eerie-3.jpg","label":"Feeblemind","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Midi-collection.fgTqAvvyBqs6CgNf"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"VNkPZzkfmrVZvJ00","name":"Levitate","type":"spell","img":"systems/dnd5e/icons/spells/wind-grasp-magenta-2.jpg","data":{"description":{"value":"One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.
\nThe target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target’s altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell’s range.
\nWhen the spell ends, the target floats gently to the ground if it is still aloft.
","chat":"","unidentified":""},"source":"PHB pg. 255","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"6BMAKrzsDsynMYBZ","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-grasp-magenta-2.jpg","label":"Levitate","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Levitate @target","mode":"+","targetSpecific":false,"id":1,"itemId":"EDXeRSF3f6cl2O8L","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Levitate","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} is levitated 20ft` });\n target.update({ \"elevation\": 20 });\n}\nif (args[0] === \"off\") {\n target.update({\"elevation\": 0 });\n ChatMessage.create({ content: `${target.name} is returned to the ground` });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Levitate","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\nconst lastArg = args[args.length - 1];\nlet tactor;\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} is levitated 20ft` });\n target.update({ \"elevation\": 20 });\n}\nif (args[0] === \"off\") {\n target.update({\"elevation\": 0 });\n ChatMessage.create({ content: `${target.name} is returned to the ground` });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.VNkPZzkfmrVZvJ00"}}} -{"_id":"WCMqm6S8NObKCaGU","name":"Invisibility","type":"spell","img":"systems/dnd5e/icons/spells/fog-sky-2.jpg","data":{"description":{"value":"A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for a target that attacks or casts a spell.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 254","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"An eyelash encased in gum arabic","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"4sj41iLn03Ucp7Uk","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"}},"changes":[{"key":"macro.itemMacro","value":"@target","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fog-sky-2.jpg","label":"Invisibility","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Invisibility @target","mode":"+","targetSpecific":false,"id":1,"itemId":"Ca4bXFRcwZU79yGi","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Invisibility","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} turns invisible` });\n target.update({ \"hidden\": true });\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: `${target.name} re-appears` });\n target.update({ \"hidden\": false });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Invisibility","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} turns invisible`, whisper: [game.user] });\n target.update({ \"hidden\": true });\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: `${target.name} re-appears`, whisper: [game.user] });\n target.update({ \"hidden\": false });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.WCMqm6S8NObKCaGU"}}} -{"_id":"WDc7GX7bGoii11OR","name":"Hypnotic Pattern","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-magenta-2.jpg","data":{"description":{"value":"You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.
\nThe spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.
","chat":"","unidentified":""},"source":"PHB pg. 252","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":30,"width":null,"units":"ft","type":"cube"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":3,"school":"ill","components":{"value":"","vocal":false,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A glowing stick of incense or a crystal vial filled with phosphorescent material.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"vf8qXWho8hhViUVl","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed","overlay":false},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"giMYGgLa3Vy20LWh","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.WDc7GX7bGoii11OR"}}} -{"_id":"ZGZ1j55riwaOK6V0","name":"Call Lightning","type":"spell","img":"systems/dnd5e/icons/spells/lighting-sky-2.jpg","data":{"description":{"value":"A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you. The spell fails if you can’t see a point in the air where the storm cloud could appear (for example, if you are in a room that can’t accommodate the cloud).
When you cast the spell, choose a point you can see within range. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one.
If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell’s damage increases by 1d10.
Higher Levels. When you cast this spell using a spell slot of 4th or higher level, the damage increases by 1d10 for each slot level above 3rd.
","chat":"","unidentified":""},"source":"PHB pg. 220","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"4d10"},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":3,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"xfVuiySO5CUntl2N","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"macro.itemMacro","value":"@target @item.level","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/lighting-sky-2.jpg","label":"Call Lightning Summon","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Call Lightning","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" \nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n/**\n * Create Call Lightning Bolt item in inventory\n */\nif (args[0] === \"on\") {\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 60,\n direction: 0,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n CallLighting: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n await tactor.createOwnedItem(\n {\n \"name\": \"Call Lightning - bolt\",\n \"type\": \"spell\",\n \"data\": {\n \"description\": {\n \"value\": \"A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one.
\"\n },\n \"activation\": {\n \"type\": \"action\"\n },\n \"target\": {\n \"value\": 5,\n \"width\": null,\n \"units\": \"ft\",\n \"type\": \"radius\"\n },\n \"ability\": \"\",\n \"actionType\": \"save\",\n \"damage\": {\n \"parts\": [\n [\n `${DAEitem.data.level}d10`,\n \"lightning\"\n ]\n ],\n \"versatile\": \"\"\n },\n \"formula\": \"\",\n \"save\": {\n \"ability\": \"dex\",\n \"dc\": 16,\n \"scaling\": \"spell\"\n },\n \"level\": 0,\n \"school\": \"abj\",\n \"preparation\": {\n \"mode\": \"prepared\",\n \"prepared\": false\n },\n \"scaling\": {\n \"mode\": \"none\",\n \"formula\": \"\"\n }\n },\n \"img\": \"systems/dnd5e/icons/spells/lighting-sky-2.jpg\"\n }\n );\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let castItem = tactor.data.items.find(i => i.name === \"Call Lightning - bolt\" && i.type === \"spell\")\n if(castItem) await tactor.deleteOwnedItem(castItem._id)\n let template = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.CallLighting?.ActorId === tactor.id)\n if(template) await canvas.templates.deleteMany(template[0].id)\n\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Call Lightning","type":"script","scope":"global","command":"//DAE Macro no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n/**\n * Create Call Lightning Bolt item in inventory\n */\nif (args[0] === \"on\") {\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 60,\n direction: 0,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n CallLighting: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n await tactor.createOwnedItem(\n {\n \"name\": \"Call Lightning - bolt\",\n \"type\": \"spell\",\n \"data\": {\n \"description\": {\n \"value\": \"A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one.
\"\n },\n \"activation\": {\n \"type\": \"action\"\n },\n \"target\": {\n \"value\": 5,\n \"width\": null,\n \"units\": \"ft\",\n \"type\": \"radius\"\n },\n \"ability\": \"\",\n \"actionType\": \"save\",\n \"damage\": {\n \"parts\": [\n [\n `${DAEitem.data.level}d10`,\n \"lightning\"\n ]\n ],\n \"versatile\": \"\"\n },\n \"formula\": \"\",\n \"save\": {\n \"ability\": \"dex\",\n \"dc\": 16,\n \"scaling\": \"spell\"\n },\n \"level\": 0,\n \"school\": \"abj\",\n \"preparation\": {\n \"mode\": \"prepared\",\n \"prepared\": false\n },\n \"scaling\": {\n \"mode\": \"none\",\n \"formula\": \"\"\n }\n },\n \"img\": \"systems/dnd5e/icons/spells/lighting-sky-2.jpg\",\n \"effects\" : []\n }\n );\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let castItem = tactor.data.items.find(i => i.name === \"Call Lightning - bolt\" && i.type === \"spell\")\n if(castItem) await tactor.deleteOwnedItem(castItem._id)\n let template = canvas.templates.placeables.find(i => i.data.flags.DAESRD?.CallLighting?.ActorId === tactor.id)\n if (template) await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [template.id])\n\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.ZGZ1j55riwaOK6V0"}}} -{"_id":"ZyYJH8HLsinQcCWC","name":"Slow","type":"spell","img":"systems/dnd5e/icons/spells/fog-magenta-2.jpg","data":{"description":{"value":"You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration.
\nAn affected target’s speed is halved, it takes a -2 penalty to AC and Dexterity saving throws, and it can’t use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature’s abilities or magic items, it can’t make more than one melee or ranged attack during its turn.
\nIf the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn’t take effect until the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.
\nA creature affected by this spell makes another Wisdom saving throw at the end of its turn. On a successful save, the effect ends for it.
","chat":"","unidentified":""},"source":"PHB pg. 277","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":40,"width":null,"units":"ft","type":"cube"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"1d20","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":3,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A drop of molasses.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"Qb65ygpbdcoa0FjR","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"-2","priority":"20"},{"key":"data.attributes.movement.all","mode":0,"value":"/2","priority":"20"},{"key":"data.abilities.dex.save","mode":2,"value":"-2","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fog-magenta-2.jpg","label":"Slow","tint":null,"transfer":false,"selectedKey":["data.attributes.ac.bonus","data.attributes.movement.all","data.abilities.dex.save"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Slow","mode":"+","targetSpecific":false,"id":1,"itemId":"FQy3csyQLdC6oQkD","active":true,"_targets":[],"label":"Macro Execute"},{"modSpecKey":"data.attributes.ac.value","value":"-2","mode":"+","targetSpecific":false,"id":2,"itemId":"FQy3csyQLdC6oQkD","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.SChk2pLAW8jxJPAK"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"dbDM3rVJenAemuCK","name":"Divine Favor","type":"spell","img":"systems/dnd5e/icons/spells/enchant-sky-2.jpg","data":{"description":{"value":"Your prayer empowers you with divine radiance. Until the spell ends, your weapon attacks deal an extra 1d4 radiant damage on a hit.
","chat":"","unidentified":""},"source":"PHB pg. 234","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["1d4","radiant"]],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"aVCdeH1iRyP3xIwE","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":["None"],"macroRepeat":"none"}},"changes":[{"key":"data.bonuses.mwak.damage","value":"1d4[Radiant]","mode":0,"priority":0},{"key":"data.bonuses.rwak.damage","value":"1d4[Radiant]","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-sky-2.jpg","label":"Divine Favor","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.bonuses.mwak.damage","value":"1d4","mode":"+","targetSpecific":false,"id":1,"itemId":"pIAJpIhy3y7gkq8N","active":true,"_targets":[],"label":"Bonuses Melee Weapon Damage"},{"modSpecKey":"data.bonuses.rwak.damage","value":"1d4","mode":"+","targetSpecific":false,"id":2,"itemId":"ylWHtKMfk5WUheki","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.dbDM3rVJenAemuCK"}}} -{"_id":"dnjg2ggj6emIemEb","name":"Banishment","type":"spell","img":"systems/dnd5e/icons/spells/link-eerie-3.jpg","data":{"description":{"value":"You attempt to send one creature that you can see within range to another plane of existence. The target must succeed on a Charisma saving throw or be banished.
\nIf the target is native to the plane of existence you're on, you banish the target to a harmless demiplane. While there, the target is incapacitated. The target remains there until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.
\nIf the target is native to a different plane of existence than the one you're on, the target is banished with a faint popping noise, returning to its home plane. If the spell ends before 1 minute has passed, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. Otherwise, the target doesn't return.
\nAt Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.
","chat":"","unidentified":""},"source":"PHB pg. 217","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"cha","dc":null,"scaling":"spell","value":""},"level":4,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"An item distasteful to the target","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"DBqSEY0iu0S1PDxc","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-eerie-3.jpg","label":"Banishment","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Banishment @target","mode":"+","targetSpecific":false,"id":1,"itemId":"pz0vjFCdPtQkdKKQ","active":true,"_targets":[],"label":"Macro Execute"}]},"betterRolls5e":{"critRange":{"type":"String","value":null},"critDamage":{"type":"String","value":""},"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":false,"resource":false},"altValue":{"use":false,"resource":false}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.BcZKJ53HIIPkOPeD"},"itemacro":{"macro":{"_data":{"name":"Banishment","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nif (args[0] === \"on\") {\n target.update({hidden : true}); // hide targeted token\n ChatMessage.create({content: target.name + \" was banished\"});\n \n}\nif(args[0]=== \"off\") {\n target.update({hidden : false}); // unhide token\n ChatMessage.create({content: target.name + \" returned\"});\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Banishment","type":"script","scope":"global","command":"if(!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n//DAE Macro, Effect Value = @target\n\nlet target = canvas.tokens.get(args[1]); //find target\n\nif (args[0] === \"on\") {\n target.update({hidden : true}); // hide targeted token\n ChatMessage.create({content: target.name + \" was banished\"});\n \n}\nif(args[0]=== \"off\") {\n target.update({hidden : false}); // unhide token\n ChatMessage.create({content: target.name + \" returned\"});\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""}}} -{"_id":"e17AAL6ufixBqNKO","name":"Cloak of Displacement","type":"equipment","img":"systems/dnd5e/icons/items/equipment/cloak-fur.jpg","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn.
\nThis property is suppressed while you are incapacitated, restrained, or otherwise unable to move.
","chat":"","unidentified":""},"source":"DMG pg. 158","quantity":1,"weight":3,"price":60000,"attunement":0,"equipped":false,"rarity":"Rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":5,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"f0QnvjphoHK3ICZF","flags":{"dae":{"stackable":false,"transfer":true,"specialDuration":["isDamaged"],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"flags.midi-qol.grants.disadvantage.attack.all","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/cloak-fur.jpg","label":"Cloak of Displacement","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.VHddejebM2N0t7bT"}}} -{"_id":"evnATsmepzJABYWr","name":"Mass Suggestion","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-magenta-3.jpg","data":{"description":{"value":"You suggest a course of activity (limited to a sentence or two) and magically influence up to twelve creatures of your choice that you can see within range and that can hear and understand you. Creatures that can't be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act automatically negates the effect of the spell.
\nEach target must make a Wisdom saving throw. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do.
\nYou can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a group of soldiers give all their money to the first beggar they meet. If the condition isn't met before the spell ends, the activity isn't performed.
\nIf you or any of your companions damage a creature affected by this spell, the spell ends for that creature.
\nAt Higher Levels. When you cast this spell using a 7th-level spell slot, the duration is 10 days. When you use an 8th-level spell slot, the duration is 30 days. When you use a 9th-level spell slot, the duration is a year and a day.
","chat":"","unidentified":""},"source":"PHB pg. 258","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":24,"units":"hour"},"target":{"value":12,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":6,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A snake's tongue and either a bit of honeycomb or a drop of sweet oil","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"n59bcZHuSHxpdwR0","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed","overlay":false},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"lhh79ko51ZPb5A46","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.evnATsmepzJABYWr"}}} -{"_id":"fmhnn1BxKrI8dFO2","name":"Hold Monster","type":"spell","img":"systems/dnd5e/icons/spells/shielding-fire-2.jpg","data":{"description":{"value":"Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or be Paralyzed for the Duration. This spell has no effect on Undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
\nAt Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them.
","chat":"","unidentified":""},"source":"PHB pg. 251","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":5,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A small straight up piece of iron","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"tCmy1xr2AfLc5vaf","flags":{"dae":{"statusId":"paralyzed","transfer":false},"core":{"statusId":"paralysis"}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"icons/svg/paralysis.svg","label":"Paralyzed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Paralyzed","mode":"+","targetSpecific":false,"id":1,"itemId":"MjXkRhWsByIQcAnB","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.fmhnn1BxKrI8dFO2"}}} -{"_id":"gJYgQOXFqC1ENXhf","name":"Barkskin","type":"spell","img":"systems/dnd5e/icons/spells/protect-orange-2.jpg","data":{"description":{"value":"You touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC can't be less than 16, regardless of what kind of armor it is wearing.
","chat":"","unidentified":""},"source":"PHB pg. 217","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A handful of oak bark","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"553TIeeXTYXI01P3","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.value","mode":4,"value":"16","priority":"100"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-orange-2.jpg","label":"Barkskin","tint":null,"transfer":false,"selectedKey":"data.attributes.ac.value"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Barkskin @target","mode":"+","targetSpecific":false,"id":1,"itemId":"khqqVjNBG599mBx7","active":true,"_targets":[],"label":"Macro Execute"},{"modSpecKey":"data.attributes.ac.value","value":"16","mode":"=","targetSpecific":false,"id":2,"itemId":"khqqVjNBG599mBx7","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.gJYgQOXFqC1ENXhf"}}} -{"_id":"gcKao9f4QpXC5rz2","name":"Spiritual Weapon","type":"spell","img":"systems/dnd5e/icons/spells/enchant-magenta-2.jpg","data":{"description":{"value":"You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.
Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above the 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 278","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":"0","chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d8"}},"effects":[{"_id":"atMn9UEVkYDOK1KK","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"none","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null,"alignment":"","type":"","save":"","savedc":null,"hostile":false,"onlyOnce":false,"time":"None"}},"changes":[{"key":"macro.itemMacro","value":"@item.level @attributes.spellcasting","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-magenta-2.jpg","label":"Spiritual Weapon","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Spiritual Weapon","type":"script","scope":"global","command":"//DAE Item Macro Execute, value = @item.level\n// Set spell to self cast, no damage/attack roll\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\nconst castingItem = lastArg.efData.flags.dae.itemData\nlet data = {}\n\n/**\n * Create Spiritual Weapon item in inventory\n */\nif (args[0] === \"on\") {\n let damage = Math.floor(Math.floor(args[1] / 2));\n let image = castingItem.img;\n\n let range = MeasuredTemplate.create({\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n SpiritualWeaponRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n });\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7,\n direction: 45,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n SpiritualWeapon: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates(scene, template) {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.SpiritualWeaponRange?.ActorId === tactor.id);\n await canvas.templates.deleteMany([removeTemplates[0].id]);\n };\n })\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Spiritual Weapon\",\n \"type\": \"weapon\",\n \"data\": {\n \"equipped\": true,\n \"identified\": true,\n \"activation\": {\n \"type\": \"bonus\",\n },\n \"target\": {\n \"value\": 1,\n \"width\": null,\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n \"units\": \"ft\"\n },\n \"ability\": args[2],\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"chatFlavor\": \"\",\n \"critical\": null,\n \"damage\": {\n \"parts\": [\n [\n `${damage}d8+@mod`,\n \"force\"\n ]\n ],\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true\n },\n \"flags\": {\n \"DAESRD\": {\n \"SpiritualWeapon\":\n target.actor.id\n }\n },\n \"img\": `${image}`,\n },\n );\n ui.notifications.notify(\"Weapon created in your inventory\")\n\n}\n\n// Delete Spitirual Weapon and template\nif (args[0] === \"off\") {\n let removeItem = tactor.items.find(i => i.data.flags?.DAESRD?.SpiritualWeapon === tactor.id)\n let template = canvas.templates.placeables.filter(i => i.data.flags.DAESRD.SpiritualWeapon?.ActorId === tactor.id)\n if(removeItem) await tactor.deleteOwnedItem(removeItem.id);\n if(template) await canvas.templates.deleteMany(template[0].id)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Spiritual Weapon","type":"script","scope":"global","command":"//DAE Item Macro Execute, value = @item.level\n// Set spell to self cast, no damage/attack roll\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\nconst castingItem = lastArg.efData.flags.dae.itemData\nlet data = {}\n\n/**\n * Create Spiritual Weapon item in inventory\n */\nif (args[0] === \"on\") {\n let damage = Math.floor(Math.floor(args[1] / 2));\n let image = castingItem.img;\n\n let range = canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [{\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n SpiritualWeaponRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n }]);\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7,\n direction: 45,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n SpiritualWeapon: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates() {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.SpiritualWeaponRange?.ActorId === tactor.id);\n await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [removeTemplates[0].id]);\n };\n })\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Spiritual Weapon\",\n \"type\": \"weapon\",\n \"data\": {\n \"equipped\": true,\n \"identified\": true,\n \"activation\": {\n \"type\": \"bonus\",\n },\n \"target\": {\n \"value\": 1,\n \"width\": null,\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n \"units\": \"ft\"\n },\n \"ability\": args[2],\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"chatFlavor\": \"\",\n \"critical\": null,\n \"damage\": {\n \"parts\": [\n [\n `${damage}d8+@mod`,\n \"force\"\n ]\n ],\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true\n },\n \"flags\": {\n \"DAESRD\": {\n \"SpiritualWeapon\":\n target.actor.id\n }\n },\n \"img\": `${image}`,\n \"effects\" : []\n },\n );\n ui.notifications.notify(\"Weapon created in your inventory\")\n\n}\n\n// Delete Spitirual Weapon and template\nif (args[0] === \"off\") {\n let removeItem = tactor.items.find(i => i.data.flags?.DAESRD?.SpiritualWeapon === tactor.id)\n let template = canvas.templates.placeables.find(i => i.data.flags.DAESRD.SpiritualWeapon?.ActorId === tactor.id)\n if(removeItem) await tactor.deleteOwnedItem(removeItem.id);\n if(template) await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [template.id])\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.gcKao9f4QpXC5rz2"}}} -{"_id":"gkehj8Ibf0Hsdmo3","name":"Grease","type":"spell","img":"systems/dnd5e/icons/spells/fog-orange-1.jpg","data":{"description":{"value":"Slick grease covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration.
When the grease appears, each creature standing in its area must succeed on a Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone.
","chat":"","unidentified":""},"source":"PHB pg. 246","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":10,"width":null,"units":"ft","type":"square"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":1,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A bit of pork rind or butter","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"EKeituZxAuKkuZm3","flags":{"core":{"statusId":"combat-utility-belt.prone"},"combat-utility-belt":{"conditionId":"prone","overlay":false},"dae":{"stackable":false,"specialDuration":"None","macroRepeat":"none","transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/prone.svg","label":"Prone","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.gkehj8Ibf0Hsdmo3"}}} -{"_id":"h7ElRUH4fQA4dY4i","name":"Charm Person","type":"spell","img":"systems/dnd5e/icons/spells/explosion-magenta-2.jpg","data":{"description":{"value":"You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is Charmed by you until the spell ends or until you or your companions do anything harmful to it. The Charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was Charmed by you.
","chat":"","unidentified":""},"source":"PHB pg. 221","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"IlTwN6xjdDIiHdf4","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed"},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"uPKtziB4BMD9uNh9","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.h7ElRUH4fQA4dY4i"}}} -{"_id":"k0f3MnbU1JNiijdJ","name":"Beacon of Hope","type":"spell","img":"systems/dnd5e/icons/spells/light-sky-3.jpg","data":{"description":{"value":"This spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on Wisdom saving throws and death saving throws, and regains the maximum number of hit points possible from any healing.
","chat":"","unidentified":""},"source":"PHB pg. 217","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"any","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"RtkJJbNnHgYVRGhK","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"flags.midi-qol.advantage.ability.save.wis","value":"1","mode":5,"priority":20},{"key":"flags.midi-qol.advantage.deathSave","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/light-sky-3.jpg","label":"Beacon of Hope","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Midi-collection.MwYM64xGfz3Xkzm6"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"kBzkcCyByTZsnYPD","name":"Eyebite","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-3.jpg","data":{"description":{"value":"For the spell’s Duration, your eyes become an inky void imbued with dread power. One creature of your choice within 60 feet of you that you can see must succeed on a Wisdom saving throw or be affected by one of the following Effects of your choice for the Duration. On each of your turns until the spell ends, you can use your action to target another creature but can’t target a creature again if it has succeeded on a saving throw against this casting of eyebite.
\nTarget a token and select the effect
\",\n buttons: {\n one: {\n label: \"Asleep\",\n callback: async () => {\n for (let target of game.user.targets) {\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n if (saveRoll < saveData.ability) {\n ChatMessage.create({ content: `${target.name} failed the save with a ${saveRoll}` });\n CUBControl.execute(\"apply\", \"Unconscious\", target);\n }\n else {\n ChatMessage.create({ content: `${target.name} passed the save with a ${saveRoll}` });\n }\n }\n }\n },\n two: {\n label: \"Panicked\",\n callback: async () => {\n for (let target of game.user.targets) {\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n if (saveRoll < saveData.ability) {\n ChatMessage.create({ content: `${target.name} failed the save with a ${saveRoll}` });\n CUBControl.execute(\"apply\", \"Frightened\", target);\n }\n else {\n ChatMessage.create({ content: `${target.name} passed the save with a ${saveRoll}` });\n }\n }\n }\n },\n three: {\n label: \"Sickened\",\n callback: async () => {\n for (let target of game.user.targets) {\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n if (saveRoll < saveData.ability) {\n ChatMessage.create({ content: `${target.name} failed the save with a ${saveRoll}` });\n CUBControl.execute(\"apply\", \"Poisoned\", target);\n }\n else {\n ChatMessage.create({ content: `${target.name} passed the save with a ${saveRoll}` });\n }\n }\n }\n },\n }\n }).render(true);\n}\n\nif (args[0] === \"on\") {\n EyebiteDialog();\n ChatMessage.create({ content: `${target.name} is blessed with Eyebite` });\n\n}\n\n//Cleanup hooks and flags.\nif (args[0] === \"each\") {\n EyebiteDialog();\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Eyebite","type":"script","scope":"global","command":"// DAE macro, args : @attributes.spelldc\nif(!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\nif(!game.modules.get(\"combat-utility-belt\")?.active) {ui.notifications.error(\"Please enable the CUB module\"); return;}\n\nconst lastArg = args[args.length - 1];\nconst DC = args[1]\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst DAEItem = lastArg.efData.flags.dae.itemData\nlet target = canvas.tokens.get(lastArg.tokenId)\n\nlet folder = await game.packs.get(\"Dynamic-Effects-SRD.DAE SRD Macros\").getContent()\nlet CUBControl = folder.find(i => i.data.name === \"CUB Condition\")\n\n/**\n * Dialog appears on players screen, CondtionControll callback execute on GM end \n */\n\nfunction EyebiteDialog() {\n new Dialog({\n title: \"Eyebite options\",\n content: \"Target a token and select the effect
\",\n buttons: {\n one: {\n label: \"Asleep\",\n callback: async () => {\n for (let t of game.user.targets) {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${DC} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(\"wis\", { flavor })).total;\n if (saveRoll < DC) {\n ChatMessage.create({ content: `${t.name} failed the save with a ${saveRoll}` });\n CUBControl.execute(\"apply\", \"Unconscious\", t);\n }\n else {\n ChatMessage.create({ content: `${t.name} passed the save with a ${saveRoll}` });\n }\n }\n }\n },\n two: {\n label: \"Panicked\",\n callback: async () => {\n for (let t of game.user.targets) {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${DC} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(\"wis\", { flavor })).total;\n if (saveRoll < DC) {\n ChatMessage.create({ content: `${t.name} failed the save with a ${saveRoll}` });\n CUBControl.execute(\"apply\", \"Frightened\", t);\n }\n else {\n ChatMessage.create({ content: `${t.name} passed the save with a ${saveRoll}` });\n }\n }\n }\n },\n three: {\n label: \"Sickened\",\n callback: async () => {\n for (let t of game.user.targets) {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${DC} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(\"wis\", { flavor })).total;\n if (saveRoll < DC) {\n ChatMessage.create({ content: `${t.name} failed the save with a ${saveRoll}` });\n CUBControl.execute(\"apply\", \"Poisoned\", t);\n }\n else {\n ChatMessage.create({ content: `${t.name} passed the save with a ${saveRoll}` });\n }\n }\n }\n },\n }\n }).render(true);\n}\n\nif (args[0] === \"on\") {\n EyebiteDialog();\n ChatMessage.create({ content: `${target.name} is blessed with Eyebite` });\n\n}\n\n//Cleanup hooks and flags.\nif (args[0] === \"each\") {\n EyebiteDialog();\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.kBzkcCyByTZsnYPD"}}} -{"_id":"lWInHCtVOYQ73B03","name":"Greater Invisibility","type":"spell","img":"systems/dnd5e/icons/spells/fog-water-air-3.jpg","data":{"description":{"value":"You or a creature you touch becomes Invisible until the spell ends. Anything the target is wearing or carrying is Invisible as long as it is on the target’s person.
","chat":"","unidentified":""},"source":"PHB pg. 246","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":4,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"XgWMGpftjCREyKXs","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":["None"],"macroRepeat":"none"}},"changes":[{"key":"macro.itemMacro","value":"@target","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fog-water-air-3.jpg","label":"New Active Effect","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Invisibility @target","mode":"+","targetSpecific":false,"id":1,"itemId":"H4h4NNlgyp0rFmjC","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Greater Invisibility","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\n\nlet target = canvas.tokens.get(args[1])\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} turns invisible` });\n target.update({ \"hidden\": true });\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: `${target.name} re-appears` });\n target.update({ \"hidden\": false });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Greater Invisibility","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} turns invisible`, whisper: [game.user] });\n target.update({ \"hidden\": true });\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: `${target.name} re-appears`, whisper: [game.user] });\n target.update({ \"hidden\": false });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.lWInHCtVOYQ73B03"}}} -{"_id":"n05KDSrgCZnZfV8U","name":"Bless","type":"spell","img":"systems/dnd5e/icons/spells/haste-sky-1.jpg","data":{"description":{"value":"You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll 1d4 and add the number rolled to the attack roll or saving throw.
\nHigher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 219","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":3,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"1d4","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A sprinkling of holy water","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"lsEz6wG7eXIutwZI","flags":{"dae":{"transfer":false,"stackable":false,"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"alignment":"","type":"","aura":"None","radius":null,"save":"","savedc":null,"hostile":false,"onlyOnce":false,"time":"None"}},"changes":[{"key":"data.bonuses.abilities.save","value":"+1d4","mode":2,"priority":20},{"key":"data.bonuses.All-Attacks","value":"+1d4","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/haste-sky-1.jpg","label":"Bless","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.bonuses.abilities.save","value":"1d4","mode":"+","targetSpecific":false,"id":1,"itemId":"hYWYJJbVMe5U7GbQ","active":true,"_targets":[],"label":"Bonuses Abilities Save"},{"modSpecKey":"data.bonuses.All-Attacks","value":"1d4","mode":"+","targetSpecific":false,"id":2,"itemId":"hYWYJJbVMe5U7GbQ","active":true,"_targets":[]}]},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.n05KDSrgCZnZfV8U"}}} -{"_id":"o5KjAeWOCfPjO4pY","name":"Geas","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-air-3.jpg","data":{"description":{"value":"You place a magical command on a creature that you can see within range, forcing it to carry out some service or refrain from some action or course of activity as you decide. If the creature can understand you, it must succeed on a Wisdom saving throw or become Charmed by you for the Duration. While the creature is charmed by you, it takes 5d10 psychic damage each time it acts in a manner directly counter to your instructions, but no more than once each day. A creature that can’t understand you is unaffected by the spell.
\nYou can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends.
\nYou can end the spell early by using an action to dismiss it. A Remove Curse, Greater Restoration, or wish spell also ends it.
\nAt Higher Levels. When you cast this spell using a spell slot of 7th or 8th level, the Duration is 1 year. When you cast this spell using a spell slot of 9th level, the spell lasts until it is ended by one of the Spells mentioned above.
","chat":"","unidentified":""},"source":"PHB pg. 244","activation":{"type":"minute","cost":1,"condition":""},"duration":{"value":30,"units":"day"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["5d10","psychic"]],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":5,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"LMQSfitDZ7SSxXNb","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed"},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"NIAyvC7zWFPPWqA8","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.o5KjAeWOCfPjO4pY"}}} -{"_id":"pThYfEUf7rF2NTS0","name":"Faerie Fire","type":"spell","img":"systems/dnd5e/icons/spells/fire-arrows-jade-2.jpg","data":{"description":{"value":"Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.
Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can’t benefit from being invisible.
","chat":"","unidentified":""},"source":"PHB pg. 239","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":20,"width":null,"units":"ft","type":"cube"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":1,"school":"evo","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"0hz3Z5o2VSWZFDyA","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"none","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"","priority":"20"},{"key":"flags.midi-qol.grants.advantage.attack.all","mode":0,"value":"1","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fire-arrows-jade-2.jpg","label":"Faerie Fire","tint":null,"transfer":false,"selectedKey":["macro.itemMacro","data.abilities.cha.dc"]}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Faerie Fire","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nlet target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\nif (args[0] === \"on\") {\n\n new Dialog({\n title: `Choose the colour for Faerie Fire on ${target.name}`,\n buttons: {\n one: {\n label: \"Blue\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#5ab9e2\", \"lightAlpha\": 0.64, \"dimLight\": \"10\" })\n }\n },\n two: {\n label: \"Green\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#55d553\", \"lightAlpha\": 0.64, \"dimLight\": \"10\" })\n }\n },\n three: {\n label: \"Purple\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#844ec6\", \"lightAlpha\": 0.64, \"dimLight\": \"10\" })\n }\n }\n }\n }).render(true);\n}\n\nif (args[0] === \"off\") {\n let { color, alpha, dimLight } = await DAE.getFlag(target, \"FaerieFire\")\n target.update({ \"lightColor\": color, \"lightAlpha\": alpha, \"dimLight\": dimLight })\n DAE.unsetFlag(tactor, \"FaerieFire\")\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Faerie Fire","type":"script","scope":"global","command":"// DAE macro, just call the macro, nothing else\n// setup the spell as normal\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nlet target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\nif (args[0] === \"on\") {\n\n new Dialog({\n title: `Choose the colour for Faerie Fire on ${target.name}`,\n buttons: {\n one: {\n label: \"Blue\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#5ab9e2\", \"lightAlpha\": 0.64, \"dimLight\": \"10\", \"lightAnimation.intensity\" : 3 })\n }\n },\n two: {\n label: \"Green\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#55d553\", \"lightAlpha\": 0.64, \"dimLight\": \"10\",\"lightAnimation.intensity\" : 3 })\n }\n },\n three: {\n label: \"Purple\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#844ec6\", \"lightAlpha\": 0.64, \"dimLight\": \"10\",\"lightAnimation.intensity\" : 3 })\n }\n }\n }\n }).render(true);\n}\n\nif (args[0] === \"off\") {\n let { color, alpha, dimLight } = await DAE.getFlag(target, \"FaerieFire\")\n target.update({ \"lightColor\": color, \"lightAlpha\": alpha, \"dimLight\": dimLight })\n DAE.unsetFlag(tactor, \"FaerieFire\")\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.pThYfEUf7rF2NTS0"}}} -{"_id":"pp5fv0Avmy0rfsgI","name":"Blindness/Deafness","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-2.jpg","data":{"description":{"value":"You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 219","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"nec","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"AcxliM1QbpEbJ1zQ","flags":{"dae":{"stackable":false,"specialDuration":[],"macroRepeat":"none","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":null,"label":"Blindness/Deafness","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"BlindDeaf\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"YzSbwD21Q0oxKmEU","active":true,"_targets":[]}]},"itemacro":{"macro":{"data":{"name":"Blindness/Deafness","type":"script","scope":"global","command":"if(!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\nif(!game.modules.get(\"combat-utility-belt\")?.active) {ui.notifications.error(\"Please enable the CUB module\"); return;}\n\n//DAE macro, call directly with no arguments\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nlet target = canvas.tokens.get(lastArg.tokenId)\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Choose an Effect\",\n buttons: {\n one: {\n label: \"Blindness\",\n callback: () => {\n DAE.setFlag(tactor, \"DAEBlind\", \"blind\")\n game.cub.addCondition(\"Blinded\", target)\n }\n },\n two: {\n label: \"Deafness\",\n callback: () => {\n DAE.setFlag(tactor, \"DAEBlind\", \"deaf\")\n game.cub.addCondition(\"Deafened\", target)\n }\n }\n },\n }).render(true);\n}\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, \"DAEBlind\")\n if (flag === \"blind\") {\n game.cub.removeCondition(\"Blinded\", target)\n } else if (flag === \"deaf\") {\n game.cub.removeCondition(\"Deafened\", target)\n }\n DAE.unsetFlag(tactor, \"DAEBlind\")\n}\n\nif (args[0] === \"each\") {\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEitem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n if (saveRoll >= saveData.dc) tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId);\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null,"_data":{"name":"Blindness/Deafness","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @attributes.spelldc\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nlet target = canvas.tokens.get(lastArg.tokenId)\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Choose an Effect\",\n buttons: {\n one: {\n label: \"Blindness\",\n callback: () => {\n DAE.setFlag(tactor, \"DAEBlind\", \"blind\")\n game.cub.addCondition(\"Blinded\", target)\n }\n },\n two: {\n label: \"Deafness\",\n callback: () => {\n DAE.setFlag(tactor, \"DAEBlind\", \"deaf\")\n game.cub.addCondition(\"Deafened\", target)\n }\n }\n },\n }).render(true);\n}\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, \"DAEBlind\")\n if (flag === \"blind\") {\n game.cub.removeCondition(\"Blinded\", target)\n } else if (flag === \"deaf\") {\n game.cub.removeCondition(\"Deafened\", target)\n }\n DAE.unsetFlag(tactor, \"DAEBlind\")\n}\n\nif (args[0] === \"each\") {\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEitem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n if (saveRoll >= saveData.dc) tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId);\n}","author":"E4BVikjIkVl2lL2j"}}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.pp5fv0Avmy0rfsgI"}}} -{"_id":"qHWBKyQxm3CTm2yS","name":"Phantasmal Killer","type":"spell","img":"systems/dnd5e/icons/spells/horror-eerie-3.jpg","data":{"description":{"value":"You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a Wisdom saving throw. On a failed save, the target becomes Frightened for the Duration. At the end of each of the target’s turns before the spell ends, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.
","chat":"","unidentified":""},"source":"PHB pg. 265","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["4d10","psychic"]],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":4,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d10"}},"effects":[{"_id":"xzM7tIPM4P693aM3","flags":{"core":{"statusId":"combat-utility-belt.frightened"},"combat-utility-belt":{"conditionId":"frightened","overlay":false},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/frightened.svg","label":"Frightened","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Frightened","mode":"+","targetSpecific":false,"id":1,"itemId":"UWXxnmoLDNjm4DTU","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.qHWBKyQxm3CTm2yS"}}} -{"_id":"qRR5SUtZm1wYRexS","name":"Longstrider","type":"spell","img":"systems/dnd5e/icons/spells/wind-sky-1.jpg","data":{"description":{"value":"You touch a creature. The target's speed increases by 10 feet until the spell ends.
","chat":"","unidentified":""},"source":"PHB pg. 256","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A pinch of dirt","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"KX061GBZGEC1RRji","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.attributes.movement.walk","value":"10","mode":2,"priority":20},{"key":"data.attributes.movement.fly","value":"10","mode":2,"priority":20},{"key":"data.attributes.movement.burrow","value":"10","mode":2,"priority":20},{"key":"data.attributes.movement.climb","value":"10","mode":2,"priority":20},{"key":"data.attributes.movement.swim","value":"10","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-sky-1.jpg","label":"Longstrider","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Longstrider @target","mode":"+","targetSpecific":false,"id":1,"itemId":"YQuzJthgy3cQd9Ow","active":true,"_targets":[],"label":"Macro Execute"}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.oo8xSLPoRhzHdZlg"}}} -{"_id":"r70LzHV9qDX55KwA","name":"Moonbeam","type":"spell","img":"systems/dnd5e/icons/spells/beam-blue-3.jpg","data":{"description":{"value":"A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.
When a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.
A Shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can’t assume a different form until it leaves the spell’s light.
On each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 261","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":2,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Several seeds of any moonseed plant and a piece of opalescent feldspar","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"kQG5Br84cCacfPAd","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@attributes.spelldc","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/beam-blue-3.jpg","label":"Moonbeam Summon","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.p7qDbkiwGTZYC3EG"},"itemacro":{"macro":{"_data":{"name":"Moonbeam","type":"script","scope":"global","command":"//DAE Item Macro Execute, Effect Value = @attributes.spelldc\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\nconst DC = args[1]\n/**\n * Create Moonbeam item in inventory\n */\nif (args[0] === \"on\") {\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 5,\n direction: 0,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n Moonbeam: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n}\nlet template = new game.dnd5e.canvas.AbilityTemplate(templateData)\ntemplate.actorSheet = tactor.sheet;\ntemplate.drawPreview()\n\n let damage = DAEItem.data.level;\n await tactor.createOwnedItem(\n {\n \"name\": \"Moonbeam repeating\",\n \"type\": \"spell\",\n \"data\": {\n \"source\": \"Casting Moonbeam\",\n \"ability\": \"\",\n \"description\": {\n \"value\": \"half damage on save\" \n },\n \"actionType\": \"save\",\n \"attackBonus\": 0,\n \"damage\": {\n \"parts\": [\n [\n `${damage}d10`,\n \"radiant\"\n ]\n ],\n },\n \"formula\": \"\",\n \"save\": {\n \"ability\": \"con\",\n \"dc\": saveData.dc,\n \"scaling\": \"spell\"\n },\n \"level\": 0,\n \"school\": \"abj\",\n \"preparation\": {\n \"mode\": \"prepared\",\n \"prepared\": false\n },\n\n },\n \"img\": DAEItem.img,\n }\n );\n}\n\n// Delete Moonbeam\nif (args[0] === \"off\") {\n let casterItem = tactor.data.items.find(i => i.name === \"Moonbeam repeating\" && i.type === \"spell\")\n tactor.deleteOwnedItem(casterItem._id)\n let template = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.Moonbeam?.ActorId === tactor.id)\n canvas.templates.deleteMany(template[0].id)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Moonbeam","type":"script","scope":"global","command":"//DAE Item Macro Execute, Effect Value = @attributes.spelldc\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\nconst DC = args[1]\n/**\n * Create Moonbeam item in inventory\n */\nif (args[0] === \"on\") {\n let range = canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [{\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#517bc9\",\n flags: {\n DAESRD: {\n MoonbeamRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n }]);\n\n range.then(result => {\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 5,\n direction: 0,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n Moonbeam: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates() {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.MoonbeamRange?.ActorId === tactor.id);\n await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [removeTemplates[0].id]);\n };\n\n let damage = DAEItem.data.level;\n tactor.createOwnedItem(\n {\n \"name\": \"Moonbeam repeating\",\n \"type\": \"spell\",\n \"data\": {\n \"source\": \"Casting Moonbeam\",\n \"ability\": \"\",\n \"description\": {\n \"value\": \"half damage on save\"\n },\n \"actionType\": \"save\",\n \"attackBonus\": 0,\n \"damage\": {\n \"parts\": [\n [\n `${damage}d10`,\n \"radiant\"\n ]\n ],\n },\n \"formula\": \"\",\n \"save\": {\n \"ability\": \"con\",\n \"dc\": saveData.dc,\n \"scaling\": \"spell\"\n },\n \"level\": 0,\n \"school\": \"abj\",\n \"preparation\": {\n \"mode\": \"prepared\",\n \"prepared\": false\n },\n\n },\n \"img\": DAEItem.img,\n \"effects\": []\n }\n );\n });\n}\n\n// Delete Moonbeam\nif (args[0] === \"off\") {\n let casterItem = tactor.data.items.find(i => i.name === \"Moonbeam repeating\" && i.type === \"spell\")\n tactor.deleteOwnedItem(casterItem._id)\n let template = canvas.templates.placeables.find(i => i.data.flags.DAESRD?.Moonbeam?.ActorId === tactor.id)\n canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [template.id])\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""}}} -{"_id":"rBsAQPR1WatxCs0y","name":"Animal Friendship","type":"spell","img":"systems/dnd5e/icons/spells/wild-jade-2.jpg","data":{"description":{"value":"This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 212","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":24,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A morsel of food.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"DesfGqDm53kqOTtp","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed"},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"q3Nvmbb9hZeJDUkU","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.rBsAQPR1WatxCs0y"}}} -{"_id":"rVDuKDZ3YdWiWKRr","name":"Web","type":"spell","img":"systems/dnd5e/icons/spells/shielding-spirit-3.jpg","data":{"description":{"value":"You conjure a mass of thick, sticky webbing at a point of your choice within range. The webs fill a 20-foot cube from that point for the Duration. The webs are difficult terrain and lightly obscure their area.
\nIf the webs aren’t anchored between two solid masses (such as walls or trees) or layered across a floor, wall, or ceiling, the conjured web collapses on itself, and the spell ends at the start of your next turn. Webs layered over a flat surface have a depth of 5 feet.
\nEach creature that starts its turn in the webs or that enters them during its turn must make a Dexterity saving throw. On a failed save, the creature is Restrained as long as it remains in the webs or until it breaks free.
\nA creature Restrained by the webs can use its action to make a Strength check against your spell save DC. If it succeeds, it is no longer Restrained.
\nThe webs are flammable. Any 5-foot cube of webs exposed to fire burns away in 1 round, dealing 2d4 fire damage to any creature that starts its turn in the fire.
","chat":"","unidentified":""},"source":"PHB pg. 287","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":20,"width":null,"units":"ft","type":"cube"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["2d4","fire"]],"versatile":"","value":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":2,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A bit of spiderweb","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"1s049vONn2VyCOvH","flags":{"core":{"statusId":"combat-utility-belt.restrained"},"combat-utility-belt":{"conditionId":"restrained","overlay":false},"dae":{"stackable":false,"specialDuration":[],"transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"alignment":"","type":"","aura":"None","radius":null,"save":"","savedc":null}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/restrained.svg","label":"Restrained","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.rVDuKDZ3YdWiWKRr"}}} -{"_id":"sjPOgiboGD1Aizfy","name":"Shield of Faith","type":"spell","img":"systems/dnd5e/icons/spells/protect-sky-2.jpg","data":{"description":{"value":"A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.
","chat":"","unidentified":""},"source":"PHB pg. 275","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A small parchment with a bit of holy text written on it.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"GGw83YdWNiJ94ubi","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+2","priority":"20"}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-sky-2.jpg","label":"Shield of Faith","transfer":false,"disabled":false,"tint":null,"selectedKey":"data.attributes.ac.bonus"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"Vd17BhyN4J8OQljO","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.sjPOgiboGD1Aizfy"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"tXGSv5RKLjC3f3mW","name":"True Strike","type":"spell","img":"systems/dnd5e/icons/spells/enchant-sky-1.jpg","data":{"description":{"value":"You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target’s defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn’t ended.
","chat":"","unidentified":""},"source":"PHB pg. 284","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"div","components":{"value":"","vocal":false,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"780yFebseo6lzDq5","flags":{"dae":{"stackable":false,"transfer":false}},"changes":[{"key":"flags.midi-qol.advantage.attack.all","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-sky-1.jpg","label":"True Strike","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"midi-qol":{"onUseMacroName":""},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.ddJkplL7yUWHJUZl"}}} -{"_id":"viIsBmDscOJ7Niel","name":"Irresistible Dance","type":"spell","img":"systems/dnd5e/icons/spells/link-blue-2.jpg","data":{"description":{"value":"Choose one creature that you can see within range. The target begins a comic dance in place: shuffling, tapping its feet, and capering for the duration. Creatures that can't be charmed are immune to this spell.
\nA dancing creature must use all its movement to dance without leaving its space and has disadvantage on Dexterity saving throws and attack rolls. While the target is affected by this spell, other creatures have advantage on attack rolls against it. As an action, a dancing creature makes a Wisdom saving throw to regain control of itself. On a successful save, the spell ends.
","chat":"","unidentified":""},"source":"PGB pg. 264","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":6,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"3mNPKbwjiaapU9XI","flags":{"dae":{"stackable":false,"specialDuration":[],"macroRepeat":"startEveryTurn","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"@attributes.spelldc","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-blue-2.jpg","label":"Irresistible Dance","tint":null,"transfer":false,"selectedKey":"macro.itemMacro"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"U5jQJ2Ry565NS8BY","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Irresistible Dance","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @attributes.spelldc @item\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\n\nif (args[0] === \"each\") {\n new Dialog({\n title: \"Use action to make a wisdom save to end Irresistible Dance?\",\n buttons: {\n one: {\n label: \"Yes\",\n callback: async () => {\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n\n if (saveRoll >= saveData.dc) {\n target.actor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId);\n }\n if (saveRoll < saveData.dc) {\n ChatMessage.create({ content: `${target.name} fails the save` });\n }\n }\n },\n two: {\n label: \"No\",\n callback: () => {\n }\n }\n }\n }).render(true);\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Irresistible Dance","type":"script","scope":"global","command":"//DAE Macro , Effect Value = @attributes.spelldc\nif(!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\nconst DC = args[1]\n\nif (args[0] === \"each\") {\n new Dialog({\n title: \"Use action to make a wisdom save to end Irresistible Dance?\",\n buttons: {\n one: {\n label: \"Yes\",\n callback: async () => {\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${DC} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n\n if (saveRoll >= DC) {\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId);\n }\n if (saveRoll < DC) {\n ChatMessage.create({ content: `${tactor.name} fails the save` });\n }\n }\n },\n two: {\n label: \"No\",\n callback: () => {\n }\n }\n }\n }).render(true);\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.viIsBmDscOJ7Niel"},"midi-qol":{"onUseMacroName":""}}} -{"_id":"vtUhpbyJYzB2J9ok","name":"Shillelagh","type":"spell","img":"systems/dnd5e/icons/spells/enchant-jade-1.jpg","data":{"description":{"value":"The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
","chat":"","unidentified":""},"source":"PHB pg. 275","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"spec","type":"object"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A shamrock leaf, and a club or quarterstaff","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"x3I3PP0wLDynd8JN","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-jade-1.jpg","label":"Shillelagh","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Shillelagh @target","mode":"+","targetSpecific":false,"id":1,"itemId":"HgYH1Eb3LQ19tsjJ","active":true,"_targets":[],"label":"Macro Execute"}]},"itemacro":{"macro":{"_data":{"name":"Shillelagh","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\nlet weapon_content = ``;\n\nfor (let weapon of weapons) {\n weapon_content += ``;\n}\nif (args[0] === \"on\") {\n let content = `\nYou cause a creature or an object you can see within range to grow larger or smaller for the Duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect.
\nIf the target is a creature, everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once.
\nEnlarge. The target’s size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example. If there isn’t enough room for the target to double its size, the creature or object attains the maximum possible size in the space available. Until the spell ends, the target also has advantage on Strength Checks and Strength Saving Throws. The target’s Weapons also grow to match its new size. While these Weapons are enlarged, the target’s attacks with them deal 1d4 extra damage.
\nReduce. The target’s size is halved in all dimensions, and its weight is reduced to one-eighth of normal. This reduction decreases its size by one category—from Medium to Small, for example. Until the spell ends, the target also has disadvantage on Strength Checks and Strength Saving Throws. The target’s Weapons also shrink to match its new size. While these Weapons are reduced, the target’s attacks with them deal 1d4 less damage (this can’t reduce the damage below 1).
","chat":"","unidentified":""},"source":"PHB pg. 237","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A pinch of powdered iron","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"a7fBAHk1NcIg80wi","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-blue-2.jpg","label":"Enlarge/Reduce","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"EnlargeReduce @target","mode":"+","targetSpecific":false,"id":1,"itemId":"l3i21wVEWMHVOXyj","active":true,"_targets":[],"label":"Macro Execute"}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Enlarge/Reduce","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\n/**\n * For each target, the GM will have to choose \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet target = canvas.tokens.get(lastArg.tokenId);\nlet originalSize = target.data.width;\nlet mwak = target.actor.data.data.bonuses.mwak.damage;\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Enlarge or Reduce\",\n buttons: {\n one: {\n label: \"Enlarge\",\n callback: () => {\n let bonus = mwak + \"+ 1d4\";\n let enlarge = (originalSize + 1);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": enlarge, \"height\": enlarge });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is enlarged` });\n }\n },\n two: {\n label: \"Reduce\",\n callback: () => {\n let bonus = mwak + \" -1d4\";\n let size = originalSize;\n let newSize = (size > 1) ? (size - 1) : (size - 0.3);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": newSize, \"height\": newSize });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is reduced` });\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enlageReduceSpell');\n tactor.update({ \"data.bonuses.mwak.damage\": flag.ogMwak });\n target.update({ \"width\": flag.size, \"height\": flag.size });\n DAE.unsetFlag(tactor, 'enlageReduceSpell');\n ChatMessage.create({ content: `${target.name} is returned to normal size` });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Enlarge/Reduce","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\n/**\n * For each target, the GM will have to choose \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet target = canvas.tokens.get(lastArg.tokenId);\nlet originalSize = target.data.width;\nlet mwak = target.actor.data.data.bonuses.mwak.damage;\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Enlarge or Reduce\",\n buttons: {\n one: {\n label: \"Enlarge\",\n callback: () => {\n let bonus = mwak + \"+ 1d4\";\n let enlarge = (originalSize + 1);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": enlarge, \"height\": enlarge });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is enlarged` });\n }\n },\n two: {\n label: \"Reduce\",\n callback: () => {\n let bonus = mwak + \" -1d4\";\n let size = originalSize;\n let newSize = (size > 1) ? (size - 1) : (size - 0.3);\n tactor.update({ \"data.bonuses.mwak.damage\": bonus });\n target.update({ \"width\": newSize, \"height\": newSize });\n DAE.setFlag(tactor, 'enlageReduceSpell', {\n size: originalSize,\n ogMwak: mwak,\n });\n ChatMessage.create({ content: `${target.name} is reduced` });\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enlageReduceSpell');\n tactor.update({ \"data.bonuses.mwak.damage\": flag.ogMwak });\n target.update({ \"width\": flag.size, \"height\": flag.size });\n DAE.unsetFlag(tactor, 'enlageReduceSpell');\n ChatMessage.create({ content: `${target.name} is returned to normal size` });\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.0VzNMJQ7RY99wJGA"}}} +{"_id":"1998iBxDW9aRFCYF","name":"Dominate Person","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-magenta-3.jpg","data":{"description":{"value":"You attempt to beguile a humanoid that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.
\nWhile the target is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as \"Attack that creature,\" \"Run over there,\" or \"Fetch that object.\" If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
\nYou can use your action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time you can also cause the creature to use a reaction, but this requires you to use your own reaction as well.
\nEach time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.
\nAt Higher Levels. When you cast this spell using a 6th-level spell slot, the duration is concentration, up to 10 minutes. When you use a 7th-level spell slot, the duration is concentration, up to 1 hour. When you use a spell slot of 8th level or higher, the duration is concentration, up to 8 hours.
","chat":"","unidentified":""},"source":"PHB pg. 235","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":5,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"svWQXmnuGuAc72FC","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Charmed","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/air-burst-magenta-3.jpg","label":"Dominate Person","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"gKzO4fpcwMOcAGi7","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.1998iBxDW9aRFCYF"}}} +{"_id":"1X15PXtKKJUD5ePr","name":"Entangle","type":"spell","img":"systems/dnd5e/icons/spells/vines-acid-2.jpg","data":{"description":{"value":"Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the Duration, these Plants turn the ground in the area into difficult terrain.
\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be Restrained by the entangling Plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\nWhen the spell ends, the conjured Plants wilt away.
","chat":"","unidentified":""},"source":"PHB pg. 238","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":20,"width":null,"units":"ft","type":"square"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":1,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"fL50SYZFFjEbIbgI","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Restrained","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/vines-acid-2.jpg","label":"Entangle","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Restrained","mode":"+","targetSpecific":false,"id":1,"itemId":"SC2lBI48lFJMM3B3","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.1X15PXtKKJUD5ePr"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"26xAryg5qdG9n23b","name":"Enhance Ability","type":"spell","img":"systems/dnd5e/icons/spells/haste-royal-2.jpg","data":{"description":{"value":"You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
\n","chat":"","unidentified":""},"source":"PHB pg. 237","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Fur or a feather from a beast","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"8uI9aer4rZEihWfG","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/haste-royal-2.jpg","label":"Enhance Ability","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"Enhance Ability\"","mode":"+","targetSpecific":false,"id":1,"itemId":"yZNhz0so7VoYLpZZ","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.26xAryg5qdG9n23b"},"itemacro":{"macro":{"_data":{"name":"Enhance Ability","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" \n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n\n/**\n * For each target select the effect (GM selection)\n */\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Choose enhance ability effect for \" + tactor.name,\n buttons: {\n one: {\n label: \"Bear's Endurance\",\n callback: () => {\n let formula = `2d6`;\n let amount = new Roll(formula).roll().total;\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"bear\",\n });\n ChatMessage.create({ content: `${tactor.name} gains ${amount} temp Hp` });\n tactor.update({ \"data.attributes.hp.temp\": amount });\n\n }\n },\n two: {\n label: \"Bull's Strength\",\n callback: () => {\n ChatMessage.create({ content: `${tactor.name}'s encumberance is doubled` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"bull\",\n });\n tactor.setFlag('dnd5e', 'powerfulBuild', true);\n }\n },\n three: {\n label: \"Other\",\n callback: () => {\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"other\",\n });\n ChatMessage.create({ content: `A non automated Ability was enhanced for ${tactor.name}`});\n }\n }\n }\n }).render(true);\n}\n\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enhanceAbility');\n if (flag.name === \"bull\") tactor.unsetFlag('dnd5e', 'powerfulBuild', false);\n DAE.unsetFlag(tactor, 'enhanceAbility');\n ChatMessage.create({ content: \"Enhance Ability has expired\" });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Enhance Ability","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\n// only works with midi qol and speed roll ability checks\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n\n/**\n * For each target select the effect (GM selection)\n */\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Choose enhance ability effect for \" + tactor.name,\n buttons: {\n one: {\n label: \"Bear's Endurance\",\n callback: async () => {\n let formula = `2d6`;\n let amount = new Roll(formula).roll().total;\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"bear\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.save.con\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n ChatMessage.create({ content: `${tactor.name} gains ${amount} temp Hp` });\n await tactor.update({ \"data.attributes.hp.temp\": amount });\n }\n },\n two: {\n label: \"Bull's Strength\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name}'s encumberance is doubled` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"bull\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.str\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n await tactor.setFlag('dnd5e', 'powerfulBuild', true);\n }\n },\n three: {\n label: \"Cat's Grace\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name} doesn't take damage from falling 20 feet or less if it isn't incapacitated.` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"cat\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.dex\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n }\n },\n four: {\n label: \"Eagle's Splendor\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name} has advantage on Charisma checks` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"eagle\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.cha\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n }\n },\n five: {\n label: \"Fox's Cunning\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name} has advantage on Intelligence checks` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"fox\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.int\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n }\n },\n five: {\n label: \"Owl's Wisdom\",\n callback: async () => {\n ChatMessage.create({ content: `${tactor.name} has advantage on Wisdom checks` });\n DAE.setFlag(tactor, 'enhanceAbility', {\n name: \"owl\",\n });\n let effect = tactor.effects.find(i => i.data.label === \"Enhance Ability\");\n let changes = effect.data.changes;\n changes[1] = {\n key: \"flags.midi-qol.advantage.ability.check.wis\",\n mode: 0,\n priority: 20,\n value: `1`,\n }\n await effect.update({ changes });\n }\n }\n }\n }).render(true);\n}\n\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, 'enhanceAbility');\n if (flag.name === \"bull\") tactor.unsetFlag('dnd5e', 'powerfulBuild', false);\n DAE.unsetFlag(tactor, 'enhanceAbility');\n ChatMessage.create({ content: \"Enhance Ability has expired\" });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}}}} +{"_id":"28A8EA8xotY1Bwmd","name":"Haste","type":"spell","img":"systems/dnd5e/icons/spells/haste-royal-2.jpg","data":{"description":{"value":"
Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity Saving Throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
\nWhen the spell ends, the target can’t move or take Actions until after its next turn, as a wave of lethargy sweeps over it.
","chat":"","unidentified":""},"source":"PHB pg. 250","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A shaving of licorice root","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attributes":{"spelldc":10}},"effects":[{"_id":"0VoBuTMoLbqIwtJJ","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+2","priority":"20"},{"key":"flags.midi-qol.advantage.ability.save.dex","mode":2,"value":"+2","priority":"20"},{"key":"data.attributes.movement.all","mode":0,"value":"*2","priority":"10"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/haste-royal-2.jpg","label":"Haste","tint":null,"transfer":false,"selectedKey":["data.attributes.ac.bonus","data.abilities.cha.dc","data.attributes.movement.all"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.itemMacro","value":"@target","mode":"+","targetSpecific":false,"id":1,"itemId":"n4AhwxY8hCTyI5nb","active":true,"_targets":[]},{"modSpecKey":"data.attributes.ac.value","value":"2","mode":"+","targetSpecific":false,"id":2,"itemId":"n4AhwxY8hCTyI5nb","active":true,"_targets":[],"label":"Attributes Armor Class"}]},"itemacro":{"macro":{"data":{"name":"Haste","type":"script","scope":"global","command":"","author":"devnIbfBHb74U9Zv"},"options":{},"apps":{},"compendium":null,"_data":{"name":"Haste","type":"script","scope":"global","command":"","author":"devnIbfBHb74U9Zv"}}},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.amrbkImxY8OJO528"},"midi-qol":{"onUseMacroName":""},"exportSource":{"world":"testWorld","system":"dnd5e","coreVersion":"0.7.7","systemVersion":"1.1.1"}}} +{"_id":"28KxBq0sSUZf0KJc","name":"Command","type":"spell","img":"systems/dnd5e/icons/spells/explosion-magenta-1.jpg","data":{"description":{"value":"You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has no effect if the target is undead, if it doesn’t understand your language, or if your command is directly harmful to it.
\nSome typical commands and their effects follow. You might issue a command other than one described here. If you do so, the DM determines how the target behaves. If the target can’t follow your command, the spell ends.
\nApproach. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
\nDrop. The target drops whatever it is holding and then ends its turn.
\nFlee. The target spends its turn moving away from you by the fastest available means.
\nGrovel. The target falls prone and then ends its turn.
\nHalt. The target doesn’t move and takes no actions. A flying creature stays aloft, provided that it is able to do so. If it must move to stay aloft, it flies the minimum distance needed to remain in the air.
\nHigher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.
","chat":"","unidentified":""},"source":"PHB pg. 223","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"round"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"ReM07pjSJKdkTJFE","changes":[],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/explosion-magenta-1.jpg","label":"Command","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"Rkamxk5rL0RQpiYv","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.28KxBq0sSUZf0KJc"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"2xOEEH5Ga1S1lfbW","name":"Flesh to Stone","type":"spell","img":"systems/dnd5e/icons/spells/link-blue-2.jpg","data":{"description":{"value":"You attempt to turn one creature that you can see within range into stone. If the target’s body is made of flesh, the creature must make a Constitution saving throw. On a failed save, it is Restrained as its flesh begins to harden. On a successful save, the creature isn’t affected.
A creature Restrained by this spell must make another Constitution saving throw at the end of each of its turns. If it successfully saves against this spell three times, the spell ends. If it fails its saves three times, it is turned to stone and subjected to the Petrified condition for the Duration. The successes and failures don’t need to be consecutive; keep track of both until the target collects three of a kind.
If the creature is physically broken while Petrified, it suffers from similar deformities if it reverts to its original state.
If you maintain your Concentration on this spell for the entire possible Duration, the creature is turned to stone until the effect is removed.
","chat":"","unidentified":""},"source":"PHB pg. 243","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":6,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A pinch of lime, water, and earth","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"rcvkBwQW0yl4arjK","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"endEveryTurn","transfer":false}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"@attributes.spelldc","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-blue-2.jpg","label":"Flesh to Stone","tint":null,"transfer":false,"selectedKey":"macro.itemMacro"}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"data":{"_id":null,"name":"Flesh to Stone","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"//DAE Macro, Effect Value = @attributes.spelldc\nif (!game.modules.get(\"advanced-macros\")?.active) { ui.notifications.error(\"Please enable the Advanced Macros module\"); return; }\nif(!game.modules.get(\"dfreds-convenient-effects\")?.active) {ui.notifications.error(\"Please enable the CE module\"); return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\nlet dc = args[1]\n\nif (args[0] === \"on\") {\n await game.dfreds.effectInterface.addEffect(\"Restrained\", tactor.uuid)\n await DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n successes: 0,\n failures: 1\n });\n}\n\nif (args[0] === \"off\") {\n await DAE.unsetFlag(\"world\", \"FleshToStoneSpell\");\n ChatMessage.create({ content: \"Flesh to stone ends, if concentration was maintained for the entire duration,the creature is turned to stone until the effect is removed. \" });\n}\n\nif (args[0] === \"each\") {\n let flag = DAE.getFlag(tactor, \"FleshToStoneSpell\");\n if (flag.failures === 3) return;\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor, fastForward : true })).total;\n\n if (saveRoll < dc) {\n if (flag.failures === 2) {\n let fleshToStoneFailures = (flag.failures + 1);\n\n await DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n failures: fleshToStoneFailures\n });\n ChatMessage.create({ content: `Flesh To Stone on ${tactor.name} is complete` });\n FleshToStoneUpdate();\n return;\n }\n else {\n let fleshToStoneFailures = (flag.failures + 1);\n\n await DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n failures: fleshToStoneFailures\n });\n console.log(`Flesh To Stone failures increments to ${fleshToStoneFailures}`);\n\n }\n }\n else if (saveRoll >= dc) {\n if (flag.successes === 2) {\n ChatMessage.create({ content: `Flesh To Stone on ${tactor.name} ends` });\n await tactor.deleteEmbeddedDocuments(\"ActiveEffect\", [lastArg.effectId]);\n await game.dfreds.effectInterface.removeEffect(\"Restrained\", tactor.uuid)\n return;\n }\n else {\n let fleshToStoneSuccesses = (flag.successes + 1);\n await DAE.setFlag(tactor, \"FleshToStoneSpell\", {\n successes: fleshToStoneSuccesses\n });\n console.log(`Flesh To Stone successes to ${fleshToStoneSuccesses}`);\n }\n }\n}\n\n/**\n * Update token with accurate DAE effect\n */\nasync function FleshToStoneUpdate() {\n let fleshToStone = tactor.effects.get(lastArg.effectId);\n let icon = fleshToStone.data.icon;\n if (game.modules.get(\"dfreds-convenient-effects\").active) icon = \"modules/dfreds-convenient-effects/images/petrified.svg\";\n else icon = \"icons/svg/paralysis.svg\"\n let label = fleshToStone.data.label;\n label = \"Flesh to Stone - Petrified\";\n let time = fleshToStone.data.duration.seconds\n time = 60000000\n await fleshToStone.update({ icon, label, time });\n\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.2xOEEH5Ga1S1lfbW"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"4JKnHIctiiJhJifq","name":"Guiding Bolt","type":"spell","img":"systems/dnd5e/icons/spells/fireball-sky-2.jpg","data":{"description":{"value":"A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 248","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"round"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rsak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["4d6","radiant"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d6"}},"effects":[{"_id":"VrcwRw5coeFnTjAp","flags":{"dae":{"stackable":false,"specialDuration":"isAttacked","transfer":false}},"changes":[{"key":"flags.midi-qol.grants.advantage.attack.all","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fireball-sky-2.jpg","label":"Guiding Bolt","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Midi-collection.QP2aMr0hangVZX5f"}}} +{"_id":"9HAjPK8SJQeVye9Z","name":"Vicious Mockery","type":"spell","img":"icons/skills/toxins/cup-goblet-poisoned-spilled.webp","data":{"description":{"value":"You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
\nThis spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
","chat":"","unidentified":""},"source":"PHB pg. 285","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d4","psychic"]],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":0,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"cantrip","formula":""}},"effects":[{"_id":"Hx46i1074n2gxUgp","flags":{"dae":{"stackable":false,"transfer":false,"specialDuration":"1Attack"},"ActiveAuras":{"isAura":false,"inactive":false,"hidden":false,"aura":"None","radius":null}},"changes":[{"key":"flags.midi-qol.disadvantage.attack.all","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/skills/affliction_24.jpg","label":"Vicious Mockery","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"midi-qol":{"onUseMacroName":""},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.SWWBy4VstTKHf8Cd"}}} +{"_id":"9jAiOoDIA5EdZHin","name":"Hold Person","type":"spell","img":"systems/dnd5e/icons/spells/shielding-eerie-2.jpg","data":{"description":{"value":"Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
\nHigher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.
","chat":"","unidentified":""},"source":"PHB pg. 251","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":2,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A small, straight piece of iron","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"mB6EIRzl7qH08vDu","changes":[{"key":"macro.CUB","mode":0,"value":"Paralyzed","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/shielding-eerie-2.jpg","label":"Hold Person","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"macro.CUB"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Paralyzed","mode":"+","targetSpecific":false,"id":1,"itemId":"OG2582mWdvDlpOLo","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.9jAiOoDIA5EdZHin"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"AOchbceeKrPusKst","name":"Ray of Frost","type":"spell","img":"systems/dnd5e/icons/spells/beam-blue-1.jpg","data":{"description":{"value":"A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.
\nThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
","chat":"","unidentified":""},"source":"PHB pg. 271","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rsak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d8","cold"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"cantrip","formula":""}},"effects":[{"_id":"dNFOxJA3UGDHtSmJ","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.attributes.movement.walk","value":"-10","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/beam-blue-1.jpg","label":"Ray of Frost","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"macro.execute","value":"\"Ray of Frost\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"6Oqiqd9OC1K8G9es","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.FyPDa7dCge2GASdr"}}} +{"_id":"AwMLvifkyNIYzSUh","name":"Divine Word","type":"spell","img":"systems/dnd5e/icons/spells/light-royal-3.jpg","data":{"description":{"value":"You utter a divine word, imbued with the power that shaped the world at the dawn of Creation. Choose any number of creatures you can see within range. Each creature that can hear you must make a Charisma saving throw. On a failed save, a creature suffers an effect based on its current hit points:
\nRegardless of its current Hit Points, a Celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of Origin (if it isn’t there already) and can’t return to your current plane for 24 hours by any means short of a wish spell.
","chat":"","unidentified":""},"source":"PHB pg. 234","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":0,"width":null,"units":"any","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"cha","dc":null,"scaling":"spell","value":""},"level":7,"school":"evo","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"Myt28nWsdGluTtkO","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/light-royal-3.jpg","label":"Divine Word","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"mess":{"templateTexture":""},"midi-qol":{"onUseMacroName":""},"itemacro":{"macro":{"_data":{"name":"Divine Word","type":"script","scope":"global","command":"////DAE Item Macro, requires CUB and About Time\n\n/**\n * Apply Divine Word to targeted tokens\n * @param {Number} targetHp \n * @param {Boolean} linked \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet target = canvas.tokens.get(args[1]);\n\nasync function DivineWordApply(target, targetHp, linked) {\n switch (targetHP) {\n case (targetHp <= 20): {\n if (linked = true) {\n await tactor.update({ \"data.attributes.hp.value\": 0 });\n } else if (linked = false) {\n await target.update({ \"actorData.data.attributes.hp.value\": 0 })\n }\n }\n break;\n case (targetHp <= 30): {\n await game.cub.addCondition([\"Blinded\", \"Deafened\", \"Stunned\"], target)\n game.Gametime.doIn({ hours: 1 }, async () => {\n game.cub.removeCondition([\"Blinded\", \"Deafened\", \"Stunned\"], target)\n });\n }\n break;\n\n case (targetHp <= 40): {\n await game.cub.addCondition([\"Blinded\", \"Deafened\"], target)\n game.Gametime.doIn({ minutes: 10 }, async () => {\n game.cub.removeCondition([\"Blinded\", \"Deafened\", target])\n });\n }\n break;\n case (targetHp <= 50): {\n await game.cub.addCondition(\"Deafened\", target)\n game.Gametime.doIn({ minutes: 1 }, async () => {\n game.cub.removeCondition(\"Deafened\", target)\n });\n }\n break;\n }\n}\nif (args[0] === \"on\") {\n let targetHp = null;\n let linked = null;\n if (target.data.actorLink == true) {\n targetHp = target.actor.data.data.attributes.hp.value\n linked = true\n } else {\n targetHp = getProperty(target, \"actorData.data.attributes.hp\") || getProperty(target.actor, \"data.data.attributes.hp.value\")\n linked = false\n }\n DivineWordApply(target, targetHp, linked)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Divine Word","type":"script","scope":"global","command":"////DAE Item Macro \n\n/**\n * Apply Divine Word to targeted tokens\n * @param {Number} targetHp \n * @param {Boolean} linked \n */\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nasync function DivineWordApply(target, targetHp) {\n\n if (targetHp <= 20) {\n await target.actor.update({ \"data.attributes.hp.value\": 0 });\n } else if (targetHp <= 30) {\n await game.cub.addCondition([\"Blinded\", \"Deafened\", \"Stunned\"], target)\n game.Gametime.doIn({ hours: 1 }, async () => {\n game.cub.removeCondition([\"Blinded\", \"Deafened\", \"Stunned\"], target)\n });\n } else if (targetHp <= 40) {\n await game.cub.addCondition([\"Blinded\", \"Deafened\"], target)\n game.Gametime.doIn({ minutes: 10 }, async () => {\n game.cub.removeCondition([\"Blinded\", \"Deafened\", target])\n });\n } else if (targetHp <= 50) {\n await game.cub.addCondition(\"Deafened\", target)\n game.Gametime.doIn({ minutes: 1 }, async () => {\n game.cub.removeCondition(\"Deafened\", target)\n });\n }\n}\nif (args[0] === \"on\") {\n DivineWordApply(target, target.actor.data.data.attributes.hp.value)\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.AwMLvifkyNIYzSUh"}}} +{"_id":"BdJOmZHsRt8GKEV2","name":"Hideous Laughter","type":"spell","img":"systems/dnd5e/icons/spells/explosion-magenta-2.jpg","data":{"description":{"value":"A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it. The target must succeed on a Wisdom saving throw or fall prone, becoming Incapacitated and unable to stand up for the Duration. A creature with an Intelligence score of 4 or less isn’t affected.
\nAt the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the spell ends.
","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Tiny tarts and a feather that is waved in the air","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"p8nvAwS1VznmoAyq","changes":[{"key":"macro.itemMacro","mode":0,"value":"","priority":"20"},{"key":"flags.midi-qol.OverTime","mode":2,"value":"turn=end, saveDc = @attributes.spelldc, saveAbility = wis, savingThrow=true","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/explosion-magenta-2.jpg","label":"Hideous Laughter","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false},"ActiveAuras":{"isAura":false,"aura":"None","radius":null,"alignment":"","type":"","ignoreSelf":false,"height":false,"hidden":false,"hostile":false,"onlyOnce":false}},"tint":null,"selectedKey":["macro.itemMacro","StatusEffect"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Incapacitated","mode":"+","targetSpecific":false,"id":1,"itemId":"q3HatlCWUJa7m80R","active":true,"_targets":[],"label":"Flags Condition"},{"modSpecKey":"flags.dnd5e.conditions","value":"Prone","mode":"+","targetSpecific":false,"id":2,"itemId":"q3HatlCWUJa7m80R","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":"","forceCEOn":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.BdJOmZHsRt8GKEV2"},"itemacro":{"macro":{"data":{"_id":null,"name":"Hideous Laughter","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"if (!game.modules.get(\"advanced-macros\")?.active) { ui.notifications.error(\"Please enable the Advanced Macros module\"); return; }\nif(!game.modules.get(\"dfreds-convenient-effects\")?.active) {ui.notifications.error(\"Please enable the CE module\"); return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nif(args[0] === \"on\") {\nawait game.dfreds.effectInterface.addEffect(\"Prone\", tactor.uuid)\nawait game.dfreds.effectInterface.addEffect(\"Incapacitated\", tactor.uuid)\n}\n\nif(args[0] === \"off\") {\nawait game.dfreds.effectInterface.removeEffect(\"Prone\", tactor.uuid)\nawait game.dfreds.effectInterface.removeEffect(\"Incapacitated\", tactor.uuid)\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}}}} +{"_id":"CGIrZkLJSKUZCzaz","name":"Sunbeam","type":"spell","img":"systems/dnd5e/icons/spells/beam-royal-3.jpg","data":{"description":{"value":"A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is Blinded until your next turn. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.
\nYou can create a new line of radiance as your action on any turn until the spell ends.
\nFor the Duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.
","chat":"","unidentified":""},"source":"PHB pg. 279","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":60,"width":null,"units":"ft","type":"line"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["6d8","radiant"]],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":6,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A magnifying glass","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"KHl6jtzrMk0x8ash","flags":{"core":{"statusId":"combat-utility-belt.blinded"},"combat-utility-belt":{"conditionId":"blinded","overlay":false},"dae":{"transfer":false}},"changes":[{"key":"data.abilities.cha.min","value":"","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/blinded.svg","label":"Blinded","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Blinded","mode":"+","targetSpecific":false,"id":1,"itemId":"36XZH7ErzipKvuY8","active":true,"_targets":[]}],"equipActive":false,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.CGIrZkLJSKUZCzaz"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"CPDlGQUUKkLUhU2q","name":"Stoneskin","type":"spell","img":"systems/dnd5e/icons/spells/protect-orange-2.jpg","data":{"description":{"value":"This spell turns the flesh of a willing creature you touch as hard as stone. Until the spell ends, the target has resistance to nonmagical bludgeoning, piercing, and slashing damage.
","chat":"","unidentified":""},"source":"PHB pg. 278","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":4,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Diamond dust worth 100 gp, which the spell consumes","consumed":true,"cost":100,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"fhvmjRblnjrDRxWO","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"physical","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-orange-2.jpg","label":"Stoneskin","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"data.traits.dr.value","value":"physical","mode":"+","targetSpecific":false,"id":1,"itemId":"ccUx49HUGslLri7o","active":true,"_targets":[]}],"equipActive":false,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.CPDlGQUUKkLUhU2q"}}} +{"_id":"CWojuH0EwSnKPJzf","name":"Aid","type":"spell","img":"systems/dnd5e/icons/spells/heal-sky-1.jpg","data":{"description":{"value":"Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 5 for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 211","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A tiny strip of white cloth.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"level","formula":""},"attributes":{"spelldc":10}},"effects":[{"_id":"9lafpgID8ffkvJ9q","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"}},"changes":[{"key":"data.attributes.hp.max","value":"5 * (@spellLevel - 1)","mode":2,"priority":20},{"key":"macro.itemMacro","value":"@spellLevel @data.attributes.hp.max","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/heal-sky-1.jpg","label":"Aid","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"NQHxXfbiVgh4JBIs":3},"flags":{"midi-qol":{"onUseMacroName":""},"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.hp.max","value":"5 * @spellLevel + @classes.paladin.levels","mode":"+","targetSpecific":false,"id":1,"itemId":"aAyxEwNPeiB4nsCs","active":true,"_targets":[],"label":"Attributes HP Max"},{"modSpecKey":"data.bonuses.mwak.damage","value":"(ceil(@classes.paladin.levels/2))d6","mode":"+","targetSpecific":false,"id":2,"itemId":"aAyxEwNPeiB4nsCs","active":true,"_targets":[]}]},"favtab":{"isFavourite":true},"dae":{"alwaysActive":false,"activeEquipped":false},"itemacro":{"macro":{"_data":{"name":"Aid","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet buf = (parseInt(args[1])-1) * 5;\nlet curHP = tactor.data.data.attributes.hp.value;\nlet curMax = tactor.data.data.attributes.hp.max;\n\nif (args[0] === \"on\") {\n tactor.update({\"data.attributes.hp.value\": curHP+buf})\n} else {\n if (curHP > (curMax)) {\n tactor.update({\"data.attributes.hp.value\": curMax})\n }\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Aid","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet buf = (parseInt(args[1])-1) * 5;\nlet curHP = tactor.data.data.attributes.hp.value;\nlet curMax = tactor.data.data.attributes.hp.max;\n\nif (args[0] === \"on\") {\n tactor.update({\"data.attributes.hp.value\": curHP+buf})\n} else {\n if (curHP > (curMax)) {\n tactor.update({\"data.attributes.hp.value\": curMax})\n }\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"exportSource":{"world":"testWorld","system":"dnd5e","coreVersion":"0.7.7","systemVersion":"1.1.1"},"core":{"sourceId":"Item.F6gMC9VPMrxfyGGN"},"mess":{"templateTexture":""}}} +{"_id":"Cb8qfKv8PmvasTzm","name":"Protection from Poison","type":"spell","img":"systems/dnd5e/icons/spells/protect-acid-1.jpg","data":{"description":{"value":"You touch a creature. If it is poisoned, you neutralize the poison. If more than one poison afflicts the target, you neutralize one poison that you know is present, or you neutralize one at random.
\nFor the duration, the target has advantage on saving throws against being poisoned, and it has resistance to poison damage.
","chat":"","unidentified":""},"source":"PHB pg. 270","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"KVURJew2xJb5OH6P","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.traits.dr.value","value":"poison","mode":0,"priority":0}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-acid-1.jpg","label":"Protection from Poison","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.traits.dr.value","value":"poison","mode":"+","targetSpecific":false,"id":1,"itemId":"RfhTb4CznKyRRdrn","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.Cb8qfKv8PmvasTzm"}}} +{"_id":"Czam16c0aXlcuPo3","name":"Flame Blade","type":"spell","img":"systems/dnd5e/icons/spells/enchant-orange-2.jpg","data":{"description":{"value":"You evoke a fiery blade in your free hand. The blade is similar in size and shape to a Scimitar, and it lasts for the Duration. If you let go of the blade, it disappears, but you can evoke the blade again as a Bonus Action.
You can use your action to make a melee spell Attack with the fiery blade. On a hit, the target takes 3d6 fire damage.
The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 242","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Leaf of sumac","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"Hbbgg0VPMOMqUVyZ","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@item.level @attributes.spellcasting","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-orange-2.jpg","label":"Flame Blade","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.0r4QmdC8ZIFaryNp"},"itemacro":{"macro":{"_data":{"name":"Flame Blade","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @item.level\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\n/**\n * Create Flame Blade item in inventory\n */\nif (args[0] === \"on\") {\n let weaponDamge = 2 + Math.floor(DAEItem.data.level / 2);\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Flame Blade\",\n \"type\": \"weapon\",\n \"data\": {\n \"quantity\": 1,\n \"activation\": {\n \"type\": \"action\",\n \"cost\": 1,\n \"condition\": \"\"\n },\n \"target\": {\n \"value\": 1,\n \"width\": null,\n \"units\": \"\",\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n },\n \"ability\": \"\",\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"damage\": {\n \"parts\": [\n [\n `${weaponDamge}d6`,\n \"fire\"\n ]\n ],\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true,\n },\n \"img\": DAEItem.img,\n }\n );\n ui.notifications.notify(\"A Flame Blade appears in your inventory\")\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let castItem = tactor.data.items.find(i => i.name === \"Summoned Flame Blade\" && i.type === \"weapon\")\n if(castItem) await tactor.deleteOwnedItem(castItem._id)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Flame Blade","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length-1]\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\n/**\n * Create Flame Blade item in inventory\n */\nif (args[0] === \"on\") {\n let weaponDamge = 2 + Math.floor(DAEItem.data.level / 2);\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Flame Blade\",\n \"type\": \"weapon\",\n \"data\": {\n \"quantity\": 1,\n \"activation\": {\n \"type\": \"action\",\n \"cost\": 1,\n \"condition\": \"\"\n },\n \"target\": {\n \"value\": 1,\n \"width\": null,\n \"units\": \"\",\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n },\n \"ability\": \"\",\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"damage\": {\n \"parts\": [\n [\n `${weaponDamge}d6`,\n \"fire\"\n ]\n ],\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true,\n },\n \"img\": DAEItem.img,\n \"effects\" : []\n }\n );\n ui.notifications.notify(\"A Flame Blade appears in your inventory\")\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let castItem = tactor.data.items.find(i => i.name === \"Summoned Flame Blade\" && i.type === \"weapon\")\n if(castItem) await tactor.deleteOwnedItem(castItem._id)\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}}}} +{"_id":"DMDazH2MsM0gWtt6","name":"Alter Self (macro)","type":"spell","img":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","data":{"description":{"value":"You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.
\nAquatic Adaptation. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.
\nChange Appearance. You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can make yourself appear as a member of another race, though none of your statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this spell to become quadrupedal, for instance. At any time for the duration of the spell, you can use your action to change your appearance in this way again.
\nNatural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.
","chat":"","unidentified":""},"source":"PHB pg. 211","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"Z8yRGVFSsBf8lBaq","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":["None"],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","label":"Alter Self","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"macro.execute","value":"\"Alter Self\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"q2oOfBC73oDbRUPo","active":true,"_targets":[]}],"equipActive":false,"alwaysActive":false},"itemacro":{"macro":{"data":{"_id":null,"name":"Alter Self (macro)","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"//DAE Item Macro \nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet DAEitem = tactor.items.find(i => i.name === `Unarmed Strike`); // find unarmed strike attack\n\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Are you using Natural Weapons\",\n content: \"\",\n buttons: {\n one: {\n label: \"Yes\",\n callback: () => {\n if (!DAEitem) {\n ChatMessage.create({ content: \"No unarmed strike found\" }); // exit out if no unarmed strike\n return;\n }\n let copy_item = duplicate(DAEitem);\n DAE.setFlag(tactor, 'AlterSelfSpell', copy_item.data.damage.parts[0][0]); //set flag of previous value\n copy_item.data.damage.parts[0][0] = \"1d6 +@mod\"; //replace with new value\n tactor.updateEmbeddedDocuments(\"Item\", [copy_item]); //update item\n ChatMessage.create({ content: \"Unarmed strike is altered\" });\n }\n },\n two: {\n label: \"No\",\n callback: () => ChatMessage.create({ content: `Unarmed strike not altered` })\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let damage = DAE.getFlag(tactor, 'AlterSelfSpell'); // find flag with previous values\n if(!DAEitem)return;\n let copy_item = duplicate(DAEitem);\n copy_item.data.damage.parts[0][0] = damage; //replace with old value\n tactor.updateEmbeddedDocuments(\"Item\", [copy_item]); //update item\n DAE.unsetFlag(tactor, 'world', 'AlterSelfSpell',); //remove flag\n ChatMessage.create({ content: `Alter Self expired, unarmed strike returned` });\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.au0iE8QoEwuoS0Ld"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"EsNIVoGQLOhgp5pA","name":"Spider Climb","type":"spell","img":"systems/dnd5e/icons/spells/shielding-spirit-1.jpg","data":{"description":{"value":"Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. The target also gains a climbing speed equal to its walking speed.
","chat":"","unidentified":""},"source":"PHB pg. 277","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A drop of bitumen and a spider","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"B1Ms7nmQEQssY0ZY","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[]},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"alignment":"","type":"","aura":"None","radius":null,"save":"","savedc":null}},"changes":[{"key":"data.attributes.movement.climb","value":"@attributes.movement.walk","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/shielding-spirit-1.jpg","label":"Spider Climb","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"@attributes.speed.value Climb","mode":"+","targetSpecific":false,"id":1,"itemId":"1RuE9QEAMV24ZiAS","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.EWlYTVbRHdyv5wkw"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"Ffuih3Tpj4DRxh3B","name":"Darkness","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-2.jpg","data":{"description":{"value":"Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it.
If the point you choose is on an object you are holding or one that isn't being worn or carried, the darkness emanates from the object and moves with it. Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness.
If any of this spell's area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled.
","chat":"","unidentified":""},"source":"PHB pg. 230","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"evo","components":{"value":"","vocal":true,"somatic":false,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Bat fur and a drop of pitch or piece of coal","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"6URqXYM8cSWbMZ53","flags":{"dae":{"stackable":false,"specialDuration":[],"transfer":false}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/evil-eye-red-2.jpg","label":"Darkness","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Darkness","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\n\nif (args[0] === \"on\") {\n\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 15,\n direction: 0,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n DAESRD: {\n Darkness: {\n ActorId: tactor.id\n }\n }\n }\n };\n\n Hooks.once(\"createMeasuredTemplate\", async (scene, template) => {\n let radius = canvas.grid.size * (template.distance / canvas.grid.grid.options.dimensions.distance)\n circleWall(template.x, template.y, radius)\n await canvas.templates.deleteMany(template._id);\n });\n\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData);\n template.actorSheet = tactor.sheet;\n template.drawPreview();\n\n async function circleWall(cx, cy, radius) {\n const step = 30;\n for (let i = step; i <= 360; i += step) {\n let theta0 = toRadians(i - step);\n let theta1 = toRadians(i);\n\n let lastX = Math.floor(radius * Math.cos(theta0) + cx);\n let lastY = Math.floor(radius * Math.sin(theta0) + cy);\n let newX = Math.floor(radius * Math.cos(theta1) + cx);\n let newY = Math.floor(radius * Math.sin(theta1) + cy);\n\n await Wall.create({\n c: [lastX, lastY, newX, newY],\n move: CONST.WALL_MOVEMENT_TYPES.NONE,\n sense: CONST.WALL_SENSE_TYPES.NORMAL,\n dir: CONST.WALL_DIRECTIONS.BOTH,\n door: CONST.WALL_DOOR_TYPES.NONE,\n ds: CONST.WALL_DOOR_STATES.CLOSED,\n flags: {\n DAESRD: {\n Darkness: {\n ActorId: tactor.id\n }\n }\n }\n });\n }\n\n }\n\n}\n\nif (args[0] === \"off\") {\n async function removeWalls() {\n let darkWalls = canvas.walls.placeables.filter(w => w.data.flags?.DAESRD?.Darkness?.ActorId === tactor.id)\n let wallArray = darkWalls.map(function (w) {\n return w.data._id\n })\n await canvas.walls.deleteMany(wallArray)\n }\n removeWalls()\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Darkness","type":"script","scope":"global","command":"if (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\n//DAE macro, Effect arguments = @target \nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\n\nif (args[0] === \"on\") {\n\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 15,\n direction: 0,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n DAESRD: {\n Darkness: {\n ActorId: tactor.id\n }\n }\n }\n };\n\n Hooks.once(\"createMeasuredTemplate\", async (template) => {\n let radius = canvas.grid.size * (template.data.distance / canvas.grid.grid.options.dimensions.distance)\n circleWall(template.data.x, template.data.y, radius)\n await canvas.templates.deleteMany(template._id);\n });\n\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc);\n template.actorSheet = tactor.sheet;\n template.drawPreview();\n\n async function circleWall(cx, cy, radius) {\n let data = [];\n const step = 30;\n for (let i = step; i <= 360; i += step) {\n let theta0 = Math.toRadians(i - step);\n let theta1 = Math.toRadians(i);\n\n let lastX = Math.floor(radius * Math.cos(theta0) + cx);\n let lastY = Math.floor(radius * Math.sin(theta0) + cy);\n let newX = Math.floor(radius * Math.cos(theta1) + cx);\n let newY = Math.floor(radius * Math.sin(theta1) + cy);\n\n data.push({\n c: [lastX, lastY, newX, newY],\n move: CONST.WALL_MOVEMENT_TYPES.NONE,\n sense: CONST.WALL_SENSE_TYPES.NORMAL,\n dir: CONST.WALL_DIRECTIONS.BOTH,\n door: CONST.WALL_DOOR_TYPES.NONE,\n ds: CONST.WALL_DOOR_STATES.CLOSED,\n flags: {\n DAESRD: {\n Darkness: {\n ActorId: tactor.id\n }\n }\n }\n });\n }\n canvas.scene.createEmbeddedDocuments(\"Wall\", data)\n }\n\n}\n\nif (args[0] === \"off\") {\n async function removeWalls() {\n let darkWalls = canvas.walls.placeables.filter(w => w.data.flags?.DAESRD?.Darkness?.ActorId === tactor.id)\n let wallArray = darkWalls.map(function (w) {\n return w.data._id\n })\n await canvas.walls.deleteEmbeddedDocuments(wallArray)\n }\n removeWalls()\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.Ffuih3Tpj4DRxh3B"}}} +{"_id":"FnLpkm6fkxiunoN0","name":"Arcane Sword","type":"spell","img":"systems/dnd5e/icons/spells/slice-orange-3.jpg","data":{"description":{"value":"You create a sword-shaped plane of force that hovers within range. It lasts for the Duration.
When the sword appears, you make a melee spell Attack against a target of your choice within 5 feet of the sword. On a hit, the target takes 3d10 force damage. Until the spell ends, you can use a Bonus Action on each of your turns to move the sword up to 20 feet to a spot you can see and repeat this Attack against the same target or a different one.
Until the spell ends, you can use a bonus action on each of your turns to move the sword up to 20 feet to a spot you can see and repeat this Attack against the same target or a different one.
","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":7,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A miniature platinum sword with a grip and pommel of copper and zinc, worth 250gp","consumed":false,"cost":250,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"YlwXERtZ3aqSJD4g","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@attributes.spellcasting","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/slice-orange-3.jpg","label":"Arcane Sword","origin":"Item.lyClx971FpCZPlbQ","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Arcane Sword","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet casterToken = canvas.tokens.get(lastArg.tokenId) || token;\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n/**\n * Create Arcane Sword item in inventory\n */\nif (args[0] === \"on\") {\n let image = DAEitem.img;\n let range = MeasuredTemplate.create({\n t: \"circle\",\n user: game.user._id,\n x: casterToken.x + canvas.grid.size / 2,\n y: casterToken.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n ArcaneSwordRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n });\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7,\n direction: 45,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n ArcaneSword: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates(scene, template) {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.ArcaneSwordRange?.ActorId === tactor.id);\n await canvas.templates.deleteMany([removeTemplates[0].id]);\n };\n\n })\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Arcane Sword\",\n \"type\": \"weapon\",\n \"data\": {\n \"quantity\": 1,\n \"activation\": {\n \"type\": \"action\",\n \"cost\": 1,\n \"condition\": \"\"\n },\n \"target\": {\n \"value\": 1,\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n \"long\": null,\n \"units\": \"\"\n },\n \"ability\": DAEitem.data.ability,\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"chatFlavor\": \"\",\n \"critical\": null,\n \"damage\": {\n \"parts\": [\n [\n `3d10`,\n \"force\"\n ]\n ],\n \"versatile\": \"\"\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true,\n },\n \"flags\": {\n \"DAESRD\": {\n \"ArcaneSword\":\n tactor.id\n }\n },\n \"img\": image,\n }\n );\n ui.notifications.notify(\"Weapon created in your inventory\")\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let sword = tactor.items.find(i => i.data.flags?.DAESRD?.ArcaneSword === tactor.id)\n let template = canvas.templates.placeables.filter(i => i.data.flags.DAESRD.ArcaneSword?.ActorId === tactor.id)\n if(sword) await tactor.deleteOwnedItem(sword.id);\n if(template) await canvas.templates.deleteMany(template[0].id)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Arcane Sword","type":"script","scope":"global","command":"if(!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet casterToken = canvas.tokens.get(lastArg.tokenId) || token;\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n/**\n * Create Arcane Sword item in inventory\n */\nif (args[0] === \"on\") {\n let image = DAEitem.img;\n let range = canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [{\n t: \"circle\",\n user: game.user._id,\n x: casterToken.x + canvas.grid.size / 2,\n y: casterToken.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n ArcaneSwordRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n }]);\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user.id,\n distance: 7,\n direction: 45,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n ArcaneSword: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates(scene, template) {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.ArcaneSwordRange?.ActorId === tactor.id);\n await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [removeTemplates[0].id]);\n };\n\n })\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Arcane Sword\",\n \"type\": \"weapon\",\n \"data\": {\n \"quantity\": 1,\n \"activation\": {\n \"type\": \"action\",\n \"cost\": 1,\n \"condition\": \"\"\n },\n \"target\": {\n \"value\": 1,\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n \"long\": null,\n \"units\": \"\"\n },\n \"ability\": DAEitem.data.ability,\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"chatFlavor\": \"\",\n \"critical\": null,\n \"damage\": {\n \"parts\": [\n [\n `3d10`,\n \"force\"\n ]\n ],\n \"versatile\": \"\"\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true,\n },\n \"flags\": {\n \"DAESRD\": {\n \"ArcaneSword\":\n tactor.id\n }\n },\n \"img\": image,\n }\n );\n ui.notifications.notify(\"Weapon created in your inventory\")\n}\n\n// Delete Arcane Sword\nif (args[0] === \"off\") {\n let sword = tactor.items.find(i => i.data.flags?.DAESRD?.ArcaneSword === tactor.id)\n let template = canvas.templates.placeables.find(i => i.data.flags.DAESRD.ArcaneSword?.ActorId === tactor.id)\n if (sword) await tactor.deleteOwnedItem(sword.id);\n if (template) await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [template.id])\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.FnLpkm6fkxiunoN0"}}} +{"_id":"GOSc37tYYeefhVHv","name":"Shield","type":"spell","img":"systems/dnd5e/icons/spells/protect-magenta-1.jpg","data":{"description":{"value":"An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.
","chat":"","unidentified":""},"source":"PHB pg. 275","activation":{"type":"reaction","cost":1,"condition":"Which you take when you are hit by an attack or targeted by the magic missile spell"},"duration":{"value":1,"units":"round"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"hzQdCAC3gFDfLREf","flags":{"dae":{"transfer":false,"stackable":"none","specialDuration":["turnStart"],"macroRepeat":"none"}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+5","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-magenta-1.jpg","label":"Shield","tint":null,"transfer":false,"selectedKey":"data.attributes.ac.bonus"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"description","dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"5","mode":"+","targetSpecific":false,"id":1,"itemId":"sEwmlXP3wXnd41oR","active":true,"_targets":[]}]},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.GOSc37tYYeefhVHv"}}} +{"_id":"Gm518PXVa9c81fdB","name":"Dominate Beast","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-jade-3.jpg","data":{"description":{"value":"You attempt to beguile a beast that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.
\nWhile the beast is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as \"Attack that creature,\" \"Run over there,\" or \"Fetch that object.\" If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
\nYou can use your action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time, you can also cause the creature to use a reaction, but this requires you to use your own reaction as well.
\nEach time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.
\nAt Higher Levels. When you cast this spell with a 5th-level spell slot, the duration is concentration, up to 10 minutes. When you use a 6th-level spell slot, the duration is concentration, up to 1 hour. When you use a spell slot of 7th level or higher, the duration is concentration, up to 8 hours.
","chat":"","unidentified":""},"source":"PHB pg. 234","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":4,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"KGpubuAbqZYammtI","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Charmed","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/air-burst-jade-3.jpg","label":"Dominate Beast","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"v1hPfUV2Vn5h2yNH","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.Gm518PXVa9c81fdB"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"HGy1nRLnLAv3zHHD","name":"Blindness/Deafness (non-cub)","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-2.jpg","data":{"description":{"value":"You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 219","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"nec","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"ZkjHaogXrbQJ2CFz","flags":{"core":{"statusId":"blind"},"dae":{"stackable":false,"specialDuration":"None","macroRepeat":"none","transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"icons/svg/blind.svg","label":"Blind","tint":null,"transfer":false},{"_id":"zUnsyPssbUBMmrOq","flags":{"core":{"statusId":"deaf"},"dae":{"stackable":false,"specialDuration":"None","macroRepeat":"none","transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"icons/svg/deaf.svg","label":"Deaf","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"BlindDeaf\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"YzSbwD21Q0oxKmEU","active":true,"_targets":[]}]},"itemacro":{"macro":{"data":{"name":"Blindness/Deafness","type":"script","scope":"global","command":"","author":"XE30TcnpPFgl2g1S"},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.HGy1nRLnLAv3zHHD"}}} +{"_id":"HVWI8wdLs54LkhUX","name":"Fear","type":"spell","img":"systems/dnd5e/icons/spells/horror-eerie-2.jpg","data":{"description":{"value":"You project a phantasmal image of a creature's worst fears. Each creature in a 30-foot cone must succeed on a Wisdom saving throw or drop whatever it is holding and become Frightened for the duration.
\nWhile Frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature.
","chat":"","unidentified":""},"source":"PHB pg. 239","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":30,"width":null,"units":"ft","type":"cone"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":3,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A white feather or the heart of a hen.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"8LmJiBql9qC9LlPs","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Frightened","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/horror-eerie-2.jpg","label":"Fear","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Frightened","mode":"+","targetSpecific":false,"id":1,"itemId":"QDrZkRDh3yKlVjlf","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.HVWI8wdLs54LkhUX"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"HVrjXg4ihTFp8c6i","name":"Mage Armor","type":"spell","img":"systems/dnd5e/icons/spells/protect-blue-1.jpg","data":{"description":{"value":"You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
","chat":"","unidentified":""},"source":"PHB pg. 256","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A piece of cured leather","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"XRkvYT9cV0BX5oJc","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.base","mode":5,"value":"13","priority":"5"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-blue-1.jpg","label":"Mage Armor","tint":null,"transfer":false,"selectedKey":"data.attributes.ac.base"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"_sheetTab":"details","dynamiceffects":{"effects":[{"modSpecKey":"data.attributes.ac.value","value":"13 + @abilities.dex.mod","mode":"=","targetSpecific":false,"id":1,"itemId":"KWepVspVtjeboJgf","active":true,"_targets":[]}],"alwaysActive":false,"equipActive":true},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.HVrjXg4ihTFp8c6i"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"IMBuVsCM4tEgQT9y","name":"Dominate Monster","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-magenta-3.jpg","data":{"description":{"value":"You attempt to beguile a creature that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.
\nWhile the creature is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as \"Attack that creature,\" \"Run over there,\" or \"Fetch that object.\" If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
\nYou can use your action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time, you can also cause the creature to use a reaction, but this requires you to use your own reaction as well.
\nEach time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.
\nAt Higher Levels. When you cast this spell with a 9th-level spell slot, the duration is concentration, up to 8 hours.
","chat":"","unidentified":""},"source":"PHB pg. 235","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":8,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"CR7P9mfXqQrqRAM1","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Charmed","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/air-burst-magenta-3.jpg","label":"Dominate Monster","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"zjOy4iyroppxddYp","active":true,"_targets":[]}]},"mess":{"templateTexture":""},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.IMBuVsCM4tEgQT9y"}}} +{"_id":"IsJxWYNAOYYw2apn","name":"Protection from Energy","type":"spell","img":"systems/dnd5e/icons/spells/protect-jade-2.jpg","data":{"description":{"value":"For the duration, the willing creature you touch has resistance to one damage type of your choice: acid, cold, fire, lightning, or thunder.
","chat":"","unidentified":""},"source":"PHB pg. 270","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"OHrHlzcUFOp2wOBv","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-jade-2.jpg","label":"Protection from Energy","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"ProtectionFromEnergy @target ","mode":"+","targetSpecific":false,"id":1,"itemId":"KKNq69wypjHpwo1b","active":true,"_targets":[],"label":"Macro Execute"}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Protection from Energy","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n if (args[0] === \"on\") {\n new Dialog({\n title: 'Choose a damage type',\n content: `\n \n `,\n buttons: {\n yes: {\n icon: '',\n label: 'Yes',\n callback: (html) => {\n let element = html.find('#element').val();\n let resistances = tactor.data.data.traits.dr.value;\n resistances.push(element);\n tactor.update({ \"data.traits.dr.value\": resistances });\n DAE.setFlag(tactor, 'ProtectionFromEnergy', element);\n ChatMessage.create({ content: `${tactor.name} gains resistance to ${element}` });\n }\n },\n },\n }).render(true);\n }\n if (args[0] === \"off\") {\n let element = DAE.getFlag(tactor, 'ProtectionFromEnergy');\n let resistances = tactor.data.data.traits.dr.value;\n const index = resistances.indexOf(element);\n resistances.splice(index, 1);\n tactor.update({ \"data.traits.dr.value\": resistances });\n DAE.unsetFlag(tactor, 'ProtectionFromEnergy');\n ChatMessage.create({ content: `${tactor.name} loses resistance to ${element}`});\n }","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Protection from Energy","type":"script","scope":"global","command":"//DAE Macro, no arguments passed\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet content = `\n\n \n`\n\nif (args[0] === \"on\") {\n new Dialog({\n title: 'Choose a damage type',\n content: content,\n buttons: {\n yes: {\n icon: '',\n label: 'Yes',\n callback: async (html) => {\n let element = $(\"input[type='radio'][name='type']:checked\").val();\n let resistances = tactor.data.data.traits.dr.value;\n resistances.push(element);\n await tactor.update({ \"data.traits.dr.value\": resistances });\n await DAE.setFlag(tactor, 'ProtectionFromEnergy', element);\n ChatMessage.create({ content: `${tactor.name} gains resistance to ${element}` });\n }\n },\n },\n }).render(true, {width: 400});\n}\nif (args[0] === \"off\") {\n let element = DAE.getFlag(tactor, 'ProtectionFromEnergy');\n let resistances = tactor.data.data.traits.dr.value;\n const index = resistances.indexOf(element);\n resistances.splice(index, 1);\n await tactor.update({ \"data.traits.dr.value\": resistances });\n await DAE.unsetFlag(tactor, 'ProtectionFromEnergy');\n ChatMessage.create({ content: `${tactor.name} loses resistance to ${element}` });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.IsJxWYNAOYYw2apn"}}} +{"_id":"J7c5kq4xYkx3WiFI","name":"Regenerate","type":"spell","img":"systems/dnd5e/icons/spells/heal-jade-3.jpg","data":{"description":{"value":"You touch a creature and stimulate its natural Healing ability. The target regains 4d8 + 15 Hit Points. For the Duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points each minute).
The target’s severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. If you have the severed part and hold it to the stump, the spell instantaneously causes the limb to knit to the stump.
","chat":"","unidentified":""},"source":"PHB pg. 271","activation":{"type":"minute","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["4d8 + 15","healing"]],"versatile":"1"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":7,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A prayer wheel and holy water","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"gMvUlhgIUWdHEJ6r","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"startEveryTurn"}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/heal-jade-3.jpg","label":"Regenerate","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Regenerate","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @tactor\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n/**\n * Set hooks to fire on combat update and world time update\n */\nif (args[0] === \"on\") {\n\n // If 6s elapses, update HP by one\n const timeHookId = Hooks.on(\"updateWorldTime\", (currentTime, updateInterval) => {\n if (game.combats === []) return;\n let effect = tactor.effects.find(i => i.data.label === \"Regenerate\");\n let applyTime = effect.data.duration.startTime;\n let expireTime = applyTime + effect.data.duration.seconds;\n let healing = roundCount(currentTime, updateInterval, applyTime, expireTime);\n console.log(`${tactor.name} healed for ${healing}`);\n tactor.applyDamage(-healing);\n }\n );\n\n tactor.setFlag(\"world\", \"Regenerate\", {\n timeHook: timeHookId\n }\n );\n}\n\nif (args[0] === \"each\") {\n tactor.applyDamage(-1);\n ChatMessage.create({ content: `${tactor.name} gains 1 hp` });\n}\n\nif (args[0] === \"off\") {\n async function RegenerateOff() {\n let flag = await tactor.getFlag('world', 'Regenerate');\n Hooks.off(\"updateWorldTime\", flag.timeHook);\n tactor.unsetFlag(\"world\", \"Regenerate\");\n console.log(\"Regenerate removed\");\n };\n RegenerateOff();\n}\n\n\n/**\n * \n * @param {Number} currentTime current world time\n * @param {Number} updateInterval amount the world time was incremented\n * @param {Number} applyTime time the effect was applied\n * @param {Number} expireTime time the effect should expire\n */\nfunction roundCount(currentTime, updateInterval, applyTime, expireTime) {\n // Don't count time before applyTime\n if (currentTime - updateInterval < applyTime) {\n let offset = applyTime - (currentTime - updateInterval);\n updateInterval -= offset;\n }\n\n // Don't count time after expireTime\n if (currentTime > expireTime) {\n let offset = currentTime - expireTime;\n currentTime = expireTime;\n updateInterval -= offset;\n }\n\n let sTime = currentTime - updateInterval;\n let fRound = sTime + 6 - (sTime % 6); // Time of the first round\n let lRound = currentTime - (currentTime % 6); // Time of the last round\n let roundCount = 0;\n if (lRound >= fRound)\n roundCount = (lRound - fRound) / 6 + 1;\n\n return roundCount;\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Regenerate","type":"script","scope":"global","command":"//DAE Macro , no arguments\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\n/**\n * Set hooks to fire on combat update and world time update\n */\nif (args[0] === \"on\") {\n\n // If 6s elapses, update HP by one\n const timeHookId = Hooks.on(\"updateWorldTime\", (currentTime, updateInterval) => {\n let effect = tactor.effects.find(i => i.data.label === \"Regenerate\");\n let applyTime = effect.data.duration.startTime;\n let expireTime = applyTime + effect.data.duration.seconds;\n let healing = roundCount(currentTime, updateInterval, applyTime, expireTime);\n tactor.applyDamage(-healing);\n ChatMessage.create({ content: `${tactor.name} gains 1 hp` });\n }\n );\n\n tactor.setFlag(\"world\", \"Regenerate\", {\n timeHook: timeHookId\n }\n );\n}\n\nif (args[0] === \"off\") {\n async function RegenerateOff() {\n let flag = await tactor.getFlag('world', 'Regenerate');\n Hooks.off(\"updateWorldTime\", flag.timeHook);\n tactor.unsetFlag(\"world\", \"Regenerate\");\n console.log(\"Regenerate removed\");\n };\n RegenerateOff();\n}\n\n\n/**\n * \n * @param {Number} currentTime current world time\n * @param {Number} updateInterval amount the world time was incremented\n * @param {Number} applyTime time the effect was applied\n * @param {Number} expireTime time the effect should expire\n */\nfunction roundCount(currentTime, updateInterval, applyTime, expireTime) {\n // Don't count time before applyTime\n if (currentTime - updateInterval < applyTime) {\n let offset = applyTime - (currentTime - updateInterval);\n updateInterval -= offset;\n }\n\n // Don't count time after expireTime\n if (currentTime > expireTime) {\n let offset = currentTime - expireTime;\n currentTime = expireTime;\n updateInterval -= offset;\n }\n\n let sTime = currentTime - updateInterval;\n let fRound = sTime + 6 - (sTime % 6); // Time of the first round\n let lRound = currentTime - (currentTime % 6); // Time of the last round\n let roundCount = 0;\n if (lRound >= fRound)\n roundCount = (lRound - fRound) / 6 + 1;\n\n return roundCount;\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.J7c5kq4xYkx3WiFI"}}} +{"_id":"Jw2dI2nK3KlUOacF","name":"Darkvision","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-1.jpg","data":{"description":{"value":"You touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out to a range of 60 feet.
","chat":"","unidentified":""},"source":"PHB pg. 230","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"Either a pinch of dried carrot or an agate","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"7WRR5qfCKAAqq2eg","flags":{"dae":{"stackable":false,"transfer":false,"specialDuration":["None"],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"data.attributes.senses.darkvision","value":"60","mode":4,"priority":20},{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/evil-eye-red-1.jpg","label":"Darkvision","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Item.PWtHJNYiQPgnOqcb"},"itemacro":{"macro":{"_data":{"name":"Darkvision","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet dimVision = target.data.dimSight;\nif (args[0] === \"on\") {\n DAE.setFlag(tactor, 'darkvisionSpell', dimVision);\n let newSight = dimVision < 60 ? 60 : dimVision\n await target.update({\"dimSight\" : newSight});\n await tactor.update({\"token.dimSight\" : newSight})\n ChatMessage.create({content: `${target.name}'s vision has been improved`});\n}\nif(args[0] === \"off\") {\n let sight = DAE.getFlag(tactor, 'darkvisionSpell');\n target.update({\"dimSight\" : sight });\n await tactor.update({\"token.dimSight\" : sight})\n DAE.unsetFlag(tactor, 'darkvisionSpell');\n ChatMessage.create({content: `${target.name}'s vision has been returned`});\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Darkvision","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet dimVision = target.data.dimSight;\nif (args[0] === \"on\") {\n DAE.setFlag(tactor, 'darkvisionSpell', dimVision);\n let newSight = dimVision < 60 ? 60 : dimVision\n await target.update({\"dimSight\" : newSight});\n await tactor.update({\"token.dimSight\" : newSight})\n ChatMessage.create({content: `${target.name}'s vision has been improved`});\n}\nif(args[0] === \"off\") {\n let sight = DAE.getFlag(tactor, 'darkvisionSpell');\n target.update({\"dimSight\" : sight });\n await tactor.update({\"token.dimSight\" : sight})\n DAE.unsetFlag(tactor, 'darkvisionSpell');\n ChatMessage.create({content: `${target.name}'s vision has been returned`});\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}}}} +{"_id":"KWxP6PDFTksi8wgG","name":"Bane","type":"spell","img":"systems/dnd5e/icons/spells/rip-magenta-2.jpg","data":{"description":{"value":"Up to three creatures of your choice that you can see within range must make Charisma saving throws. Whenever a target that fails this saving throw makes an attack roll or a saving throw before the spell ends, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.
\nHigher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 216","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":3,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"cha","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A drop of blood","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"O6D0D9RsGQt8GxjP","flags":{"dae":{"transfer":false}},"changes":[{"key":"data.bonuses.All-Attacks","value":"-1d4","mode":0,"priority":0},{"key":"data.bonuses.abilities.save","value":"-1d4","mode":2,"priority":20}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/rip-magenta-2.jpg","label":"Bane","transfer":false,"disabled":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"data.bonuses.All-Attacks","value":"-1d4","mode":"+","targetSpecific":false,"id":1,"itemId":"9GH7tsdS6JjUJMQX","active":true,"_targets":[],"label":"Bonuses All Attack Bonuses"},{"modSpecKey":"data.bonuses.abilities.save","value":"-1d4","mode":"+","targetSpecific":false,"id":2,"itemId":"9GH7tsdS6JjUJMQX","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.KWxP6PDFTksi8wgG"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"KkPvayrMzhd7WnPW","name":"Alter Self","type":"spell","img":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","data":{"description":{"value":"You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.
\nAquatic Adaptation. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.
\nChange Appearance. You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can make yourself appear as a member of another race, though none of your statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this spell to become quadrupedal, for instance. At any time for the duration of the spell, you can use your action to change your appearance in this way again.
\nNatural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.
","chat":"","unidentified":""},"source":"PHB pg. 211","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"ZFSPRxh2MSqLCb0V","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"data.attributes.movement.swim","value":"@attributes.movement.walk","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","label":"Aquatic Adaptation","tint":null,"transfer":false},{"_id":"qXeD8bqXO4BjwI0w","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"items.Unarmed Strike.data.damage.parts.0.0","value":"1d6+@mod+1","mode":5,"priority":20},{"key":"items.Unarmed Strike.data.properties.mgc","value":"true","mode":5,"priority":20},{"key":"items.Unarmed Strike.data.proficient","value":"true","mode":5,"priority":20},{"key":"items.Unarmed Strike.data.attackBonus","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-grasp-acid-2.jpg","label":"Natural Weapons","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"macro.execute","value":"\"Alter Self\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"q2oOfBC73oDbRUPo","active":true,"_targets":[]}],"equipActive":false,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Alter Self","type":"script","scope":"global","command":"","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Alter Self","type":"script","scope":"global","command":"","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.KkPvayrMzhd7WnPW"}}} +{"_id":"L76fhPReGZsNacGP","name":"Contagion","type":"spell","img":"systems/dnd5e/icons/spells/rip-magenta-3.jpg","data":{"description":{"value":"Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, you afflict the creature with a disease of your choice from any of the ones described below.
At the end of each of the target’s turns, it must make a Constitution saving throw. After failing three of these saving throws, the disease’s effects last for the duration, and the creature stops making these saves. After succeeding on three of these saving throws, the creature recovers from the disease, and the spell ends.
Since this spell induces a natural disease in its target, any effect that removes a disease or otherwise ameliorates a disease’s effects apply to it.
Blinding Sickness. Pain grips the creature’s mind, and its eyes turn milky white. The creature has disadvantage on Wisdom checks and Wisdom saving throws and is blinded.
Filth Fever. A raging fever sweeps through the creature’s body. The creature has disadvantage on Strength checks, Strength saving throws, and attack rolls that use Strength.
Flesh Rot. The creature’s flesh decays. The creature has disadvantage on Charisma checks and vulnerability to all damage.
Mindfire. The creature’s mind becomes feverish. The creature has disadvantage on Intelligence checks and Intelligence saving throws, and the creature behaves as if under the effects of the confusion spell during combat.
Seizure. The creature is overcome with shaking. The creature has disadvantage on Dexterity checks, Dexterity saving throws, and attack rolls that use Dexterity.
Slimy Doom. The creature begins to bleed uncontrollably. The creature has disadvantage on Constitution checks and Constitution saving throws. In addition, whenever the creature takes damage, it is stunned until the end of its next turn.
","chat":"","unidentified":""},"source":"PHB pg. 227","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":7,"units":"day"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"msak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":5,"school":"nec","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"YdTLJRhCX9pxPA4n","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"endEveryTurn","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"@attributes.spelldc","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/rip-magenta-3.jpg","label":"Contagion","origin":"Item.5OsXXJYEL6nq1P1h","tint":null,"transfer":false,"selectedKey":"macro.itemMacro"}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"data":{"_id":null,"name":"Contagion","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"//DAE Item Macro @attributes.spell.dc\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst dc = args[1]\n\n\nif (args[0] === \"on\") {\n\n // Save the hook data for later access.\n DAE.setFlag(tactor, \"ContagionSpell\", {\n count: 0,\n });\n}\n\nif (args[0] === \"off\") {\n // When off, clean up hooks and flags.\n\n DAE.unsetFlag(tactor, \"ContagionSpell\", );\n}\n\nif (args[0] === \"each\") {\n let contagion = lastArg.efData;\n if (contagion.label === \"Contagion\")\n Contagion()\n}\n\n/** \n * Execute contagion effects, update flag counts or remove effect\n * \n * @param {Actor5e} combatant Current combatant to test against\n * @param {Number} save Target DC for save\n */\nasync function Contagion() {\n let flag = DAE.getFlag(tactor, \"ContagionSpell\", );\n\n const flavor = `${CONFIG.DND5E.abilities[\"con\"]} DC${dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(\"con\", { flavor })).total;\n\n if (saveRoll < dc) {\n if (flag.count === 2) {\n ChatMessage.create({ content: `Contagion on ${tactor.name} is complete` });\n ContagionMessage();\n return;\n }\n else {\n let contagionCount = (flag.count + 1);\n DAE.setFlag(tactor, \"ContagionSpell\", {\n count: contagionCount\n });\n console.log(`Contagion increased to ${contagionCount}`);\n }\n }\n else if (saveRoll >=dc) {\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId); \n }\n}\n\n/**\n * Generates the GM client dialog for selecting final Effect, updates target effect with name, icon and new DAE effects.\n */\nasync function ContagionMessage() {\n new Dialog({\n title: \"Contagion options\",\n content: \"Select the effect
\",\n buttons: {\n one: {\n label: \"Blinding Sickness\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.wis\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.wis\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon: \"modules/dfreds-convenient-effects/images/blinded.svg\",\n label: \"Blinding Sickness\",\n _id: lastArg.effectId\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n },\n },\n two: {\n label: \"Filth Fever\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.attack.mwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.attack.rwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.check.str\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.str\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n label: \"Filth Fever\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n }\n },\n three: {\n label: \"Flesh Rot\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.cha\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"data.traits.dv.all\",\n mode: 0,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"systems/dnd5e/icons/skills/blood_09.jpg\",\n label : \"Flesh Rot\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n },\n },\n four: {\n label: \"Mindfire\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.int\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.int\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"icons/svg/daze.svg\",\n label : \"Mindfire\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n }\n },\n five: {\n label: \"Seizure\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.attack.mwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.attack.rwak\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.check.dex\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.dex\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"icons/svg/paralysis.svg\",\n label : \"Seizure\",\n _id: lastArg.effectId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n }\n },\n six: {\n label: \"Slimy Doom\",\n callback: async () => {\n let data = {\n changes: [\n {\n key: \"flags.midi-qol.disadvantage.ability.check.con\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n {\n key: \"flags.midi-qol.disadvantage.ability.save.con\",\n mode: 5,\n priority: 20,\n value: \"1\",\n },\n ],\n icon : \"systems/dnd5e/icons/skills/blood_05.jpg\",\n label : \"Slimy Doom\",\n _id: lastArg.effecId,\n }\n tactor.updateEmbeddedDocuments(\"ActiveEffect\", [data]);\n }\n },\n }\n }).render(true);\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.L76fhPReGZsNacGP"},"midi-qol":{"onUseMacroName":"","criticalThreshold":"20","forceCEOn":false}}} +{"_id":"LfoahAgvKfrLhZpZ","name":"Fly","type":"spell","img":"systems/dnd5e/icons/spells/link-spirit-1.jpg","data":{"description":{"value":"You touch a willing creature. The target gains a flying speed of 60 feet for the Duration. When the spell ends, the target falls if it is still aloft, unless it can stop the fall.
\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.
","chat":"","unidentified":""},"source":"PHB pg. 243","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A wing feather from any bird","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"VVu9uaQR0UaAvbBr","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.attributes.movement.fly","value":"60","mode":4,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-spirit-1.jpg","label":"Fly","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.speed.special","value":"60ft Fly","mode":"+","targetSpecific":false,"id":1,"itemId":"BE3x0mPPgMviE9GR","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.j9p6foCgoUumzm8F"}}} +{"_id":"MhbRwMn9laXsmL5d","name":"Confusion","type":"spell","img":"systems/dnd5e/icons/spells/wind-magenta-3.jpg","data":{"description":{"value":"This spell assails and distorts the minds of creatures, generating illusions and causing uncontrolled actions. Each creature in a sphere of 10-foot-radius centered on a point chosen in the range of the spell must make a Wisdom saving throw otherwise it will be affected by the spell.
An affected target can react and it must start at the beginning of 1d10 each of his game rounds to determine its behavior for that round.
At the end of each turn, an affected creature can make a saving throw of Wisdom. If successful, the effect of the spell ends for this target.
Higher Levels. When you cast this spell using a level spell slot 5 or more, the radius of the sphere increases by 5 feet for each level of higher spell slot to 4.
","chat":"","unidentified":""},"source":"PHB pg. 224","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":10,"width":null,"units":"ft","type":"sphere"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"1d10","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":4,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Three walnut shells.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"KVLW7oq1VcRL8DCt","flags":{"dae":{"stackable":"none","specialDuration":["None"],"transfer":false,"macroRepeat":"startEveryTurn"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null,"alignment":"","type":"","hostile":false,"onlyOnce":false}},"changes":[{"key":"flags.midi-qol.OverTime","mode":2,"value":"turn=end, saveAbility=wis, saveDC=@attributes.spelldc,","priority":"20"},{"key":"macro.itemMacro","mode":2,"value":"0","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-magenta-3.jpg","label":"Confusion","tint":"","transfer":false,"selectedKey":["StatusEffect","StatusEffect"]}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"data":{"_id":null,"name":"Confusion","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"//DAE Macro , Effect Value = @attributes.spelldc\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nif (args[0] === \"each\") {\n\n let confusionRoll = await new Roll(\"1d10\").evaluate().total;\n let content;\n switch (confusionRoll) {\n case 1:\n content = \"The creature uses all its movement to move in a random direction. To determine the direction, roll a [[d8]] and assign a direction to each die face. The creature doesn't take an action this turn.\";\n break;\n case 2:\n content = \"\tThe creature doesn't move or take actions this turn.\";\n break;\n case 3:\n case 4:\n case 5:\n case 6:\n case 7:\n content = \"The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.\";\n break;\n case 8:\n case 9:\n case 10:\n content = \"The creature can act and move normally.\";\n break;\n }\n ChatMessage.create({ content: `Confusion roll for ${tactor.name} is ${confusionRoll}:This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage.
\nThe spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures. You can also dismiss the spell as an action.
","chat":"","unidentified":""},"source":"PHB pg. 287","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A pair of platinum rings worth at least 50 gp each, which you and the target must wear for the duration","consumed":false,"cost":100,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"uFwBXvesTDbyGT7k","flags":{"dae":{"transfer":false,"stackable":"none","specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+1","priority":"20"},{"key":"data.traits.dr.all","mode":0,"value":"0","priority":"0"},{"key":"data.bonuses.abilities.save","mode":0,"value":"1","priority":"20"},{"key":"macro.itemMacro","mode":0,"value":"","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-sky-2.jpg","label":"Warding Bond","tint":null,"transfer":false,"selectedKey":["data.attributes.ac.bonus","data.traits.dr.all","data.bonuses.abilities.save","macro.itemMacro"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"1","mode":"+","targetSpecific":false,"id":1,"itemId":"IMBPFYUMfvSlvnlM","active":true,"_targets":[],"label":"Attributes Armor Class"},{"modSpecKey":"data.traits.dr.all","value":"0","mode":"+","targetSpecific":false,"id":2,"itemId":"IMBPFYUMfvSlvnlM","active":true,"_targets":[],"label":"Traits Damage Resistance All"},{"modSpecKey":"data.bonuses.abilities.save","value":"1","mode":"+","targetSpecific":false,"id":3,"itemId":"IMBPFYUMfvSlvnlM","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Warding Bond","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @item\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\n\nlet caster = canvas.tokens.placeables.find(token => token?.actor?.items.get(DAEItem._id) != null)\n\nif (args[0] === \"on\") {\n await DAE.setFlag(tactor, \"WardingBondIds\", {\n tokenID: tactor.id,\n casterID: caster.actor.id\n })\n SetWardingBondHook(target)\n\n}\n\nasync function SetWardingBondHook(target) {\n const hookId = Hooks.on(\"preUpdateActor\", async (actor, update) => {\n let flag = await DAE.getFlag(tactor, \"WardingBondIds\")\n if (flag.tokenID !== actor.id) return\n if (!\"actorData.data.attributes.hp\" in update) return;\n let oldHP = actor.data.data.attributes.hp.value;\n let newHP = getProperty(update, \"data.attributes.hp.value\");\n let hpChange = oldHP - newHP\n if (hpChange > 0 && typeof hpChange === \"number\") {\n let caster = game.actors.get(flag.casterID).getActiveTokens()[0]\n caster.actor.applyDamage(hpChange)\n }\n })\n DAE.setFlag(tactor, \"WardingBondHook\", hookId)\n \n}\n\nasync function RemoveHook() {\n let flag = await DAE.getFlag(tactor, 'WardingBondHook');\n Hooks.off(\"preUpdateActor\", flag);\n await DAE.unsetFlag(tactor, \"WardingBondHook\");\n}\n\nif (args[0] === \"off\") {\n RemoveHook()\n await DAE.unsetFlag(tactor, \"WardingBondIds\");\n console.log(\"Death Ward removed\");\n}\n\nif (args[0] === \"each\") {\n await RemoveHook()\n await SetWardingBondHook()\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Warding Bond","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @item\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\n\nlet caster = canvas.tokens.placeables.find(token => token?.actor?.items.get(DAEItem._id) != null)\n\nif (args[0] === \"on\") {\n await DAE.setFlag(tactor, \"WardingBondIds\", {\n tokenID: tactor.id,\n casterID: caster.actor.id\n })\n SetWardingBondHook(target)\n\n}\n\nasync function SetWardingBondHook(target) {\n const hookId = Hooks.on(\"preUpdateActor\", async (actor, update) => {\n let flag = await DAE.getFlag(tactor, \"WardingBondIds\")\n if (flag.tokenID !== actor.id) return\n if (!\"actorData.data.attributes.hp\" in update) return;\n let oldHP = actor.data.data.attributes.hp.value;\n let newHP = getProperty(update, \"data.attributes.hp.value\");\n let hpChange = oldHP - newHP\n if (hpChange > 0 && typeof hpChange === \"number\") {\n let caster = game.actors.get(flag.casterID).getActiveTokens()[0]\n caster.actor.applyDamage(hpChange)\n }\n })\n DAE.setFlag(tactor, \"WardingBondHook\", hookId)\n \n}\n\nasync function RemoveHook() {\n let flag = await DAE.getFlag(tactor, 'WardingBondHook');\n Hooks.off(\"preUpdateActor\", flag);\n await DAE.unsetFlag(tactor, \"WardingBondHook\");\n}\n\nif (args[0] === \"off\") {\n RemoveHook()\n await DAE.unsetFlag(tactor, \"WardingBondIds\");\n console.log(\"Death Ward removed\");\n}\n\nif (args[0] === \"each\") {\n await RemoveHook()\n await SetWardingBondHook()\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.NEykcw7XSNuYgx7n"}}} +{"_id":"NorLF3U1XNO9LOkY","name":"Ray of Enfeeblement","type":"spell","img":"systems/dnd5e/icons/spells/beam-jade-2.jpg","data":{"description":{"value":"A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.
At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.
","chat":"","unidentified":""},"source":"PHB pg. 271","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rsak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"nec","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"kNbpGA7Bs2Tet6ne","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/beam-jade-2.jpg","label":"Ray of Enfeeblement","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Ray of Enfeeblement","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\n\n/**\n * For every str weapon, update the damage formulas to half the damage, set flag of original\n */\nif (args[0] === \"on\") {\n for (let weapon of weapons) {\n if (weapon.abilityMod === \"str\") {\n let newWeaponParts = duplicate(weapon.data.data.damage.parts);\n weapon.setFlag('world', 'RayOfEnfeeblement', newWeaponParts);\n for (let part of weapon.data.data.damage.parts) {\n part[0] = `floor((${part[0]})/2)`;\n }\n weapon.update({ \"data.damage.parts\": weapon.data.data.damage.parts });\n }\n }\n}\n\n// Update weapons to old value\nif (args[0] === \"off\") {\n for (let weapon of weapons) {\n let parts = weapon.getFlag('world', 'RayOfEnfeeblement');\n\n weapon.update({ \"data.damage.parts\": parts });\n }\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Ray of Enfeeblement","type":"script","scope":"global","command":"//DAE Item Macro Execute, no arguments\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\n\n/**\n * For every str weapon, update the damage formulas to half the damage, set flag of original\n */\nif (args[0] === \"on\") {\n for (let weapon of weapons) {\n if (weapon.abilityMod === \"str\") {\n let newWeaponParts = duplicate(weapon.data.data.damage.parts);\n weapon.setFlag('world', 'RayOfEnfeeblement', newWeaponParts);\n for (let part of weapon.data.data.damage.parts) {\n part[0] = `floor((${part[0]})/2)`;\n }\n weapon.update({ \"data.damage.parts\": weapon.data.data.damage.parts });\n }\n }\n}\n\n// Update weapons to old value\nif (args[0] === \"off\") {\n for (let weapon of weapons) {\n let parts = weapon.getFlag('world', 'RayOfEnfeeblement');\n weapon.update({ \"data.damage.parts\": parts });\n }\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"mess":{"templateTexture":""},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.NorLF3U1XNO9LOkY"}}} +{"_id":"OJlgbnpItuXPbu0a","name":"Misty Step","type":"spell","img":"systems/dnd5e/icons/spells/wind-grasp-air-1.jpg","data":{"description":{"value":"Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.
","chat":"","unidentified":""},"source":"PHB pg. 260","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"con","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"co3tPOrzgA6gTwI9","flags":{"dae":{"stackable":false,"specialDuration":"None","macroRepeat":"none","transfer":false}},"changes":[{"key":"macro.itemMacro","value":"@target","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null,"turns":1},"icon":"systems/dnd5e/icons/spells/wind-grasp-air-1.jpg","label":"Misty Step","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Misty Step","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\n\nif (args[0] === \"on\") {\n let range = MeasuredTemplate.create({\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 30,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n MistyStep: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n });\n\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7.5,\n direction: 45,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n DAESRD: {\n MistyStep: {\n ActorId: tactor.id\n }\n }\n }\n };\n\n\n\n Hooks.once(\"createMeasuredTemplate\", deleteTemplatesAndMove);\n\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData);\n template.actorSheet = tactor.sheet;\n template.drawPreview();\n\n async function deleteTemplatesAndMove(scene, template) {\n\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.MistyStep?.ActorId === tactor.id);\n await target.update({ x: template.x, y: template.y })\n await canvas.templates.deleteMany([removeTemplates[0].id, removeTemplates[1].id]);\n await tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId); \n };\n });\n \n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Misty Step","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\n\nif (args[0] === \"on\") {\n let range = canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [{\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 30,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n MistyStep: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n }]);\n\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7.5,\n direction: 45,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n DAESRD: {\n MistyStep: {\n ActorId: tactor.id\n }\n }\n }\n };\n\n\n\n Hooks.once(\"createMeasuredTemplate\", deleteTemplatesAndMove);\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc);\n template.actorSheet = tactor.sheet;\n template.drawPreview();\n\n async function deleteTemplatesAndMove(template) {\n\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.MistyStep?.ActorId === tactor.id);\n let templateArray = removeTemplates.map(function (w) {\n return w.id\n })\n await target.update({ x: template.data.x, y: template.data.y } , {animate : false})\n if (removeTemplates) await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", templateArray)\n await tactor.deleteEmbeddedDocuments(\"ActiveEffect\", [lastArg.effectId]); \n };\n });\n \n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.OJlgbnpItuXPbu0a"}}} +{"_id":"RPl904kdlKpkJa74","name":"Black Tentacles","type":"spell","img":"systems/dnd5e/icons/spells/vines-eerie-2.jpg","data":{"description":{"value":"Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the Duration, these tentacles turn the ground in the area into difficult terrain.
\nWhen a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be @JournalEntry[Restrained] by the tentacles until the spell ends. A creature that starts its turn in the area and is already @JournalEntry[Restrained] by the tentacles takes 3d6 bludgeoning damage.
\nA creature @JournalEntry[Restrained] by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":20,"width":null,"units":"ft","type":"square"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["3d6","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":4,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A piece of tentacle from a giant octopus or a giant squid","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"RLrWu1xDYBV4jPFb","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Restrained","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/vines-eerie-2.jpg","label":"Black Tentacles","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Restrained","mode":"+","targetSpecific":false,"id":1,"itemId":"z72yFG8EEc5tZgby","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.RPl904kdlKpkJa74"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"S3rQoY0WIPQ7PQeW","name":"Holy Aura","type":"spell","img":"systems/dnd5e/icons/spells/haste-sky-3.jpg","data":{"description":{"value":"Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all Saving Throws, and other creatures have disadvantage on Attack rolls against them until the spell ends. In addition, when a fiend or an Undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be Blinded until the spell ends.
","chat":"","unidentified":""},"source":"PHB pg. 251","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":30,"width":null,"units":"ft","type":"radius"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell","value":""},"level":8,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint’s robe or a piece of parchment from a religious text","consumed":false,"cost":1000,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"bV9gcOUvMMCULD96","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"none","transfer":false}},"changes":[{"key":"flags.midi-qol.advantage.ability.save.all","mode":2,"value":"1","priority":"20"},{"key":"flags.midi-qol.grants.disadvantage.attack.all","mode":2,"value":"1","priority":"20"},{"key":"ATL.dimLight","mode":4,"value":"5","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/haste-sky-3.jpg","label":"Holy Auras","tint":null,"transfer":false,"selectedKey":["data.abilities.cha.dc","data.abilities.cha.dc","data.abilities.cha.dc"]}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Midi-collection.azx1Ek4KaAbdemJd"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"SP66bVwMD1PYlySJ","name":"Magic Weapon","type":"spell","img":"systems/dnd5e/icons/spells/enchant-blue-2.jpg","data":{"description":{"value":"You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to Attack rolls and Damage Rolls.
\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
","chat":"","unidentified":""},"source":"PHB pg. 257","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":0,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"xe1MqXU3Xz6XftZg","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@item.level","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-blue-2.jpg","label":"Magic Weapon","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"Magic Weapon\" @target @item.level","mode":"+","targetSpecific":false,"id":1,"itemId":"f1nQIsVPzwoUTqOt","active":true,"_targets":[]}]},"itemacro":{"macro":{"_data":{"name":"Magic Weapon","type":"script","scope":"global","command":"//DAE Item Macro Execute, arguments = @item.level\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst DAEItem = lastArg.efData.flags.dae.itemData\n\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\nlet weapon_content = ``;\n\nfunction value_limit(val, min, max) {\n return val < min ? min : (val > max ? max : val);\n};\n//Filter for weapons\nfor (let weapon of weapons) {\n weapon_content += ``;\n}\n\n/**\n * Select for weapon and apply bonus based on spell level\n */\nif (args[0] === \"on\") {\n let content = `\n \n \n `;\n\n new Dialog({\n content,\n buttons:\n {\n Ok:\n {\n label: `Ok`,\n callback: (html) => {\n let itemId = $(\"input[type='radio'][name='weapon']:checked\").val();\n let weaponItem = tactor.items.get(itemId);\n let copy_item = duplicate(weaponItem);\n let spellLevel = Math.floor(DAEItem.data.level / 2);\n let bonus = value_limit(spellLevel, 1, 3);\n let wpDamage = copy_item.data.damage.parts[0][0];\n let verDamage = copy_item.data.damage.versatile;\n DAE.setFlag(tactor, `magicWeapon`, {\n damage: weaponItem.data.data.attackBonus,\n weapon: itemId,\n weaponDmg: wpDamage,\n verDmg: verDamage,\n mgc : copy_item.data.properties.mgc\n }\n );\n if(copy_item.data.attackBonus === \"\") copy_item.data.attackBonus = \"0\"\n copy_item.data.attackBonus = `${parseInt(copy_item.data.attackBonus) + bonus}`;\n copy_item.data.damage.parts[0][0] = (wpDamage + \" + \" + bonus);\n copy_item.data.properties.mgc = true\n if (verDamage !== \"\" && verDamage !== null) copy_item.data.damage.versatile = (verDamage + \" + \" + bonus);\n tactor.updateEmbeddedEntity(\"OwnedItem\", copy_item);\n }\n },\n Cancel:\n {\n label: `Cancel`\n }\n }\n }).render(true);\n}\n\n//Revert weapon and unset flag.\nif (args[0] === \"off\") {\n let { damage, weapon, weaponDmg, verDmg, mgc} = DAE.getFlag(tactor, 'magicWeapon');\n let weaponItem = tactor.items.get(weapon);\n let copy_item = duplicate(weaponItem);\n copy_item.data.attackBonus = damage;\n copy_item.data.damage.parts[0][0] = weaponDmg;\n copy_item.data.properties.mgc = mgc\n if (verDmg !== \"\" && verDmg !== null) copy_item.data.damage.versatile = verDmg;\n tactor.updateEmbeddedEntity(\"OwnedItem\", copy_item);\n DAE.unsetFlag(tactor, `magicWeapon`);\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Magic Weapon","type":"script","scope":"global","command":"//DAE Item Macro Execute, arguments = @item.level\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst DAEItem = lastArg.efData.flags.dae.itemData\n\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\nlet weapon_content = ``;\n\nfunction value_limit(val, min, max) {\n return val < min ? min : (val > max ? max : val);\n};\n//Filter for weapons\nfor (let weapon of weapons) {\n weapon_content += ``;\n}\n\n/**\n * Select for weapon and apply bonus based on spell level\n */\nif (args[0] === \"on\") {\n let content = `\n \n \n `;\n\n new Dialog({\n content,\n buttons:\n {\n Ok:\n {\n label: `Ok`,\n callback: (html) => {\n let itemId = $(\"input[type='radio'][name='weapon']:checked\").val();\n let weaponItem = tactor.items.get(itemId);\n let copy_item = duplicate(weaponItem);\n let spellLevel = Math.floor(DAEItem.data.level / 2);\n let bonus = value_limit(spellLevel, 1, 3);\n let wpDamage = copy_item.data.damage.parts[0][0];\n let verDamage = copy_item.data.damage.versatile;\n DAE.setFlag(tactor, `magicWeapon`, {\n damage: weaponItem.data.data.attackBonus,\n weapon: itemId,\n weaponDmg: wpDamage,\n verDmg: verDamage,\n mgc : copy_item.data.properties.mgc\n }\n );\n if(copy_item.data.attackBonus === \"\") copy_item.data.attackBonus = \"0\"\n copy_item.data.attackBonus = `${parseInt(copy_item.data.attackBonus) + bonus}`;\n copy_item.data.damage.parts[0][0] = (wpDamage + \" + \" + bonus);\n copy_item.data.properties.mgc = true\n if (verDamage !== \"\" && verDamage !== null) copy_item.data.damage.versatile = (verDamage + \" + \" + bonus);\n tactor.updateEmbeddedDocuments(\"Item\", [copy_item]);\n }\n },\n Cancel:\n {\n label: `Cancel`\n }\n }\n }).render(true);\n}\n\n//Revert weapon and unset flag.\nif (args[0] === \"off\") {\n let { damage, weapon, weaponDmg, verDmg, mgc} = DAE.getFlag(tactor, 'magicWeapon');\n let weaponItem = tactor.items.get(weapon);\n let copy_item = duplicate(weaponItem);\n copy_item.data.attackBonus = damage;\n copy_item.data.damage.parts[0][0] = weaponDmg;\n copy_item.data.properties.mgc = mgc\n if (verDmg !== \"\" && verDmg !== null) copy_item.data.damage.versatile = verDmg;\n tactor.updateEmbeddedDocuments(\"Item\", [copy_item]);\n DAE.unsetFlag(tactor, `magicWeapon`);\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.SP66bVwMD1PYlySJ"}}} +{"name":"Hideous Laughter (macro)","type":"spell","img":"systems/dnd5e/icons/spells/explosion-magenta-2.jpg","data":{"description":{"value":"A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it. The target must succeed on a Wisdom saving throw or fall prone, becoming Incapacitated and unable to stand up for the Duration. A creature with an Intelligence score of 4 or less isn’t affected.
\nAt the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the spell ends.
","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":20,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Tiny tarts and a feather that is waved in the air","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"YG33V4oAMECg5fC3","flags":{"dae":{"stackable":"none","macroRepeat":"endEveryTurn","transfer":false,"specialDuration":[]}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"","priority":"20"},{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Prone","priority":"20"},{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Incapacitated","priority":"20"},{"key":"flags.midi-qol.OverTime","mode":2,"value":"turn=end, saveDc = @attributes.spelldc, saveAbility = wis","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/explosion-magenta-2.jpg","label":"Hideous Laughter (Copy)","origin":"Actor.LClwU7mAyShYLmFU.OwnedItem.Xx810qrpyxTIvsPf","tint":null,"transfer":false,"selectedKey":["macro.itemMacro","StatusEffect","StatusEffect","StatusEffect"]}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Incapacitated","mode":"+","targetSpecific":false,"id":1,"itemId":"q3HatlCWUJa7m80R","active":true,"_targets":[],"label":"Flags Condition"},{"modSpecKey":"flags.dnd5e.conditions","value":"Prone","mode":"+","targetSpecific":false,"id":2,"itemId":"q3HatlCWUJa7m80R","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"itemacro":{"macro":{"data":{"_id":null,"name":"Hideous Laughter macro","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @item\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\nlet caster = canvas.tokens.placeables.find(token => token?.actor?.items.get(DAEItem._id) != null)\n\nif (args[0] === \"on\") {\n if (tactor.data.data.abilities.int.value < 4) tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.efData._id)\n RollHideousSave(target)\n}\n\nasync function RollHideousSave(target) {\n debugger\n console.log(\"SetHook\")\n const hookId = Hooks.on(\"preUpdateActor\", async (actor, update) => {\n if (!\"actorData.data.attributes.hp\" in update) return;\n let oldHP = actor.data.data.attributes.hp.value;\n let newHP = getProperty(update, \"data.attributes.hp.value\");\n let hpChange = oldHP - newHP\n if (hpChange > 0 && typeof hpChange === \"number\") {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor, fastForward: true, advantage: true })).total;\n if (saveRoll < saveData.dc) return;\n await tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.efData._id)\n\n }\n })\n if (args[0] !== \"on\") {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n if (saveRoll >= saveData.dc) {\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.efData._id)\n }\n }\n await DAE.setFlag(tactor, \"hideousLaughterHook\", hookId)\n}\n\nasync function RemoveHook() {\n let flag = await DAE.getFlag(tactor, 'hideousLaughterHook');\n Hooks.off(\"preUpdateActor\", flag);\n await DAE.unsetFlag(tactor, \"hideousLaughterHook\");\n if (args[0] === \"off\") game.cub.addCondition(\"Prone\", tactor)\n}\n\nif (args[0] === \"off\") {\n RemoveHook()\n}\n\nif (args[0] === \"each\") {\n await RemoveHook()\n await RollHideousSave()\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}},"core":{"sourceId":"Item.Xx810qrpyxTIvsPf"}},"_id":"TjXIEp8YiClRfNCX"} +{"_id":"TuVbe4A1XNtVtM9n","name":"Feeblemind","type":"spell","img":"systems/dnd5e/icons/spells/light-eerie-3.jpg","data":{"description":{"value":"You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an Intelligence saving throw.
On a failed save, the creature’s Intelligence and Charisma scores become 1. The creature can’t cast Spells, activate Magic Items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them.
At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends.
The spell can also be ended by Greater Restoration, heal, or wish.
","chat":"","unidentified":""},"source":"PHB pg. 239","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":150,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["4d6","psychic"]],"versatile":""},"formula":"","save":{"ability":"int","dc":null,"scaling":"spell"},"level":8,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A handful of clay, crystal, glass, or mineral spheres","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"gQ62KbB33DWKb2fr","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"data.abilities.cha.value","value":"1","mode":5,"priority":50},{"key":"data.abilities.int.value","value":"1","mode":5,"priority":50},{"key":"flags.midi-qol.fail.spell.all","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/light-eerie-3.jpg","label":"Feeblemind","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Midi-collection.fgTqAvvyBqs6CgNf"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"VNkPZzkfmrVZvJ00","name":"Levitate","type":"spell","img":"systems/dnd5e/icons/spells/wind-grasp-magenta-2.jpg","data":{"description":{"value":"One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.
\nThe target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target’s altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell’s range.
\nWhen the spell ends, the target floats gently to the ground if it is still aloft.
","chat":"","unidentified":""},"source":"PHB pg. 255","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"6BMAKrzsDsynMYBZ","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-grasp-magenta-2.jpg","label":"Levitate","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Levitate @target","mode":"+","targetSpecific":false,"id":1,"itemId":"EDXeRSF3f6cl2O8L","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Levitate","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} is levitated 20ft` });\n target.update({ \"elevation\": 20 });\n}\nif (args[0] === \"off\") {\n target.update({\"elevation\": 0 });\n ChatMessage.create({ content: `${target.name} is returned to the ground` });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Levitate","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\nconst lastArg = args[args.length - 1];\nlet tactor;\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} is levitated 20ft` });\n target.update({ \"elevation\": 20 });\n}\nif (args[0] === \"off\") {\n target.update({\"elevation\": 0 });\n ChatMessage.create({ content: `${target.name} is returned to the ground` });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.VNkPZzkfmrVZvJ00"}}} +{"_id":"WCMqm6S8NObKCaGU","name":"Invisibility","type":"spell","img":"systems/dnd5e/icons/spells/fog-sky-2.jpg","data":{"description":{"value":"A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for a target that attacks or casts a spell.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 254","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"An eyelash encased in gum arabic","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"4sj41iLn03Ucp7Uk","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"}},"changes":[{"key":"macro.itemMacro","value":"@target","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fog-sky-2.jpg","label":"Invisibility","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Invisibility @target","mode":"+","targetSpecific":false,"id":1,"itemId":"Ca4bXFRcwZU79yGi","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Invisibility","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} turns invisible` });\n target.update({ \"hidden\": true });\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: `${target.name} re-appears` });\n target.update({ \"hidden\": false });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Invisibility","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} turns invisible`, whisper: [game.user] });\n target.update({ \"hidden\": true });\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: `${target.name} re-appears`, whisper: [game.user] });\n target.update({ \"hidden\": false });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.WCMqm6S8NObKCaGU"}}} +{"_id":"WDc7GX7bGoii11OR","name":"Hypnotic Pattern","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-magenta-2.jpg","data":{"description":{"value":"You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.
\nThe spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.
","chat":"","unidentified":""},"source":"PHB pg. 252","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":30,"width":null,"units":"ft","type":"cube"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":3,"school":"ill","components":{"value":"","vocal":false,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A glowing stick of incense or a crystal vial filled with phosphorescent material.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"vf8qXWho8hhViUVl","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed","overlay":false},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"giMYGgLa3Vy20LWh","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.WDc7GX7bGoii11OR"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"ZGZ1j55riwaOK6V0","name":"Call Lightning","type":"spell","img":"systems/dnd5e/icons/spells/lighting-sky-2.jpg","data":{"description":{"value":"A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you. The spell fails if you can’t see a point in the air where the storm cloud could appear (for example, if you are in a room that can’t accommodate the cloud).
When you cast the spell, choose a point you can see within range. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one.
If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell’s damage increases by 1d10.
Higher Levels. When you cast this spell using a spell slot of 4th or higher level, the damage increases by 1d10 for each slot level above 3rd.
","chat":"","unidentified":""},"source":"PHB pg. 220","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"4d10"},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":3,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"xfVuiySO5CUntl2N","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"macro.itemMacro","value":"@target @item.level","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/lighting-sky-2.jpg","label":"Call Lightning Summon","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Call Lightning","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" \nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n/**\n * Create Call Lightning Bolt item in inventory\n */\nif (args[0] === \"on\") {\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 60,\n direction: 0,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n CallLighting: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n await tactor.createOwnedItem(\n {\n \"name\": \"Call Lightning - bolt\",\n \"type\": \"spell\",\n \"data\": {\n \"description\": {\n \"value\": \"A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one.
\"\n },\n \"activation\": {\n \"type\": \"action\"\n },\n \"target\": {\n \"value\": 5,\n \"width\": null,\n \"units\": \"ft\",\n \"type\": \"radius\"\n },\n \"ability\": \"\",\n \"actionType\": \"save\",\n \"damage\": {\n \"parts\": [\n [\n `${DAEitem.data.level}d10`,\n \"lightning\"\n ]\n ],\n \"versatile\": \"\"\n },\n \"formula\": \"\",\n \"save\": {\n \"ability\": \"dex\",\n \"dc\": 16,\n \"scaling\": \"spell\"\n },\n \"level\": 0,\n \"school\": \"abj\",\n \"preparation\": {\n \"mode\": \"prepared\",\n \"prepared\": false\n },\n \"scaling\": {\n \"mode\": \"none\",\n \"formula\": \"\"\n }\n },\n \"img\": \"systems/dnd5e/icons/spells/lighting-sky-2.jpg\"\n }\n );\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let castItem = tactor.data.items.find(i => i.name === \"Call Lightning - bolt\" && i.type === \"spell\")\n if(castItem) await tactor.deleteOwnedItem(castItem._id)\n let template = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.CallLighting?.ActorId === tactor.id)\n if(template) await canvas.templates.deleteMany(template[0].id)\n\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Call Lightning","type":"script","scope":"global","command":"//DAE Macro no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEitem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEitem.data.save\n/**\n * Create Call Lightning Bolt item in inventory\n */\nif (args[0] === \"on\") {\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 60,\n direction: 0,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n CallLighting: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n await tactor.createOwnedItem(\n {\n \"name\": \"Call Lightning - bolt\",\n \"type\": \"spell\",\n \"data\": {\n \"description\": {\n \"value\": \"A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one.
\"\n },\n \"activation\": {\n \"type\": \"action\"\n },\n \"target\": {\n \"value\": 5,\n \"width\": null,\n \"units\": \"ft\",\n \"type\": \"radius\"\n },\n \"ability\": \"\",\n \"actionType\": \"save\",\n \"damage\": {\n \"parts\": [\n [\n `${DAEitem.data.level}d10`,\n \"lightning\"\n ]\n ],\n \"versatile\": \"\"\n },\n \"formula\": \"\",\n \"save\": {\n \"ability\": \"dex\",\n \"dc\": 16,\n \"scaling\": \"spell\"\n },\n \"level\": 0,\n \"school\": \"abj\",\n \"preparation\": {\n \"mode\": \"prepared\",\n \"prepared\": false\n },\n \"scaling\": {\n \"mode\": \"none\",\n \"formula\": \"\"\n }\n },\n \"img\": \"systems/dnd5e/icons/spells/lighting-sky-2.jpg\",\n \"effects\" : []\n }\n );\n}\n\n// Delete Flame Blade\nif (args[0] === \"off\") {\n let castItem = tactor.data.items.find(i => i.name === \"Call Lightning - bolt\" && i.type === \"spell\")\n if(castItem) await tactor.deleteOwnedItem(castItem._id)\n let template = canvas.templates.placeables.find(i => i.data.flags.DAESRD?.CallLighting?.ActorId === tactor.id)\n if (template) await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [template.id])\n\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.ZGZ1j55riwaOK6V0"}}} +{"_id":"ZyYJH8HLsinQcCWC","name":"Slow","type":"spell","img":"systems/dnd5e/icons/spells/fog-magenta-2.jpg","data":{"description":{"value":"You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration.
\nAn affected target’s speed is halved, it takes a -2 penalty to AC and Dexterity saving throws, and it can’t use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature’s abilities or magic items, it can’t make more than one melee or ranged attack during its turn.
\nIf the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn’t take effect until the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.
\nA creature affected by this spell makes another Wisdom saving throw at the end of its turn. On a successful save, the effect ends for it.
","chat":"","unidentified":""},"source":"PHB pg. 277","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":40,"width":null,"units":"ft","type":"cube"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"1d20","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":3,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A drop of molasses.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"Qb65ygpbdcoa0FjR","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"-2","priority":"20"},{"key":"data.attributes.movement.all","mode":0,"value":"/2","priority":"20"},{"key":"data.abilities.dex.save","mode":2,"value":"-2","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fog-magenta-2.jpg","label":"Slow","tint":null,"transfer":false,"selectedKey":["data.attributes.ac.bonus","data.attributes.movement.all","data.abilities.dex.save"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Slow","mode":"+","targetSpecific":false,"id":1,"itemId":"FQy3csyQLdC6oQkD","active":true,"_targets":[],"label":"Macro Execute"},{"modSpecKey":"data.attributes.ac.value","value":"-2","mode":"+","targetSpecific":false,"id":2,"itemId":"FQy3csyQLdC6oQkD","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.SChk2pLAW8jxJPAK"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"dbDM3rVJenAemuCK","name":"Divine Favor","type":"spell","img":"systems/dnd5e/icons/spells/enchant-sky-2.jpg","data":{"description":{"value":"Your prayer empowers you with divine radiance. Until the spell ends, your weapon attacks deal an extra 1d4 radiant damage on a hit.
","chat":"","unidentified":""},"source":"PHB pg. 234","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["1d4","radiant"]],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"aVCdeH1iRyP3xIwE","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":["None"],"macroRepeat":"none"}},"changes":[{"key":"data.bonuses.mwak.damage","value":"1d4[Radiant]","mode":0,"priority":0},{"key":"data.bonuses.rwak.damage","value":"1d4[Radiant]","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-sky-2.jpg","label":"Divine Favor","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.bonuses.mwak.damage","value":"1d4","mode":"+","targetSpecific":false,"id":1,"itemId":"pIAJpIhy3y7gkq8N","active":true,"_targets":[],"label":"Bonuses Melee Weapon Damage"},{"modSpecKey":"data.bonuses.rwak.damage","value":"1d4","mode":"+","targetSpecific":false,"id":2,"itemId":"ylWHtKMfk5WUheki","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.dbDM3rVJenAemuCK"}}} +{"_id":"dnjg2ggj6emIemEb","name":"Banishment","type":"spell","img":"systems/dnd5e/icons/spells/link-eerie-3.jpg","data":{"description":{"value":"You attempt to send one creature that you can see within range to another plane of existence. The target must succeed on a Charisma saving throw or be banished.
\nIf the target is native to the plane of existence you're on, you banish the target to a harmless demiplane. While there, the target is incapacitated. The target remains there until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.
\nIf the target is native to a different plane of existence than the one you're on, the target is banished with a faint popping noise, returning to its home plane. If the spell ends before 1 minute has passed, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. Otherwise, the target doesn't return.
\nAt Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.
","chat":"","unidentified":""},"source":"PHB pg. 217","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"cha","dc":null,"scaling":"spell","value":""},"level":4,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"An item distasteful to the target","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"DBqSEY0iu0S1PDxc","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-eerie-3.jpg","label":"Banishment","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Banishment @target","mode":"+","targetSpecific":false,"id":1,"itemId":"pz0vjFCdPtQkdKKQ","active":true,"_targets":[],"label":"Macro Execute"}]},"betterRolls5e":{"critRange":{"type":"String","value":null},"critDamage":{"type":"String","value":""},"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":false,"resource":false},"altValue":{"use":false,"resource":false}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.BcZKJ53HIIPkOPeD"},"itemacro":{"macro":{"_data":{"name":"Banishment","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nif (args[0] === \"on\") {\n target.update({hidden : true}); // hide targeted token\n ChatMessage.create({content: target.name + \" was banished\"});\n \n}\nif(args[0]=== \"off\") {\n target.update({hidden : false}); // unhide token\n ChatMessage.create({content: target.name + \" returned\"});\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Banishment","type":"script","scope":"global","command":"if(!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n//DAE Macro, Effect Value = @target\n\nlet target = canvas.tokens.get(args[1]); //find target\n\nif (args[0] === \"on\") {\n target.update({hidden : true}); // hide targeted token\n ChatMessage.create({content: target.name + \" was banished\"});\n \n}\nif(args[0]=== \"off\") {\n target.update({hidden : false}); // unhide token\n ChatMessage.create({content: target.name + \" returned\"});\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""}}} +{"_id":"e17AAL6ufixBqNKO","name":"Cloak of Displacement","type":"equipment","img":"icons/equipment/back/cloak-heavy-fur-blue.webp","data":{"description":{"value":"Wondrous item, (requires attunement)
\nWhile you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn.
\nThis property is suppressed while you are incapacitated, restrained, or otherwise unable to move.
","chat":"","unidentified":""},"source":"DMG pg. 158","quantity":1,"weight":3,"price":60000,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":5,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"clothing","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[{"_id":"f0QnvjphoHK3ICZF","flags":{"dae":{"stackable":false,"transfer":true,"specialDuration":["isDamaged"],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"flags.midi-qol.grants.disadvantage.attack.all","value":"1","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/items/equipment/cloak-fur.jpg","label":"Cloak of Displacement","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"betterCurses":{"isCurse":false,"curseName":"","formula":"","mwak":false,"rwak":false,"msak":false,"rsak":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.VHddejebM2N0t7bT"}}} +{"_id":"evnATsmepzJABYWr","name":"Mass Suggestion","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-magenta-3.jpg","data":{"description":{"value":"You suggest a course of activity (limited to a sentence or two) and magically influence up to twelve creatures of your choice that you can see within range and that can hear and understand you. Creatures that can't be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act automatically negates the effect of the spell.
\nEach target must make a Wisdom saving throw. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do.
\nYou can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a group of soldiers give all their money to the first beggar they meet. If the condition isn't met before the spell ends, the activity isn't performed.
\nIf you or any of your companions damage a creature affected by this spell, the spell ends for that creature.
\nAt Higher Levels. When you cast this spell using a 7th-level spell slot, the duration is 10 days. When you use an 8th-level spell slot, the duration is 30 days. When you use a 9th-level spell slot, the duration is a year and a day.
","chat":"","unidentified":""},"source":"PHB pg. 258","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":24,"units":"hour"},"target":{"value":12,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":6,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A snake's tongue and either a bit of honeycomb or a drop of sweet oil","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"eoDbKco6VofSiZL0","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Charmed","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":null,"label":"Mass Suggestion","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false},"ActiveAuras":{"isAura":false,"aura":"None","radius":null,"alignment":"","type":"","ignoreSelf":false,"height":false,"hidden":false,"hostile":false,"onlyOnce":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"lhh79ko51ZPb5A46","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.evnATsmepzJABYWr"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"fmhnn1BxKrI8dFO2","name":"Hold Monster","type":"spell","img":"systems/dnd5e/icons/spells/shielding-fire-2.jpg","data":{"description":{"value":"Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or be Paralyzed for the Duration. This spell has no effect on Undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
\nAt Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them.
","chat":"","unidentified":""},"source":"PHB pg. 251","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":5,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A small straight up piece of iron","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"0VPbNXu4jOlA17jD","changes":[{"key":"macro.CUB","mode":0,"value":"Paralyzed","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/shielding-fire-2.jpg","label":"Hold Monster","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"macro.CUB"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Paralyzed","mode":"+","targetSpecific":false,"id":1,"itemId":"MjXkRhWsByIQcAnB","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.fmhnn1BxKrI8dFO2"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"gJYgQOXFqC1ENXhf","name":"Barkskin","type":"spell","img":"systems/dnd5e/icons/spells/protect-orange-2.jpg","data":{"description":{"value":"You touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC can't be less than 16, regardless of what kind of armor it is wearing.
","chat":"","unidentified":""},"source":"PHB pg. 217","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A handful of oak bark","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"553TIeeXTYXI01P3","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.value","mode":4,"value":"16","priority":"100"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-orange-2.jpg","label":"Barkskin","tint":null,"transfer":false,"selectedKey":"data.attributes.ac.value"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Barkskin @target","mode":"+","targetSpecific":false,"id":1,"itemId":"khqqVjNBG599mBx7","active":true,"_targets":[],"label":"Macro Execute"},{"modSpecKey":"data.attributes.ac.value","value":"16","mode":"=","targetSpecific":false,"id":2,"itemId":"khqqVjNBG599mBx7","active":false,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.gJYgQOXFqC1ENXhf"}}} +{"_id":"gcKao9f4QpXC5rz2","name":"Spiritual Weapon","type":"spell","img":"systems/dnd5e/icons/spells/enchant-magenta-2.jpg","data":{"description":{"value":"You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.
Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above the 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 278","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d8"}},"effects":[{"_id":"atMn9UEVkYDOK1KK","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"none","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null,"alignment":"","type":"","save":"","savedc":null,"hostile":false,"onlyOnce":false,"time":"None"}},"changes":[{"key":"macro.itemMacro","value":"@item.level @attributes.spellcasting","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-magenta-2.jpg","label":"Spiritual Weapon","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Spiritual Weapon","type":"script","scope":"global","command":"//DAE Item Macro Execute, value = @item.level\n// Set spell to self cast, no damage/attack roll\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\nconst castingItem = lastArg.efData.flags.dae.itemData\nlet data = {}\n\n/**\n * Create Spiritual Weapon item in inventory\n */\nif (args[0] === \"on\") {\n let damage = Math.floor(Math.floor(args[1] / 2));\n let image = castingItem.img;\n\n let range = MeasuredTemplate.create({\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n SpiritualWeaponRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n });\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7,\n direction: 45,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n SpiritualWeapon: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let template = new game.dnd5e.canvas.AbilityTemplate(templateData)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates(scene, template) {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.SpiritualWeaponRange?.ActorId === tactor.id);\n await canvas.templates.deleteMany([removeTemplates[0].id]);\n };\n })\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Spiritual Weapon\",\n \"type\": \"weapon\",\n \"data\": {\n \"equipped\": true,\n \"identified\": true,\n \"activation\": {\n \"type\": \"bonus\",\n },\n \"target\": {\n \"value\": 1,\n \"width\": null,\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n \"units\": \"ft\"\n },\n \"ability\": args[2],\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"chatFlavor\": \"\",\n \"critical\": null,\n \"damage\": {\n \"parts\": [\n [\n `${damage}d8+@mod`,\n \"force\"\n ]\n ],\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true\n },\n \"flags\": {\n \"DAESRD\": {\n \"SpiritualWeapon\":\n target.actor.id\n }\n },\n \"img\": `${image}`,\n },\n );\n ui.notifications.notify(\"Weapon created in your inventory\")\n\n}\n\n// Delete Spitirual Weapon and template\nif (args[0] === \"off\") {\n let removeItem = tactor.items.find(i => i.data.flags?.DAESRD?.SpiritualWeapon === tactor.id)\n let template = canvas.templates.placeables.filter(i => i.data.flags.DAESRD.SpiritualWeapon?.ActorId === tactor.id)\n if(removeItem) await tactor.deleteOwnedItem(removeItem.id);\n if(template) await canvas.templates.deleteMany(template[0].id)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Spiritual Weapon","type":"script","scope":"global","command":"//DAE Item Macro Execute, value = @item.level\n// Set spell to self cast, no damage/attack roll\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId) || token;\n\nconst castingItem = lastArg.efData.flags.dae.itemData\nlet data = {}\n\n/**\n * Create Spiritual Weapon item in inventory\n */\nif (args[0] === \"on\") {\n let damage = Math.floor(Math.floor(args[1] / 2));\n let image = castingItem.img;\n\n let range = canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [{\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#FF0000\",\n flags: {\n DAESRD: {\n SpiritualWeaponRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n }]);\n range.then(result => {\n let templateData = {\n t: \"rect\",\n user: game.user._id,\n distance: 7,\n direction: 45,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n SpiritualWeapon: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates() {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.SpiritualWeaponRange?.ActorId === tactor.id);\n await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [removeTemplates[0].id]);\n };\n })\n await tactor.createOwnedItem(\n {\n \"name\": \"Summoned Spiritual Weapon\",\n \"type\": \"weapon\",\n \"data\": {\n \"equipped\": true,\n \"identified\": true,\n \"activation\": {\n \"type\": \"bonus\",\n },\n \"target\": {\n \"value\": 1,\n \"width\": null,\n \"type\": \"creature\"\n },\n \"range\": {\n \"value\": 5,\n \"units\": \"ft\"\n },\n \"ability\": args[2],\n \"actionType\": \"msak\",\n \"attackBonus\": \"0\",\n \"chatFlavor\": \"\",\n \"critical\": null,\n \"damage\": {\n \"parts\": [\n [\n `${damage}d8+@mod`,\n \"force\"\n ]\n ],\n },\n \"weaponType\": \"simpleM\",\n \"proficient\": true\n },\n \"flags\": {\n \"DAESRD\": {\n \"SpiritualWeapon\":\n target.actor.id\n }\n },\n \"img\": `${image}`,\n \"effects\" : []\n },\n );\n ui.notifications.notify(\"Weapon created in your inventory\")\n\n}\n\n// Delete Spitirual Weapon and template\nif (args[0] === \"off\") {\n let removeItem = tactor.items.find(i => i.data.flags?.DAESRD?.SpiritualWeapon === tactor.id)\n let template = canvas.templates.placeables.find(i => i.data.flags.DAESRD.SpiritualWeapon?.ActorId === tactor.id)\n if(removeItem) await tactor.deleteOwnedItem(removeItem.id);\n if(template) await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [template.id])\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.gcKao9f4QpXC5rz2"}}} +{"_id":"gkehj8Ibf0Hsdmo3","name":"Grease","type":"spell","img":"systems/dnd5e/icons/spells/fog-orange-1.jpg","data":{"description":{"value":"Slick grease covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration.
When the grease appears, each creature standing in its area must succeed on a Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone.
","chat":"","unidentified":""},"source":"PHB pg. 246","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":10,"width":null,"units":"ft","type":"square"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":1,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A bit of pork rind or butter","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"EKeituZxAuKkuZm3","flags":{"core":{"statusId":"combat-utility-belt.prone"},"combat-utility-belt":{"conditionId":"prone","overlay":false},"dae":{"stackable":false,"specialDuration":"None","macroRepeat":"none","transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/prone.svg","label":"Prone","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.gkehj8Ibf0Hsdmo3"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"h7ElRUH4fQA4dY4i","name":"Charm Person","type":"spell","img":"systems/dnd5e/icons/spells/explosion-magenta-2.jpg","data":{"description":{"value":"You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is Charmed by you until the spell ends or until you or your companions do anything harmful to it. The Charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was Charmed by you.
","chat":"","unidentified":""},"source":"PHB pg. 221","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"jMvaC6LI9b9QUxya","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Charmed","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/explosion-magenta-2.jpg","label":"Charm Person","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"uPKtziB4BMD9uNh9","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.h7ElRUH4fQA4dY4i"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"k0f3MnbU1JNiijdJ","name":"Beacon of Hope","type":"spell","img":"systems/dnd5e/icons/spells/light-sky-3.jpg","data":{"description":{"value":"This spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on Wisdom saving throws and death saving throws, and regains the maximum number of hit points possible from any healing.
","chat":"","unidentified":""},"source":"PHB pg. 217","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"any","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"RtkJJbNnHgYVRGhK","flags":{"dae":{"stackable":false,"specialDuration":"None","transfer":false}},"changes":[{"key":"flags.midi-qol.advantage.ability.save.wis","value":"1","mode":5,"priority":20},{"key":"flags.midi-qol.advantage.deathSave","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/light-sky-3.jpg","label":"Beacon of Hope","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Midi-collection.MwYM64xGfz3Xkzm6"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"kBzkcCyByTZsnYPD","name":"Eyebite","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-3.jpg","data":{"description":{"value":"For the spell’s Duration, your eyes become an inky void imbued with dread power. One creature of your choice within 60 feet of you that you can see must succeed on a Wisdom saving throw or be affected by one of the following Effects of your choice for the Duration. On each of your turns until the spell ends, you can use your action to target another creature but can’t target a creature again if it has succeeded on a saving throw against this casting of eyebite.
\nTarget a token and select the effect
\",\n buttons: {\n one: {\n label: \"Asleep\",\n callback: async () => {\n for (let t of game.user.targets) {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${DC} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(\"wis\", { flavor, fastFoward: true})).total;\n if (saveRoll < DC) {\n ChatMessage.create({ content: `${t.name} failed the save with a ${saveRoll}` });\n game.dfreds.effectInterface.addEffect(\"Unconscious\", t.actor.uuid);\n }\n else {\n ChatMessage.create({ content: `${t.name} passed the save with a ${saveRoll}` });\n }\n }\n }\n },\n two: {\n label: \"Panicked\",\n callback: async () => {\n for (let t of game.user.targets) {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${DC} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(\"wis\", { flavor, fastFoward: true })).total;\n if (saveRoll < DC) {\n ChatMessage.create({ content: `${t.name} failed the save with a ${saveRoll}` });\n game.dfreds.effectInterface.addEffect(\"Frightened\", t.actor.uuid);\n\n }\n else {\n ChatMessage.create({ content: `${t.name} passed the save with a ${saveRoll}` });\n }\n }\n }\n },\n three: {\n label: \"Sickened\",\n callback: async () => {\n for (let t of game.user.targets) {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${DC} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(\"wis\", { flavor, fastFoward: true })).total;\n if (saveRoll < DC) {\n ChatMessage.create({ content: `${t.name} failed the save with a ${saveRoll}` });\n game.dfreds.effectInterface.addEffect(\"Poisoned\", t.actor.uuid);\n }\n else {\n ChatMessage.create({ content: `${t.name} passed the save with a ${saveRoll}` });\n }\n }\n }\n },\n }\n }).render(true);\n}\n\nif (args[0] === \"on\") {\n EyebiteDialog();\n ChatMessage.create({ content: `${target.name} is blessed with Eyebite` });\n\n}\n\n//Cleanup hooks and flags.\nif (args[0] === \"each\") {\n EyebiteDialog();\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.kBzkcCyByTZsnYPD"}}} +{"_id":"lWInHCtVOYQ73B03","name":"Greater Invisibility","type":"spell","img":"systems/dnd5e/icons/spells/fog-water-air-3.jpg","data":{"description":{"value":"You or a creature you touch becomes Invisible until the spell ends. Anything the target is wearing or carrying is Invisible as long as it is on the target’s person.
","chat":"","unidentified":""},"source":"PHB pg. 246","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":4,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"XgWMGpftjCREyKXs","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":["None"],"macroRepeat":"none"}},"changes":[{"key":"macro.itemMacro","value":"@target","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fog-water-air-3.jpg","label":"New Active Effect","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Invisibility @target","mode":"+","targetSpecific":false,"id":1,"itemId":"H4h4NNlgyp0rFmjC","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Greater Invisibility","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target\n\nlet target = canvas.tokens.get(args[1])\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} turns invisible` });\n target.update({ \"hidden\": true });\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: `${target.name} re-appears` });\n target.update({ \"hidden\": false });\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Greater Invisibility","type":"script","scope":"global","command":"//DAE Item Macro, no arguments passed\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `${target.name} turns invisible`, whisper: [game.user] });\n target.update({ \"hidden\": true });\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: `${target.name} re-appears`, whisper: [game.user] });\n target.update({ \"hidden\": false });\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.lWInHCtVOYQ73B03"}}} +{"_id":"n05KDSrgCZnZfV8U","name":"Bless","type":"spell","img":"systems/dnd5e/icons/spells/haste-sky-1.jpg","data":{"description":{"value":"You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll 1d4 and add the number rolled to the attack roll or saving throw.
\nHigher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 219","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":3,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"1d4","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A sprinkling of holy water","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"lsEz6wG7eXIutwZI","flags":{"dae":{"transfer":false,"stackable":false,"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"alignment":"","type":"","aura":"None","radius":null,"save":"","savedc":null,"hostile":false,"onlyOnce":false,"time":"None"}},"changes":[{"key":"data.bonuses.abilities.save","value":"+1d4","mode":2,"priority":20},{"key":"data.bonuses.All-Attacks","value":"+1d4","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/haste-sky-1.jpg","label":"Bless","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.bonuses.abilities.save","value":"1d4","mode":"+","targetSpecific":false,"id":1,"itemId":"hYWYJJbVMe5U7GbQ","active":true,"_targets":[],"label":"Bonuses Abilities Save"},{"modSpecKey":"data.bonuses.All-Attacks","value":"1d4","mode":"+","targetSpecific":false,"id":2,"itemId":"hYWYJJbVMe5U7GbQ","active":true,"_targets":[]}]},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.n05KDSrgCZnZfV8U"}}} +{"_id":"o5KjAeWOCfPjO4pY","name":"Geas","type":"spell","img":"systems/dnd5e/icons/spells/air-burst-air-3.jpg","data":{"description":{"value":"You place a magical command on a creature that you can see within range, forcing it to carry out some service or refrain from some action or course of activity as you decide. If the creature can understand you, it must succeed on a Wisdom saving throw or become Charmed by you for the Duration. While the creature is charmed by you, it takes 5d10 psychic damage each time it acts in a manner directly counter to your instructions, but no more than once each day. A creature that can’t understand you is unaffected by the spell.
\nYou can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends.
\nYou can end the spell early by using an action to dismiss it. A Remove Curse, Greater Restoration, or wish spell also ends it.
\nAt Higher Levels. When you cast this spell using a spell slot of 7th or 8th level, the Duration is 1 year. When you cast this spell using a spell slot of 9th level, the spell lasts until it is ended by one of the Spells mentioned above.
","chat":"","unidentified":""},"source":"PHB pg. 244","activation":{"type":"minute","cost":1,"condition":""},"duration":{"value":30,"units":"day"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["5d10","psychic"]],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":5,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"FT5SyqK8MezUX9Hi","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Charmed","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/air-burst-air-3.jpg","label":"Geas","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"NIAyvC7zWFPPWqA8","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.o5KjAeWOCfPjO4pY"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"pThYfEUf7rF2NTS0","name":"Faerie Fire","type":"spell","img":"systems/dnd5e/icons/spells/fire-arrows-jade-2.jpg","data":{"description":{"value":"Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.
Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can’t benefit from being invisible.
","chat":"","unidentified":""},"source":"PHB pg. 239","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":20,"width":null,"units":"ft","type":"cube"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":1,"school":"evo","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"0hz3Z5o2VSWZFDyA","flags":{"dae":{"stackable":false,"specialDuration":["None"],"macroRepeat":"none","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"","priority":"20"},{"key":"flags.midi-qol.grants.advantage.attack.all","mode":0,"value":"1","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/fire-arrows-jade-2.jpg","label":"Faerie Fire","tint":null,"transfer":false,"selectedKey":["macro.itemMacro","data.abilities.cha.dc"]}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"itemacro":{"macro":{"_data":{"name":"Faerie Fire","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nlet target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\nif (args[0] === \"on\") {\n\n new Dialog({\n title: `Choose the colour for Faerie Fire on ${target.name}`,\n buttons: {\n one: {\n label: \"Blue\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#5ab9e2\", \"lightAlpha\": 0.64, \"dimLight\": \"10\" })\n }\n },\n two: {\n label: \"Green\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#55d553\", \"lightAlpha\": 0.64, \"dimLight\": \"10\" })\n }\n },\n three: {\n label: \"Purple\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#844ec6\", \"lightAlpha\": 0.64, \"dimLight\": \"10\" })\n }\n }\n }\n }).render(true);\n}\n\nif (args[0] === \"off\") {\n let { color, alpha, dimLight } = await DAE.getFlag(target, \"FaerieFire\")\n target.update({ \"lightColor\": color, \"lightAlpha\": alpha, \"dimLight\": dimLight })\n DAE.unsetFlag(tactor, \"FaerieFire\")\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Faerie Fire","type":"script","scope":"global","command":"// DAE macro, just call the macro, nothing else\n// setup the spell as normal\nif (!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nlet target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\nif (args[0] === \"on\") {\n\n new Dialog({\n title: `Choose the colour for Faerie Fire on ${target.name}`,\n buttons: {\n one: {\n label: \"Blue\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#5ab9e2\", \"lightAlpha\": 0.64, \"dimLight\": \"10\", \"lightAnimation.intensity\" : 3 })\n }\n },\n two: {\n label: \"Green\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#55d553\", \"lightAlpha\": 0.64, \"dimLight\": \"10\",\"lightAnimation.intensity\" : 3 })\n }\n },\n three: {\n label: \"Purple\",\n callback: async () => {\n let color = target.data.lightColor ? target.data.lightColor : \"\";\n let dimLight = target.data.dimLight ? target.data.dimLight : \"0\"\n await DAE.setFlag(target, 'FaerieFire', {\n color: color,\n alpha: target.data.lightAlpha,\n dimLight: dimLight\n });\n target.update({ \"lightColor\": \"#844ec6\", \"lightAlpha\": 0.64, \"dimLight\": \"10\",\"lightAnimation.intensity\" : 3 })\n }\n }\n }\n }).render(true);\n}\n\nif (args[0] === \"off\") {\n let { color, alpha, dimLight } = await DAE.getFlag(target, \"FaerieFire\")\n target.update({ \"lightColor\": color, \"lightAlpha\": alpha, \"dimLight\": dimLight })\n DAE.unsetFlag(tactor, \"FaerieFire\")\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.pThYfEUf7rF2NTS0"}}} +{"_id":"pp5fv0Avmy0rfsgI","name":"Blindness/Deafness","type":"spell","img":"systems/dnd5e/icons/spells/evil-eye-red-2.jpg","data":{"description":{"value":"You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 219","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"nec","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"AcxliM1QbpEbJ1zQ","flags":{"dae":{"stackable":"none","specialDuration":[],"macroRepeat":"none","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null,"alignment":"","type":"","hostile":false,"onlyOnce":false}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"","priority":"20"},{"key":"flags.midi-qol.OverTime","mode":2,"value":"turn=end, saveDC = @attributes.spelldc, saveAbility=con, savingThrow=true","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"","label":"Blindness/Deafness","tint":"","transfer":false,"selectedKey":["macro.itemMacro","StatusEffect"]}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"\"BlindDeaf\" @target","mode":"+","targetSpecific":false,"id":1,"itemId":"YzSbwD21Q0oxKmEU","active":true,"_targets":[]}]},"itemacro":{"macro":{"data":{"_id":null,"name":"Blindness/Deafness","type":"script","author":"zrPR3wueYsESSBR3","img":"icons/svg/dice-target.svg","scope":"global","command":"if(!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\nif(!game.modules.get(\"dfreds-convenient-effects\")?.active) {ui.notifications.error(\"Please enable the CE module\"); return;}\n\n//DAE macro, call directly with no arguments\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nif (args[0] === \"on\") {\n new Dialog({\n title: \"Choose an Effect\",\n buttons: {\n one: {\n label: \"Blindness\",\n callback: () => {\n DAE.setFlag(tactor, \"DAEBlind\", \"blind\")\n game.dfreds.effectInterface.addEffect(\"Blinded\", tactor.uuid)\n }\n },\n two: {\n label: \"Deafness\",\n callback: () => {\n DAE.setFlag(tactor, \"DAEBlind\", \"deaf\")\n game.dfreds.effectInterface.addEffect(\"Deafened\", tactor.uuid)\n }\n }\n },\n }).render(true);\n}\nif (args[0] === \"off\") {\n let flag = DAE.getFlag(tactor, \"DAEBlind\")\n if (flag === \"blind\") {\n game.dfreds.effectInterface.removeEffect(\"Blinded\", tactor.uuid)\n } else if (flag === \"deaf\") {\n game.dfreds.effectInterface.removeEffect(\"Deafened\", tactor.uuid)\n }\n DAE.unsetFlag(tactor, \"DAEBlind\")\n}","folder":null,"sort":0,"permission":{"default":0},"flags":{}}}},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.pp5fv0Avmy0rfsgI"}}} +{"_id":"qHWBKyQxm3CTm2yS","name":"Phantasmal Killer","type":"spell","img":"systems/dnd5e/icons/spells/horror-eerie-3.jpg","data":{"description":{"value":"You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a Wisdom saving throw. On a failed save, the target becomes Frightened for the Duration. At the end of each of the target’s turns before the spell ends, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.
","chat":"","unidentified":""},"source":"PHB pg. 265","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["4d10","psychic"]],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":4,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d10"}},"effects":[{"_id":"ZWOKGvc3niryANBh","changes":[{"key":"flags.midi-qol.OverTime","mode":2,"value":"turn=start, saveAbility=wis, saveDC=@attributes.spelldc, saveMagic=true, damageRoll=(@item.level)d10, damageType=psychic, savingThrow=true, damageBeforeSave=false","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/horror-eerie-3.jpg","label":"Phantasmal Killer","transfer":false,"flags":{"dae":{"stackable":"none","macroRepeat":"none","specialDuration":[],"transfer":false},"ActiveAuras":{"isAura":false,"aura":"None","radius":null,"alignment":"","type":"","ignoreSelf":false,"height":false,"hidden":false,"hostile":false,"onlyOnce":false}},"tint":null,"selectedKey":"StatusEffect"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Frightened","mode":"+","targetSpecific":false,"id":1,"itemId":"UWXxnmoLDNjm4DTU","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.qHWBKyQxm3CTm2yS"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"qRR5SUtZm1wYRexS","name":"Longstrider","type":"spell","img":"systems/dnd5e/icons/spells/wind-sky-1.jpg","data":{"description":{"value":"You touch a creature. The target's speed increases by 10 feet until the spell ends.
","chat":"","unidentified":""},"source":"PHB pg. 256","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A pinch of dirt","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"KX061GBZGEC1RRji","flags":{"dae":{"transfer":false,"stackable":false}},"changes":[{"key":"data.attributes.movement.walk","value":"10","mode":2,"priority":20},{"key":"data.attributes.movement.fly","value":"10","mode":2,"priority":20},{"key":"data.attributes.movement.burrow","value":"10","mode":2,"priority":20},{"key":"data.attributes.movement.climb","value":"10","mode":2,"priority":20},{"key":"data.attributes.movement.swim","value":"10","mode":2,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/wind-sky-1.jpg","label":"Longstrider","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Longstrider @target","mode":"+","targetSpecific":false,"id":1,"itemId":"YQuzJthgy3cQd9Ow","active":true,"_targets":[],"label":"Macro Execute"}]},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.oo8xSLPoRhzHdZlg"}}} +{"_id":"r70LzHV9qDX55KwA","name":"Moonbeam","type":"spell","img":"systems/dnd5e/icons/spells/beam-blue-3.jpg","data":{"description":{"value":"A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.
When a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.
A Shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can’t assume a different form until it leaves the spell’s light.
On each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
","chat":"","unidentified":""},"source":"PHB pg. 261","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":2,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Several seeds of any moonseed plant and a piece of opalescent feldspar","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"kQG5Br84cCacfPAd","flags":{"dae":{"stackable":false,"specialDuration":["None"],"transfer":false,"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@attributes.spelldc","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/beam-blue-3.jpg","label":"Moonbeam Summon","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.p7qDbkiwGTZYC3EG"},"itemacro":{"macro":{"_data":{"name":"Moonbeam","type":"script","scope":"global","command":"//DAE Item Macro Execute, Effect Value = @attributes.spelldc\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\nconst DC = args[1]\n/**\n * Create Moonbeam item in inventory\n */\nif (args[0] === \"on\") {\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 5,\n direction: 0,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n Moonbeam: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n}\nlet template = new game.dnd5e.canvas.AbilityTemplate(templateData)\ntemplate.actorSheet = tactor.sheet;\ntemplate.drawPreview()\n\n let damage = DAEItem.data.level;\n await tactor.createOwnedItem(\n {\n \"name\": \"Moonbeam repeating\",\n \"type\": \"spell\",\n \"data\": {\n \"source\": \"Casting Moonbeam\",\n \"ability\": \"\",\n \"description\": {\n \"value\": \"half damage on save\" \n },\n \"actionType\": \"save\",\n \"attackBonus\": 0,\n \"damage\": {\n \"parts\": [\n [\n `${damage}d10`,\n \"radiant\"\n ]\n ],\n },\n \"formula\": \"\",\n \"save\": {\n \"ability\": \"con\",\n \"dc\": saveData.dc,\n \"scaling\": \"spell\"\n },\n \"level\": 0,\n \"school\": \"abj\",\n \"preparation\": {\n \"mode\": \"prepared\",\n \"prepared\": false\n },\n\n },\n \"img\": DAEItem.img,\n }\n );\n}\n\n// Delete Moonbeam\nif (args[0] === \"off\") {\n let casterItem = tactor.data.items.find(i => i.name === \"Moonbeam repeating\" && i.type === \"spell\")\n tactor.deleteOwnedItem(casterItem._id)\n let template = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.Moonbeam?.ActorId === tactor.id)\n canvas.templates.deleteMany(template[0].id)\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Moonbeam","type":"script","scope":"global","command":"//DAE Item Macro Execute, Effect Value = @attributes.spelldc\nif (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\")\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\nconst DC = args[1]\n/**\n * Create Moonbeam item in inventory\n */\nif (args[0] === \"on\") {\n let range = canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [{\n t: \"circle\",\n user: game.user._id,\n x: target.x + canvas.grid.size / 2,\n y: target.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#517bc9\",\n flags: {\n DAESRD: {\n MoonbeamRange: {\n ActorId: tactor.id\n }\n }\n }\n //fillColor: \"#FF3366\",\n }]);\n\n range.then(result => {\n let templateData = {\n t: \"circle\",\n user: game.user._id,\n distance: 5,\n direction: 0,\n x: 0,\n y: 0,\n flags: {\n DAESRD: {\n Moonbeam: {\n ActorId: tactor.id\n }\n }\n },\n fillColor: game.user.color\n }\n Hooks.once(\"createMeasuredTemplate\", deleteTemplates);\n\n let doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene })\n let template = new game.dnd5e.canvas.AbilityTemplate(doc)\n template.actorSheet = tactor.sheet;\n template.drawPreview()\n\n async function deleteTemplates() {\n let removeTemplates = canvas.templates.placeables.filter(i => i.data.flags.DAESRD?.MoonbeamRange?.ActorId === tactor.id);\n await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [removeTemplates[0].id]);\n };\n\n let damage = DAEItem.data.level;\n tactor.createOwnedItem(\n {\n \"name\": \"Moonbeam repeating\",\n \"type\": \"spell\",\n \"data\": {\n \"source\": \"Casting Moonbeam\",\n \"ability\": \"\",\n \"description\": {\n \"value\": \"half damage on save\"\n },\n \"actionType\": \"save\",\n \"attackBonus\": 0,\n \"damage\": {\n \"parts\": [\n [\n `${damage}d10`,\n \"radiant\"\n ]\n ],\n },\n \"formula\": \"\",\n \"save\": {\n \"ability\": \"con\",\n \"dc\": saveData.dc,\n \"scaling\": \"spell\"\n },\n \"level\": 0,\n \"school\": \"abj\",\n \"preparation\": {\n \"mode\": \"prepared\",\n \"prepared\": false\n },\n\n },\n \"img\": DAEItem.img,\n \"effects\": []\n }\n );\n });\n}\n\n// Delete Moonbeam\nif (args[0] === \"off\") {\n let casterItem = tactor.data.items.find(i => i.name === \"Moonbeam repeating\" && i.type === \"spell\")\n tactor.deleteOwnedItem(casterItem._id)\n let template = canvas.templates.placeables.find(i => i.data.flags.DAESRD?.Moonbeam?.ActorId === tactor.id)\n canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [template.id])\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""}}} +{"_id":"rBsAQPR1WatxCs0y","name":"Animal Friendship","type":"spell","img":"systems/dnd5e/icons/spells/wild-jade-2.jpg","data":{"description":{"value":"This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 212","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":24,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A morsel of food.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"DesfGqDm53kqOTtp","flags":{"core":{"statusId":"combat-utility-belt.charmed"},"combat-utility-belt":{"conditionId":"charmed"},"dae":{"transfer":false}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/charmed.svg","label":"Charmed","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"q3Nvmbb9hZeJDUkU","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.rBsAQPR1WatxCs0y"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"rVDuKDZ3YdWiWKRr","name":"Web","type":"spell","img":"systems/dnd5e/icons/spells/shielding-spirit-3.jpg","data":{"description":{"value":"You conjure a mass of thick, sticky webbing at a point of your choice within range. The webs fill a 20-foot cube from that point for the Duration. The webs are difficult terrain and lightly obscure their area.
\nIf the webs aren’t anchored between two solid masses (such as walls or trees) or layered across a floor, wall, or ceiling, the conjured web collapses on itself, and the spell ends at the start of your next turn. Webs layered over a flat surface have a depth of 5 feet.
\nEach creature that starts its turn in the webs or that enters them during its turn must make a Dexterity saving throw. On a failed save, the creature is Restrained as long as it remains in the webs or until it breaks free.
\nA creature Restrained by the webs can use its action to make a Strength check against your spell save DC. If it succeeds, it is no longer Restrained.
\nThe webs are flammable. Any 5-foot cube of webs exposed to fire burns away in 1 round, dealing 2d4 fire damage to any creature that starts its turn in the fire.
","chat":"","unidentified":""},"source":"PHB pg. 287","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":20,"width":null,"units":"ft","type":"cube"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["2d4","fire"]],"versatile":"","value":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":2,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A bit of spiderweb","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"1s049vONn2VyCOvH","flags":{"core":{"statusId":"combat-utility-belt.restrained"},"combat-utility-belt":{"conditionId":"restrained","overlay":false},"dae":{"stackable":false,"specialDuration":[],"transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"alignment":"","type":"","aura":"None","radius":null,"save":"","savedc":null}},"changes":[],"disabled":false,"duration":{"startTime":null},"icon":"modules/combat-utility-belt/icons/restrained.svg","label":"Restrained","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.rVDuKDZ3YdWiWKRr"}}} +{"_id":"sjPOgiboGD1Aizfy","name":"Shield of Faith","type":"spell","img":"systems/dnd5e/icons/spells/protect-sky-2.jpg","data":{"description":{"value":"A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.
","chat":"","unidentified":""},"source":"PHB pg. 275","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"A small parchment with a bit of holy text written on it.","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"GGw83YdWNiJ94ubi","flags":{"dae":{"transfer":false,"stackable":"none","macroRepeat":"none","specialDuration":[]}},"changes":[{"key":"data.attributes.ac.bonus","mode":2,"value":"+2","priority":"20"}],"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-sky-2.jpg","label":"Shield of Faith","transfer":false,"disabled":false,"tint":null,"selectedKey":"data.attributes.ac.bonus"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"data.attributes.ac.value","value":"2","mode":"+","targetSpecific":false,"id":1,"itemId":"Vd17BhyN4J8OQljO","active":true,"_targets":[]}]},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.sjPOgiboGD1Aizfy"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"tXGSv5RKLjC3f3mW","name":"True Strike","type":"spell","img":"systems/dnd5e/icons/spells/enchant-sky-1.jpg","data":{"description":{"value":"You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target’s defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn’t ended.
","chat":"","unidentified":""},"source":"PHB pg. 284","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"div","components":{"value":"","vocal":false,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"780yFebseo6lzDq5","flags":{"dae":{"stackable":false,"transfer":false}},"changes":[{"key":"flags.midi-qol.advantage.attack.all","value":"1","mode":5,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-sky-1.jpg","label":"True Strike","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"zrPR3wueYsESSBR3":3},"flags":{"midi-qol":{"onUseMacroName":""},"dae":{"activeEquipped":false,"alwaysActive":false},"core":{"sourceId":"Item.ddJkplL7yUWHJUZl"}}} +{"_id":"viIsBmDscOJ7Niel","name":"Irresistible Dance","type":"spell","img":"systems/dnd5e/icons/spells/link-blue-2.jpg","data":{"description":{"value":"Choose one creature that you can see within range. The target begins a comic dance in place: shuffling, tapping its feet, and capering for the duration. Creatures that can't be charmed are immune to this spell.
\nA dancing creature must use all its movement to dance without leaving its space and has disadvantage on Dexterity saving throws and attack rolls. While the target is affected by this spell, other creatures have advantage on attack rolls against it. As an action, a dancing creature makes a Wisdom saving throw to regain control of itself. On a successful save, the spell ends.
","chat":"","unidentified":""},"source":"PGB pg. 264","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":6,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"3mNPKbwjiaapU9XI","flags":{"dae":{"stackable":false,"specialDuration":[],"macroRepeat":"startEveryTurn","transfer":false},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","mode":0,"value":"@attributes.spelldc","priority":"20"}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/link-blue-2.jpg","label":"Irresistible Dance","tint":null,"transfer":false,"selectedKey":"macro.itemMacro"}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"U5jQJ2Ry565NS8BY","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"itemacro":{"macro":{"_data":{"name":"Irresistible Dance","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @attributes.spelldc @item\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\n\nif (args[0] === \"each\") {\n new Dialog({\n title: \"Use action to make a wisdom save to end Irresistible Dance?\",\n buttons: {\n one: {\n label: \"Yes\",\n callback: async () => {\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n\n if (saveRoll >= saveData.dc) {\n target.actor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId);\n }\n if (saveRoll < saveData.dc) {\n ChatMessage.create({ content: `${target.name} fails the save` });\n }\n }\n },\n two: {\n label: \"No\",\n callback: () => {\n }\n }\n }\n }).render(true);\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Irresistible Dance","type":"script","scope":"global","command":"//DAE Macro , Effect Value = @attributes.spelldc\nif(!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\nconst DC = args[1]\n\nif (args[0] === \"each\") {\n new Dialog({\n title: \"Use action to make a wisdom save to end Irresistible Dance?\",\n buttons: {\n one: {\n label: \"Yes\",\n callback: async () => {\n const flavor = `${CONFIG.DND5E.abilities[saveData.ability]} DC${DC} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n\n if (saveRoll >= DC) {\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.effectId);\n }\n if (saveRoll < DC) {\n ChatMessage.create({ content: `${tactor.name} fails the save` });\n }\n }\n },\n two: {\n label: \"No\",\n callback: () => {\n }\n }\n }\n }).render(true);\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.viIsBmDscOJ7Niel"},"midi-qol":{"onUseMacroName":""}}} +{"_id":"vtUhpbyJYzB2J9ok","name":"Shillelagh","type":"spell","img":"systems/dnd5e/icons/spells/enchant-jade-1.jpg","data":{"description":{"value":"The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
","chat":"","unidentified":""},"source":"PHB pg. 275","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"spec","type":"object"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A shamrock leaf, and a club or quarterstaff","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"x3I3PP0wLDynd8JN","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/enchant-jade-1.jpg","label":"Shillelagh","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"Shillelagh @target","mode":"+","targetSpecific":false,"id":1,"itemId":"HgYH1Eb3LQ19tsjJ","active":true,"_targets":[],"label":"Macro Execute"}]},"itemacro":{"macro":{"_data":{"name":"Shillelagh","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\n\nlet weapons = tactor.items.filter(i => i.data.type === `weapon`);\nlet weapon_content = ``;\n\nfor (let weapon of weapons) {\n weapon_content += ``;\n}\nif (args[0] === \"on\") {\n let content = `\nA creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it. The target must succeed on a Wisdom saving throw or fall prone, becoming Incapacitated and unable to stand up for the Duration. A creature with an Intelligence score of 4 or less isn’t affected.
\nAt the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the spell ends.
","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":0,"per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":20,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Tiny tarts and a feather that is waved in the air","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"YG33V4oAMECg5fC3","flags":{"dae":{"stackable":false,"macroRepeat":"endEveryTurn","transfer":false}},"changes":[{"key":"macro.itemMacro","value":"0","mode":0,"priority":20},{"key":"macro.CUB","value":"Prone","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/explosion-magenta-2.jpg","label":"Hideous Laughter (Copy)","origin":"Actor.LClwU7mAyShYLmFU.OwnedItem.Xx810qrpyxTIvsPf","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"E4BVikjIkVl2lL2j":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Incapacitated","mode":"+","targetSpecific":false,"id":1,"itemId":"q3HatlCWUJa7m80R","active":true,"_targets":[],"label":"Flags Condition"},{"modSpecKey":"flags.dnd5e.conditions","value":"Prone","mode":"+","targetSpecific":false,"id":2,"itemId":"q3HatlCWUJa7m80R","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"itemacro":{"macro":{"_data":{"name":"Hideous Laughter (Copy)","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @item\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\nlet caster = canvas.tokens.placeables.find(token => token?.actor?.items.get(DAEItem._id) != null)\n\nif (args[0] === \"on\") {\n if (tactor.data.data.abilities.int.value < 4) tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.efData._id)\n RollHideousSave(target)\n}\n\nasync function RollHideousSave(target) {\n debugger\n console.log(\"SetHook\")\n const hookId = Hooks.on(\"preUpdateActor\", async (actor, update) => {\n if (!\"actorData.data.attributes.hp\" in update) return;\n let oldHP = actor.data.data.attributes.hp.value;\n let newHP = getProperty(update, \"data.attributes.hp.value\");\n let hpChange = oldHP - newHP\n if (hpChange > 0 && typeof hpChange === \"number\") {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor, fastForward: true, advantage: true })).total;\n if (saveRoll < saveData.dc) return;\n await tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.efData._id)\n\n }\n })\n if (args[0] !== \"on\") {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n if (saveRoll >= saveData.dc) {\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.efData._id)\n }\n }\n debugger\n await DAE.setFlag(tactor, \"hideousLaughterHook\", hookId)\n}\n\nasync function RemoveHook() {\n debugger\n let flag = await DAE.getFlag(tactor, 'hideousLaughterHook');\n Hooks.off(\"preUpdateActor\", flag);\n await DAE.unsetFlag(tactor, \"hideousLaughterHook\");\n if (args[0] === \"off\") game.cub.addCondition(\"Prone\", tactor)\n}\n\nif (args[0] === \"off\") {\n RemoveHook()\n}\n\nif (args[0] === \"each\") {\n debugger\n await RemoveHook()\n await RollHideousSave()\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Hideous Laughter (Copy)","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target @item\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nconst DAEItem = lastArg.efData.flags.dae.itemData\nconst saveData = DAEItem.data.save\n\nlet caster = canvas.tokens.placeables.find(token => token?.actor?.items.get(DAEItem._id) != null)\n\nif (args[0] === \"on\") {\n if (tactor.data.data.abilities.int.value < 4) tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.efData._id)\n RollHideousSave(target)\n}\n\nasync function RollHideousSave(target) {\n debugger\n console.log(\"SetHook\")\n const hookId = Hooks.on(\"preUpdateActor\", async (actor, update) => {\n if (!\"actorData.data.attributes.hp\" in update) return;\n let oldHP = actor.data.data.attributes.hp.value;\n let newHP = getProperty(update, \"data.attributes.hp.value\");\n let hpChange = oldHP - newHP\n if (hpChange > 0 && typeof hpChange === \"number\") {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor, fastForward: true, advantage: true })).total;\n if (saveRoll < saveData.dc) return;\n await tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.efData._id)\n\n }\n })\n if (args[0] !== \"on\") {\n const flavor = `${CONFIG.DND5E.abilities[\"wis\"]} DC${saveData.dc} ${DAEItem?.name || \"\"}`;\n let saveRoll = (await tactor.rollAbilitySave(saveData.ability, { flavor })).total;\n if (saveRoll >= saveData.dc) {\n tactor.deleteEmbeddedEntity(\"ActiveEffect\", lastArg.efData._id)\n }\n }\n debugger\n await DAE.setFlag(tactor, \"hideousLaughterHook\", hookId)\n}\n\nasync function RemoveHook() {\n debugger\n let flag = await DAE.getFlag(tactor, 'hideousLaughterHook');\n Hooks.off(\"preUpdateActor\", flag);\n await DAE.unsetFlag(tactor, \"hideousLaughterHook\");\n if (args[0] === \"off\") game.cub.addCondition(\"Prone\", tactor)\n}\n\nif (args[0] === \"off\") {\n RemoveHook()\n}\n\nif (args[0] === \"each\") {\n debugger\n await RemoveHook()\n await RollHideousSave()\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"core":{"sourceId":"Item.Xx810qrpyxTIvsPf"}}} -{"_id":"xQCOkFF4jxak2lvQ","name":"Heroism","type":"spell","img":"systems/dnd5e/icons/spells/heal-sky-2.jpg","data":{"description":{"value":"A willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being Frightened and gains Temporary Hit Points equal to your Spellcasting ability modifier at the start of each of its turns. When the spell ends, the target loses any remaining temporary hit points from this spell.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 250","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["@mod","midi-none"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"ofPxOG62bxg60zIO","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"startEveryTurn"}},"changes":[{"key":"macro.itemMacro","value":"@damage","mode":0,"priority":0},{"key":"data.traits.ci.value","value":"frightened","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/heal-sky-2.jpg","label":"Heroism","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"NQHxXfbiVgh4JBIs":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"macro.execute","value":"\"Heroism\" @target @abilities.wis.mod","mode":"+","targetSpecific":false,"id":1,"itemId":"MZri1qA9dTyQqtvt","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"betterRolls5e":{"critRange":{"type":"String","value":null},"critDamage":{"type":"String","value":""},"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":false,"resource":false},"altValue":{"use":false,"resource":false}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.bbN0qAtGlt1VZNJl"},"midi-qol":{"onUseMacroName":""},"itemacro":{"macro":{"_data":{"name":"Heroism","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" t @damage (apply @mod damge of none type)\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet mod = args[1];\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `Heroism is applied to ${tactor.name}` })\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: \"Heroism ends\" });\n}\nif(args[0] === \"each\"){\nlet bonus = mod > tactor.data.data.attributes.hp.temp ? mod : tactor.data.data.attributes.hp.temp\n tactor.update({ \"data.attributes.hp.temp\": mod });\n ChatMessage.create({ content: \"Heroism continues on \" + tactor.name })\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Heroism","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" t @damage (apply @mod damge of none type)\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet mod = args[1];\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `Heroism is applied to ${tactor.name}` })\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: \"Heroism ends\" });\n}\nif(args[0] === \"each\"){\nlet bonus = mod > tactor.data.data.attributes.hp.temp ? mod : tactor.data.data.attributes.hp.temp\n tactor.update({ \"data.attributes.hp.temp\": mod });\n ChatMessage.create({ content: \"Heroism continues on \" + tactor.name })\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"mess":{"templateTexture":""}}} -{"_id":"xedFUGushERJ3TFL","name":"Fire Shield","type":"spell","img":"systems/dnd5e/icons/spells/protect-red-3.jpg","data":{"description":{"value":"Thin and wispy flames wreathe your body for the Duration, shedding bright light in a 10-foot radius and dim light for an additional 10 feet. You can end the spell early by using an action to dismiss it.
\nThe flames provide you with a warm shield or a chill shield, as you choose. The warm shield grants you Resistance to cold damage, and the chill shield grants you resistance to fire damage.
\nIn addition, whenever a creature within 5 feet of you hits you with a melee Attack, the shield erupts with flame. The attacker takes 2d8 fire damage from a warm shield, or 2d8 cold damage from a cold shield.
","chat":"","unidentified":""},"source":"PHB pg. 242","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[],"versatile":""},"formula":"2d8","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":4,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A bit of phosphorus or a firefly","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"AKvaMvKe2qN5j8zf","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-red-3.jpg","label":"Fire Shield","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"FireShield @target","mode":"+","targetSpecific":false,"id":1,"itemId":"QTP4gLcjbhZ2khVy","active":true,"_targets":[]}]},"itemacro":{"macro":{"_data":{"name":"Fire Shield","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") { \n new Dialog({\n title: \"Warm or Cold Shield\",\n buttons: {\n one: {\n label: \"Warm\",\n callback: () => {\n let resistances = tactor.data.data.traits.dr.value;\n resistances.push(\"cold\");\n tactor.update({ \"data.traits.dr.value\": resistances });\n DAE.setFlag(tactor, 'FireShield', \"cold\");\n ChatMessage.create({ content: `${target.name} gains resistnace to cold` });\n }\n },\n two: {\n label: \"Cold\",\n callback: () => {\n let resistances = tactor.data.data.traits.dr.value;\n resistances.push(\"fire\");\n tactor.update({ \"data.traits.dr.value\": resistances });\n DAE.setFlag(tactor, 'FireShield', \"fire\");\n ChatMessage.create({ content: `${target.name} gains resistnace to fire` });\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let element = DAE.getFlag(tactor, 'FireShield');\n let resistances = tactor.data.data.traits.dr.value;\n const index = resistances.indexOf(element);\n resistances.splice(index, 1);\n tactor.update({ \"data.traits.dr.value\": resistances });\n ChatMessage.create({ content: \"Fire Shield expires on \" + target.name});\n DAE.unsetFlag(tactor, 'FireShield');\n\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Fire Shield","type":"script","scope":"global","command":"// DAE Macro, no arguments passed\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") { \n new Dialog({\n title: \"Warm or Cold Shield\",\n buttons: {\n one: {\n label: \"Warm\",\n callback: async () => {\n let resistances = duplicate(tactor.data.data.traits.dr.value);\n resistances.push(\"cold\");\n await tactor.update({ \"data.traits.dr.value\": resistances });\n await DAE.setFlag(tactor, 'FireShield', \"cold\");\n ChatMessage.create({ content: `${target.name} gains resistnace to cold` });\n await tactor.createEmbeddedDocuments(\"Item\", [{\n \"name\": \"Summoned Fire Shield\",\n \"type\": \"weapon\",\n \"img\": \"systems/dnd5e/icons/spells/protect-red-3.jpg\",\n \"data\": {\n \"source\": \"Fire Shield Spell\",\n \"activation\": {\n \"type\": \"special\",\n \"cost\": 0,\n \"condition\": \"whenever a creature within 5 feet of you hits you with a melee Attack\"\n },\n \"actionType\": \"other\",\n \"damage\": {\n \"parts\": [\n [\n \"2d8\",\n \"fire\"\n ]\n ]\n },\n \"weaponType\": \"natural\"\n },\n \"effects\": []\n }])\n }\n },\n two: {\n label: \"Cold\",\n callback: async () => {\n let resistances = duplicate(tactor.data.data.traits.dr.value);\n resistances.push(\"fire\");\n await tactor.update({ \"data.traits.dr.value\": resistances });\n await DAE.setFlag(tactor, 'FireShield', \"fire\");\n ChatMessage.create({ content: `${target.name} gains resistance to fire` });\n await tactor.createEmbeddedDocuments(\"Item\", [{\n \"name\": \"Summoned Fire Shield\",\n \"type\": \"weapon\",\n \"img\": \"systems/dnd5e/icons/spells/protect-blue-3.jpg\",\n \"data\": {\n \"source\": \"Fire Shield Spell\",\n \"activation\": {\n \"type\": \"special\",\n \"cost\": 0,\n \"condition\": \"whenever a creature within 5 feet of you hits you with a melee Attack\"\n },\n \"actionType\": \"other\",\n \"damage\": {\n \"parts\": [\n [\n \"2d8\",\n \"cold\"\n ]\n ]\n },\n \"weaponType\": \"natural\"\n },\n \"effects\": []\n }])\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let item = tactor.items.getName(\"Summoned Fire Shield\")\n let element = DAE.getFlag(tactor, 'FireShield');\n let resistances = tactor.data.data.traits.dr.value;\n const index = resistances.indexOf(element);\n resistances.splice(index, 1);\n await tactor.update({ \"data.traits.dr.value\": resistances });\n ChatMessage.create({ content: \"Fire Shield expires on \" + target.name});\n await DAE.unsetFlag(tactor, 'FireShield');\n await tactor.deleteEmbeddedDocuments(\"Item\", [item.id])\n\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.xedFUGushERJ3TFL"}}} -{"_id":"z5KCsLXSKyh00b2N","name":"Heroes' Feast","type":"spell","img":"systems/dnd5e/icons/spells/heal-royal-3.jpg","data":{"description":{"value":"You bring forth a great feast, including magnificent food and drink. The feast takes 1 Hour to consume and disappears at the end of that time, and the beneficial Effects don’t set in until this hour is over. Up to twelve creatures can partake of the feast.
\nA creature that partakes of the feast gains several benefits. The creature is cured of all Diseases and poison, becomes immune to poison and being Frightened, and makes all Wisdom Saving Throws with advantage. Its hit point maximum also increases by 2d10, and it gains the same number of Hit Points. These benefits last for 24 hours.
","chat":"","unidentified":""},"source":"PHB pg. 250","activation":{"type":"minute","cost":10,"condition":""},"duration":{"value":24,"units":"hour"},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":null,"damage":{"parts":[["2d10","midi-none"]],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":6,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A gem-encrusted bowl worth at least 1000gp, which the spell consumes","consumed":true,"cost":1000,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"dUhuzikjyBLRoari","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@damage","mode":0,"priority":0},{"key":"data.traits.di.value","value":"poison","mode":0,"priority":20},{"key":"data.traits.ci.value","value":"frightened","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/heal-royal-3.jpg","label":"Heroes' Feast","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"HeroesFeast @target","mode":"+","targetSpecific":false,"id":1,"itemId":"nWkh3MEfiaxZEuvs","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"itemacro":{"macro":{"_data":{"name":"Heroes' Feast","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nlet amount = args[2]\n/**\n * Update HP and Max HP to roll formula, save result as flag\n */\nif (args[0] === \"on\") {\n let hpMax = tactor.data.data.attributes.hp.max;\n let hp = tactor.data.data.attributes.hp.value;\n await tactor.update({\"data.attributes.hp.max\": (hpMax + amount), \"data.attributes.hp.value\": (hp + amount) });\n ChatMessage.create({content: `${target.name} gains ${amount} Max HP`});\n await DAE.setFlag(tactor, 'HeroesFeast', amount);\n};\n\n// Remove Max Hp and reduce HP to max if needed\nif (args[0] === \"off\") {\n let amountOff = await DAE.getFlag(tactor, 'HeroesFeast');\n let hpMax = tactor.data.data.attributes.hp.max;\n let newHpMax = hpMax - amountOff;\n let hp = tactor.data.data.attributes.hp.value > newHpMax ? newHpMax : tactor.data.data.attributes.hp.value\n await tactor.update({\"data.attributes.hp.max\": newHpMax, \"data.attributes.hp.value\" : hp });\n ChatMessage.create({content: target.name + \"'s Max HP returns to normal\"});\n DAE.unsetFlag(tactor, 'HeroesFeast');\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Heroes' Feast","type":"script","scope":"global","command":"//DAE Macro , Effect Value = @damage\nif(!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nlet amount = args[1]\n/**\n * Update HP and Max HP to roll formula, save result as flag\n */\nif (args[0] === \"on\") {\n let hpMax = tactor.data.data.attributes.hp.max;\n let hp = tactor.data.data.attributes.hp.value;\n await tactor.update({\"data.attributes.hp.max\": (hpMax + amount), \"data.attributes.hp.value\": (hp + amount) });\n ChatMessage.create({content: `${target.name} gains ${amount} Max HP`});\n await DAE.setFlag(tactor, 'HeroesFeast', amount);\n};\n\n// Remove Max Hp and reduce HP to max if needed\nif (args[0] === \"off\") {\n let amountOff = await DAE.getFlag(tactor, 'HeroesFeast');\n let hpMax = tactor.data.data.attributes.hp.max;\n let newHpMax = hpMax - amountOff;\n let hp = tactor.data.data.attributes.hp.value > newHpMax ? newHpMax : tactor.data.data.attributes.hp.value\n await tactor.update({\"data.attributes.hp.max\": newHpMax, \"data.attributes.hp.value\" : hp });\n ChatMessage.create({content: target.name + \"'s Max HP returns to normal\"});\n DAE.unsetFlag(tactor, 'HeroesFeast');\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.z5KCsLXSKyh00b2N"}}} +{"_id":"xQCOkFF4jxak2lvQ","name":"Heroism","type":"spell","img":"systems/dnd5e/icons/spells/heal-sky-2.jpg","data":{"description":{"value":"A willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being Frightened and gains Temporary Hit Points equal to your Spellcasting ability modifier at the start of each of its turns. When the spell ends, the target loses any remaining temporary hit points from this spell.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
","chat":"","unidentified":""},"source":"PHB pg. 250","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["@mod","midi-none"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""}},"effects":[{"_id":"ofPxOG62bxg60zIO","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"startEveryTurn"}},"changes":[{"key":"macro.itemMacro","value":"@damage","mode":0,"priority":0},{"key":"data.traits.ci.value","value":"frightened","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/heal-sky-2.jpg","label":"Heroism","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"NQHxXfbiVgh4JBIs":3},"flags":{"dynamiceffects":{"effects":[{"modSpecKey":"macro.execute","value":"\"Heroism\" @target @abilities.wis.mod","mode":"+","targetSpecific":false,"id":1,"itemId":"MZri1qA9dTyQqtvt","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false},"betterRolls5e":{"critRange":{"type":"String","value":null},"critDamage":{"type":"String","value":""},"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":false,"resource":false},"altValue":{"use":false,"resource":false}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.bbN0qAtGlt1VZNJl"},"midi-qol":{"onUseMacroName":"","forceCEOn":false},"itemacro":{"macro":{"_data":{"name":"Heroism","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" t @damage (apply @mod damge of none type)\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet mod = args[1];\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `Heroism is applied to ${tactor.name}` })\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: \"Heroism ends\" });\n}\nif(args[0] === \"each\"){\nlet bonus = mod > tactor.data.data.attributes.hp.temp ? mod : tactor.data.data.attributes.hp.temp\n tactor.update({ \"data.attributes.hp.temp\": mod });\n ChatMessage.create({ content: \"Heroism continues on \" + tactor.name })\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Heroism","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" t @damage (apply @mod damge of none type)\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\nlet mod = args[1];\n\nif (args[0] === \"on\") {\n ChatMessage.create({ content: `Heroism is applied to ${tactor.name}` })\n}\nif (args[0] === \"off\") {\n ChatMessage.create({ content: \"Heroism ends\" });\n}\nif(args[0] === \"each\"){\nlet bonus = mod > tactor.data.data.attributes.hp.temp ? mod : tactor.data.data.attributes.hp.temp\n tactor.update({ \"data.attributes.hp.temp\": mod });\n ChatMessage.create({ content: \"Heroism continues on \" + tactor.name })\n}","author":"E4BVikjIkVl2lL2j"},"options":{},"apps":{},"compendium":null}},"mess":{"templateTexture":""}}} +{"_id":"xedFUGushERJ3TFL","name":"Fire Shield","type":"spell","img":"systems/dnd5e/icons/spells/protect-red-3.jpg","data":{"description":{"value":"Thin and wispy flames wreathe your body for the Duration, shedding bright light in a 10-foot radius and dim light for an additional 10 feet. You can end the spell early by using an action to dismiss it.
\nThe flames provide you with a warm shield or a chill shield, as you choose. The warm shield grants you Resistance to cold damage, and the chill shield grants you resistance to fire damage.
\nIn addition, whenever a creature within 5 feet of you hits you with a melee Attack, the shield erupts with flame. The attacker takes 2d8 fire damage from a warm shield, or 2d8 cold damage from a cold shield.
","chat":"","unidentified":""},"source":"PHB pg. 242","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[],"versatile":""},"formula":"2d8","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":4,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A bit of phosphorus or a firefly","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"AKvaMvKe2qN5j8zf","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":0}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/protect-red-3.jpg","label":"Fire Shield","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":true,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"FireShield @target","mode":"+","targetSpecific":false,"id":1,"itemId":"QTP4gLcjbhZ2khVy","active":true,"_targets":[]}]},"itemacro":{"macro":{"_data":{"name":"Fire Shield","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") { \n new Dialog({\n title: \"Warm or Cold Shield\",\n buttons: {\n one: {\n label: \"Warm\",\n callback: () => {\n let resistances = tactor.data.data.traits.dr.value;\n resistances.push(\"cold\");\n tactor.update({ \"data.traits.dr.value\": resistances });\n DAE.setFlag(tactor, 'FireShield', \"cold\");\n ChatMessage.create({ content: `${target.name} gains resistnace to cold` });\n }\n },\n two: {\n label: \"Cold\",\n callback: () => {\n let resistances = tactor.data.data.traits.dr.value;\n resistances.push(\"fire\");\n tactor.update({ \"data.traits.dr.value\": resistances });\n DAE.setFlag(tactor, 'FireShield', \"fire\");\n ChatMessage.create({ content: `${target.name} gains resistnace to fire` });\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let element = DAE.getFlag(tactor, 'FireShield');\n let resistances = tactor.data.data.traits.dr.value;\n const index = resistances.indexOf(element);\n resistances.splice(index, 1);\n tactor.update({ \"data.traits.dr.value\": resistances });\n ChatMessage.create({ content: \"Fire Shield expires on \" + target.name});\n DAE.unsetFlag(tactor, 'FireShield');\n\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Fire Shield","type":"script","scope":"global","command":"// DAE Macro, no arguments passed\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nif (args[0] === \"on\") { \n new Dialog({\n title: \"Warm or Cold Shield\",\n buttons: {\n one: {\n label: \"Warm\",\n callback: async () => {\n let resistances = duplicate(tactor.data.data.traits.dr.value);\n resistances.push(\"cold\");\n await tactor.update({ \"data.traits.dr.value\": resistances });\n await DAE.setFlag(tactor, 'FireShield', \"cold\");\n ChatMessage.create({ content: `${target.name} gains resistnace to cold` });\n await tactor.createEmbeddedDocuments(\"Item\", [{\n \"name\": \"Summoned Fire Shield\",\n \"type\": \"weapon\",\n \"img\": \"systems/dnd5e/icons/spells/protect-red-3.jpg\",\n \"data\": {\n \"source\": \"Fire Shield Spell\",\n \"activation\": {\n \"type\": \"special\",\n \"cost\": 0,\n \"condition\": \"whenever a creature within 5 feet of you hits you with a melee Attack\"\n },\n \"actionType\": \"other\",\n \"damage\": {\n \"parts\": [\n [\n \"2d8\",\n \"fire\"\n ]\n ]\n },\n \"weaponType\": \"natural\"\n },\n \"effects\": []\n }])\n }\n },\n two: {\n label: \"Cold\",\n callback: async () => {\n let resistances = duplicate(tactor.data.data.traits.dr.value);\n resistances.push(\"fire\");\n await tactor.update({ \"data.traits.dr.value\": resistances });\n await DAE.setFlag(tactor, 'FireShield', \"fire\");\n ChatMessage.create({ content: `${target.name} gains resistance to fire` });\n await tactor.createEmbeddedDocuments(\"Item\", [{\n \"name\": \"Summoned Fire Shield\",\n \"type\": \"weapon\",\n \"img\": \"systems/dnd5e/icons/spells/protect-blue-3.jpg\",\n \"data\": {\n \"source\": \"Fire Shield Spell\",\n \"activation\": {\n \"type\": \"special\",\n \"cost\": 0,\n \"condition\": \"whenever a creature within 5 feet of you hits you with a melee Attack\"\n },\n \"actionType\": \"other\",\n \"damage\": {\n \"parts\": [\n [\n \"2d8\",\n \"cold\"\n ]\n ]\n },\n \"weaponType\": \"natural\"\n },\n \"effects\": []\n }])\n }\n },\n }\n }).render(true);\n}\nif (args[0] === \"off\") {\n let item = tactor.items.getName(\"Summoned Fire Shield\")\n let element = DAE.getFlag(tactor, 'FireShield');\n let resistances = tactor.data.data.traits.dr.value;\n const index = resistances.indexOf(element);\n resistances.splice(index, 1);\n await tactor.update({ \"data.traits.dr.value\": resistances });\n ChatMessage.create({ content: \"Fire Shield expires on \" + target.name});\n await DAE.unsetFlag(tactor, 'FireShield');\n await tactor.deleteEmbeddedDocuments(\"Item\", [item.id])\n\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"midi-qol":{"onUseMacroName":""},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.xedFUGushERJ3TFL"}}} +{"_id":"z5KCsLXSKyh00b2N","name":"Heroes' Feast","type":"spell","img":"systems/dnd5e/icons/spells/heal-royal-3.jpg","data":{"description":{"value":"You bring forth a great feast, including magnificent food and drink. The feast takes 1 Hour to consume and disappears at the end of that time, and the beneficial Effects don’t set in until this hour is over. Up to twelve creatures can partake of the feast.
\nA creature that partakes of the feast gains several benefits. The creature is cured of all Diseases and poison, becomes immune to poison and being Frightened, and makes all Wisdom Saving Throws with advantage. Its hit point maximum also increases by 2d10, and it gains the same number of Hit Points. These benefits last for 24 hours.
","chat":"","unidentified":""},"source":"PHB pg. 250","activation":{"type":"minute","cost":10,"condition":""},"duration":{"value":24,"units":"hour"},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":null},"damage":{"parts":[["2d10","midi-none"]],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":6,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"A gem-encrusted bowl worth at least 1000gp, which the spell consumes","consumed":true,"cost":1000,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""}},"effects":[{"_id":"dUhuzikjyBLRoari","flags":{"dae":{"transfer":false,"stackable":false,"specialDuration":[],"macroRepeat":"none"},"ActiveAuras":{"isAura":false,"ignoreSelf":false,"hidden":false,"height":false,"aura":"None","radius":null}},"changes":[{"key":"macro.itemMacro","value":"@damage","mode":0,"priority":0},{"key":"data.traits.di.value","value":"poison","mode":0,"priority":20},{"key":"data.traits.ci.value","value":"frightened","mode":0,"priority":20}],"disabled":false,"duration":{"startTime":null},"icon":"systems/dnd5e/icons/spells/heal-royal-3.jpg","label":"Heroes' Feast","tint":null,"transfer":false}],"folder":null,"sort":0,"permission":{"default":0,"gSvPH9u5wzkE1oU1":3},"flags":{"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[{"modSpecKey":"macro.execute","value":"HeroesFeast @target","mode":"+","targetSpecific":false,"id":1,"itemId":"nWkh3MEfiaxZEuvs","active":true,"_targets":[]}]},"dae":{"activeEquipped":false,"alwaysActive":false},"midi-qol":{"onUseMacroName":""},"itemacro":{"macro":{"_data":{"name":"Heroes' Feast","type":"script","scope":"global","command":"//DAE Macro Execute, Effect Value = \"Macro Name\" @target \n\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nlet amount = args[2]\n/**\n * Update HP and Max HP to roll formula, save result as flag\n */\nif (args[0] === \"on\") {\n let hpMax = tactor.data.data.attributes.hp.max;\n let hp = tactor.data.data.attributes.hp.value;\n await tactor.update({\"data.attributes.hp.max\": (hpMax + amount), \"data.attributes.hp.value\": (hp + amount) });\n ChatMessage.create({content: `${target.name} gains ${amount} Max HP`});\n await DAE.setFlag(tactor, 'HeroesFeast', amount);\n};\n\n// Remove Max Hp and reduce HP to max if needed\nif (args[0] === \"off\") {\n let amountOff = await DAE.getFlag(tactor, 'HeroesFeast');\n let hpMax = tactor.data.data.attributes.hp.max;\n let newHpMax = hpMax - amountOff;\n let hp = tactor.data.data.attributes.hp.value > newHpMax ? newHpMax : tactor.data.data.attributes.hp.value\n await tactor.update({\"data.attributes.hp.max\": newHpMax, \"data.attributes.hp.value\" : hp });\n ChatMessage.create({content: target.name + \"'s Max HP returns to normal\"});\n DAE.unsetFlag(tactor, 'HeroesFeast');\n}","author":"E4BVikjIkVl2lL2j"},"data":{"name":"Heroes' Feast","type":"script","scope":"global","command":"//DAE Macro , Effect Value = @damage\nif(!game.modules.get(\"advanced-macros\")?.active) {ui.notifications.error(\"Please enable the Advanced Macros module\") ;return;}\n\n\nconst lastArg = args[args.length - 1];\nlet tactor;\nif (lastArg.tokenId) tactor = canvas.tokens.get(lastArg.tokenId).actor;\nelse tactor = game.actors.get(lastArg.actorId);\nconst target = canvas.tokens.get(lastArg.tokenId)\n\n\nlet amount = args[1]\n/**\n * Update HP and Max HP to roll formula, save result as flag\n */\nif (args[0] === \"on\") {\n let hpMax = tactor.data.data.attributes.hp.max;\n let hp = tactor.data.data.attributes.hp.value;\n await tactor.update({\"data.attributes.hp.max\": (hpMax + amount), \"data.attributes.hp.value\": (hp + amount) });\n ChatMessage.create({content: `${target.name} gains ${amount} Max HP`});\n await DAE.setFlag(tactor, 'HeroesFeast', amount);\n};\n\n// Remove Max Hp and reduce HP to max if needed\nif (args[0] === \"off\") {\n let amountOff = await DAE.getFlag(tactor, 'HeroesFeast');\n let hpMax = tactor.data.data.attributes.hp.max;\n let newHpMax = hpMax - amountOff;\n let hp = tactor.data.data.attributes.hp.value > newHpMax ? newHpMax : tactor.data.data.attributes.hp.value\n await tactor.update({\"data.attributes.hp.max\": newHpMax, \"data.attributes.hp.value\" : hp });\n ChatMessage.create({content: target.name + \"'s Max HP returns to normal\"});\n DAE.unsetFlag(tactor, 'HeroesFeast');\n}","author":"zrPR3wueYsESSBR3","_id":null,"img":"icons/svg/dice-target.svg","folder":null,"sort":0,"permission":{"default":0},"flags":{}},"options":{},"apps":{},"compendium":null}},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.z5KCsLXSKyh00b2N"}}}