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OpenGL.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27130.2036
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGL", "OpenGL\OpenGL.vcxproj", "{392AA2E8-0ECC-4C28-A69D-00DC22CA51C0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{392AA2E8-0ECC-4C28-A69D-00DC22CA51C0}.Debug|x64.ActiveCfg = Debug|x64
{392AA2E8-0ECC-4C28-A69D-00DC22CA51C0}.Debug|x64.Build.0 = Debug|x64
{392AA2E8-0ECC-4C28-A69D-00DC22CA51C0}.Debug|x86.ActiveCfg = Debug|Win32
{392AA2E8-0ECC-4C28-A69D-00DC22CA51C0}.Debug|x86.Build.0 = Debug|Win32
{392AA2E8-0ECC-4C28-A69D-00DC22CA51C0}.Release|x64.ActiveCfg = Release|x64
{392AA2E8-0ECC-4C28-A69D-00DC22CA51C0}.Release|x64.Build.0 = Release|x64
{392AA2E8-0ECC-4C28-A69D-00DC22CA51C0}.Release|x86.ActiveCfg = Release|Win32
{392AA2E8-0ECC-4C28-A69D-00DC22CA51C0}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {8E92B3F8-C17D-4625-BF57-272199DF5E79}
EndGlobalSection
EndGlobal