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models.pas
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//------------------------------------------------------------------------------
//
// Voxelizer
// Copyright (C) 2021-2022 by Jim Valavanis
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// DESCRIPTION:
// Base model class
//
//------------------------------------------------------------------------------
// Site : https://sourceforge.net/projects/voxelizer/
//------------------------------------------------------------------------------
unit models;
interface
type
fvec5_t = record
x, y, z, u, v: single;
end;
fvec5_p = ^fvec5_t;
fvec5_a = array[0..$FFFF] of fvec5_t;
fvec5_pa = ^fvec5_a;
ivec3_t = record
x, y, z: integer;
end;
ivec3_p = ^ivec3_t;
ivec3_a = array[0..$FFFF] of ivec3_t;
ivec3_pa = ^ivec3_a;
type
model_t = class
public
mVertCount: integer;
mFaceCount: integer;
mVert: fvec5_pa;
mFace: ivec3_pa;
mFrame: Integer;
constructor Create; virtual;
destructor Destroy; override;
procedure init;
function AddVert(const x, y, z, u, v: single): integer;
function AddFace(const f1, f2, f3: integer): integer;
function maxcoord: single;
function maxdiameter: single;
end;
implementation
constructor model_t.Create;
begin
mVert := nil;
mFace := nil;
mVertCount := 0;
mFaceCount := 0;
mFrame := 0;
end;
destructor model_t.Destroy;
begin
ReallocMem(mVert, 0);
ReallocMem(mFace, 0);
end;
const
EPSILON = 0.000001;
function model_t.AddVert(const x, y, z, u, v: single): integer;
var
i: integer;
begin
for i := 0 to mVertCount - 1 do
if abs(x - mVert[i].x) < EPSILON then
if abs(y - mVert[i].y) < EPSILON then
if abs(z - mVert[i].z) < EPSILON then
if abs(u - mVert[i].u) < EPSILON then
if abs(v - mVert[i].v) < EPSILON then
begin
Result := i;
Exit;
end;
Result := mVertCount;
inc(mVertCount);
ReallocMem(mVert, mVertCount * SizeOf(fvec5_t));
mVert[Result].x := x;
mVert[Result].y := y;
mVert[Result].z := z;
mVert[Result].u := u;
mVert[Result].v := v;
end;
function model_t.AddFace(const f1, f2, f3: integer): integer;
begin
Result := mFaceCount;
inc(mFaceCount);
ReallocMem(mFace, mFaceCount * SizeOf(ivec3_t));
mFace[Result].x := f1;
mFace[Result].y := f2;
mFace[Result].z := f3;
end;
procedure model_t.init;
begin
ReallocMem(mVert, 0);
ReallocMem(mFace, 0);
mVertCount := 0;
mFaceCount := 0;
mFrame := 0;
end;
function model_t.maxcoord: single;
var
minx, maxx, miny, maxy, minz, maxz: single;
i: integer;
begin
minx := 100000.0;
maxx := -100000.0;
miny := 100000.0;
maxy := -100000.0;
minz := 100000.0;
maxz := -100000.0;
for i := 0 to mVertCount - 1 do
begin
if mVert[i].x < minx then
minx := mVert[i].x;
if mVert[i].x > maxx then
maxx := mVert[i].x;
if mVert[i].y < miny then
miny := mVert[i].y;
if mVert[i].y > maxy then
maxy := mVert[i].y;
if mVert[i].z < minz then
minz := mVert[i].z;
if mVert[i].z > maxz then
maxz := mVert[i].z;
end;
minx := abs(minx);
maxx := abs(maxx);
miny := abs(miny);
maxy := abs(maxy);
minz := abs(minz);
maxz := abs(maxz);
Result := minx;
if maxx > Result then
Result := maxx;
if miny > Result then
Result := miny;
if maxy > Result then
Result := maxy;
if minz > Result then
Result := minz;
if maxz > Result then
Result := maxz;
end;
function model_t.maxdiameter: single;
var
minx, maxx, miny, maxy, minz, maxz: single;
dx, dy, dz: single;
i: integer;
begin
minx := 100000.0;
maxx := -100000.0;
miny := 100000.0;
maxy := -100000.0;
minz := 100000.0;
maxz := -100000.0;
for i := 0 to mVertCount - 1 do
begin
if mVert[i].x < minx then
minx := mVert[i].x;
if mVert[i].x > maxx then
maxx := mVert[i].x;
if mVert[i].y < miny then
miny := mVert[i].y;
if mVert[i].y > maxy then
maxy := mVert[i].y;
if mVert[i].z < minz then
minz := mVert[i].z;
if mVert[i].z > maxz then
maxz := mVert[i].z;
end;
dx := maxx - minx;
dy := maxy - miny;
dz := maxz - minz;
Result := dx;
if dy > Result then
Result := dy;
if dz > Result then
Result := dz;
end;
end.