Releases: juanosarg/AlphaAnimals
Releases · juanosarg/AlphaAnimals
RimWorld Release version
Minor update:
- Fertilized sand now allows building floors on top of it
- Thermadon now has wildness 90%, not 100%
RimWorld Release version
v1.09:
- Added four new creatures: Great Devourer, Overgrown Colossus, Sand Squid and Thermadon
- Added improved Giddy Up compatibility to Meadow Aves and Mammoth Worms. These two creatures are now even better than baseline when mounted.
- To compensate, Meadow Ave total DPS has been reduced
- Added a valuable Gallatross horn, as an incentive to hunt them besides meat and leather for days
- Megalouse now has a little bit of armor
- Megalouse health has been reduced slightly
- Megalouse and Mammoth Worm have Black Chitin leather like other Black Hive members
- Frostmite now has a little bit of armor
- Added Iron Chitin to the Ironhusk Beetle
- Fixed small typo in Summit Crab event letter
- Added two weeks of peace before certain events can happen, to avoid an arctic lion attack on day 2, for example
- Made adult Lockjaws smaller, they were enormous
- Arctic Lion max comfortable temperature is now 10ºC to avoid its event happening on warm climates
- Disgusting nutrient paste from Slurrypedes can now be sold at outlander bases
RimWorld Release version
v1.08:
- Re-added Raptor Shrimp manhunter on tame and damage changes (they were deleted somehow)
- Balanced slurrypede's total paste yield to 10 per day
- Made slurrypede's paste way more disgusting to make them less OP. Prisoners love it, though!
- Frostmites are now carnivores (but not predators) so they can be fed meat to tame them.
- Groundrunners now mine at skill level 10, at the same rate any hauling animal does
- Tetraslug can't be manhunters now (too slow)
- Increased even more clutchmother's wildness to make them less attractive to tame (can't avoid self taming due to how it is coded in vanilla, though)
- Made clutchmother events even slightly less common
- Cactipine droppods now release desert ambrosia if you let the 3 days expire, to give an incentive to not deconstruct them inmediately
- Fixed small typo in Gallatross letter
- Reduced summit crab grinding sound effect even further. Shouldn't be heard more than 1 screen away
RimWorld Release version
v1.07:
- Added two new animals: the Slurrypede, a half-mechanoid creature who consumes organic matter and produces nutrient paste, and the Bumbledrone, a peaceful creature with a very mean venom
- Added new event: Bumbledrone queen migration. Tame this one if you want your own bumbledrone army
- Increased Bouldermit lifespan to be inline with the lore
- Made Gallatross not appear as a manhunter
- Made Gallatross inmune to insanity lance. It pities your puny lance. It eats lances for breakfast. Well, not really, they are too crunchy
- Tweaked the hunger rate of many carnivores to avoid them depelting the ecosystems
- Fixed Slug body type
- Small fix to VGP patch giving incorrect number for hyperweave
- Balanced basic insect chitin, since it was way too powerful still, and it is increasingly easier to obtain as more creatures are added
- Increased minimum refire days of most events so they are not spammed too often
- Changed man and mix temperatures of the Dunealisk and Blizzarisk to avoid a situation where the three types of clutchmother would spawn on the same map, and people were getting their asses kicked in a spiderpocalyse
RimWorld Release version
v1.06:
- Added several coat variations to many animals from the mod. Credit goes to Xen and Cucumpear for their awesome work in AnimalCollabProject.
- Added event toggles in Mod Options for Aerofleet migrations, Gallatross migrations and the Summit Crab event.
- Made Needlerolls and Needleposts more resistant to lack of light. They shouldn't die so fast now.
- Made Tetraslugs less hungry, to avoid starvation due to their slow speed.
- Re-balanced leather strengths so they are no longer stronger than hyperweave in some cases (!!!)
RimWorld Release version
v1.05:
- Implemented Animal Collab Project's AnimalVariations to make the Meadowaves not missbehave
- Added toggles in Mod Options for the cactipine drop pod event and the spider clutchmother events
- Meadowave and Mammoth Worm are now pack beasts
- Fixed A Dog Said compatibility
- Fixed A Dog Said doing weird things like applying a Jaw Implant to ears, for example
- Rebalanced all event types and chances
- Increased Wildpod's wildness to make it less overpowered when tamed early
- Decreased wildpod's blunt defense to 1, so they can't be harmed by bullets, but they will lose health in melee. They still die super fast with fire
- Wildpods and Wildpawns now state in the description that their offspring isn't born tamed (cause spores)
- Wildpods and Wildpawns can now be farmed for small amounts of raw fungus
- Corrected super high needleroll spawn rates. They are on par with Iguanas
- Spider clutchmothers won't eat their children now
- Corpses dug by frostmites will now spawn forbidden
- Toned down the volume and map spread of the grinding sound made by a Summit Crab
- Fixed cactipine droppod building double description
- Fixed bug where Mammoth Worm wasn't eating grass
- Fixed bug where Raptor Shrimp wasn't using arms to attack
RimWorld Release version
v1.04:
- Aerofleets now have Simple trainability, because they are floating bags of hydrogen...
- TetraSlugs no longer give any errors when arriving by droppod
RimWorld Release version
v1.03:
- Five new animals added to the mod: the Pebblemit, Needleroll, Animus Vox, BedBug and Wildpawn
- Reduced minimum allowed temperature of the Needlepost to 0ºC to avoid them fleeing the map on cold desert nights
- Removed the possibility of clutchmothers eating their own eggs
- Removed Bouldermits as manhunters (too slow)
- Made Bouldermits less ravenous
- TetraSlug should be more common now on merchants. Still super rare on map spawns
- Added compatibility with VGP cloths on the Devilsheep
RimWorld Release version
v1.02:
Lots of small bugfixes and balance tweaks
Consolidated all insects meat as... well... insect meat
VGP patch to make Feralisks, Blizzarisks and Dunealisks drop silks that can be used in the looms
Slightly reduced the commonality of some events
Arctic Lion is now a predator as it should be
Aerofleets are now not prey, or they burn the whole map!
Frostmite corpse digging reduced to 1/4
Animal prices reduced to bring them in line with vanilla animals.
Arctic lion will now drop its invisibility if killed in one shot
Summit Crab won't keep crushing things if downed / unconscious
Checked Camera+ compatibility, seems to work fine
Groundrunners mine less often. They are even lazier now! Should mine slightly more often than a hauler creature Hauls.
Made compatible with [SYR] Bullet Casings
Fixed TetraSlugs. They were looking for batteries outside map boundaries!
Megalouse and Mammoth worm now have manipulation, so they should have 62% base hit like all other animals. The Needlepost and TetraSlug will always be shoddy on melee, due to having no limbs, but they have ranged to compensate.
Cactipines should no longer spawn with player's faction, and their droppods have a lifetime of three days, so they won't endlessly spawn and cook the alive in an enclosed space (this was SO hilarious)
Groundrunners now have a shorter gestation period.
Ironhusk beetles have a decent armor rating now, due to iron plates. Not invincible by any means, though. Think tortoises.
Tweaked needlepost's size to make it drop less leather and meat
Tweaked needlepost's need for sunlight to avoid them dying so easily
Slightly increased Black Hive ranged damage. Coupled with Megalouse and Mammoth Worm now being able to... uh... HIT things, the Black Hive raids shouldn't be such a pushover now.
Tried to fix extremely buggy Nightling nocturnal cycle, Rest bar won't flicker now, and their attacks shouldn't be interrupted often. They might take a nap or two during the night if they are not busy and not hungry, but that's ok.
RimWorld Release version
v1.01:
- Small change to make Arctic Lions and Meadowaves of Advanced trainability