Releases: juanosarg/AlphaAnimals
Releases · juanosarg/AlphaAnimals
RimWorld Release version
v2.104:
- Hopefully fixed the Chameleon Yak's desiccated texture, which was giving problems sometimes
- Small typo in Rough-Plated Monitor's description
RimWorld Release version
v2.2:
- Added 5 new alpha mechanoids: the Aura, Daggersnout, Fireworm, Goliath and Siegebreaker
- Fixed Gigantelope carrying capacity since it was HUGE in 1.1 for some reason
RimWorld Release version
v2.103:
- Added AnimalRangeAttack back as a def, pointing to the new code, to fix some other mod messing things up
RimWorld Release version
v2.102:
- Removed manhunter ocular jelly errors
- Changed slug bodies to be core, since they were being shot too often
RimWorld Release version
v2.101:
- Fixed small typo in Wilpod and Wildpawn sounds
RimWorld Release version
v2.1:
- 8 new creatures added: Blood Shrimp, Cinderlisk, Crystalmit, Helixien, Razorjack, Ripper Hound, Rogh-Plated Monitor and Swarmling
- Added Wildpod and Wildpawn new sounds
- Changed the way the Decay Drake creates Fermented Rotting Mound to try and avoid the colonists consuming them. It will now create items that start forbidden, unless the player manually unforbids and hauls them
- Tetraslug should now charge some modded batteries
- Reduced Green and Red Goo hunger and ecosystem impact
- Sky Eel retextured
- Decay Drake retextured
- Consolidated all the animal code in a single DLL
- Changed defnames of alien trees created by the Ocular Jelly to avoid conflicts. If you get errors when updating, you can use the Alpha Biomes mod too and they'll go away (you can have the Alpha Biomes mod active without using it, it will only affect newly created worlds).
RimWorld Release version
v2.08:
- Fixed issue where A Dog Said patch was causing animals to appear in the "Created at" line in the stats window
- Update Sky Eel graphic
RimWorld Release version
v2.07:
- Fixed Boats patch of DOOM
RimWorld Release version
v2.06:
- Fixed A Dog Said patch
RimWorld Release version
v2.05:
- Made the mod depend on the Harmony mod to finally get rid of any Harmony problems.
- Fixed patches so the load much faster
- Changed directory structure to better support 1.0 - 1.1
- Fixed an error where the Chameleon Yak's corpses weren't drawing properly
- Fixed an error where ranged animals appearing as part of an enemy faction were giving errors (untested)