chore(project): upgrade to Unity 2021.3.45f1, UIComponents 1.0.0-beta.9 #23
Workflow file for this run
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name: CI | |
on: | |
push: | |
branches: | |
- main | |
pull_request: | |
types: [opened, synchronize, reopened] | |
workflow_dispatch: {} | |
jobs: | |
buildAndTestForLinux: | |
name: Build & Test for ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
unityVersion: | |
- 2021.3.3f1 | |
- 2021.3.45f1 | |
- 2022.3.50f1 | |
- 6000.0.23f1 | |
targetPlatform: | |
- StandaloneLinux64 | |
- StandaloneWindows64 | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 | |
- uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
restore-keys: | | |
Library-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}- | |
Library-${{ matrix.targetPlatform }}- | |
Library- | |
- uses: game-ci/unity-test-runner@v4 | |
id: testRunner | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
testMode: EditMode | |
unityVersion: ${{ matrix.unityVersion }} | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
customParameters: -debugCodeOptimization -enableCodeCoverage -coverageResultsPath ./CodeCoverage -coverageOptions "useProjectSettings;generateAdditionalMetrics" | |
- uses: actions/upload-artifact@v3 | |
if: always() | |
with: | |
name: Test results (all modes) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
- name: Upload code coverage to Codecov | |
uses: codecov/codecov-action@v3 | |
with: | |
name: Tests | |
flags: automated | |
token: ${{ secrets.CODECOV_TOKEN }} | |
files: CodeCoverage/**/*.xml | |
- name: Commit Unity project changes | |
run: | | |
git config --global user.name 'github-bot' | |
git config --global user.email 'github-bot@users.noreply.github.com' | |
git add -A | |
git commit -m "chore(ci): switch to different unity version" || echo skipping commit | |
# Unfortunately, the additional build step causes game-ci's | |
# Docker containers to run out of disk space on Windows. | |
- uses: game-ci/unity-builder@v4 | |
if: ${{ matrix.targetPlatform != 'StandaloneWindows64' }} | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
unityVersion: ${{ matrix.unityVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} |