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Copy path.sql
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.sql
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SET SQL_MODE = "NO_AUTO_VALUE_ON_ZERO";
SET AUTOCOMMIT = 0;
START TRANSACTION;
SET time_zone = "+00:00";
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8mb4 */;
CREATE TABLE `2014_gifts` (
`user_id` int(11) NOT NULL,
`gift1` int(11) NOT NULL DEFAULT '0',
`gift2` int(11) NOT NULL DEFAULT '0',
`gift3` int(11) NOT NULL DEFAULT '0',
`gift4` int(11) NOT NULL DEFAULT '0',
`gift5` int(11) NOT NULL DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
INSERT INTO `2014_gifts` (`user_id`, `gift1`, `gift2`, `gift3`, `gift4`, `gift5`) VALUES
(0, 0, 0, 0, 0, 0),
(1, 0, 0, 0, 0, 0),
(2, 0, 0, 0, 0, 0),
(4, 0, 0, 0, 0, 0),
(5, 0, 0, 0, 0, 0),
(6, 0, 0, 0, 0, 0),
(7, 0, 0, 0, 0, 0),
(8, 0, 0, 0, 0, 0),
(9, 0, 0, 0, 0, 0),
(10, 0, 0, 0, 0, 0),
(12, 0, 0, 0, 0, 0),
(14, 0, 0, 0, 0, 0),
(16, 0, 0, 0, 0, 0),
(17, 0, 0, 0, 0, 0),
(21, 0, 0, 0, 0, 0),
(22, 0, 0, 0, 0, 0),
(23, 0, 0, 0, 0, 0),
(24, 0, 0, 0, 0, 0),
(25, 0, 0, 0, 0, 0),
(26, 0, 0, 0, 0, 0),
(27, 0, 0, 0, 0, 0),
(28, 0, 0, 0, 0, 0),
(29, 0, 0, 0, 0, 0),
(30, 0, 0, 0, 0, 0),
(31, 0, 0, 0, 0, 0),
(32, 0, 0, 0, 0, 0),
(33, 0, 0, 0, 0, 0),
(36, 0, 0, 0, 0, 0),
(38, 0, 0, 0, 0, 0),
(40, 0, 0, 0, 0, 0),
(41, 0, 0, 0, 0, 0),
(42, 0, 0, 0, 0, 0),
(44, 0, 0, 0, 0, 0),
(45, 0, 0, 0, 0, 0),
(46, 0, 0, 0, 0, 0),
(48, 0, 0, 0, 0, 0),
(49, 0, 0, 0, 0, 0),
(52, 0, 0, 0, 0, 0),
(53, 0, 0, 0, 0, 0),
(54, 0, 0, 0, 0, 0),
(56, 0, 0, 0, 0, 0),
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(128, 0, 0, 0, 0, 0),
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(133, 0, 0, 0, 0, 0),
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(151, 0, 0, 0, 0, 0),
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(160, 0, 0, 0, 0, 0),
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(176, 0, 0, 0, 0, 0),
(179, 0, 0, 0, 0, 0),
(184, 0, 0, 0, 0, 0),
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(350, 0, 0, 0, 0, 0),
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(860, 0, 0, 0, 0, 0),
(861, 0, 0, 0, 0, 0),
(862, 0, 0, 0, 0, 0),
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(897, 0, 0, 0, 0, 0),
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(937, 0, 0, 0, 0, 0),
(946, 0, 0, 0, 0, 0),
(956, 0, 0, 0, 0, 0),
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(966, 0, 0, 0, 0, 0),
(969, 0, 0, 0, 0, 0),
(970, 0, 0, 0, 0, 0),
(976, 0, 0, 0, 0, 0),
(986, 0, 0, 0, 0, 0),
(996, 0, 0, 0, 0, 0),
(1005, 0, 0, 0, 0, 0),
(1007, 0, 0, 0, 0, 0),
(1013, 0, 0, 0, 0, 0),
(1015, 0, 0, 0, 0, 0),
(1017, 0, 0, 0, 0, 0),
(1019, 0, 0, 0, 0, 0),
(1025, 0, 0, 0, 0, 0),
(1028, 0, 0, 0, 0, 0),
(1030, 0, 0, 0, 0, 0),
(1032, 0, 0, 0, 0, 0),
(1034, 0, 0, 0, 0, 0),
(1038, 0, 0, 0, 0, 0),
(1045, 0, 0, 0, 0, 0),
(1046, 0, 0, 0, 0, 0),
(1049, 0, 0, 0, 0, 0),
(1055, 0, 0, 0, 0, 0),
(1059, 0, 0, 0, 0, 0),
(1060, 0, 0, 0, 0, 0),
(1065, 0, 0, 0, 0, 0),
(1075, 0, 0, 0, 0, 0),
(1083, 0, 0, 0, 0, 0),
(1086, 0, 0, 0, 0, 0),
(1090, 0, 0, 0, 0, 0),
(1095, 0, 0, 0, 0, 0),
(1109, 0, 0, 0, 0, 0),
(1111, 0, 0, 0, 0, 0),
(1123, 0, 0, 0, 0, 0),
(1126, 0, 0, 0, 0, 0),
(1141, 0, 0, 0, 0, 0),
(1162, 0, 0, 0, 0, 0),
(1166, 0, 0, 0, 0, 0),
(1170, 0, 0, 0, 0, 0),
(1171, 0, 0, 0, 0, 0),
(1174, 0, 0, 0, 0, 0),
(1175, 0, 0, 0, 0, 0),
(1176, 0, 0, 0, 0, 0),
(1177, 0, 0, 0, 0, 0),
(1178, 0, 0, 0, 0, 0),
(1180, 0, 0, 0, 0, 0),
(1181, 0, 0, 0, 0, 0),
(1182, 0, 0, 0, 0, 0),
(1184, 0, 0, 0, 0, 0),
(1186, 0, 0, 0, 0, 0),
(1196, 0, 0, 0, 0, 0),
(16475, 0, 0, 0, 0, 0),
(16587, 0, 0, 0, 0, 0);
CREATE TABLE `aanval` (
`id` int(11) NOT NULL,
`naam` varchar(16) NOT NULL,
`sterkte` smallint(5) NOT NULL,
`hp_schade` int(9) NOT NULL,
`critical` tinyint(2) NOT NULL DEFAULT '0',
`soort` varchar(32) NOT NULL,
`mis` varchar(16) NOT NULL,
`aantalkeer` varchar(32) NOT NULL DEFAULT '1',
`effect_kans` varchar(16) NOT NULL,
`effect_naam` varchar(32) NOT NULL,
`stappen` int(9) NOT NULL DEFAULT '0',
`laden` varchar(4) NOT NULL,
`recoil` int(9) NOT NULL DEFAULT '1',
`extra` varchar(32) NOT NULL,
`andereaanval` varchar(32) NOT NULL,
`ontwijk` mediumtext NOT NULL,
`commentaar` text NOT NULL,
`klaar` varchar(3) NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
INSERT INTO `aanval` (`id`, `naam`, `sterkte`, `hp_schade`, `critical`, `soort`, `mis`, `aantalkeer`, `effect_kans`, `effect_naam`, `stappen`, `laden`, `recoil`, `extra`, `andereaanval`, `ontwijk`, `commentaar`, `klaar`) VALUES
(1, 'Hypnosis', 0, 0, 0, 'Psychic', '0', '1', '60', 'Sleep', 1, '', 1, '', '', '', '', 'ja'),
(3, 'Lick', 20, 0, 0, 'Ghost', '3', '1', '5', 'Paralyzed', 1, '', 1, '', '', '', '', 'ja'),
(5, 'Tail Whip', 0, 0, 0, 'Normal', '0', '1', '100', 'Defence_down', 1, '', 1, '', '', '', '', 'ja'),
(6, 'Poison Sting', 15, 0, 0, 'Poison', '10', '1', '20', 'Poisoned', 1, '', 1, '', '', '', '', 'ja'),
(11, 'Defense Curl', 0, 0, 0, 'Normal', '0', '1', '100', 'Defence_up', 1, '', 1, '', '', '', 'Raises Defense up one stage. Damage from Rollout will increase. ', 'ja'),
(10, 'Tackle', 35, 0, 0, 'Normal', '5', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(12, 'Mud Sport', 0, 0, 0, 'Ground', '0', '1', '100', 'Electric_attacks', 1, '', 1, '', '', '', '', 'ja'),
(13, 'Low Kick', 40, 0, 0, 'Fighting', '5', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(14, 'Leer', 0, 0, 0, 'Normal', '0', '1', '100', 'Defence_down', 1, '', 1, '', '', '', '', 'ja'),
(15, 'Bubble', 20, 0, 0, 'Water', '5', '1', '5', 'Speed_down', 1, '', 1, '', '', '', 'May lower opponent\'s Speed ability down one stage. ', 'ja'),
(17, 'Vice Grip', 55, 0, 0, 'Normal', '5', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(18, 'Solar Beam', 120, 0, 0, 'Grass', '0', '1', '0', '', 2, 'voor', 1, '', '', '', '', 'ja'),
(21, 'Absorb', 20, 0, 0, 'Grass', '3', '1', '0', '', 1, '', 1, 'half_attack_recover', '', '', 'User recovers half damage dealt. ', ''),
(22, 'Acid', 40, 0, 0, 'Poison', '3', '1', '50', 'Defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Defense ability down one stage. ', 'ja'),
(23, 'Acid Armor', 0, 0, 0, 'Poison', '0', '1', '100', 'Defence_up', 1, '', 1, '', '', '', 'Raises user\'s Defense ability up two stages. ', 'ja'),
(24, 'Aerial Ace', 60, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 1, 'lucht_grond_mis', '', '', 'If opponent is on screen, hits without fail. ', ''),
(25, 'Aeroblast', 100, 0, 1, 'Flying', '5', '1', '0', '', 1, '', 1, '', '', '', 'Has a high critical hit rate. ', 'ja'),
(26, 'Agility', 0, 0, 0, 'Psychic', '0', '1', '100', 'Speed_up', 1, '', 1, '', '', '', 'Raises user\'s Speed ability up two stages. ', 'ja'),
(27, 'Air Cutter', 55, 0, 1, 'Flying', '5', '1', '0', '', 1, '', 1, '', '', '', 'Has a high critical hit rate. ', 'ja'),
(28, 'Amnesia', 0, 0, 0, 'Psychic', '0', '1', '100', 'Spc.defence_up', 1, '', 1, '', '', '', 'Raises user\'s Special Defense ability up two stages. ', 'ja'),
(29, 'Ancientpower', 60, 0, 0, 'Rock', '3', '1', '55', 'All_up', 1, '', 1, '', '', '', 'May raise all of user\'s abilities up one stage. ', 'ja'),
(30, 'Arm Thrust', 15, 0, 0, 'Fighting', '0', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times, Has a 37,5% chance each of hitting 2 or 3 times and a 12,5% chance each of hitting 4 or 5 times. ', 'ja'),
(31, 'Aromatherapy', 0, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, 'all_status_recover', '', '', 'Party recovers from all status ailments. ', ''),
(32, 'Assist', 0, 0, 0, 'Normal', '3', '1', '0', '', 1, '', 1, '', 'random_attack_party', '', 'An Attack chosen in random from the other Pokemon in your team. ', ''),
(33, 'Astonish', 30, 0, 0, 'Ghost', '3', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(34, 'Attract', 10, 0, 0, 'Normal', '3', '1', '0', '', 1, '', 1, '', '', '', 'Induces opponent with Attract condition. ', 'ja'),
(35, 'Aurora Beam', 65, 0, 0, 'Ice', '3', '1', '40', 'Defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Attack ability down one stage. ', 'ja'),
(36, 'Barrage', 15, 0, 0, 'Normal', '15', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(37, 'Barrier', 0, 0, 0, 'Psychic', '0', '1', '100', 'Defence_up', 1, '', 1, '', '', '', 'Raises user\'s Defense ability up two stages. ', 'ja'),
(38, 'Baton Pass', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Allows you to switch Pokemon during battle, new Pokemon retains any stat changes the previous Pokemon had. \r\nINACTIEF!', ''),
(39, 'Beat Up', 10, 0, 0, 'Dark', '3', 'gezond_opzak', '0', '', 1, '', 1, '', '', '', 'Your Pokemon Attacks as many times as the number of Pokemon you are currently carrying, afflicted (Poison, Sleep, etc) Pokemon don\'t count. ', 'ja'),
(40, 'Belly Drum', 0, 0, 0, 'Normal', '0', '1', '100', 'Attack_up2', 1, '', 1, '', '', '', 'Raises user\'s Attack ability up very high, Will consume half of the user\'s maximum HP is available. ', 'ja'),
(41, 'Bide', 0, 0, 0, 'Normal', '3', '1', '0', '', 2, '', 1, '', '', '', 'Withstands Attacks for 2, 3 turns, then deals back double the damage. ', 'ja'),
(42, 'Bind', 15, 0, 0, 'Normal', '25', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(43, 'Bite', 60, 0, 0, 'Dark', '3', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(44, 'Blast Burn', 150, 0, 0, 'Fire', '10', '1', '', '', 2, 'na', 1, '', '', '', 'Attacks in two turns, The second turn, user does not Attack. ', 'ja'),
(45, 'Blaze Kick', 85, 0, 1, 'Fire', '10', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status, Has a high critical hit ratio. ', 'ja'),
(46, 'Blizzard', 120, 0, 0, 'Ice', '30', '1', '10', 'Freeze', 1, '', 1, '', '', '', 'May induce opponent with Freeze status. ', 'ja'),
(47, 'Block', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Opponent cannot escape as long as user remains in battle. ', ''),
(48, 'Body Slam', 85, 0, 0, 'Normal', '0', '1', '5', 'Paralyzed', 1, '', 1, '', '', '', 'May induce opponent with Paralysis status. ', 'ja'),
(49, 'Bone Club', 65, 0, 0, 'Ground', '15', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(50, 'Bone Rush', 25, 0, 0, 'Ground', '20', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times, Has a 37,5% chance each of hitting 2 or 3 times and a 12,5% chance each of hitting 4 or 5 times. ', 'ja'),
(51, 'Bonemerang', 50, 0, 0, 'Ground', '10', '2', '0', '', 1, '', 1, '', '', '', 'Attacks twice. ', 'ja'),
(52, 'Bounce', 85, 0, 0, 'Flying', '15', '1', '0', '', 2, 'voor', 1, '', '', '', 'Attacks in two turns. The first turn, user does not take damage. ', 'ja'),
(53, 'Brick Break', 75, 0, 0, 'Fighting', '3', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(55, 'Bubblebeam', 65, 0, 0, 'Water', '3', '1', '10', 'Speed_down', 1, '', 1, '', '', '', 'May lower opponent\'s Speed ability down one stage. ', 'ja'),
(56, 'Bulk Up', 0, 0, 0, 'Fighting', '0', '1', '100', 'attack_defence_up', 1, '', 1, '', '', '', 'Raises user\'s Attack and Defense abilities each up one stage. ', 'ja'),
(57, 'Bullet Seed', 10, 0, 0, 'Grass', '3', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(58, 'Calm Mind', 0, 0, 0, 'Psychic', '0', '1', '100', 'spc_up', 1, '', 1, '', '', '', 'Raises user\'s Special Attack and Special Defense abilities each up one stage. ', 'ja'),
(59, 'Camouflage', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, 'camouflage_1', '', '', 'Type changes based on surroundings. On and under water, changes to Water type. In caves and on rocks, changes to Rock type. Elsewhere, changes to Normal type. ', ''),
(60, 'Charge', 0, 0, 0, 'Electric', '0', '1', '0', '', 1, '', 1, '', '', '', 'Stores electricity to increase the power of the next electric Attack. ', ''),
(61, 'Charm', 0, 0, 0, 'Normal', '0', '1', '100', 'Defence_down_2', 1, '', 1, '', '', '', 'Lowers opponent\'s Attack ability down two stages. ', 'ja'),
(62, 'Clamp', 35, 0, 0, 'Water', '25', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(63, 'Comet Punch', 18, 0, 0, 'Normal', '15', '2-5', '', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(64, 'Confuse Ray', 0, 0, 0, 'Ghost', '0', '1', '100', 'Confused', 1, '', 1, '', '', '', 'Induces opponent with Confusion condition. ', 'ja'),
(65, 'Confusion', 50, 0, 0, 'Psychic', '3', '1', '10', 'Confused', 1, '', 1, '', '', '', 'May induce opponent with Confusion condition. ', 'ja'),
(66, 'Constrict', 10, 0, 0, 'Normal', '3', '1', '10', 'Speed_down', 1, '', 1, '', '', '', 'May lower opponent\'s Speed ability down one stage. ', 'ja'),
(67, 'Conversion', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, 'conversion_1', '', '', 'User\'s Type becomes the same as the Type of one of its moves. ', ''),
(68, 'Conversion 2', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, 'conversion_2', '', '', 'User becomes a Type resistent to last Attack\'s Type. ', ''),
(69, 'Cosmic Power', 0, 0, 0, 'Psychic', '0', '1', '100', 'defence_spc.defence_up', 1, '', 1, '', '', '', 'Raises user\'s Defense and Special Defense abilities each up one stage. ', 'ja'),
(70, 'Cotton Spore', 0, 0, 0, 'Grass', '15', '1', '100', 'Speed_down_2', 1, '', 1, '', '', '', 'Lowers opponent\'s Speed ability down two stages. ', 'ja'),
(71, 'Counter', 0, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, 'counter_physical', '', '', 'If hit by a physical Attack, deals back double the damage. ', ''),
(72, 'Covet', 40, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(73, 'Crabhammer', 90, 0, 1, 'Water', '15', '1', '0', '', 1, '', 1, '', '', '', 'Has a high critical hit rate. ', 'ja'),
(74, 'Cross Chop', 100, 0, 1, 'Fighting', '20', '1', '0', '', 1, '', 1, '', '', '', 'Has a high critical hit rate. ', 'ja'),
(75, 'Crunch', 80, 0, 0, 'Dark', '3', '1', '10', 'Defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Special Defense ability down one stage. ', 'ja'),
(76, 'Crush Claw', 75, 0, 0, 'Normal', '5', '1', '10', 'Defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Defense ability down one stage. ', 'ja'),
(77, 'Curse', 0, 0, 0, '???', '0', '1', '100', 'attack_defence_up_speed_down', 1, '', 1, '', '', '', 'Raises user\'s Attack and Defense abilities each up one stage. Lowers user\'s Speed ability down one stage. ', 'ja'),
(78, 'Cut', 50, 0, 0, 'Normal', '5', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(80, 'Destiny Bond', 0, 0, 0, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', 'If user is knocked out by opponent\'s next move, then opponent is also knocked out. ', ''),
(81, 'Detect', 0, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', 'Takes no damage from opponent\'s Attack. May fail if used more than once in a row. ', ''),
(82, 'Dig', 60, 0, 0, 'Ground', '3', '1', '0', '', 2, 'voor', 1, '', '', 'Alles', 'Attacks in two turns. The first turn, user does not take damage. ', 'ja'),
(83, 'Disable', 0, 0, 0, 'Normal', '45', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(84, 'Dive', 60, 0, 0, 'Water', '3', '1', '0', '', 2, 'voor', 1, '', '', '', 'Attacks in two turns. The first turn, user does not take damage. ', 'ja'),
(85, 'Dizzy Punch', 70, 0, 0, 'Normal', '3', '1', '10', 'Confused', 1, '', 1, '', '', '', 'May induce opponent with Confusion condition. ', 'ja'),
(86, 'Doom Desire', 120, 0, 0, 'Steel', '15', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(87, 'Double Kick', 30, 0, 0, 'Fighting', '3', '2', '0', '', 1, '', 1, '', '', '', 'Attacks twice. ', 'ja'),
(88, 'Double Team', 0, 0, 0, 'Normal', '0', '1', '100', 'Defence_up', 1, '', 1, '', '', '', 'Raises user\'s Evasion ability up one stage. ', 'ja'),
(89, 'Double-Edge', 120, 0, 0, 'Normal', '3', '1', '0', '', 1, '', 33, '', '', '', 'User is dealt recoil damage equal to 1/3 damage dealt to opponent. ', 'ja'),
(90, 'Doubleslap', 15, 0, 0, 'Normal', '15', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(91, 'Dragon Claw', 80, 0, 0, 'Dragon', '3', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(92, 'Dragon Dance', 0, 0, 0, 'Dragon', '0', '1', '100', 'attack_speed_up', 1, '', 1, '', '', '', 'Raises user\'s Attack and Speed abilities each up one stage. ', 'ja'),
(93, 'Dragon Rage', 40, 40, 0, 'Dragon', '0', '1', '0', '', 1, '', 1, '', '', '', 'Alway deals 40 HP of damage. ', 'ja'),
(94, 'Dragon Breath', 60, 0, 0, 'Dragon', '3', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May induce opponent with Paralysis status. ', 'ja'),
(95, 'Dream Eater', 100, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, 'sleep_half_attack_recover', '', '', 'Only works when opponent is Sleep condition. User recovers HP based on damage to opponent. ', ''),
(96, 'Drill Peck', 80, 0, 0, 'Flying', '3', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(97, 'Dynamicpunch', 100, 0, 0, 'Fighting', '50', '1', '10', 'Cunfused', 1, '', 1, '', '', '', 'May induce opponent with Confusion condition. ', 'ja'),
(98, 'Earthquake', 100, 0, 0, 'Ground', '3', '1', '0', '', 1, '', 1, '', '', '', 'Hits all opponents. ', 'ja'),
(99, 'Egg Bomb', 100, 0, 0, 'Normal', '25', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(100, 'Ember', 40, 0, 0, 'Fire', '3', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status. ', 'ja'),
(101, 'Encore', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Makes opponent repeat it?s last Attack for 2 to 6 turns. ', ''),
(102, 'Endeavor', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Damage is equal to opponent\'s current HP minus user\'s current HP. ', ''),
(103, 'Endure', 0, 0, 0, 'Normal', '100', '1', '0', '', 1, '', 1, '', '', '', 'Ensures that opponent\'s next Attack will leave user with at least 1 HP. ', ''),
(104, 'Eruption', 150, 0, 0, 'Fire', '0', '1', '0', '', 1, '', 1, '', '', '', '\r\n', 'ja'),
(105, 'Explosion', 170, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(106, 'Extrasensory', 80, 0, 0, 'Psychic', '0', '1', '33', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(107, 'Extremespeed', 80, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(108, 'Facade', 70, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Attack power is double if user is inflicted with Poison, Paralyze, or Burn. ', ''),
(109, 'Faint Attack', 60, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(110, 'Fake Out', 40, 0, 0, 'Normal', '0', '1', '33', 'Flinch', 1, '', 1, '', '', '', '', 'ja'),
(111, 'Fake Tears', 0, 0, 0, 'Dark', '0', '1', '100', 'Spc.defence_down_2', 1, '', 1, '', '', '', 'Lowers opponent\'s Special Defense ability down two stages. ', 'ja'),
(112, 'False Swipe', 40, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Always leaves opponent with at least 1 HP.', ''),
(113, 'Featherdance', 0, 0, 0, 'Flying', '0', '1', '100', 'Attack_down_2', 1, '', 1, '', '', '', 'Lowers opponent\'s Attack ability down two stages. ', 'ja'),
(114, 'Fire Blast', 120, 0, 0, 'Fire', '15', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status. ', 'ja'),
(115, 'Fire Punch', 75, 0, 0, 'Fire', '0', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status. ', 'ja'),
(116, 'Fire Spin', 15, 0, 0, 'Fire', '30', '2-5', '0', '', 1, '', 1, '', '', '', 'Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn. ', 'ja'),
(117, 'Fissure', 0, 0, 0, 'Ground', '70', '1', '0', '', 1, '', 1, '', '', '', 'Knocks out opponent in one hit. Accuracy increases by an amount equal to the difference between user and enemy\'s experience levels, then divided by 128. ', ''),
(118, 'Flail', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'The less HP user has, the higher the Attack power. When HP is very low, Attack power is 200. When HP is highest, Attack power is 20. ', ''),
(119, 'Flame Wheel', 60, 0, 0, 'Fire', '0', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status. ', 'ja'),
(120, 'Flamethrower', 95, 0, 0, 'Fire', '0', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status. ', 'ja'),
(121, 'Flash', 0, 0, 0, 'Normal', '30', '1', '100', 'Hit_ratio_down', 1, '', 1, '', '', '', 'Lowers opponent\'s Hit Ratio ability down one stage. ', 'ja'),
(122, 'Flatter', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'Raises opponent\'s Special Attack ability up two stages, then induces opponent with Confusion condition. ', ''),
(123, 'Fly', 70, 0, 0, 'Flying', '5', '1', '0', '', 2, 'voor', 1, '', '', '', 'Attacks in two turns. The first turn, user does not take damage. ', 'ja'),
(124, 'Focus Energy', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Increases user\'s critical hit rate. ', ''),
(125, 'Focus Punch', 150, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(126, 'Follow Me', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'User takes all hits from opponents\' Attacks. Best used in 2VS2 battles. ', ''),
(127, 'Foresight', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'After use, opponent\'s raised evasion will be ignored. ', ''),
(128, 'Frenzy Plant', 150, 0, 0, 'Grass', '10', '1', '0', '', 2, 'na', 1, '', '', '', 'Attacks in two turns. The second turn, user does not Attack. ', 'ja'),
(129, 'Frustration', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Power is greater when Pok?mon is not happy. ', ''),
(130, 'Fury Attack', 15, 0, 0, 'Normal', '15', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(131, 'Fury Cutter', 10, 0, 0, 'Bug', '5', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(132, 'Fury Swipes', 18, 0, 0, 'Normal', '20', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(133, 'Future Sight', 80, 0, 0, 'Psychic', '10', '2', '0', '', 1, '', 1, '', '', '', 'Attack hits 2 turns later. ', 'ja'),
(134, 'Giga Drain', 60, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, 'half_attack_recover', '', '', 'User recovers half damage dealt. ', ''),
(135, 'Glare', 0, 0, 0, 'Normal', '25', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'Induces opponent with Paralysis status. ', 'ja'),
(136, 'Grasswhistle', 0, 0, 0, 'Grass', '45', '1', '10', 'Sleep', 1, '', 1, '', '', '', 'May induce opponent with Sleep status. ', 'ja'),
(137, 'Growl', 0, 0, 0, 'Normal', '0', '1', '100', 'Attack_down', 1, '', 1, '', '', '', 'Lowers opponent\'s Attack ability down one stage. ', 'ja'),
(138, 'Growth', 0, 0, 0, 'Normal', '0', '1', '100', 'Spc.attack_up', 1, '', 1, '', '', '', 'Raises user\'s Special Attack ability up one stage. ', 'ja'),
(139, 'Grudge', 0, 0, 0, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', 'If user is fainted by opponent\'s next move, then that move\'s PP drops to 0. ', ''),
(140, 'Guillotine', 0, 0, 0, 'Normal', '70', '1', '0', '', 1, '', 1, '', '', '', 'Knocks out opponent in one hit. Accuracy increases by an amount equal to the difference between user and enemy\'s experience levels, then divided by 128. ', ''),
(141, 'Gust', 40, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 1, '', '', '', 'Forces opponent to switch. Also hits while opponent is using Fly. ', ''),
(142, 'Hail', 0, 0, 0, 'Ice', '0', '1', '0', '', 1, '', 1, '', '', '', 'Causes hailstorm for 5 turns. ', ''),
(143, 'Harden', 0, 0, 0, 'Normal', '0', '1', '100', 'Defence_up', 1, '', 1, '', '', '', 'Raises user\'s Defense ability up one stage. ', 'ja'),
(144, 'Haze', 0, 0, 0, 'Ice', '0', '1', '0', '', 1, '', 1, '', '', '', 'Resets all ability stages. ', ''),
(145, 'Headbutt', 70, 0, 0, 'Normal', '0', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(146, 'Heal Bell', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Party recovers from all status ailments. ', ''),
(147, 'Heat Wave', 100, 0, 0, 'Fire', '10', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status. ', 'ja'),
(148, 'Helping Hand', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'During a 2VS2 battle, the partner\'s Attacks are 1.5x Attack power. Best used in 2VS2 battles. ', ''),
(149, 'Hi Jump Kick', 85, 0, 0, 'Fighting', '10', '1', '0', '', 1, '', 1, '', '', '', 'If Attack misses, user takes 1/8 HP of damage. ', ''),
(150, 'Hidden Power', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Power and type varies from Pok?mon to Pok?mon. ', ''),
(151, 'Horn Attack', 65, 0, 0, 'Normal', '3', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(152, 'Horn Drill', 0, 0, 0, 'Normal', '70', '1', '0', '', 1, '', 1, '', '', '', 'Knocks out opponent in one hit. Accuracy increases by an amount equal to the difference between user and enemy\'s experience levels, then divided by 128. ', ''),
(153, 'Howl', 0, 0, 0, 'Normal', '0', '1', '100', 'Attack_up', 1, '', 1, '', '', '', 'Raises user\'s Attack ability up one stage. ', 'ja'),
(154, 'Hydro Cannon', 150, 0, 0, 'Water', '10', '1', '0', '', 2, 'na', 1, '', '', '', 'Attacks in two turns. The second turn, user does not Attack. ', 'ja'),
(155, 'Hydro Pump', 120, 0, 0, 'Water', '20', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(156, 'Hyper Beam', 150, 0, 0, 'Normal', '10', '1', '0', '', 2, 'na', 1, '', '', '', 'Attacks in two turns. The second turn, user does not Attack. ', 'ja'),
(157, 'Hyper Fang', 80, 0, 0, 'Normal', '10', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(158, 'Hyper Voice', 90, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(160, 'Ice Ball', 30, 0, 0, 'Ice', '10', '5', '0', '', 1, '', 1, '', '', '', 'Attacks for 5 turns. ', 'ja'),
(161, 'Ice Beam', 95, 0, 0, 'Ice', '0', '1', '10', 'Freeze', 1, '', 1, '', '', '', 'May induce opponent with Freeze status. ', 'ja'),
(162, 'Ice Punch', 75, 0, 0, 'Ice', '0', '1', '10', 'Freeze', 1, '', 1, '', '', '', 'May induce opponent with Freeze status. ', 'ja'),
(163, 'Icicle Spear', 10, 0, 0, 'Ice', '0', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(164, 'Icy Wind', 55, 0, 0, 'Ice', '5', '1', '10', 'Speed_down', 1, '', 1, '', '', '', 'May lower opponent\'s Speed ability down one stage. ', 'ja'),
(165, 'Imprison', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'Opponent cannot use any move that user knows. ', ''),
(166, 'Ingrain', 0, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, '', '', '', 'HP is recovered every turn. However, the user cannot switch. ', ''),
(167, 'Iron Defense', 0, 0, 0, 'Steel', '0', '1', '100', 'Defence_up_2', 1, '', 1, '', '', '', 'Raises user\'s Defense ability up two stages. ', 'ja'),
(168, 'Iron Tail', 100, 0, 0, 'Steel', '25', '1', '10', 'Defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Defense ability down one stage. ', 'ja'),
(169, 'Jump Kick', 70, 0, 0, 'Fighting', '5', '1', '0', '', 1, '', 1, '', '', '', 'If Attack misses, user takes 1/8 HP of damage. ', ''),
(170, 'Karate Chop', 50, 0, 1, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', 'Has a high critical hit rate. ', 'ja'),
(171, 'Kinesis', 0, 0, 0, 'Psychic', '20', '1', '100', 'Hit_ratio_down', 1, '', 1, '', '', '', 'Lowers opponent\'s Hit Ratio ability down one stage. ', 'ja'),
(172, 'Knock Off', 20, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(173, 'Leaf Blade', 70, 0, 1, 'Grass', '0', '1', '0', '', 1, '', 1, '', '', '', 'Has a high critical hit rate. ', 'ja'),
(174, 'Leech Life', 20, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, 'half_attack_recover', '', '', 'User recovers half damage dealt. ', ''),
(175, 'Leech Seed', 0, 0, 0, 'Grass', '10', '1', '0', '', 1, '', 1, '', '', '', 'Absorbs a small amount of HP from the opponent every turn. ', ''),
(178, 'Light Screen', 0, 0, 0, 'Psychic', '100', '1', '0', '', 1, '', 1, '', '', '', 'Special type moves deal half damage to user for five turns. ', ''),
(179, 'Lock-On', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Ensures that user\'s next Attack will hit without fail. ', ''),
(180, 'Lovely Kiss', 0, 0, 0, 'Normal', '25', '1', '10', 'Sleep', 1, '', 1, '', '', '', 'May induce opponent with Sleep status. ', 'ja'),
(181, 'Low Kick', 50, 0, 0, 'Fighting', '3', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'Power depends on the user\'s weight. ', 'ja'),
(182, 'Luster Purge', 70, 0, 0, 'Psychic', '0', '1', '10', 'Spc.defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Special Defense ability down one stage. ', 'ja'),
(183, 'Mach Punch', 40, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(184, 'Magic Coat', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'The effect of any Special move will rebound and return to opponent. ', ''),
(185, 'Magical Leaf', 60, 0, 0, 'Grass', '3', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(186, 'Magnitude', 0, 0, 0, 'Ground', '0', '1', '0', '', 1, '', 1, '', '', '', 'Attack power is randomly 10, 30, 50, 70, 90, 110, or 150, based on the magnitude of the Attack (4 through 20 respectively). ', ''),
(187, 'Mean Look', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Opponent cannot escape as long as user remains in battle. ', ''),
(188, 'Meditate', 0, 0, 0, 'Psychic', '0', '1', '100', 'Attack_up', 1, '', 1, '', '', '', 'Raises user\'s Attack ability up one stage. ', 'ja'),
(189, 'Mega Drain', 40, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, 'half_attack_recover', '', '', 'User recovers half damage dealt. ', ''),
(190, 'Mega Kick', 120, 0, 0, 'Normal', '25', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(191, 'Mega Punch', 80, 0, 0, 'Normal', '15', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(192, 'Megahorn', 120, 0, 0, 'Bug', '15', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(193, 'Memento', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'User faints and opponent\'s abilities lower. ', ''),
(194, 'Metal Claw', 50, 0, 0, 'Steel', '5', '1', '10', 'Attack_up', 1, '', 1, '', '', '', 'May raise user\'s Attack ability up one stage. ', 'ja'),
(195, 'Metal Sound', 0, 0, 0, 'Steel', '15', '1', '100', 'Spc.defence_down_2', 1, '', 1, '', '', '', 'Lowers opponent\'s Special Defense ability down two stages. ', 'ja'),
(196, 'Meteor Mash', 100, 0, 0, 'Steel', '15', '1', '10', 'Attack_up', 1, '', 1, '', '', '', 'May raise user\'s Attack ability up one stage. ', 'ja'),
(197, 'Metronome', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Randomly uses almost any Attack. ', ''),
(198, 'Milk Drink', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'User recovers half maximum HP. ', ''),
(199, 'Mimic', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Copies move used by opponent. ', ''),
(200, 'Mind Reader', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Ensures that user\'s next Attack will hit without fail. ', ''),
(201, 'Minimize', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Raises user\'s Evasion ability up one stage. STOMP deals double damage to user as long as user remains in battle. ', ''),
(202, 'Mirror Coat', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'If hit by a Special Attack, deals back double the damage. ', ''),
(203, 'Mirror Move', 0, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 1, '', '', '', 'Move is replaced by the last move used by opponent. ', ''),
(204, 'Mist', 0, 0, 0, 'Ice', '0', '1', '0', '', 1, '', 1, '', '', '', 'Prevents user\'s abilities from being lowered. ', ''),
(205, 'Mist Ball', 70, 0, 0, 'Psychic', '0', '1', '10', 'Spc.attack_down', 1, '', 1, '', '', '', 'May lower opponent\'s Special Attack ability down one stage. ', 'ja'),
(206, 'Moonlight', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Restores HP, amount restored is based on time, most effective during the night. ', ''),
(207, 'Morning Sun', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Restores HP, amount restored is based on time, most effective during the day time ', ''),
(208, 'Mud Shot', 55, 0, 0, 'Ground', '5', '1', '10', 'Speed_down', 1, '', 1, '', '', '', 'May lower opponent\'s Speed ability down one stage. ', 'ja'),
(210, 'Muddy Water', 95, 0, 0, 'Water', '15', '1', '10', 'Hit_ratio_down', 1, '', 1, '', '', '', 'May lower opponent\'s Hit Ratio ability down one stage. ', 'ja'),
(211, 'Mud-Slap', 20, 0, 0, 'Ground', '0', '1', '10', 'Hit_ratio_down', 1, '', 1, '', '', '', 'May lower opponent\'s Hit Ratio ability down one stage. ', 'ja'),
(212, 'Nature Power', 0, 0, 0, 'Normal', '5', '1', '0', '', 1, '', 1, '', '', '', 'Move used depends on battle location. ', ''),
(213, 'Needle Arm', 60, 0, 0, 'Grass', '0', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(214, 'Night Shade', 60, 0, 0, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', 'Deals HP of damage equal to user\'s level. ', ''),
(215, 'Nightmare', 0, 0, 0, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', 'Inflicts 1/4 damage every turn. Only works if opponent is induced with Sleep condition. ', ''),
(216, 'Octazooka', 65, 0, 0, 'Water', '15', '1', '10', 'Hit_ratio_down', 1, '', 1, '', '', '', 'May lower opponent\'s Hit Ratio ability down one stage. ', 'ja'),
(217, 'Odor Sleuth', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'After use, opponent\'s raised evasion will be ignored. ', ''),
(218, 'Outrage', 90, 0, 0, 'Dragon', '0', '1', '0', '', 1, '', 1, '', '', '', 'Attacks 2, 3 turns, then induces user with Confusion condition. ', ''),
(219, 'Overheat', 180, 0, 0, 'Fire', '10', '1', '100', 'Spc.attack_down_2', 1, '', 1, '', '', '', 'Lowers user\'s Special Attack ability down two stages. ', 'ja'),
(220, 'Pain Split', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Evenly divides HP so that both user and opponent have half of their combined remaining HP. ', ''),
(221, 'Pay Day', 40, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'User gains money after battle. ', ''),
(222, 'Peck', 35, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(223, 'Perish Song', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'All Pokemon will faint after three turns. Switching a Pokemon out of battle prevents its fainting. ', ''),
(224, 'Petal Dance', 70, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, '', '', '', 'Attacks 2, 3 turns, then induces user with Confusion condition. ', ''),
(225, 'Pin Missile', 14, 0, 0, 'Bug', '15', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(226, 'Poison Fang', 50, 0, 0, 'Poison', '0', '1', '10', 'Poisoned', 1, '', 1, '', '', '', 'May induce opponent with TOXIC status. ', 'ja'),
(227, 'Poison Gas', 0, 0, 0, 'Poison', '45', '1', '100', 'Poisoned', 1, '', 1, '', '', '', 'Induces opponent with Poison status. ', 'ja'),
(229, 'Poison Tail', 50, 0, 1, 'Poison', '0', '1', '10', 'Poisoned', 1, '', 1, '', '', '', 'May induce opponent with Poison status. ', 'ja'),
(498, 'Acid Bomb', 40, 0, 0, 'Poison', '0', '1', '100', 'Spc.defence_down_2', 0, '', 1, '', '', '', '', 'ja'),
(499, 'Acrobat', 55, 0, 0, 'Flying', '0', '1', '0', '', 0, '', 1, '', '', '', '', 'ja'),
(231, 'Pound', 40, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(232, 'Powder Snow', 40, 0, 0, 'Ice', '0', '1', '10', 'Freeze', 1, '', 1, '', '', '', 'May induce opponent with Freeze status. ', 'ja'),
(233, 'Present', 0, 0, 0, 'Normal', '10', '1', '0', '', 1, '', 1, '', '', '', 'Random effect, either does 40, 80, or 120 damage or restores your opponent?s HP by 80. ', ''),
(234, 'Protect', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Takes no damage from opponent\'s Attack. May fail if used more than once in a row. ', ''),
(235, 'Psybeam', 65, 0, 0, 'Psychic', '0', '1', '10', 'Confused', 1, '', 1, '', '', '', 'May induce opponent with Confusion condition. ', 'ja'),
(236, 'Psych Up', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Your Pokemon receives the same temporary Special effects that your opponent received from one of its moves (such as from Amnesia). ', ''),
(237, 'Psychic', 90, 0, 0, 'Psychic', '0', '1', '10', 'Spc.defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Special Defense ability down one stage. ', 'ja'),
(238, 'Psycho Boost', 140, 0, 0, 'Psychic', '10', '1', '100', 'Spc.attack_down_2', 1, '', 1, '', '', '', 'Lowers user\'s Special Attack ability down two stages. ', 'ja'),
(239, 'Psywave', 0, 0, 0, 'Psychic', '20', '1', '0', '', 1, '', 1, '', '', '', 'Deals HP of damage equal to 1 to 1.5 x user\'s level. ', ''),
(240, 'Pursuit', 40, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(241, 'Quick Attack', 40, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(242, 'Rage', 20, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(243, 'Rain Dance', 0, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', 'Causes \"Big Rain\" weather for five turns. ', 'ja'),
(244, 'Rapid Spin', 20, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(245, 'Razor Leaf', 55, 0, 1, 'Grass', '5', '1', '0', '', 1, '', 1, '', '', '', 'Has a high critical hit rate. ', 'ja'),
(246, 'Razor Wind', 80, 0, 1, 'Normal', '0', '1', '0', '', 2, 'voor', 1, '', '', '', 'Attacks in two turns. Has a high critical hit ratio. ', 'ja'),
(247, 'Recover', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Restores half of user\'s maximum HP. ', ''),
(248, 'Recycle', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'User\'s disposable held item returns. ', ''),
(249, 'Reflect', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'Physical type moves deal half damage to user for five turns. ', ''),
(250, 'Refresh', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'User recovers from Burn, Freeze, or Paralysis status. ', ''),
(251, 'Rest', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'User restores all HP and is induced with Sleep condition for two turns. ', ''),
(252, 'Return', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Power is greater when Pok?mon is happy. ', ''),
(253, 'Revenge', 60, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', 'If the user is damaged before it Attacks, the Attack power is double. ', ''),
(254, 'Reversal', 0, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', 'The less HP user has, the higher the Attack power. When HP is very low, Attack power is 200. When HP is highest, Attack power is 20. ', ''),
(255, 'Roar', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Escape from a wild battle. Switch opponent\'s Pok?mon in a link battle. ', ''),
(256, 'Rock Blast', 25, 0, 0, 'Rock', '20', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(257, 'Rock Slide', 75, 0, 0, 'Rock', '10', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(258, 'Rock Smash', 20, 0, 0, 'Fighting', '0', '1', '10', 'Defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Defense ability down one stage. ', 'ja'),
(259, 'Rock Throw', 50, 0, 0, 'Rock', '10', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(260, 'Rock Tomb', 50, 0, 0, 'Rock', '20', '1', '10', 'Speed_down', 1, '', 1, '', '', '', 'May lower opponent\'s Speed ability down one stage. ', 'ja'),
(261, 'Role Play', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'User\'s characteristic changes to opponent\'s characteristic. ', ''),
(262, 'Rolling Kick', 60, 0, 0, 'Fighting', '15', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(263, 'Rollout', 30, 0, 0, 'Rock', '10', '5', '0', '', 1, '', 1, '', '', '', 'Attacks for 5 turns. ', 'ja'),
(264, 'Sacred Fire', 100, 0, 0, 'Fire', '5', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status. ', 'ja'),
(265, 'Safeguard', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Protects your Pokemon from Special effects like Paralysis and Sleep, this effect lasts temporary. ', ''),
(266, 'Sand Tomb', 15, 0, 0, 'Ground', '30', '2-5', '0', '', 1, '', 1, '', '', '', 'Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn. ', 'ja'),
(267, 'Sand-Attack', 0, 0, 0, 'Ground', '0', '1', '100', 'Hit_ratio_down', 1, '', 1, '', '', '', 'Lowers opponent\'s Hit Ratio ability down one stage. ', 'ja'),
(268, 'Sandstorm', 0, 0, 0, 'Rock', '0', '1', '0', '', 1, '', 1, '', '', '', 'Causes sandstorm weather for five turns. ', ''),
(269, 'Scary Face', 0, 0, 0, 'Normal', '10', '1', '100', 'Speed_down_2', 1, '', 1, '', '', '', 'Lowers opponent\'s Speed ability down two stages. ', 'ja'),
(270, 'Scratch', 40, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(271, 'Screech', 0, 0, 0, 'Normal', '15', '1', '100', 'Defence_down_2', 1, '', 1, '', '', '', 'Lowers opponent\'s Defense ability down two stages. ', 'ja'),
(272, 'Secret Power', 70, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Effect depends on surroundings. In grass, effect is Poison. In tall grass, effect is Sleep. On the ocean, Attack lowers one stage. Underwater, Defense lowers one stage. In a pond, Speed lowers one stage. In sand, accuracy lowers one stage. In a cave, effect is Flinch. On rocks, effect is Confusion. Elsewhere, effect is Paralyze. ', ''),
(273, 'Seismic Toss', 80, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', 'Deals HP of damage equal to user\'s level. ', ''),
(274, 'Selfdestruct', 200, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Attack deals double damage. User faints. ', ''),
(275, 'Shadow Ball', 80, 0, 0, 'Ghost', '0', '1', '10', 'Spc.defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Special Defense ability down one stage. ', 'ja'),
(276, 'Shadow Punch', 60, 0, 0, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(277, 'Sharpen', 0, 0, 0, 'Normal', '0', '1', '100', 'Attack_up', 1, '', 1, '', '', '', 'Raises user\'s Attack ability up one stage. ', 'ja'),
(278, 'Sheer Cold', 0, 0, 0, 'Ice', '70', '1', '0', '', 1, '', 1, '', '', '', 'Knocks out opponent in one hit. Accuracy increases by an amount equal to the difference between user and enemy\'s experience levels, then divided by 128. ', ''),
(279, 'Shock Wave', 60, 0, 0, 'Electric', '3', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(280, 'Signal Beam', 75, 0, 0, 'Bug', '0', '1', '10', 'Confused', 1, '', 1, '', '', '', 'May induce opponent with Confusion condition. ', 'ja'),
(281, 'Silver Wind', 60, 0, 0, 'Bug', '0', '1', '10', 'All_up', 1, '', 1, '', '', '', 'May raise all of user\'s abilities up one stage. ', 'ja'),
(282, 'Sing', 0, 0, 0, 'Normal', '45', '1', '10', 'Sleep', 1, '', 1, '', '', '', 'May induce opponent with Sleep status. ', 'ja'),
(283, 'Sketch', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Permanently copies opponent\'s last move. ', ''),
(284, 'Skill Swap', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'Swap characteristics with opponent. ', ''),
(285, 'Skull Bash', 100, 0, 0, 'Normal', '0', '1', '0', '', 2, 'voor', 1, '', '', '', 'Attacks second turn. ', 'ja'),
(286, 'Sky Attack', 140, 0, 0, 'Flying', '10', '1', '10', 'Flinch', 2, 'voor', 1, '', '', '', 'Attacks in two turns. May cause opponent to Flinch. ', 'ja'),
(287, 'Sky Uppercut', 85, 0, 0, 'Fighting', '10', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(288, 'Slack Off', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Restores half of user\'s maximum HP. ', ''),
(289, 'Slam', 80, 0, 0, 'Normal', '25', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(290, 'Slash', 70, 0, 1, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Has a high critical hit rate. ', 'ja'),
(291, 'Sleep Powder', 0, 0, 0, 'Grass', '25', '1', '10', 'Sleep', 1, '', 1, '', '', '', 'May induce opponent with Sleep status. ', 'ja'),
(292, 'Sleep Talk', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Pokemon Attacks with one of the opponent?s Attacks, only used when aSleep. ', ''),
(293, 'Sludge', 65, 0, 0, 'Poison', '0', '1', '10', 'Poisoned', 1, '', 1, '', '', '', 'May induce opponent with Poison status. ', 'ja'),
(294, 'Sludge Bomb', 90, 0, 0, 'Poison', '0', '1', '10', 'Poisoned', 1, '', 1, '', '', '', 'May induce opponent with Poison status. ', 'ja'),
(295, 'Smellingsalt', 60, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(296, 'Smog', 20, 0, 0, 'Poison', '30', '1', '10', 'Poisoned', 1, '', 1, '', '', '', 'May induce opponent with Poison status. ', 'ja'),
(297, 'Smokescreen', 0, 0, 0, 'Normal', '0', '1', '100', 'Hit_ratio_down', 1, '', 1, '', '', '', 'Lowers opponent\'s Hit Ratio ability down one stage. ', 'ja'),
(298, 'Snatch', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'Unknown? ', ''),
(299, 'Snore', 40, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Can only be used when user is induced with Sleep. ', ''),
(300, 'Softboiled', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'User recovers half maximum HP. ', ''),
(302, 'Sonicboom', 0, 20, 0, 'Normal', '10', '1', '0', '', 1, '', 1, '', '', '', 'Always deals 20 HP of damage. ', 'ja'),
(303, 'Spark', 65, 0, 0, 'Electric', '0', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May induce opponent with Paralysis status. ', 'ja'),
(304, 'Spider Web', 0, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', 'Opponent cannot escape as long as user remains in battle. ', ''),
(305, 'Spike Cannon', 20, 0, 0, 'Normal', '0', '2-5', '0', '', 1, '', 1, '', '', '', 'Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times. ', 'ja'),
(306, 'Spikes', 0, 0, 0, 'Ground', '0', '1', '0', '', 1, '', 1, '', '', '', 'Sets spikes down. Opponent takes damage upon switch. ', ''),
(307, 'Spit Up', 100, 0, 0, 'Normal', '3', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(308, 'Spite', 0, 0, 0, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', 'Opponent\'s last move used loses 2 to 5 PP. ', ''),
(309, 'Splash', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Does nothing. ', 'ja'),
(310, 'Spore', 0, 0, 0, 'Grass', '0', '1', '10', 'Sleep', 1, '', 1, '', '', '', 'May induce opponent with Sleep status. ', 'ja'),
(311, 'Steel Wing', 70, 0, 0, 'Steel', '10', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(312, 'Stockpile', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Stores energy. May be used up to three times. ', ''),
(313, 'Stomp', 65, 0, 0, 'Normal', '0', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause opponent to Flinch. ', 'ja'),
(314, 'Strength', 80, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(315, 'String Shot', 0, 0, 0, 'Bug', '5', '1', '100', 'Speed_down', 1, '', 1, '', '', '', 'Lowers opponent\'s Speed ability down one stage. ', 'ja'),
(316, 'Struggle', 50, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(317, 'Stun Spore', 0, 0, 0, 'Grass', '25', '1', '100', 'Paralyzed', 1, '', 1, '', '', '', 'Induces opponent with Paralysis status. ', 'ja'),
(318, 'Submission', 80, 0, 0, 'Fighting', '20', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(319, 'Substitute', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Uses 1/4 of the user\'s HP to make a decoy. Decoy takes damage from opponent\'s Attacks until it breaks. ', ''),
(320, 'Sunny Day', 0, 0, 0, 'Fire', '0', '1', '0', '', 1, '', 1, '', '', '', 'Causes \"Clear Skies\" weather for five turns. ', ''),
(321, 'Super Fang', 0, 0, 0, 'Normal', '10', '1', '0', '', 1, '', 1, '', '', '', 'Deals damage equal to half opponent\'s current HP. ', ''),
(322, 'Superpower', 120, 0, 0, 'Fighting', '0', '1', '100', 'Attack_defence_down', 1, '', 1, '', '', '', 'Lowers user\'s Attack and Defense abilities each down one stage. ', 'ja'),
(323, 'Supersonic', 0, 0, 0, 'Normal', '45', '1', '50', 'Confused', 1, '', 1, '', '', '', 'Induces opponent with Confusion condition. ', 'ja'),
(324, 'Surf', 95, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(325, 'Swagger', 0, 0, 0, 'Normal', '10', '1', '50', 'Confused', 1, '', 1, '', '', '', 'Raises opponent\'s Attack ability up two stages, then induces opponent with Confusion condition. ', 'ja'),
(326, 'Swallow', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Recovers HP depending on how much energy is stored. ', ''),
(327, 'Sweet Kiss', 0, 0, 0, 'Normal', '25', '1', '100', 'Confused', 1, '', 1, '', '', '', 'Induces opponent with Confusion condition. ', 'ja'),
(328, 'Sweet Scent', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Lowers opponent\'s Evasion ability down one stage. ', ''),
(329, 'Swift', 60, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(330, 'Swords Dance', 0, 0, 0, 'Normal', '0', '1', '100', 'Attack_up_2', 1, '', 1, '', '', '', 'Raises user\'s Attack ability up two stages. ', 'ja'),
(331, 'Synthesis', 0, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, '', '', '', 'Restores HP, amount of HP restored depends on time of day. ', ''),
(333, 'Tail Glow', 0, 0, 0, 'Bug', '0', '1', '100', 'Spc.Attack_up_2', 1, '', 1, '', '', '', 'Raises user\'s Special Attack ability up two stages. ', 'ja'),
(335, 'Take Down', 90, 0, 0, 'Normal', '15', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(336, 'Taunt', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'Unknown? ', ''),
(337, 'Teeter Dance', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'All Pok?mon except user become induced with Confusion. ', ''),
(338, 'Teleport', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'Flees from battle. Does not work in Trainer Battles. ', ''),
(339, 'Thief', 40, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(340, 'Thrash', 90, 0, 0, 'Normal', '0', '1', '30', 'Confused', 1, '', 1, '', '', '', 'induces user with Confusion condition. ', 'ja'),
(341, 'Thunder', 120, 0, 0, 'Electric', '30', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May induce opponent with Paralysis. ', 'ja'),
(342, 'Thunder Wave', 0, 0, 0, 'Electric', '0', '1', '100', 'Paralyzed', 1, '', 1, '', '', '', 'Induces opponent with Paralysis status. ', 'ja'),
(343, 'Thunderbolt', 95, 0, 0, 'Electric', '0', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May induce opponent with Paralysis status. ', 'ja'),
(344, 'Thunderpunch', 75, 0, 0, 'Electric', '0', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May induce opponent with Paralysis status. ', 'ja'),
(345, 'Thundershock', 40, 0, 0, 'Electric', '0', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May induce opponent with Paralysis status. ', 'ja'),
(346, 'Tickle', 0, 0, 0, 'Normal', '0', '1', '100', 'Attack_defence_down', 1, '', 1, '', '', '', 'Lowers opponent\'s Attack and Defense abilities each down one stage. ', 'ja'),
(347, 'Torment', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'The same move cannot be used twice in a row. ', ''),
(348, 'Toxic', 0, 0, 0, 'Poison', '15', '1', '100', 'Poisoned', 1, '', 1, '', '', '', 'Induces opponent with TOXIC status. ', 'ja'),
(349, 'Transform', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'User\'s abilities (except for HP) become that of opponent. User\'s ability changes and status inducement also become that of opponent. Users moves become those of opponent, but only have 5 PP each. ', ''),
(350, 'Tri Attack', 80, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'May induce opponent with either Burn, Freeze, or Paralysis. ', ''),
(351, 'Trick', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'User and opponent exchange held items. ', ''),
(352, 'Triple Kick', 10, 0, 0, 'Fighting', '10', '1-3', '0', '', 1, '', 1, '', '', '', 'Attacks 1 to 3 times. ', 'ja'),
(353, 'Twineedle', 25, 0, 0, 'Bug', '0', '2', '10', 'Poisoned', 1, '', 1, '', '', '', 'Attacks 2 times. May induce opponent with Poison condition. ', 'ja'),
(354, 'Twister', 40, 0, 0, 'Dragon', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(355, 'Uproar', 50, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(357, 'Vine Whip', 35, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(358, 'Vital Throw', 70, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', 'Hits opponent without fail. Always goes last. ', 'ja'),
(359, 'Volt Tackle', 120, 0, 0, 'Electric', '0', '1', '0', '', 1, '', 33, '', '', '', 'User is dealt recoil damage equal to 1/3 damage dealt to opponent. ', 'ja'),
(360, 'Water Gun', 40, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(361, 'Water Pulse', 60, 0, 0, 'Water', '0', '1', '10', 'Confused', 1, '', 1, '', '', '', 'May induce opponent with Confusion condition. ', 'ja'),
(362, 'Water Sport', 0, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', 'As long as user remains in battle, Fire type moves deal less damage to user and opponent. ', ''),
(363, 'Water Spout', 150, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', 'Power decreases as user\'s HP lowers. ', ''),
(364, 'Waterfall', 80, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(365, 'Weather Ball', 50, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(366, 'Whirlpool', 15, 0, 0, 'Water', '30', '2-5', '0', '', 1, '', 1, '', '', '', 'Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn. ', 'ja'),
(367, 'Whirlwind', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Escape from a wild battle. Switch opponent\'s Pok?mon in a link battle. ', ''),
(368, 'Will-O-Wisp', 0, 0, 0, 'Fire', '25', '1', '100', 'Burn', 1, '', 1, '', '', '', 'Induces opponent with Burn status. ', 'ja'),
(369, 'Wing Attack', 60, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(370, 'Wish', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Half maximum HP is recovered at the end of the next turn. Still recovers, even if user switches. ', '');
INSERT INTO `aanval` (`id`, `naam`, `sterkte`, `hp_schade`, `critical`, `soort`, `mis`, `aantalkeer`, `effect_kans`, `effect_naam`, `stappen`, `laden`, `recoil`, `extra`, `andereaanval`, `ontwijk`, `commentaar`, `klaar`) VALUES
(371, 'Withdraw', 0, 0, 0, 'Water', '0', '1', '100', 'Defence_up', 1, '', 1, '', '', '', 'Raises user\'s Defense ability up one stage. ', 'ja'),
(372, 'Wrap', 15, 0, 0, 'Normal', '15', '2-5', '0', '', 1, '', 1, '', '', '', 'Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn. ', 'ja'),
(373, 'Yawn', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'If the opponent remains in battle, it will be induced with Sleep on the following turn. ', ''),
(374, 'Zap Cannon', 100, 0, 0, 'Electric', '50', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May induce opponent with Paralysis status. ', 'ja'),
(376, 'Acupressure ', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Randomly raises one of the user\'s stats by two stages. ', ''),
(377, 'Air Slash ', 75, 0, 0, 'Flying', '5', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause flinching. ', 'ja'),
(378, 'Aqua Jet ', 40, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', 'User goes first. ', 'ja'),
(379, 'Aqua Ring ', 0, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', 'Restores a little HP each turn. ', ''),
(380, 'Aqua Tail ', 90, 0, 0, 'Water', '10', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(381, 'Assurance ', 50, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(382, 'Attack Order', 90, 0, 1, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', 'High Critical-Hit ratio. ', 'ja'),
(383, 'Aura Sphere ', 90, 0, 0, 'Fighting', '2', '1', '0', '', 1, '', 1, '', '', '', 'Cannot miss, regardless of Accuracy or Evasiveness. ', 'ja'),
(384, 'Avalanche ', 60, 0, 0, 'Ice', '0', '1', '0', '', 1, '', 1, '', '', '', 'Power doubles if user took damage first. ', 'ja'),
(385, 'Brave Bird ', 120, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 33, '', '', '', 'User receives recoil damage. ', 'ja'),
(386, 'Brine ', 65, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', 'Power doubles if opponent\'s HP is less than 50%. ', ''),
(387, 'Bug Bite ', 60, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', 'Receives the effect from the opponent\'s held berry. ', 'ja'),
(388, 'Bug Buzz ', 90, 0, 0, 'Bug', '0', '1', '10', 'Spc.defence_down', 1, '', 1, '', '', '', 'May lower opponent\'s Special Defense by one stage. ', 'ja'),
(389, 'Bullet Punch', 40, 0, 0, 'Steel', '0', '1', '0', '', 1, '', 1, '', '', '', 'User goes first. ', 'ja'),
(391, 'Charge Beam ', 50, 0, 0, 'Electric', '10', '1', '10', 'Spc.attack_down', 1, '', 1, '', '', '', 'Likely to lower opponent\'s Special Attack by one stage. ', 'ja'),
(392, 'Chatter ', 60, 0, 0, 'Flying', '0', '1', '10', 'Confused', 1, '', 1, '', '', '', 'Likely to confuse the opponent. ', 'ja'),
(393, 'Close Combat', 120, 0, 0, 'Fighting', '0', '1', '100', 'defence_spc.defence_up', 1, '', 1, '', '', '', 'Decreases user\'s Defense and Special Defense by one stage. ', 'ja'),
(394, 'Copycat ', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Copies opponent\'s last move. ', ''),
(395, 'Cross Poison', 70, 0, 1, 'Poison', '0', '1', '10', 'Poisoned', 1, '', 1, '', '', '', 'Likely to land a Critical Hit, may poison opponent. ', 'ja'),
(396, 'Crush Grip ', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Attack power depends on opponent\'s remaining HP. ', ''),
(397, 'Dark Pulse ', 80, 0, 0, 'Dark', '0', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause flinching. ', 'ja'),
(398, 'Dark Void ', 0, 0, 0, 'Dark', '20', '1', '100', 'Sleep', 1, '', 1, '', '', '', 'Puts all Pokemon on the field to sleep. ', 'ja'),
(399, 'Defend Order', 0, 0, 0, 'Bug', '0', '1', '100', 'defence_spc.defence_up', 1, '', 1, '', '', '', 'Increases user\'s Defense and Special Defense by one stage each. ', 'ja'),
(400, 'Defog ', 0, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 1, '', '', '', 'Lowers opponent\'s Evasiveness by one stage. ', ''),
(401, 'Discharge ', 80, 0, 0, 'Electric', '0', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May cause paralysis. ', 'ja'),
(402, 'Double Hit ', 35, 0, 0, 'Normal', '10', '2', '0', '', 1, '', 1, '', '', '', 'Hits twice. ', 'ja'),
(403, 'Draco Meteor', 140, 0, 0, 'Dragon', '10', '1', '100', 'Spc.attack_down_2', 1, '', 1, '', '', '', 'Decreases user\'s Special Attack by 2 stages. ', 'ja'),
(404, 'Dragon Pulse', 90, 0, 0, 'Dragon', '0', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(405, 'Dragon Rush ', 100, 0, 0, 'Dragon', '25', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause flinching. ', 'ja'),
(406, 'Drain Punch ', 60, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, 'half_attack_recover', '', '', 'User recovers half of the damage inflicted on opponent. ', ''),
(407, 'Earth Power ', 90, 0, 0, 'Ground', '0', '1', '10', 'Spc.defence_down', 1, '', 1, '', '', '', 'May decrease opponent\'s Special Defense by on stage. ', 'ja'),
(408, 'Embargo ', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'Opponent cannot use hold items. ', ''),
(409, 'Energy Ball ', 80, 0, 0, 'grass ', '0', '1', '10', 'Spc.defence_down', 1, '', 1, '', '', '', 'May decrease opponent\'s Special Defense by one stage. ', 'ja'),
(410, 'Feint ', 50, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(411, 'Fire Fang ', 65, 0, 0, 'Fire', '5', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May cause a burn or flinching. ', 'ja'),
(412, 'Flare Blitz ', 120, 0, 0, 'Fire', '0', '1', '0', '', 1, '', 33, '', '', '', 'User receives recoil damage. ', 'ja'),
(413, 'Flash Cannon', 80, 0, 0, 'Steel', '0', '1', '10', 'Spc.attack_down', 1, '', 1, '', '', '', 'May decrease opponent\'s Sp. Attack or Sp. Defense by one stage. ', 'ja'),
(414, 'Fling ', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'Power depends on held item. ', ''),
(415, 'Focus Blast ', 120, 0, 0, 'Fighting', '30', '1', '10', 'Spc.defence_down', 1, '', 1, '', '', '', 'May decrease opponent\'s Special Defense by one stage. ', 'ja'),
(416, 'Force Palm ', 60, 0, 0, 'Fighting', '0', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May cause paralysis. ', 'ja'),
(417, 'Gastro Acid ', 0, 0, 0, 'Poison', '0', '1', '0', '', 1, '', 1, '', '', '', 'Cancels out the effect of the opponent\'s Ability. ', ''),
(418, 'Giga Impact ', 150, 0, 0, 'Normal', '10', '1', '0', '', 2, 'na', 1, '', '', '', 'User cannot move in the following turn. ', 'ja'),
(419, 'Grass Knot ', 0, 0, 0, 'grass ', '0', '1', '0', '', 1, '', 1, '', '', '', 'The heavier the opponent, the stronger the attack. ', ''),
(420, 'Gravity ', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns. ', ''),
(421, 'Guard Swap ', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'User and opponent swap Defense and Special Defense. ', ''),
(422, 'Gunk Shot ', 120, 0, 0, 'Poison', '30', '1', '10', 'Poisoned', 1, '', 1, '', '', '', 'May cause poison. ', 'ja'),
(423, 'Gyro Ball ', 0, 0, 0, 'steel ', '0', '1', '0', '', 1, '', 1, '', '', '', 'The slower the opponent, the stronger the attack. ', ''),
(424, 'Hammer Arm ', 100, 0, 0, 'Fighting', '10', '1', '100', 'Speed_down', 1, '', 1, '', '', '', 'Decreases the user\'s Speed by one stage. ', 'ja'),
(425, 'Head Smash ', 150, 0, 0, 'Rock', '20', '1', '0', '', 1, '', 33, '', '', '', 'User receives recoil damage. ', 'ja'),
(426, 'Heal Block ', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'Prevents the opponent from restoring HP for 5 turns. ', ''),
(427, 'Heal Order ', 0, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', 'Recovers half of the user\'s max HP. ', ''),
(428, 'Healing Wish', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'The user faints and the next Pokemon released is fully healed. ', ''),
(429, 'Heart Swap ', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'Stat changes are swapped with the opponent. ', ''),
(430, 'Ice Fang ', 65, 0, 0, 'Ice', '5', '1', '10', 'Freeze', 1, '', 1, '', '', '', 'May cause freezing and flinching. ', 'ja'),
(431, 'Ice Shard ', 40, 0, 0, 'Ice', '0', '1', '0', '', 1, '', 1, '', '', '', 'User attacks first. ', 'ja'),
(432, 'Iron Head ', 80, 0, 0, 'Steel', '0', '1', '30', 'Flinch', 1, '', 1, '', '', '', 'May cause flinching. ', 'ja'),
(433, 'Judgment ', 100, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(434, 'Last Resort ', 140, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(435, 'Lava Plume ', 80, 0, 0, 'Fire', '0', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May cause a burn. ', 'ja'),
(436, 'Leaf Storm ', 140, 0, 0, 'Grass', '10', '1', '100', 'Spc.attack_down_2', 1, '', 1, '', '', '', 'Decreases user\'s Special Attack by two stages. ', 'ja'),
(437, 'Lucky Chant ', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Opponent cannot land Critical Hits for 5 turns. ', ''),
(438, 'Lunar Dance ', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'The user faints but the next Pokemon released is fully healed. ', ''),
(439, 'Magma Storm ', 120, 0, 0, 'Fire', '30', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(440, 'Magnet Bomb ', 60, 0, 0, 'steel ', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(441, 'Magnet Rise ', 0, 0, 0, 'Steel', '0', '1', '0', '', 1, '', 1, '', '', '', 'Changes user\'s Ability to Levitate. ', ''),
(442, 'Me First ', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'User goes first with the opponent\'s attack at 1.5x power. ', ''),
(443, 'Metal Burst ', 0, 0, 0, 'Steel', '0', '1', '0', '', 1, '', 1, '', '', '', 'Deals opponent damage equal to its last attack x 2. ', ''),
(444, 'Miracle Eye ', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'Resets opponent\'s Evasiveness, removes Dark\'s Psychic immunity. ', ''),
(445, 'Mirror Shot ', 65, 0, 0, 'Steel', '15', '1', '10', 'Hit_ratio_down', 1, '', 1, '', '', '', 'May decrease opponent\'s Accuracy by one stage. ', 'ja'),
(446, 'Mud Bomb ', 65, 0, 0, 'Ground', '15', '1', '10', 'Hit_ratio_down', 1, '', 1, '', '', '', 'May decrease opponent\'s Accuracy by one stage. ', 'ja'),
(447, 'Nasty Plot ', 0, 0, 0, 'Dark', '0', '1', '100', 'Spc.attack_up_2', 1, '', 1, '', '', '', 'Increases the user\'s Special Attack by two stages. ', 'ja'),
(448, 'Natural Gift', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'The type and power depends on the user\'s held berry. ', ''),
(449, 'Night Slash ', 70, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'High Critical-Hit ratio. ', 'ja'),
(450, 'Ominous Wind', 60, 0, 0, 'Ghost', '0', '1', '10', 'All_up', 1, '', 1, '', '', '', 'May increase all stats of the user by one stage each. ', 'ja'),
(451, 'Payback ', 60, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(452, 'Pluck ', 60, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 1, '', '', '', 'If the opponent is holding a berry, its effect is stolen by user. ', 'ja'),
(453, 'Poison Jab ', 80, 0, 0, 'Poison', '0', '1', '10', 'Poisoned', 1, '', 1, '', '', '', 'May poison the opponent. ', 'ja'),
(454, 'Power Gem ', 70, 0, 0, 'Rock', '0', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(455, 'Power Swap ', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'User and opponent swap Attack and Special Attack. ', ''),
(456, 'Power Trick ', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'User\'s own Attack and Defense switch. ', ''),
(457, 'Power Whip ', 120, 0, 0, 'Grass', '15', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(458, 'Psycho Cut ', 70, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'High Critical-Hit ratio. ', 'ja'),
(459, 'Psycho Shift', 0, 0, 0, 'Psychic', '10', '1', '0', '', 1, '', 1, '', '', '', 'Gives the opponent the user\'s status condition, if it hits. ', ''),
(460, 'Punishment ', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'Power depends on opponent\'s stats. ', ''),
(461, 'Roar of Time', 150, 0, 0, 'Dragon', '10', '1', '0', '', 2, 'na', 1, '', '', '', 'The user cannot move in the following turn. ', 'ja'),
(462, 'Rock Climb ', 90, 0, 0, 'Normal', '15', '1', '10', 'Confused', 1, '', 1, '', '', '', 'May cause confusion. ', 'ja'),
(463, 'Rock Polish ', 0, 0, 0, 'Rock', '0', '1', '100', 'Speed_up_2', 1, '', 1, '', '', '', 'Increases the user\'s Speed by two stages. ', 'ja'),
(464, 'Rock Wrecker', 150, 0, 0, 'Rock', '10', '1', '0', '', 2, 'na', 1, '', '', '', 'The user cannot move in the following turn. ', 'ja'),
(465, 'Roost ', 0, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 1, '', '', '', 'User recovers 50% of its max HP. Flying-type users are not immune to Ground-type moves immediately following this move. ', ''),
(466, 'Seed Bomb ', 80, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(467, 'Seed Flare ', 120, 0, 0, 'Grass', '15', '1', '10', 'Spc.defence_down', 1, '', 1, '', '', '', 'May decrease the opponent\'s Special Defense by one stage. ', 'ja'),
(468, 'Shadow Claw ', 70, 0, 0, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', 'High Critical-Hit ratio. ', 'ja'),
(469, 'Shadow Force', 120, 0, 0, 'Ghost', '0', '1', '0', '', 2, 'voor', 1, '', '', '', 'Disappears on the 1st turn, attacks on the 2nd turn. ', 'ja'),
(470, 'Shadow Sneak', 40, 0, 0, 'Ghost ', '3', '1', '0', '', 1, '', 1, '', '', '', 'User goes first. ', 'ja'),
(471, 'Spacial Rend', 100, 0, 1, 'Dragon', '5', '1', '0', '', 1, '', 1, '', '', '', 'High Critical-Hit ratio. ', 'ja'),
(472, 'Stealth Rock', 0, 0, 0, 'Rock', '0', '1', '0', '', 1, '', 1, '', '', '', 'Damages opponent when they switch into battle. ', ''),
(473, 'Stone Edge ', 100, 0, 0, 'Rock', '20', '1', '0', '', 1, '', 1, '', '', '', 'High Critical-Hit ratio. ', 'ja'),
(474, 'Sucker Punch', 80, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'User goes first, but won\'t work if opponent doesn\'t use an attacking move. ', 'ja'),
(475, 'Switcheroo ', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'Swaps held items with the opponent. ', ''),
(476, 'Tailwind', 0, 0, 0, 'Flying', '0', '1', '0', '', 1, '', 1, '', '', '', 'The user\'s party\'s Speed is increased by one stage for 5 turns. ', ''),
(477, 'Thunder Fang', 65, 0, 0, 'Electric', '5', '1', '10', 'Paralyzed', 1, '', 1, '', '', '', 'May cause paralysis and flinching. ', 'ja'),
(478, 'Toxic Spikes', 0, 0, 0, 'Poison', '0', '1', '0', '', 1, '', 1, '', '', '', 'Hurts opponents when they switch into battle. ', ''),
(479, 'Trick Room ', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'Slower Pokemon move first in the turn for 5 turns. ', ''),
(480, 'Trump Card ', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'The lower the PP, the higher the power. ', ''),
(481, 'U-turn ', 70, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(482, 'Vacuum Wave ', 40, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', 'User goes first. ', 'ja'),
(483, 'Wake-up Slap', 60, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', 'Power doubles if used on a sleeping opponent, but wakes it up. ', ''),
(484, 'Wood Hammer ', 120, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 33, '', '', '', 'User receives recoil damage. ', 'ja'),
(485, 'Worry Seed ', 0, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, '', '', '', 'Changes the opponent\'s Ability to Insomnia. ', ''),
(486, 'Wring Out ', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'The higher the opponent\'s HP, the higher the damage. ', ''),
(487, 'X-Scissor ', 80, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(488, 'Zen Headbutt', 80, 0, 0, 'Psychic', '10', '1', '20', 'Flinch', 1, '', 1, '', '', '', 'May cause flinching. ', 'ja'),
(489, 'Captivate', 0, 0, 0, 'Normal', '3', '1', '100', 'Spc.attack_down', 1, '', 1, '', '', '', 'Captivate \r\n\r\nIf it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. \r\n', 'ja'),
(494, 'Poison Powder', 0, 0, 0, 'Poison', '25', '1', '100', 'Poisoned', 1, '', 1, '', '', '', '', 'ja'),
(500, 'After You', 0, 0, 0, 'Normal', '0', '1', '0', '', 0, '', 25, '', '', '', '', 'ja'),
(501, 'Ancient Song', 75, 0, 0, 'Normal', '0', '1', '10', 'Sleep', 0, '', 1, '', '', '', '', 'ja'),
(502, 'Ankle Sweep', 60, 0, 0, 'Fighting', '0', '1', '100', 'Speed_down', 0, '', 1, '', '', '', '', 'ja'),
(503, 'Assist Power', 30, 0, 0, 'Psychic', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(504, 'Back Out', 55, 0, 0, 'Dark', '5', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(505, 'Befriend', 0, 0, 0, 'Normal', '0', '1', '', '', 0, '', 1, '', '', '', 'Befriend temporarily changes the target\'s ability to match the user\'s. It does not work on Pokémon with the Truant, Daruma Mode or Multitype abilities. \r\n\r\n', ''),
(506, 'Blaze Judgement', 100, 0, 0, 'Fire', '0', '1', '10', 'Burn', 0, '', 1, '', '', '', '', 'ja'),
(507, 'Blue Flame', 130, 0, 0, 'Fire', '15', '1', '10', 'Burn', 0, '', 1, '', '', '', '', 'ja'),
(508, 'Body Purge', 0, 0, 0, 'Steel', '0', '1', '100', 'Speed_up_2', 0, '', 1, '', '', '', '', 'ja'),
(619, 'Boomburst', 140, 0, 0, 'Normal', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(510, 'Bug Repellant', 30, 0, 0, 'Bug', '0', '1', '100', 'Spc.attack_down', 0, '', 1, '', '', '', '', 'ja'),
(511, 'Butterfly Dance', 0, 0, 0, 'Bug', '0', '1', '100', 'Spc_all_speed_up', 0, '', 1, '', '', '', '', 'ja'),
(512, 'Cheer Up', 0, 0, 0, 'Normal', '0', '1', '100', 'Attack_spc.attack_up', 0, '', 1, '', '', '', '', 'ja'),
(623, 'Coil', 0, 0, 0, 'Poison', '0', '1', '100', 'defence_spc.defence_up', 1, '', 1, '', '', '', '', 'ja'),
(514, 'Clear Smog', 50, 0, 0, 'Poison', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(515, 'Cold Flare', 140, 0, 0, 'Ice', '10', '1', '10', 'Burn', 2, 'voor', 1, '', '', '', '', 'ja'),
(516, 'Cotton Guard', 0, 0, 0, 'Grass', '0', '1', '100', 'Defence_up_2', 0, '', 1, '', '', '', '', 'ja'),
(517, 'Cross Flame', 100, 0, 0, 'Fire', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(518, 'Cross Thunder', 100, 0, 0, 'Electric', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(519, 'Double Chop', 40, 0, 0, 'Dragon', '10', '2', '', '', 0, '', 1, '', '', '', '', 'ja'),
(520, 'Dragon Tail', 60, 0, 0, 'Dragon', '10', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(521, 'Drill Liner', 80, 0, 0, 'Ground', '5', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(522, 'Echo Voice', 40, 0, 0, 'Normal', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(523, 'Electro Ball', 1, 0, 0, 'Electric', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(524, 'Electroweb', 55, 0, 0, 'Electric', '5', '1', '100', 'Speed_down', 0, '', 1, '', '', '', '', 'ja'),
(525, 'Evil Eye', 50, 0, 0, 'Ghost', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(526, 'Fast Guard', 0, 0, 0, 'Fighting', '0', '1', '', '', 0, '', 1, '', '', '', 'Fast Guard protects all Pokémon on the user\'s side of the field from enemy attacks that have increased priority, such as Quick Attack or Aqua Jet, but does not block moves that have been given priority through Teasing Heart. Using Fast Guard, Wide Guard, Detect, Protect, or Endure consecutively decreases the chance of success to 50%. This is an increased priority move, and therefore will always go before attacks during the turn. \r\n\r\n', ''),
(527, 'Fiery Dance', 80, 0, 0, 'Fire', '0', '1', '50', 'Spc.attack_up', 0, '', 1, '', '', '', '', 'ja'),
(528, 'Fire Oath', 50, 0, 0, 'Fire', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(529, 'Flame Burst', 70, 0, 0, 'Fire', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(530, 'Freeze-Dry', 70, 0, 0, 'Ice', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(531, 'Freeze Bolt', 140, 0, 0, 'Ice', '10', '1', '30', 'Paralyzed', 0, '', 1, '', '', '', '', 'ja'),
(532, 'Frost Breath', 60, 0, 0, 'Ice', '5', '1', '0', '', 0, '', 1, '', '', '', '', 'ja'),
(646, 'Glaciate', 65, 0, 0, 'Ice', '25', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(534, 'Gear Grind', 50, 0, 0, 'Steel', '15', '2', '', '', 0, '', 1, '', '', '', '', 'ja'),
(535, 'Gift Pass', 0, 0, 0, 'Normal', '100', '1', '', '', 0, '', 1, '', '', '', 'The user transfers its held item to the target, which can be either an ally or an opponent. \r\n\r\nIt will always fail if the user has no held item or is holding Mail. It also fails if the target already has a held item or is behind a Substitute. Gift Pass cannot be used to give Giratina a Griseous Orb or Arceus a plate. \r\n\r\n', ''),
(536, 'Grass Mixer', 65, 0, 0, 'Grass', '10', '1', '30', 'Hit_ratio_down', 0, '', 1, '', '', '', '', 'ja'),
(537, 'Grass Oath', 50, 0, 0, 'Grass', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(538, 'Guard Share', 0, 0, 0, 'Psychic', '100', '1', '', '', 0, '', 1, '', '', '', 'Guard Share averages the user\'s Defense and Special Defense stats with those of the target Pokémon. Guard Share will ignore both the user and the target\'s stat changes when calculating the average. \r\n\r\n', ''),
(539, 'Hard Roller', 65, 0, 0, 'Bug', '0', '1', '30', 'Flinch', 0, '', 1, '', '', '', '', 'ja'),
(540, 'Healing Beam', 0, 0, 0, 'Psychic', '100', '1', '', '', 0, '', 1, '', '', '', 'Restores half the target\'s max HP', ''),
(541, 'Heart Stamp', 60, 0, 0, 'Psychic', '0', '1', '30', 'Flinch', 0, '', 1, '', '', '', '', 'ja'),
(542, 'Heat Stamp', 80, 0, 0, 'Fire', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(543, 'Heavy Bomber', 80, 0, 0, 'Steel', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(544, 'Hurricane', 120, 0, 0, 'Flying', '30', '1', '10', 'Confused', 0, '', 1, '', '', '', '', 'ja'),
(545, 'Ice Breath', 40, 0, 0, 'Ice', '10', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(546, 'Icicle Drop', 85, 0, 0, 'Ice', '10', '1', '30', 'Flinch', 0, '', 1, '', '', '', '', 'ja'),
(547, 'Incinerate', 30, 0, 0, 'Fire', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(548, 'Knock Down', 50, 0, 0, 'Rock', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(549, 'Level Field', 60, 0, 0, 'Ground', '0', '1', '10', 'Speed_down', 0, '', 1, '', '', '', '', 'ja'),
(550, 'Life Gamble', 0, 0, 0, 'Fighting', '0', '1', '', '', 0, '', 1, '', '', '', 'Inflicts damage equal to the user\'s remaining HP. User faints', ''),
(551, 'Lightning Strike', 130, 0, 0, 'Electric', '15', '1', '20', 'Paralyzed', 0, '', 1, '', '', '', '', 'ja'),
(552, 'Little By Little', 70, 0, 0, 'Normal', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(553, 'Magic Room', 0, 0, 0, 'Psychic', '100', '1', '', '', 0, '', 1, '', '', '', '', ''),
(554, 'Mirror Type', 0, 0, 0, 'Normal', '0', '1', '', '', 0, '', 1, '', '', '', 'User becomes the target\'s type.', ''),
(555, 'Mountain Storm', 40, 0, 0, 'Fighting', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(556, 'Mystery Sword', 85, 0, 0, 'Fighting', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(557, 'Night Daze', 85, 0, 0, 'Dark', '5', '1', '10', 'Hit_ratio_down', 0, '', 1, '', '', '', '', 'ja'),
(558, 'Nitro Charge', 50, 0, 0, 'Fire', '0', '1', '100', 'Speed_up', 0, '', 1, '', '', '', '', 'ja'),
(559, 'Overhead Throw', 60, 0, 0, 'Fighting', '10', '1', '', '', 0, '', 1, '', '', '', 'In battles, the opponent switches. In the wild, the Pokemon runs.', ''),
(560, 'Postpone', 0, 0, 0, 'Dark', '0', '1', '', '', 0, '', 1, '', '', '', 'Makes the target act last this turn', ''),
(561, 'Powder', 0, 0, 0, 'Bug', '100', '1', '', '', 0, '', 1, '', '', '', 'Redirects the target\'s single-target effects to the user.', ''),
(562, 'Power Share', 0, 0, 0, 'Psychic', '100', '1', '', '', 0, '', 1, '', '', '', 'Averages Attack and Special Attack with the target.', ''),
(563, 'Psycho Break', 100, 0, 0, 'Psychic', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(564, 'Psycho Shock', 80, 0, 0, 'Psychic', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(688, 'Quash', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(566, 'Sacred Sword', 90, 0, 0, 'Fighting', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(567, 'Shell Blade', 75, 0, 0, 'Water', '5', '1', '50', 'Defence_down', 0, '', 1, '', '', '', '', 'ja'),
(568, 'Shell Smash', 0, 0, 0, 'Normal', '0', '1', '100', 'Speed_up', 0, '', 1, '', '', '', '', 'ja'),
(569, 'Side Change', 0, 0, 0, 'Psychic', '100', '1', '', '', 0, '', 1, '', '', '', 'User switches places with a random teammate', ''),
(570, 'Simple Beam', 0, 0, 0, 'Normal', '0', '1', '', '', 0, '', 1, '', '', '', 'Changes target\'s ability to Simple', ''),
(703, 'Sky Drop', 60, 0, 0, 'Flying', '1', '1', '0', '', 2, 'voor', 1, '', '', '', '', 'ja'),
(572, 'Sludge Wave', 95, 0, 0, 'Poison', '0', '1', '10', 'Poisoned', 0, '', 1, '', '', '', '', 'ja'),
(573, 'Snake Coil', 0, 0, 0, 'Poison', '0', '1', '100', 'Attack_defence_up', 0, '', 1, '', '', '', '', 'ja'),
(574, 'Submersion', 0, 0, 0, 'Water', '0', '1', '', '', 0, '', 1, '', '', '', 'Changes the target\'s type to water', ''),
(714, 'Tail Slap', 25, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(576, 'Synchronise', 70, 0, 0, 'Psychic', '10', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(577, 'Techno Blast', 120, 0, 0, 'Normal', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(578, 'Telekinesis', 0, 0, 0, 'Psychic', '100', '1', '', '', 0, '', 1, '', '', '', 'Ignores opponent\'s evasion for 3 turns, add Ground immunity.', ''),
(579, 'Trick-or-Treat', 0, 0, 0, 'Ghost', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(580, 'V-Generate', 180, 0, 0, 'Dragon', '5', '1', '100', 'defence_spc.defence_down', 0, '', 1, '', '', '', '', 'ja'),
(581, 'Venom Drench', 0, 0, 0, 'Poison', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(582, 'Venoshock', 65, 0, 0, 'Poison', '0', '1', '', '', 0, '', 1, '', '', '', 'Inflicts double damage if the target is Poisoned.', ''),
(583, 'Volt Change', 70, 0, 0, 'Electric', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(584, 'Water Oath', 50, 0, 0, 'Water', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(585, 'Wide Guard', 0, 0, 0, 'Rock', '100', '1', '', '', 0, '', 1, '', '', '', 'Protects the user\'s teammates from attacks for one turn.', ''),
(586, 'Wild Bolt', 90, 0, 0, 'Electric', '0', '1', '0', '', 0, '', 33, '', '', '', '', 'ja'),
(587, 'Wonder Room', 0, 0, 0, 'Psychic', '100', '1', '', '', 0, '', 1, '', '', '', 'Swaps every Pokemon\'s Defense and Special Defense for 5 turns.', ''),
(588, 'Wood Horn', 75, 0, 0, 'Grass', '0', '1', '', '', 0, '', 1, 'half_attack_recover', '', '', '', ''),
(589, 'You First', 0, 0, 0, 'Normal', '0', '1', '', '', 0, '', 1, '', '', '', 'Tegenstander mag als eerste aanvallen.', ''),
(625, 'Crafty Shield', 0, 0, 1, 'Fairy', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(591, 'Night Slash', 70, 0, 1, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(592, 'Stone Edge', 100, 0, 1, 'Rock', '20', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(593, 'Shadow Claw', 70, 0, 1, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(594, 'Psycho Cut', 70, 0, 1, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(670, 'Mist Ball', 70, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(596, 'Shadow Storm', 250, 0, 0, 'Dragon', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(597, 'Freeze Shock', 140, 0, 0, 'Ice', '3', '1', '0', '', 1, '', 1, '', '', '', 'No special effect.', 'ja'),
(598, 'Ice Burn', 140, 0, 0, 'Ice', '1', '1', '0', '', 1, '', 1, '', '', '', 'No special effect.', 'ja'),
(599, 'Shadow Rush', 90, 0, 0, 'Ghost', '1', '1', '0', '', 1, '', 1, '', '', '', 'No special effect.', 'ja'),
(600, 'Shadow Bolt', 75, 0, 0, 'Ghost', '1', '1', '0', '', 1, '', 1, '', '', '', 'No special effect.', 'ja'),
(601, 'Shadow Beam', 75, 0, 0, 'Ghost', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(602, 'Shadow Wing', 80, 0, 0, 'Ghost', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(603, 'Shadow End', 220, 0, 0, 'Ghost', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(604, 'Bolt Strike', 130, 0, 0, 'Electric', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(605, 'Fusion Flare', 100, 0, 0, 'Fire', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(606, 'Blue Flare', 130, 0, 0, 'Fire', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(607, 'Volt Switch', 70, 0, 0, 'Electric', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(608, 'Fusion Bolt', 100, 0, 0, 'Fire', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(609, 'Christmass', 150, 0, 0, 'Ice', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(610, 'New-Year', 150, 0, 0, 'Ice', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(611, 'Primal Splash', 30000, 0, 0, 'Water', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(612, 'Acid Spray', 40, 0, 0, 'Poison', '0', '1', '100', 'Spc.defence_down_2', 0, '', 1, '', '', '', '', 'ja'),
(613, 'Acrobatics', 55, 0, 0, 'Flying', '0', '1', '0', '', 0, '', 1, '', '', '', '', 'ja'),
(614, 'Ally Switch', 0, 0, 0, 'Psychic', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(615, 'Autotomize', 0, 0, 0, 'Steel', '1', '1', '40', 'Defence_down', 1, '', 1, '', '', '', '', 'ja'),
(616, 'Baby-Doll Eyes', 0, 0, 0, 'Fairy', '1', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(617, 'Belch', 120, 0, 0, 'Poison', '0', '1', '', '', 0, '', 1, '', '', '', '\r\n\r\n', 'Nee'),
(618, 'Bestow', 0, 0, 0, 'Normal', '0', '1', '100', 'Attack_up2', 1, '', 1, '', '', '', '', 'ja'),
(620, 'Bulldoze', 60, 0, 0, 'Ground', '0', '1', '100', 'attack_defence_up', 1, '', 1, '', '', '', 'Raises user\'s Attack and Defense abilities each up one stage. ', 'ja'),
(621, 'Chip Away', 70, 0, 0, 'Normal', '0', '1', '100', 'Attack_spc.attack_up', 0, '', 1, '', '', '', '', 'ja'),
(622, 'Circle Throw', 60, 0, 0, 'Fighting', '0', '1', '100', 'Attack_spc.attack_up', 0, '', 1, '', '', '', '', 'ja'),
(624, 'Confide', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(626, 'Dazzling Glem', 80, 0, 0, 'Fairy', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(627, 'Diamond Storm', 100, 0, 0, 'Rock', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(628, 'Disarming Voice', 40, 0, 0, 'Fairy', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(629, 'Dragon Ascent', 120, 0, 0, 'Flying', '1', '1', '0', 'Spc.attack_down_2', 1, '', 1, '', '', '', '', 'ja'),
(630, 'Draining Kiss', 50, 0, 0, 'Fairy', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(631, 'Drill Run', 50, 0, 0, 'Ground ', '1', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(632, 'Dual Chop', 40, 0, 0, 'Dragon', '1', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(633, 'Eerie Impulse', 100, 0, 0, 'Electric', '1', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(634, 'Electric Terrain', 0, 0, 0, 'Electric', '1', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(635, 'Electrify', 0, 0, 0, 'Electric', '1', '1', '0', '', 1, '', 1, '', '', '', 'No special effect. ', 'ja'),
(636, 'Entrainment', 0, 0, 0, 'Normal', '0', '1', '1', '', 1, '', 1, '', '', '', '', 'ja'),
(637, 'Fairy Lock', 0, 0, 0, 'Fairy', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(638, 'Fairy Wind', 40, 0, 0, 'Fairy', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(639, 'Feint Attack', 60, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(640, 'Fell Stinger', 30, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(641, 'Final Gambit', 1, 0, 0, 'Fighting', '0', '1', '0', '', 0, '', 1, '', '', '', '', 'ja'),
(642, 'Fire Pledge', 80, 0, 0, 'Fire', '0', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status. ', 'ja'),
(643, 'Flame Charge', 50, 0, 0, 'Fire', '0', '1', '10', 'Burn', 1, '', 1, '', '', '', 'May induce opponent with Burn status. ', 'ja'),
(644, 'Flower Shield', 0, 0, 0, 'Fairy', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(645, 'Foul Play', 95, 0, 0, 'Dark', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(647, 'Grass Pledge', 80, 0, 0, 'Grass', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(648, 'Grassy Terrain', 0, 0, 0, 'Grass', '45', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(649, 'Guard Split', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', 'User and opponent swap Defense and Special Defense. ', ''),
(650, 'Head Charge', 120, 0, 0, 'Normal', '20', '1', '0', '', 1, '', 33, '', '', '', '', 'ja'),
(651, 'Heal Pulse', 0, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(652, 'Heat Crash', 40, 0, 0, 'Fire', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(653, 'Heavy Slam', 40, 0, 0, 'Steel', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(654, 'Hex', 65, 0, 0, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(655, 'Hone Claws', 0, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(656, 'Horn Leech', 0, 0, 0, 'Grass', '70', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(657, 'Hyperspace Fury', 100, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(658, 'Hyperspace Hole', 80, 0, 0, 'Psychic', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(659, 'Icicle Crash', 85, 0, 0, 'Ice', '10', '1', '30', 'Flinch', 0, '', 1, '', '', '', '', 'ja'),
(660, 'Inferno', 100, 0, 0, 'Fire', '0', '1', '100', 'Burn', 0, '', 1, '', '', '', '', 'ja'),
(661, 'Ion Deluge', 0, 0, 0, 'Electric', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(662, 'Kings Shield', 0, 0, 0, 'Steel', '1', '1', '', '', 1, '', 1, '', '', '', '', 'ja'),
(663, 'Lands Wrath', 90, 0, 0, 'Ground', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(664, 'Leaf Tornado', 65, 0, 0, 'Grass', '10', '1', '100', 'Spc.attack_down_2', 1, '', 1, '', '', '', 'Decreases user\'s Special Attack by two stages. ', 'ja'),
(665, 'Light of Ruin', 140, 0, 0, 'Fairy', '0', '1', '', '', 0, '', 1, '', '', '', '', ''),
(666, 'Low Sweep', 65, 0, 0, 'Fighting', '3', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(667, 'Luck Chant ', 5, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Opponent cannot land Critical Hits for 5 turns. ', ''),
(668, 'Magnetic Flux', 0, 0, 0, 'Electric', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(669, 'Mat Block', 0, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(671, 'Misty Terrain', 0, 0, 0, 'Fairy', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(672, 'Moonblast', 95, 0, 0, 'Fairy', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(673, 'Mystical Fire', 65, 0, 0, 'Fire', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(674, 'Noble Roar', 0, 0, 0, 'Normal', '0', '1', '100', 'Speed_up', 0, '', 1, '', '', '', '', 'ja'),
(675, 'Nuzzle', 20, 0, 0, 'Electric', '15', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(676, 'Oblivion Wing', 80, 0, 0, 'Flying', '15', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(677, 'Origin Pulse', 110, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(678, 'Parabolic Charge', 50, 0, 0, 'Electric', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(679, 'Petal Blizzard', 90, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(680, 'Phantom Force', 90, 0, 0, 'Ghost', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(681, 'Play Nice', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(682, 'Play Rough', 90, 0, 0, 'Fairy', '0', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(683, 'Power Split', 0, 0, 0, 'Psychic', '100', '1', '', '', 0, '', 1, '', '', '', 'Averages Attack and Special Attack with the target.', ''),
(684, 'PowerUpPunch', 40, 0, 0, 'Fighting', '1', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(685, 'Precipice Blades', 120, 0, 0, 'Ground', '1', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(686, 'Psystrike', 100, 0, 0, 'Psychic', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(687, 'Psychoshock', 80, 0, 0, 'Psychic', '0', '1', '', '', 0, '', 1, '', '', '', '', 'ja'),
(689, 'Quick Guard', 0, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(690, 'Quiver Dance', 0, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(691, 'Rage Powder', 0, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(692, 'Razor Shell', 75, 0, 1, 'Water', '5', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(693, 'Reflect Type', 0, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'Physical type moves deal half damage to user for five turns. ', ''),
(694, 'Relic Song', 75, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', 'User restores all HP and is induced with Sleep condition for two turns. ', ''),
(695, 'Retaliate', 70, 0, 0, 'Normal', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(696, 'Rototiller', 0, 0, 0, 'Ground', '1', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(697, 'Round', 60, 0, 0, 'Normal', '1', '1', '0', '', 1, '', 1, '', '', '', ' ', 'ja'),
(698, 'Scald', 80, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(699, 'Searing Shot', 100, 0, 0, 'Fire', '1', '1', '100', 'Defence_down_2', 1, '', 1, '', '', '', '', 'ja'),
(700, 'Secret Sword', 85, 0, 0, 'Fighting', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(701, 'Shadow Blast', 80, 0, 0, 'Ghost', '1', '1', '0', '', 1, '', 1, '', '', '', 'No special effect.', 'ja'),
(702, 'Shift Gear', 0, 0, 0, 'Steel', '0', '1', '0', '', 0, '', 1, '', '', '', '', 'ja'),
(704, 'Smack Down', 50, 0, 0, 'Rock', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(705, 'Snarl', 55, 0, 0, 'Dark', '0', '1', '0', '', 1, '', 1, '', '', '', 'Unknown? ', ''),
(706, 'Soak', 0, 0, 0, 'Water', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(707, 'Spiky Shield', 0, 0, 0, 'Grass', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(708, 'Steam Eruption', 110, 0, 0, 'Water', '10', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(709, 'Steamroller', 65, 0, 0, 'Bug', '10', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(710, 'Sticky Web', 0, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', '', ''),
(711, 'Stored Power', 20, 0, 1, 'Fairy', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(712, 'Storm Throw', 60, 0, 1, 'Fighting', '1', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(713, 'Struggle Bug', 50, 0, 0, 'Bug', '0', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(715, 'Work Up', 0, 0, 0, '', '', '1', '', '', 0, '', 1, '', '', '', '', ''),
(716, 'Ancient Power', 60, 60, 0, 'Rock', '', '1', '', '', 0, '', 1, '', '', '', '', ''),
(717, 'Parobolic Charge', 50, 50, 0, 'Electric', '', '1', '', '', 0, '', 1, '', '', '', '', ''),
(718, 'Claw Sharpen', 0, 0, 0, '', '', '1', '', '', 0, '', 1, '', '', '', '', ''),
(719, 'Electric ball', 10, 80, 0, '', '', '1', '', '', 0, '', 1, '', '', '', '', ''),
(720, 'Iron Defence', 10, 0, 0, '', '', '1', '', '', 0, '', 1, '', '', '', '', ''),
(721, 'Bubble Beam', 20, 65, 0, 'Water', '', '1', '', '', 0, '', 1, '', '', '', '', '');
CREATE TABLE `aanval_log` (
`id` int(9) NOT NULL,
`user_id` varchar(32) NOT NULL,
`gebied` varchar(32) NOT NULL,
`trainer` varchar(32) DEFAULT NULL,
`laatste_aanval` varchar(32) DEFAULT NULL,
`beurten` int(9) DEFAULT NULL,
`tegenstanderid` varchar(16) DEFAULT NULL,
`pokemonid` varchar(16) DEFAULT NULL,
`gedaan` varchar(16) DEFAULT NULL,
`aanval_bezig_speler` varchar(32) DEFAULT NULL,
`aanval_bezig_computer` varchar(32) DEFAULT NULL,
`schadeaantegenstander` int(9) DEFAULT NULL,
`schadeaanspeler` int(9) DEFAULT NULL,
`gebruikt_id` text,
`effect_speler` varchar(32) DEFAULT NULL,
`effect_computer` varchar(32) DEFAULT NULL,
`laatste_aanval_speler` varchar(32) DEFAULT NULL,
`laatste_aanval_computer` varchar(32) DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
CREATE TABLE `aanval_new` (
`id` int(11) NOT NULL,
`naam` varchar(32) NOT NULL,
`sterkte` smallint(5) NOT NULL,
`hp_schade` int(9) NOT NULL,
`soort` varchar(32) NOT NULL,
`mis` varchar(16) NOT NULL,
`aantalkeer` varchar(32) NOT NULL DEFAULT '1',
`effect_kans` varchar(16) NOT NULL,
`effect_naam` varchar(32) NOT NULL,
`stappen` int(9) NOT NULL,
`laden` varchar(4) NOT NULL,
`recoil` int(9) NOT NULL DEFAULT '1',
`extra` varchar(32) NOT NULL,
`andereaanval` varchar(32) NOT NULL,
`ontwijk` mediumtext NOT NULL,
`commentaar` text NOT NULL,
`klaar` varchar(3) NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
INSERT INTO `aanval_new` (`id`, `naam`, `sterkte`, `hp_schade`, `soort`, `mis`, `aantalkeer`, `effect_kans`, `effect_naam`, `stappen`, `laden`, `recoil`, `extra`, `andereaanval`, `ontwijk`, `commentaar`, `klaar`) VALUES
(1, 'Hypnosis', 0, 0, 'Psychic', '0', '1', '60', 'sleep', 1, '', 1, '', '', '', '', ''),
(3, 'Lick', 20, 0, 'Ghost', '3', '1', '5', 'Paralyzed', 1, '', 1, '', '', '', '', 'ja'),
(4, 'Ember', 40, 0, 'Fire', '3', '1', '5', 'Burnt', 1, '', 1, '', '', '', '', 'ja'),
(5, 'Tail Whip', 0, 0, 'Normal', '0', '1', '100', 'Defence_down', 1, '', 1, '', '', '', '', 'ja'),
(6, 'Poison Sting', 15, 0, 'Poison', '10', '1', '20', 'Poisoned', 1, '', 1, '', '', '', '', 'ja'),
(7, 'String Shot', 0, 0, 'Bug', '10', '1', '95', 'Speed_down', 1, '', 1, '', '', '', '', 'ja'),
(11, 'Defense Curl', 0, 0, 'Normal', '0', '1', '100', 'Defence_up', 1, '', 1, '', '', '', 'Raises Defense up one stage. Damage from Rollout will increase. ', 'ja'),
(10, 'Tackle', 35, 0, 'Normal', '5', '1', '0', '', 1, '', 1, '', '', '', '', 'ja'),
(12, 'Mud Sport', 0, 0, 'Ground', '0', '1', '100', 'Electric_attacks', 1, '', 1, '', '', '', '', 'ja'),