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135Candy.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Candy
{
class Program
{
static void Main(string[] args)
{
// test result: total candy is 15
// test result: 1 2 3 4 5
int[] ratings = { 1, 2, 3, 4, 5 };
int result = candy(ratings);
// test result: total candy is 7
// test result: 1 2 1 2 1
int[] ratings2 = { 1, 3, 2, 5, 4 };
int result2 = candy(ratings2);
//
int[] ratings3 = { 2, 1 };
int result3 = candy2(ratings3);
}
/**
* There are N children standing in a line. Each child is assigned a rating value.
* You are giving candies to these children subjected to the following requirements:
1. Each child must have at least one candy.
2. Children with a higher rating get more candies than their neighbors.
What is the minimum candies you must give?
* O(N) algorithm
* Test cases: -- Latest update on June 8, 2015
* 1. int[] ratings = { 1, 2, 3, 4, 5 };
* test result: total candy is 15
Candies: 1 2 3 4 5
* 2. int[] ratings2 = { 1, 3, 2, 5, 4 };
* test result: total candy is 7
* candies: 1 2 1 2 1
* Verify the result to satisfy the requirement
*
*/
public static int candy(int[] ratings)
{
int len = ratings.Length;
if (ratings == null || len == 0)
{
return 0;
}
int[] candies = new int[len];
candies[0] = 1;
// from let to right, ascending rating discussion: current > previous
// (first one set value 1, starting from second one),
// and then, candies of current = candies of previous + 1;
// otherwise, set default value 1
for (int i = 1; i < len; i++)
{
int current = i;
int previous = i - 1;
if (ratings[current] > ratings[previous])
{
candies[current] = candies[previous] + 1;
}
else
{
// if not ascending, assign 1
candies[current] = 1;
}
}
int result = candies[len - 1];
// from right to left
// ascending rate discussion: current > next, and then,
// candies of current = max(candies of current, candies of next);
// In the sames time, calculate the sum of candies
for (int i = len - 2; i >= 0; i--)
{
int current = i;
int previous = i + 1;
int value = 1;
if (ratings[current] > ratings[previous])
{
value = candies[previous] + 1;
}
candies[current] = Math.Max(value, candies[current]);
result += candies[current];
}
return result;
}
/**
* The right to left loop, the code is more clear to follow.
* So, share this version of code
* http://siddontang.gitbooks.io/leetcode-solution/content/greedy/candy.html
*/
public static int candy2(int[] ratings)
{
int len = ratings.Length;
if (ratings == null || len == 0)
{
return 0;
}
int[] candies = new int[len];
candies[0] = 1;
// from let to right, ascending rating discussion: current > previous
// (first one set value 1, starting from second one),
// and then, candies of current = candies of previous + 1;
// otherwise, set default value 1
for (int i = 1; i < len; i++)
{
int current = i;
int previous = i - 1;
if (ratings[current] > ratings[previous])
{
candies[current] = candies[previous] + 1;
}
else
{
// if not ascending, assign 1
candies[current] = 1;
}
}
int result = candies[len - 1];
// from right to left
// ascending rate discussion: current > next, and then,
// candies of current = max(candies of current, candies of next);
// In the sames time, calculate the sum of candies
for (int i = len - 2; i >= 0; i--)
{
int current = i;
int previous = i + 1;
if (ratings[current] > ratings[previous] && candies[current] <= candies[previous])
{
candies[current] = candies[previous] + 1;
}
result += candies[current];
}
return result;
}
}
}