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injarikomppa/soloud (press backspace or delete to remove)

hi , I couldn t figure out what makes this code play the audio glitchy (like playing 44.1k file at 48k speed) here is the code: `soloud = std::make_unique SoLoud::Soloud (); sharedWav = std::make_unique ...
  • h0111in
  • Opened 
    4 days ago
  • #386

If you try to compile the project using ninja on Linux, it will fail due to symbol relocation. It seems the problem was bandaid fixed for gmake backend (#116). Steps to reproduce the problem: git clone ...
  • VanderCat
  • Opened 
    on Dec 26, 2024
  • #382

Expected behavior: When setting a default volume on a SoLoud::AudioSource I d expect it to be used (as documented) when creating an instance by calling myBus.play(mySound). Actual behavior: It always ...
  • Cameramorphic
  • Opened 
    on Dec 13, 2024
  • #381

  • jarikomppa
  • Opened 
    on Dec 12, 2024
  • #380

Soloud version: most recent commit from master Operating system: Windows 10 Backend: WASAPI I am implementing audio to in game engine, and I faced two problems/issues: 1. I am using GLFW for creating ...
  • dreaw131313
  • Opened 
    on Nov 10, 2024
  • #378

I am just confused that the .sln files generated do not contain a 64-bit platform. I would really request it because I am making a 64-bit game engine, and SoLoud is the best I have found. If I am doing ...
  • ViktorPopp
  • 3
  • Opened 
    on Sep 17, 2024
  • #376

Generating gmake, ninja or any of the Visual Studio targets are typically best done from genie but there is at least one case where CMake would be ideal: 1. Building the source code using Clang instead ...
  • thearchivalone
  • 3
  • Opened 
    on Aug 28, 2024
  • #374

Expected behavior: It is quick and simple to prepare functioning dynamic and static libraries, regardless of system. Actual behavior: Me and several people on IRC have spent an entire evening trying to ...
  • brosasaki
  • 2
  • Opened 
    on Aug 11, 2024
  • #373

[delete me please]
  • blitz-research
  • Opened 
    on Apr 22, 2024
  • #370

Expected behavior: soloud (via rust wrappings) loads and runs normally. This is the case when run as a normal user (on raspberry pi). However, it fails when run using sudo Actual behavior: RUST_BACKTRACE=1 ...
  • andrewdavidmackenzie
  • 2
  • Opened 
    on Apr 21, 2024
  • #369
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