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tuinity.yml
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# Configuration file for Tuinity.
send-full-pos-for-hard-colliding-entities: true
delay-chunkunloads-by: 5
lag-compensate-block-breaking: true
use-new-light-engine: true
config-version-please-do-not-modify-me: 2
packet-limiter:
kick-message: '&cSent too many packets'
limits:
all:
interval: 7.0
max-packet-rate: 500.0
PacketPlayInAutoRecipe:
interval: 4.0
max-packet-rate: 5.0
action: DROP
world-settings:
default:
spawn-limits:
monsters: -1
animals: -1
water-ambient: -1
water-animals: -1
ambient: -1
world: {}
world_nether: {}
world_the_end: {}
copy: {}
s: {}
ss: {}
Castle: {}
JpCastle: {}
player-chunks:
min-load-radius: 2
max-concurrent-sends: 5.0
max-concurrent-loads: -6.0
autoconfig-send-distance: true
enable-mc162253-workaround: true
target-chunk-send-rate: -35.0
enable-frustum-priority: false