A very rudementary 2D game engine that is made in C++ and uses SDL. This is a project that I did as a learning process. I knew very little C++ and anything regarding game engines.
- CMake
- Mingw
- pkgconfig
- make
- Clone repo
- Make a build folder and cd into it.
- Run 'cmake -G"Unix Makefiles" ..'
- Run 'make'
- Run ./tengine