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CXPatcher 24 creates weird filter on Counter-Strike 2 #194
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same |
I need some extra information.
if it happens with d3dmetal, we're not in control of that, so we can't fix it until a new release of d3dmetal (Apple GPTK) is out (hopefully with the fix). |
I'm running the game on apple silicon. |
re-patching doesn't delete the bottle. |
Just tried, despite not patching moltenVK and DVXK, the problem still exists with DXVK on. |
if you don't patch moltenVK and dxvk you are pretty much using the unpatched Crossover app. 🤷♂️ |
@Sebas7882 I downloaded the game and I will investigate and make a patch if it's something i could fix myself. |
thats very good. As far as I aware this colour screen only occurs in crossover 24 with DXVK on, either patched or not |
I have the exact conclusion - D3DMetal works OK - no filter, stutters because of shader compilation, FPS are OK (on M1 Pro). DXVK has the filter with many weapons, some are OK. The same with CXPatcher "Base MVK". |
Fresh install of Crossover 24.0, and fresh CX Patcher and GStreamer downloaded as well.




But CS2 is buggy. (Just tested the old version 23.7, it works fine)
As you can see, when im holding the knife, the filter is normal.
When holding guns, you can see green-purple-ish filter appearing on the screen.
It never happened before. I assume this is some sort of incomplete shader code? (not a tech guy)
Please response when you are available.
Thanks!
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