From c4ab0c8863a1881975c5ec21681b6bca232cbcde Mon Sep 17 00:00:00 2001 From: fokkonaut <35420825+fokkonaut@users.noreply.github.com> Date: Fri, 22 Nov 2024 17:23:37 +0100 Subject: [PATCH] Fix jetpack strength always being set to 0 --- src/game/client/gameclient.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 9504328456f..7a3ebda2057 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -948,9 +948,6 @@ void CGameClient::OnMessage(int MsgId, CUnpacker *pUnpacker, int Conn, bool Dumm pParams[i] = value; } - // No jetpack on DDNet incompatible servers: - NewTuning.m_JetpackStrength = 0; - m_ServerMode = SERVERMODE_PURE; m_aReceivedTuning[Conn] = true;