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Merge pull request #2 from fokkonaut/fokkonaut-patch-1
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Fix jetpack strength always being set to 0
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fokkonaut authored Nov 22, 2024
2 parents 3dab25b + c4ab0c8 commit f72a1af
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions src/game/client/gameclient.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -948,9 +948,6 @@ void CGameClient::OnMessage(int MsgId, CUnpacker *pUnpacker, int Conn, bool Dumm
pParams[i] = value;
}

// No jetpack on DDNet incompatible servers:
NewTuning.m_JetpackStrength = 0;

m_ServerMode = SERVERMODE_PURE;

m_aReceivedTuning[Conn] = true;
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