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HomeTableViewController.swift
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//
// HomeTableViewController.swift
// Inaldo&Tony
//
// Created by Antonio Sirica on 19/12/2017.
// Copyright © 2017 Antonio Sirica. All rights reserved.
//
import UIKit
class HomeTableViewController: UITableViewController, UISearchResultsUpdating, UISearchControllerDelegate, UISearchBarDelegate {
// var allNames = listOfPeople.shared.allNames
var filteredPeople = [User]()
var searchController = UISearchController(searchResultsController: nil)
override func viewDidLoad() {
super.viewDidLoad()
searchController.searchBar.delegate = self
searchController.searchResultsUpdater = self
searchController.dimsBackgroundDuringPresentation = false
definesPresentationContext = true
tableView.tableHeaderView = searchController.searchBar
self.searchController.searchBar.barStyle = .blackTranslucent
self.searchController.searchBar.searchBarStyle = .minimal
self.searchController.searchBar.placeholder = "\"Name\" or \"#skill\""
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
self.searchController.searchBar.becomeFirstResponder()
FriendSystem.system.showUser { () in
self.tableView.reloadData()
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if searchController.isActive && searchController.searchBar.text != "" {
return filteredPeople.count
}
return FriendSystem.system.userList.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "searchCell", for: indexPath)
var user = FriendSystem.system.userList[indexPath.row]
if searchController.isActive && searchController.searchBar.text != "" {
user = filteredPeople[indexPath.row]
}
else
{
user = FriendSystem.system.userList[indexPath.row]
}
cell.textLabel?.text = user.name + " " + user.surname
return cell
}
func searchBarCancelButtonClicked(_ searchBar: UISearchBar) {
performSegue(withIdentifier: "unwindSegueToHome", sender: tableView)
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "segueToUserProfile", sender: tableView)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "segueToUserProfile" {
if let indexPath = self.tableView.indexPathForSelectedRow {
let destinazione = segue.destination as? ProfileSellerViewController
if searchController.isActive && searchController.searchBar.text != "" {
let uid = filteredPeople[indexPath.row].id
destinazione?.userID = uid!
} else {
let uid = FriendSystem.system.userList[indexPath.row].id
destinazione?.userID = uid!
}
}
}
}
/*
// Override to support conditional editing of the table view.
override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
// Delete the row from the data source
tableView.deleteRows(at: [indexPath], with: .fade)
} else if editingStyle == .insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
func updateSearchResults(for searchController: UISearchController) {
filterContent(searchText: self.searchController.searchBar.text!)
}
func filterContent(searchText:String) {
self.filteredPeople = FriendSystem.system.userList.filter { user in
let username = user.name + " " + user.surname
return(username.contains(searchText))
}
tableView.reloadData()
}
}