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change.log
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# Changelog
## [v1.1.01]
### Added
- added M249 GL to CUP
### Fixed
- fixed (partly) SMA MK17 support EGLM Launchers
## [v1.1.00]
### Changed
- changed Mod Build Framework from pboProject / Mikero's Tools to HEMTT
- changed mod signing process
- changed mod paths
### Fixed
- fixed Bug: Take Same Weapon bug reappeared after Respawn / Teamswitch / Zeus switch
## [v1.0.05]
### Fixed
- fixed bug m27 has m203 too much #56
## [v1.0.04]
### Fixed
- hotfix sma compat CfgFunctions kills cup compat init #55
## [v1.0.03]
### Added
- implemented support for SMA Weapons as "@SUCK SMA Compat"
## [v1.0.02]
### fixed
- moved parent class definitions into CfgWeapons for Mod Weapons #51
- moved parent class definitions into CfgWeapons for Vanilla Weapons #51
- UBGL Items now inherit from base bipod to be shown in ACE Arsenal correctly #48
## [v1.0.01]
### Changed
- changed scripts to avoid scheduled context #50
## [v1.0.00]
- first public release
## [v0.1.10]
### Fixed
- fixed teamSwich Bug #47
- fixed Bug when switching to Zeus remote control #47
## [v0.1.09]
### Added
- added colored ui Pictures #13
## [v0.1.08]
### Fixed
- fixed BUG m4 pip with M203 has m203S equipped #41
## [v0.1.07]
### Fixed
- added onKilled and on Respawn Event Handlers to reset Variable on Respawn
## [v0.1.06]
### Fixed
- hotfix JIP Client overrides DCD_SUCK_SUPPORTED_WEAPONS
- reworked compat mod icons
## [v0.1.05]
### Added
- created Steam Workshop overview picture
- added DevelopersGuide
- added Mod Readme #31
### Changed
- updated github Readme.md #32
- changed WorkshopTexts.txt #34
- moved Compat Mods to export/@SUCK/Optionals/ #30
## [v0.1.04]
### Added
- added onTake Event to avoid Same Weapon pickup Bug #7
### Changed
- renamed export Folders
- changed Mods config
- removed picture.paa from compat mods
- updated readme
## [v0.1.03]
### Added
- implemented Weapon Mapping and Config for CUP Weapons #4
- implemented Weapon Mapping and Config for BWMod Weapons #4
- implemented Weapon Mapping and Config for NIArms Weapons #4
- added GranadeLauncher G1
### Changed
- changed UBGL weight to 1 #18
- removed paa files from sources
- cleaned configs
### Fixed
- fixed pouch item visible SPAR bug #12
- fixed pouch item visible on Mod weapons bug #12
## [v0.1.02]
### added
- implemented Weapon Mapping and Config for RHS USAF Weapons #4
- implemented Weapon Mapping and Config for RHS AFRF Weapons #4
- implemented Weapon Mapping and Config for RHS GREF Weapons #4
- implemented Weapon Mapping and Config for RHS SAF Weapons #4
- added mod template
### Fixed
- fixed Weapon supporting more than one UBGL not switching correctly #2
- fixed broken Promet Class #3
- fixed HK416 does not equip M320 correctly #10
## [v0.1.01]
### Added
- added "dcd_suck_3GL"
- added DCD_SUCK_SWICHWEAOPN_MUTEX
### Changed
- MX now using 3GL
- reworked readme
- reworked Features
- new usage gifs
### Fixed
- fixed AK12 Bug
## [v0.1.00]
### Added
- added gitignore
- added overview picture
- added ubgl item icons
- added base script structure
- added license
- added script logic for base functionality
- added global init
- added client init
- added onLoadoutChanged Eventhandler
- added logic to find parent weapon
- added switchback weapon for weapon+items classes
## [v0.0.01]
### Added
- added base mod structure
- added mod icon png
- init readme
- init changelog