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ALDialogWindow.py
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# -*- coding: utf-8 -*-
################################################################################
## Form generated from reading UI file 'ALDialogWindow.ui'
##
## Created by: Qt User Interface Compiler version 5.14.0
##
## WARNING! All changes made in this file will be lost when recompiling UI file!
################################################################################
from PySide2.QtCore import (QCoreApplication, QMetaObject, QObject, QPoint,
QRect, QSize, QUrl, Qt)
from PySide2.QtGui import (QBrush, QColor, QConicalGradient, QFont,
QFontDatabase, QIcon, QLinearGradient, QPalette, QPainter, QPixmap,
QRadialGradient)
from PySide2.QtWidgets import *
from Qclass import npcHighGainComboBox, bigSpinBox
startLevel = 50
MUDifficulty = 3
ZHUDifficulty = 3
DENGDifficulty = 3
SHOUDifficulty = 3
class Ui_ALDialog(object):
def __init__(self, *args, **kwargs):
super(Ui_ALDialog, self).__init__(*args, **kwargs)
self.startLevel = 1
self.MUDifficulty = 3
self.ZHUDifficulty = 3
self.DENGDifficulty = 3
self.SHOUDifficulty = 3
self.cmd = "al"
def setupUi(self, ALDialog):
if ALDialog.objectName():
ALDialog.setObjectName(u"ALDialog")
ALDialog.resize(286, 174)
self.gridLayout = QGridLayout(ALDialog)
self.gridLayout.setObjectName(u"gridLayout")
self.MUlabel = QLabel(ALDialog)
self.MUlabel.setObjectName(u"MUlabel")
self.gridLayout.addWidget(self.MUlabel, 0, 0, 1, 1)
self.MUcomboBox = npcHighGainComboBox(ALDialog)
self.MUcomboBox.addItem("不挑战")
self.MUcomboBox.setObjectName(u"MUcomboBox")
self.gridLayout.addWidget(self.MUcomboBox, 0, 1, 1, 2)
self.ZHUlabel = QLabel(ALDialog)
self.ZHUlabel.setObjectName(u"ZHUlabel")
self.gridLayout.addWidget(self.ZHUlabel, 0, 3, 1, 1)
self.ZHUcomboBox = npcHighGainComboBox(ALDialog)
self.ZHUcomboBox.addItem("不挑战")
self.ZHUcomboBox.setObjectName(u"ZHUcomboBox")
self.gridLayout.addWidget(self.ZHUcomboBox, 0, 4, 1, 1)
self.DENGlabel = QLabel(ALDialog)
self.DENGlabel.setObjectName(u"DENGlabel")
self.gridLayout.addWidget(self.DENGlabel, 1, 0, 1, 1)
self.DENGcomboBox = npcHighGainComboBox(ALDialog)
self.DENGcomboBox.addItem("不挑战")
self.DENGcomboBox.setObjectName(u"DENGcomboBox")
self.gridLayout.addWidget(self.DENGcomboBox, 1, 1, 1, 2)
self.SHOUlabel = QLabel(ALDialog)
self.SHOUlabel.setObjectName(u"SHOUlabel")
self.gridLayout.addWidget(self.SHOUlabel, 1, 3, 1, 1)
self.SHOUcomboBox = npcHighGainComboBox(ALDialog)
self.SHOUcomboBox.addItem("不挑战")
self.SHOUcomboBox.setObjectName(u"SHOUcomboBox")
self.gridLayout.addWidget(self.SHOUcomboBox, 1, 4, 1, 1)
self.startlevellabel = QLabel(ALDialog)
self.startlevellabel.setObjectName(u"startlevellabel")
self.gridLayout.addWidget(self.startlevellabel, 2, 0, 1, 1)
self.startlevelspinBox = bigSpinBox(ALDialog, min=1, max=200)
self.startlevelspinBox.setObjectName(u"startlevelspinBox")
self.gridLayout.addWidget(self.startlevelspinBox, 2, 1, 1, 1)
self.buttonBox = QGridLayout(ALDialog)
self.gridLayout.addLayout(self.buttonBox, 2, 2, 1, 3)
self.ALButton = QPushButton(ALDialog)
self.ALButton.setObjectName(u"ALButton")
self.ALButton.clicked.connect(lambda: self.return_value("al"))
self.buttonBox.addWidget(self.ALButton, 0, 0, 1, 1)
self.ALCButton = QPushButton(ALDialog)
self.ALCButton.setObjectName(u"ALCButton")
self.ALCButton.clicked.connect(lambda: self.return_value("alc"))
self.buttonBox.addWidget(self.ALCButton, 0, 1, 1, 1)
self.retranslateUi(ALDialog)
QMetaObject.connectSlotsByName(ALDialog)
# setupUi
def retranslateUi(self, ALDialog):
ALDialog.setWindowTitle(QCoreApplication.translate("ALDialog", u"卡层计算", None))
self.MUlabel.setText(QCoreApplication.translate("ALDialog", u"木人", None))
self.ZHUlabel.setText(QCoreApplication.translate("ALDialog", u"迅捷蛛", None))
self.DENGlabel.setText(QCoreApplication.translate("ALDialog", u"魔灯", None))
self.SHOUlabel.setText(QCoreApplication.translate("ALDialog", u"食铁兽", None))
self.startlevellabel.setText(QCoreApplication.translate("ALDialog", u"起始层", None))
self.ALButton.setText("AL")
self.ALCButton.setText("ALC")
def return_value(self, cmd):
global startLevel, MUDifficulty, ZHUDifficulty, DENGDifficulty, SHOUDifficulty
startLevel = self.startlevelspinBox.getValue()
MUDifficulty = self.MUcomboBox.currentIndex()
ZHUDifficulty = self.ZHUcomboBox.currentIndex()
DENGDifficulty = self.DENGcomboBox.currentIndex()
SHOUDifficulty = self.SHOUcomboBox.currentIndex()
self.startLevel = startLevel
self.MUDifficulty = MUDifficulty
if self.MUDifficulty == 4:
self.MUDifficulty = -1
self.ZHUDifficulty = ZHUDifficulty
if self.ZHUDifficulty == 4:
self.ZHUDifficulty = -1
self.DENGDifficulty = DENGDifficulty
if self.DENGDifficulty == 4:
self.DENGDifficulty = -1
self.SHOUDifficulty = SHOUDifficulty
if self.SHOUDifficulty == 4:
self.SHOUDifficulty = -1
self.cmd = cmd
self.accept()
class Ui_ALWindow(Ui_ALDialog, QDialog):
def __init__(self, parent=None):
super(Ui_ALWindow, self).__init__(parent)
# self.setAcceptDrops(True)
self.setupUi(self)
self.setWindowModality(Qt.ApplicationModal)
self.valueInit()
@staticmethod
def launch(parent):
dlg = Ui_ALWindow(parent)
r = dlg.exec_()
if r:
return True, dlg.cmd, dlg.startLevel, (
dlg.MUDifficulty, dlg.ZHUDifficulty, dlg.DENGDifficulty, dlg.SHOUDifficulty)
return False, None, None, None
def valueInit(self):
self.MUcomboBox.setCurrentIndex(MUDifficulty)
self.ZHUcomboBox.setCurrentIndex(ZHUDifficulty)
self.DENGcomboBox.setCurrentIndex(DENGDifficulty)
self.SHOUcomboBox.setCurrentIndex(SHOUDifficulty)
self.startlevelspinBox.setValue(startLevel)