forked from AndrSator/SteamCMD-GUI
-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
4 changed files
with
94 additions
and
17 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
// FORMAT: appid launchid nameInList | ||
// GO TO https://developer.valvesoftware.com/wiki/Dedicated_Server_Name_Enumeration FOR A LIST OF LAUNCH IDs | ||
// YOU WANT THE ONE UNDER "LAUNCH" | ||
// IF THIS LIST DOESN'T HAVE YOUR GAME, FIND A GUIDE FOR SETTING UP YOUR GAME AND USE WHAT THEY TELL YOU TO DO "-game" WITH | ||
// APP IDS CAN BE FOUND FROM https://github.com/dgibbs64/SteamCMD-AppID-List | ||
// KEEP IN MIND DEDICATED SERVER APPIDs ARE SEPARATE FROM GAME APPIDs | ||
232250 tf Team Fortress 2 | ||
740 csgo Counter-Strike: Global Offensive | ||
232330 cstrike Counter-Strike: Source | ||
222860 left4dead2 Left 4 Dead 2 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters