diff --git a/assets/js/app.js b/assets/js/app.js index 5900205..b0d90eb 100644 --- a/assets/js/app.js +++ b/assets/js/app.js @@ -15,6 +15,7 @@ /******/ script.type = "text/javascript"; /******/ script.charset = "utf-8"; /******/ script.src = __webpack_require__.p + "" + chunkId + "." + hotCurrentHash + ".hot-update.js"; +/******/ ; /******/ head.appendChild(script); /******/ } /******/ @@ -60,7 +61,7 @@ /******/ /******/ /******/ var hotApplyOnUpdate = true; -/******/ var hotCurrentHash = "1ad62db186afffdce246"; // eslint-disable-line no-unused-vars +/******/ var hotCurrentHash = "017664422d78e4c7c5b5"; // eslint-disable-line no-unused-vars /******/ var hotRequestTimeout = 10000; /******/ var hotCurrentModuleData = {}; /******/ var hotCurrentChildModule; // eslint-disable-line no-unused-vars @@ -282,11 +283,19 @@ /******/ hotDeferred = null; /******/ if(!deferred) return; /******/ if(hotApplyOnUpdate) { -/******/ hotApply(hotApplyOnUpdate).then(function(result) { -/******/ deferred.resolve(result); -/******/ }, function(err) { -/******/ deferred.reject(err); -/******/ }); +/******/ // Wrap deferred object in Promise to mark it as a well-handled Promise to +/******/ // avoid triggering uncaught exception warning in Chrome. +/******/ // See https://bugs.chromium.org/p/chromium/issues/detail?id=465666 +/******/ Promise.resolve().then(function() { +/******/ return hotApply(hotApplyOnUpdate); +/******/ }).then( +/******/ function(result) { +/******/ deferred.resolve(result); +/******/ }, +/******/ function(err) { +/******/ deferred.reject(err); +/******/ } +/******/ ); /******/ } else { /******/ var outdatedModules = []; /******/ for(var id in hotUpdate) { @@ -508,6 +517,9 @@ /******/ // remove module from cache /******/ delete installedModules[moduleId]; /******/ +/******/ // when disposing there is no need to call dispose handler +/******/ delete outdatedDependencies[moduleId]; +/******/ /******/ // remove "parents" references from all children /******/ for(j = 0; j < module.children.length; j++) { /******/ var child = installedModules[module.children[j]]; @@ -553,30 +565,34 @@ /******/ for(moduleId in outdatedDependencies) { /******/ if(Object.prototype.hasOwnProperty.call(outdatedDependencies, moduleId)) { /******/ module = installedModules[moduleId]; -/******/ moduleOutdatedDependencies = outdatedDependencies[moduleId]; -/******/ var callbacks = []; -/******/ for(i = 0; i < moduleOutdatedDependencies.length; i++) { -/******/ dependency = moduleOutdatedDependencies[i]; -/******/ cb = module.hot._acceptedDependencies[dependency]; -/******/ if(callbacks.indexOf(cb) >= 0) continue; -/******/ callbacks.push(cb); -/******/ } -/******/ for(i = 0; i < callbacks.length; i++) { -/******/ cb = callbacks[i]; -/******/ try { -/******/ cb(moduleOutdatedDependencies); -/******/ } catch(err) { -/******/ if(options.onErrored) { -/******/ options.onErrored({ -/******/ type: "accept-errored", -/******/ moduleId: moduleId, -/******/ dependencyId: moduleOutdatedDependencies[i], -/******/ error: err -/******/ }); +/******/ if(module) { +/******/ moduleOutdatedDependencies = outdatedDependencies[moduleId]; +/******/ var callbacks = []; +/******/ for(i = 0; i < moduleOutdatedDependencies.length; i++) { +/******/ dependency = moduleOutdatedDependencies[i]; +/******/ cb = module.hot._acceptedDependencies[dependency]; +/******/ if(cb) { +/******/ if(callbacks.indexOf(cb) >= 0) continue; +/******/ callbacks.push(cb); /******/ } -/******/ if(!options.ignoreErrored) { -/******/ if(!error) -/******/ error = err; +/******/ } +/******/ for(i = 0; i < callbacks.length; i++) { +/******/ cb = callbacks[i]; +/******/ try { +/******/ cb(moduleOutdatedDependencies); +/******/ } catch(err) { +/******/ if(options.onErrored) { +/******/ options.onErrored({ +/******/ type: "accept-errored", +/******/ moduleId: moduleId, +/******/ dependencyId: moduleOutdatedDependencies[i], +/******/ error: err +/******/ }); +/******/ } +/******/ if(!options.ignoreErrored) { +/******/ if(!error) +/******/ error = err; +/******/ } /******/ } /******/ } /******/ } @@ -600,7 +616,8 @@ /******/ type: "self-accept-error-handler-errored", /******/ moduleId: moduleId, /******/ error: err2, -/******/ orginalError: err +/******/ orginalError: err, // TODO remove in webpack 4 +/******/ originalError: err /******/ }); /******/ } /******/ if(!options.ignoreErrored) { @@ -705,7 +722,7 @@ /******/ __webpack_require__.h = function() { return hotCurrentHash; }; /******/ /******/ // Load entry module and return exports -/******/ return hotCreateRequire(0)(__webpack_require__.s = 0); +/******/ return hotCreateRequire(52)(__webpack_require__.s = 52); /******/ }) /************************************************************************/ /******/ ([ @@ -715,228 +732,18255 @@ "use strict"; -var _convert = __webpack_require__(1); +var support = __webpack_require__(2); +var base64 = __webpack_require__(31); +var nodejsUtils = __webpack_require__(13); +var setImmediate = __webpack_require__(69); +var external = __webpack_require__(11); -var _path = __webpack_require__(5); +/** + * Convert a string that pass as a "binary string": it should represent a byte + * array but may have > 255 char codes. Be sure to take only the first byte + * and returns the byte array. + * @param {String} str the string to transform. + * @return {Array|Uint8Array} the string in a binary format. + */ +function string2binary(str) { + var result = null; + if (support.uint8array) { + result = new Uint8Array(str.length); + } else { + result = new Array(str.length); + } + return stringToArrayLike(str, result); +} -var saveFile = function saveFile(text, filename) { - var saveFile = document.getElementById("saveFile"); - saveFile.setAttribute('href', 'data:text/plain;charset=utf-8,' + encodeURIComponent(text)); - saveFile.setAttribute('download', filename); - saveFile.removeAttribute('disabled'); -}; +/** + * Create a new blob with the given content and the given type. + * @param {Array[String|ArrayBuffer]} parts the content to put in the blob. DO NOT use + * an Uint8Array because the stock browser of android 4 won't accept it (it + * will be silently converted to a string, "[object Uint8Array]"). + * @param {String} type the mime type of the blob. + * @return {Blob} the created blob. + */ +exports.newBlob = function (parts, type) { + exports.checkSupport("blob"); -var convertSingleFiles = function convertSingleFiles(file) { - if (!file.name.endsWith('.avs')) return; + try { + // Blob constructor + return new Blob(parts, { + type: type + }); + } catch (e) { - var reader = new FileReader(); + try { + // deprecated, browser only, old way + var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder; + var builder = new Builder(); + for (var i = 0; i < parts.length; i++) { + builder.append(parts[i]); + } + return builder.getBlob(type); + } catch (e) { - reader.onload = function (e) { - var data = reader.result; - var preset = (0, _convert.convertPreset)(data, { verbose: 0 }); + // well, fuck ?! + throw new Error("Bug : can't construct the Blob."); + } + } +}; +/** + * The identity function. + * @param {Object} input the input. + * @return {Object} the same input. + */ +function identity(input) { + return input; +} - saveFile(JSON.stringify(preset, null, 4), (0, _path.basename)(file.name, (0, _path.extname)(file.name)) + '.webvs'); - }; +/** + * Fill in an array with a string. + * @param {String} str the string to use. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated). + * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array. + */ +function stringToArrayLike(str, array) { + for (var i = 0; i < str.length; ++i) { + array[i] = str.charCodeAt(i) & 0xFF; + } + return array; +} - reader.readAsArrayBuffer(file); +/** + * An helper for the function arrayLikeToString. + * This contains static informations and functions that + * can be optimized by the browser JIT compiler. + */ +var arrayToStringHelper = { + /** + * Transform an array of int into a string, chunk by chunk. + * See the performances notes on arrayLikeToString. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. + * @param {String} type the type of the array. + * @param {Integer} chunk the chunk size. + * @return {String} the resulting string. + * @throws Error if the chunk is too big for the stack. + */ + stringifyByChunk: function stringifyByChunk(array, type, chunk) { + var result = [], + k = 0, + len = array.length; + // shortcut + if (len <= chunk) { + return String.fromCharCode.apply(null, array); + } + while (k < len) { + if (type === "array" || type === "nodebuffer") { + result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len)))); + } else { + result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len)))); + } + k += chunk; + } + return result.join(""); + }, + /** + * Call String.fromCharCode on every item in the array. + * This is the naive implementation, which generate A LOT of intermediate string. + * This should be used when everything else fail. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. + * @return {String} the result. + */ + stringifyByChar: function stringifyByChar(array) { + var resultStr = ""; + for (var i = 0; i < array.length; i++) { + resultStr += String.fromCharCode(array[i]); + } + return resultStr; + }, + applyCanBeUsed: { + /** + * true if the browser accepts to use String.fromCharCode on Uint8Array + */ + uint8array: function () { + try { + return support.uint8array && String.fromCharCode.apply(null, new Uint8Array(1)).length === 1; + } catch (e) { + return false; + } + }(), + /** + * true if the browser accepts to use String.fromCharCode on nodejs Buffer. + */ + nodebuffer: function () { + try { + return support.nodebuffer && String.fromCharCode.apply(null, nodejsUtils.newBuffer(1)).length === 1; + } catch (e) { + return false; + } + }() + } }; -window.onload = function () { - // Check File API support - if (window.File && window.FileList && window.FileReader) { - var loadFiles = document.getElementById("loadFiles"); - - loadFiles.addEventListener("change", function (event) { - var files = event.target.files; +/** + * Transform an array-like object to a string. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. + * @return {String} the result. + */ +function arrayLikeToString(array) { + // Performances notes : + // -------------------- + // String.fromCharCode.apply(null, array) is the fastest, see + // see http://jsperf.com/converting-a-uint8array-to-a-string/2 + // but the stack is limited (and we can get huge arrays !). + // + // result += String.fromCharCode(array[i]); generate too many strings ! + // + // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2 + // TODO : we now have workers that split the work. Do we still need that ? + var chunk = 65536, + type = exports.getTypeOf(array), + canUseApply = true; + if (type === "uint8array") { + canUseApply = arrayToStringHelper.applyCanBeUsed.uint8array; + } else if (type === "nodebuffer") { + canUseApply = arrayToStringHelper.applyCanBeUsed.nodebuffer; + } - convertSingleFiles(files[0]); - }); - } else { - console.warn('Your browser does not support the File API (https://developer.mozilla.org/en-US/docs/Web/API/File)'); + if (canUseApply) { + while (chunk > 1) { + try { + return arrayToStringHelper.stringifyByChunk(array, type, chunk); + } catch (e) { + chunk = Math.floor(chunk / 2); + } + } } -}; -/***/ }), -/* 1 */ -/***/ (function(module, exports, __webpack_require__) { + // no apply or chunk error : slow and painful algorithm + // default browser on android 4.* + return arrayToStringHelper.stringifyByChar(array); +} -"use strict"; +exports.applyFromCharCode = arrayLikeToString; +/** + * Copy the data from an array-like to an other array-like. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated. + * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array. + */ +function arrayLikeToArrayLike(arrayFrom, arrayTo) { + for (var i = 0; i < arrayFrom.length; i++) { + arrayTo[i] = arrayFrom[i]; + } + return arrayTo; +} -var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; +// a matrix containing functions to transform everything into everything. +var transform = {}; -Object.defineProperty(exports, "__esModule", { value: true }); -// Modules -var Components = __webpack_require__(2); -var Util = __webpack_require__(3); -var Table = __webpack_require__(4); -// Dependencies -// Constants -var sizeInt = 4; -var verbosity = 0; // log individual key:value fields -var componentTable = Components.builtin.concat(Components.dll); -var convertPreset = function convertPreset(data, args) { - // TODO: globally manage default options - args || (args = { verbose: 0 }); - verbosity = args.verbose ? args.verbose : 0; - verbosity = args.quiet ? -1 : verbosity; - Util.setVerbosity(verbosity); - Util.setHiddenStrings(args.hidden); - var preset = {}; - var blob8 = new Uint8Array(data); - try { - var clearFrame = decodePresetHeader(blob8.subarray(0, Util.presetHeaderLength)); - preset['clearFrame'] = clearFrame; - var components = convertComponents(blob8.subarray(Util.presetHeaderLength)); - preset['components'] = components; - } catch (e) { - // TODO - // if (verbosity < 0) console.error(`Error in '${file}'`); - if (verbosity >= 1) console.error(e.stack);else console.error(e); - // if(e instanceof Util.ConvertException) { - // console.error('Error: '+e.message); - // return null; - // } else { - // throw e; - // } +// string to ? +transform["string"] = { + "string": identity, + "array": function array(input) { + return stringToArrayLike(input, new Array(input.length)); + }, + "arraybuffer": function arraybuffer(input) { + return transform["string"]["uint8array"](input).buffer; + }, + "uint8array": function uint8array(input) { + return stringToArrayLike(input, new Uint8Array(input.length)); + }, + "nodebuffer": function nodebuffer(input) { + return stringToArrayLike(input, nodejsUtils.newBuffer(input.length)); } - return preset; }; -exports.convertPreset = convertPreset; -var convertComponents = function convertComponents(blob) { - var fp = 0; - var components = []; - var res; - // read file as long as there are components left. - // a component takes at least two int32s of space, if there are less bytes than that left, - // ignore them. usually fp < blob.length should suffice but some rare presets have trailing - // bytes. found in one preset's trailing colormap so far. - while (fp <= blob.length - sizeInt * 2) { - var code = Util.getUInt32(blob, fp); - var i = getComponentIndex(code, blob, fp); - var isDll = code !== 0xfffffffe && code >= Util.builtinMax ? 1 : 0; - var size = getComponentSize(blob, fp + sizeInt + isDll * 32); - // console.log("component size", size, "blob size", blob.length); - if (i < 0) { - res = { 'type': 'Unknown: (' + -i + ')' }; - } else { - var offset = fp + sizeInt * 2 + isDll * 32; - res = eval('decode_' + componentTable[i].func)(blob, offset, componentTable[i].fields, componentTable[i].name, componentTable[i].group, offset + size); - } - if (!res || (typeof res === "undefined" ? "undefined" : _typeof(res)) !== 'object') { - throw new Util.ConvertException('Unknown convert error'); - } - components.push(res); - fp += size + sizeInt * 2 + isDll * 32; + +// array to ? +transform["array"] = { + "string": arrayLikeToString, + "array": identity, + "arraybuffer": function arraybuffer(input) { + return new Uint8Array(input).buffer; + }, + "uint8array": function uint8array(input) { + return new Uint8Array(input); + }, + "nodebuffer": function nodebuffer(input) { + return nodejsUtils.newBuffer(input); } - return components; }; -exports.convertComponents = convertComponents; -var getComponentIndex = function getComponentIndex(code, blob, offset) { - if (code < Util.builtinMax || code === 0xfffffffe) { - for (var i = 0; i < componentTable.length; i++) { - if (code === componentTable[i].code) { - if (verbosity >= 1) console.log("Found component: " + componentTable[i].name + " (" + code + ")"); - return i; - } - } - } else { - for (var i = Components.builtin.length; i < componentTable.length; i++) { - if (componentTable[i].code instanceof Array && Util.cmpBytes(blob, offset + sizeInt, componentTable[i].code)) { - if (verbosity >= 1) console.log("Found component: " + componentTable[i].name); - return i; - } + +// arraybuffer to ? +transform["arraybuffer"] = { + "string": function string(input) { + return arrayLikeToString(new Uint8Array(input)); + }, + "array": function array(input) { + return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength)); + }, + "arraybuffer": identity, + "uint8array": function uint8array(input) { + return new Uint8Array(input); + }, + "nodebuffer": function nodebuffer(input) { + return nodejsUtils.newBuffer(new Uint8Array(input)); + } +}; + +// uint8array to ? +transform["uint8array"] = { + "string": arrayLikeToString, + "array": function array(input) { + return arrayLikeToArrayLike(input, new Array(input.length)); + }, + "arraybuffer": function arraybuffer(input) { + // copy the uint8array: DO NOT propagate the original ArrayBuffer, it + // can be way larger (the whole zip file for example). + var copy = new Uint8Array(input.length); + if (input.length) { + copy.set(input, 0); } + return copy.buffer; + }, + "uint8array": identity, + "nodebuffer": function nodebuffer(input) { + return nodejsUtils.newBuffer(input); } - if (verbosity >= 1) console.log("Found unknown component (code: " + code + ")"); - return -code; }; -var getComponentSize = function getComponentSize(blob, offset) { - return Util.getUInt32(blob, offset); + +// nodebuffer to ? +transform["nodebuffer"] = { + "string": arrayLikeToString, + "array": function array(input) { + return arrayLikeToArrayLike(input, new Array(input.length)); + }, + "arraybuffer": function arraybuffer(input) { + return transform["nodebuffer"]["uint8array"](input).buffer; + }, + "uint8array": function uint8array(input) { + return arrayLikeToArrayLike(input, new Uint8Array(input.length)); + }, + "nodebuffer": identity }; -var decodePresetHeader = function decodePresetHeader(blob) { - var presetHeader0_1 = [0x4E, 0x75, 0x6C, 0x6C, 0x73, 0x6F, 0x66, 0x74, 0x20, 0x41, 0x56, 0x53, 0x20, 0x50, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x30, 0x2E, 0x31, 0x1A]; - var presetHeader0_2 = [0x4E, 0x75, 0x6C, 0x6C, 0x73, 0x6F, 0x66, 0x74, 0x20, 0x41, 0x56, 0x53, 0x20, 0x50, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x30, 0x2E, 0x32, 0x1A]; - if (!Util.cmpBytes(blob, /*offset*/0, presetHeader0_2) && !Util.cmpBytes(blob, /*offset*/0, presetHeader0_1)) { - throw new Util.ConvertException('Invalid preset header.\n' + ' This does not seem to be an AVS preset file.\n' + ' If it does load with Winamp\'s AVS please send the file in so we can look at it.'); + +/** + * Transform an input into any type. + * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer. + * If no output type is specified, the unmodified input will be returned. + * @param {String} outputType the output type. + * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert. + * @throws {Error} an Error if the browser doesn't support the requested output type. + */ +exports.transformTo = function (outputType, input) { + if (!input) { + // undefined, null, etc + // an empty string won't harm. + input = ""; } - return blob[Util.presetHeaderLength - 1] === 1; // 'Clear Every Frame' + if (!outputType) { + return input; + } + exports.checkSupport(outputType); + var inputType = exports.getTypeOf(input); + var result = transform[inputType][outputType](input); + return result; }; -//// component decode functions, -var decode_effectList = function decode_effectList(blob, offset, _, name) { - var size = Util.getUInt32(blob, offset - sizeInt); - var comp = { - 'type': name, - 'enabled': Util.getBit(blob, offset, 1)[0] !== 1, - 'clearFrame': Util.getBit(blob, offset, 0)[0] === 1, - 'input': Table['blendmodeIn'][blob[offset + 2]], - 'output': Table['blendmodeOut'][blob[offset + 3]] - }; - var modebit = Util.getBit(blob, offset, 7)[0] === 1; // is true in all presets I know, probably only for truly ancient versions - if (!modebit) { - console.error('EL modebit is off!! If you\'re seeing this, send this .avs file in please!'); + +/** + * Return the type of the input. + * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer. + * @param {Object} input the input to identify. + * @return {String} the (lowercase) type of the input. + */ +exports.getTypeOf = function (input) { + if (typeof input === "string") { + return "string"; } - var configSize = (modebit ? blob[offset + 4] : blob[offset]) + 1; - if (configSize > 1) { - comp['inAdjustBlend'] = Util.getUInt32(blob, offset + 5); - comp['outAdjustBlend'] = Util.getUInt32(blob, offset + 9); - comp['inBuffer'] = Util.getUInt32(blob, offset + 13); - comp['outBuffer'] = Util.getUInt32(blob, offset + 17); - comp['inBufferInvert'] = Util.getUInt32(blob, offset + 21) === 1; - comp['outBufferInvert'] = Util.getUInt32(blob, offset + 25) === 1; - comp['enableOnBeat'] = Util.getUInt32(blob, offset + 29) === 1; - comp['onBeatFrames'] = Util.getUInt32(blob, offset + 33); + if (Object.prototype.toString.call(input) === "[object Array]") { + return "array"; } - var effectList28plusHeader = [0x00, 0x40, 0x00, 0x00, 0x41, 0x56, 0x53, 0x20, 0x32, 0x2E, 0x38, 0x2B, 0x20, 0x45, 0x66, 0x66, 0x65, 0x63, 0x74, 0x20, 0x4C, 0x69, 0x73, 0x74, 0x20, 0x43, 0x6F, 0x6E, 0x66, 0x69, 0x67, 0x00, 0x00, 0x00, 0x00, 0x00]; - var contentOffset = offset + configSize; - if (Util.cmpBytes(blob, contentOffset, effectList28plusHeader)) { - var codeOffset = offset + configSize + effectList28plusHeader.length; - var codeSize = Util.getUInt32(blob, codeOffset); - comp['code'] = Util.getCodeEIF(blob, codeOffset + sizeInt)[0]; - contentOffset = codeOffset + sizeInt + codeSize; + if (support.nodebuffer && nodejsUtils.isBuffer(input)) { + return "nodebuffer"; + } + if (support.uint8array && input instanceof Uint8Array) { + return "uint8array"; + } + if (support.arraybuffer && input instanceof ArrayBuffer) { + return "arraybuffer"; } - var content = convertComponents(blob.subarray(contentOffset, offset + size)); - comp['components'] = content; - return comp; }; -// generic field decoding function that most components use. -var decode_generic = function decode_generic(blob, offset, fields, name, group, end) { - var comp = { - 'type': Util.removeSpaces(name), - 'group': group - }; - var keys = Object.keys(fields); - var lastWasABitField = false; - for (var i = 0; i < keys.length; i++) { - if (offset >= end) { - break; + +/** + * Throw an exception if the type is not supported. + * @param {String} type the type to check. + * @throws {Error} an Error if the browser doesn't support the requested type. + */ +exports.checkSupport = function (type) { + var supported = support[type.toLowerCase()]; + if (!supported) { + throw new Error(type + " is not supported by this platform"); + } +}; + +exports.MAX_VALUE_16BITS = 65535; +exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1 + +/** + * Prettify a string read as binary. + * @param {string} str the string to prettify. + * @return {string} a pretty string. + */ +exports.pretty = function (str) { + var res = '', + code, + i; + for (i = 0; i < (str || "").length; i++) { + code = str.charCodeAt(i); + res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase(); + } + return res; +}; + +/** + * Defer the call of a function. + * @param {Function} callback the function to call asynchronously. + * @param {Array} args the arguments to give to the callback. + */ +exports.delay = function (callback, args, self) { + setImmediate(function () { + callback.apply(self || null, args || []); + }); +}; + +/** + * Extends a prototype with an other, without calling a constructor with + * side effects. Inspired by nodejs' `utils.inherits` + * @param {Function} ctor the constructor to augment + * @param {Function} superCtor the parent constructor to use + */ +exports.inherits = function (ctor, superCtor) { + var Obj = function Obj() {}; + Obj.prototype = superCtor.prototype; + ctor.prototype = new Obj(); +}; + +/** + * Merge the objects passed as parameters into a new one. + * @private + * @param {...Object} var_args All objects to merge. + * @return {Object} a new object with the data of the others. + */ +exports.extend = function () { + var result = {}, + i, + attr; + for (i = 0; i < arguments.length; i++) { + // arguments is not enumerable in some browsers + for (attr in arguments[i]) { + if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") { + result[attr] = arguments[i][attr]; + } } - var k = keys[i]; - var f = fields[k]; - // console.log(`key: ${k}, field: ${f}`); - if (k.match(/^null[_0-9]*$/)) { - offset += f; - // 'null_: 0' resets bitfield continuity to allow several consecutive bitfields - lastWasABitField = false; - continue; + } + return result; +}; + +/** + * Transform arbitrary content into a Promise. + * @param {String} name a name for the content being processed. + * @param {Object} inputData the content to process. + * @param {Boolean} isBinary true if the content is not an unicode string + * @param {Boolean} isOptimizedBinaryString true if the string content only has one byte per character. + * @param {Boolean} isBase64 true if the string content is encoded with base64. + * @return {Promise} a promise in a format usable by JSZip. + */ +exports.prepareContent = function (name, inputData, isBinary, isOptimizedBinaryString, isBase64) { + + // if inputData is already a promise, this flatten it. + var promise = external.Promise.resolve(inputData).then(function (data) { + + var isBlob = support.blob && (data instanceof Blob || ['[object File]', '[object Blob]'].indexOf(Object.prototype.toString.call(data)) !== -1); + + if (isBlob && typeof FileReader !== "undefined") { + return new external.Promise(function (resolve, reject) { + var reader = new FileReader(); + + reader.onload = function (e) { + resolve(e.target.result); + }; + reader.onerror = function (e) { + reject(e.target.error); + }; + reader.readAsArrayBuffer(data); + }); + } else { + return data; } - var size = 0; - var value = void 0; - var result = void 0; - var num = typeof f === 'number'; - var other = typeof f === 'string'; - var array = f instanceof Array; - if (num) { - size = f; - try { - value = Util.getUInt(blob, offset, size); - } catch (e) { - throw new Util.ConvertException('Invalid field size: ' + f + '.'); + }); + + return promise.then(function (data) { + var dataType = exports.getTypeOf(data); + + if (!dataType) { + return external.Promise.reject(new Error("The data of '" + name + "' is in an unsupported format !")); + } + // special case : it's way easier to work with Uint8Array than with ArrayBuffer + if (dataType === "arraybuffer") { + data = exports.transformTo("uint8array", data); + } else if (dataType === "string") { + if (isBase64) { + data = base64.decode(data); + } else if (isBinary) { + // optimizedBinaryString === true means that the file has already been filtered with a 0xFF mask + if (isOptimizedBinaryString !== true) { + // this is a string, not in a base64 format. + // Be sure that this is a correct "binary string" + data = string2binary(data); + } } - lastWasABitField = false; - } else if (other) { - var func = 'get' + f; - // console.log(`get: ${f}`); + } + return data; + }); +}; + +/***/ }), +/* 1 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * A worker that does nothing but passing chunks to the next one. This is like + * a nodejs stream but with some differences. On the good side : + * - it works on IE 6-9 without any issue / polyfill + * - it weights less than the full dependencies bundled with browserify + * - it forwards errors (no need to declare an error handler EVERYWHERE) + * + * A chunk is an object with 2 attributes : `meta` and `data`. The former is an + * object containing anything (`percent` for example), see each worker for more + * details. The latter is the real data (String, Uint8Array, etc). + * + * @constructor + * @param {String} name the name of the stream (mainly used for debugging purposes) + */ + +function GenericWorker(name) { + // the name of the worker + this.name = name || "default"; + // an object containing metadata about the workers chain + this.streamInfo = {}; + // an error which happened when the worker was paused + this.generatedError = null; + // an object containing metadata to be merged by this worker into the general metadata + this.extraStreamInfo = {}; + // true if the stream is paused (and should not do anything), false otherwise + this.isPaused = true; + // true if the stream is finished (and should not do anything), false otherwise + this.isFinished = false; + // true if the stream is locked to prevent further structure updates (pipe), false otherwise + this.isLocked = false; + // the event listeners + this._listeners = { + 'data': [], + 'end': [], + 'error': [] + }; + // the previous worker, if any + this.previous = null; +} + +GenericWorker.prototype = { + /** + * Push a chunk to the next workers. + * @param {Object} chunk the chunk to push + */ + push: function push(chunk) { + this.emit("data", chunk); + }, + /** + * End the stream. + * @return {Boolean} true if this call ended the worker, false otherwise. + */ + end: function end() { + if (this.isFinished) { + return false; + } + + this.flush(); + try { + this.emit("end"); + this.cleanUp(); + this.isFinished = true; + } catch (e) { + this.emit("error", e); + } + return true; + }, + /** + * End the stream with an error. + * @param {Error} e the error which caused the premature end. + * @return {Boolean} true if this call ended the worker with an error, false otherwise. + */ + error: function error(e) { + if (this.isFinished) { + return false; + } + + if (this.isPaused) { + this.generatedError = e; + } else { + this.isFinished = true; + + this.emit("error", e); + + // in the workers chain exploded in the middle of the chain, + // the error event will go downward but we also need to notify + // workers upward that there has been an error. + if (this.previous) { + this.previous.error(e); + } + + this.cleanUp(); + } + return true; + }, + /** + * Add a callback on an event. + * @param {String} name the name of the event (data, end, error) + * @param {Function} listener the function to call when the event is triggered + * @return {GenericWorker} the current object for chainability + */ + on: function on(name, listener) { + this._listeners[name].push(listener); + return this; + }, + /** + * Clean any references when a worker is ending. + */ + cleanUp: function cleanUp() { + this.streamInfo = this.generatedError = this.extraStreamInfo = null; + this._listeners = []; + }, + /** + * Trigger an event. This will call registered callback with the provided arg. + * @param {String} name the name of the event (data, end, error) + * @param {Object} arg the argument to call the callback with. + */ + emit: function emit(name, arg) { + if (this._listeners[name]) { + for (var i = 0; i < this._listeners[name].length; i++) { + this._listeners[name][i].call(this, arg); + } + } + }, + /** + * Chain a worker with an other. + * @param {Worker} next the worker receiving events from the current one. + * @return {worker} the next worker for chainability + */ + pipe: function pipe(next) { + return next.registerPrevious(this); + }, + /** + * Same as `pipe` in the other direction. + * Using an API with `pipe(next)` is very easy. + * Implementing the API with the point of view of the next one registering + * a source is easier, see the ZipFileWorker. + * @param {Worker} previous the previous worker, sending events to this one + * @return {Worker} the current worker for chainability + */ + registerPrevious: function registerPrevious(previous) { + if (this.isLocked) { + throw new Error("The stream '" + this + "' has already been used."); + } + + // sharing the streamInfo... + this.streamInfo = previous.streamInfo; + // ... and adding our own bits + this.mergeStreamInfo(); + this.previous = previous; + var self = this; + previous.on('data', function (chunk) { + self.processChunk(chunk); + }); + previous.on('end', function () { + self.end(); + }); + previous.on('error', function (e) { + self.error(e); + }); + return this; + }, + /** + * Pause the stream so it doesn't send events anymore. + * @return {Boolean} true if this call paused the worker, false otherwise. + */ + pause: function pause() { + if (this.isPaused || this.isFinished) { + return false; + } + this.isPaused = true; + + if (this.previous) { + this.previous.pause(); + } + return true; + }, + /** + * Resume a paused stream. + * @return {Boolean} true if this call resumed the worker, false otherwise. + */ + resume: function resume() { + if (!this.isPaused || this.isFinished) { + return false; + } + this.isPaused = false; + + // if true, the worker tried to resume but failed + var withError = false; + if (this.generatedError) { + this.error(this.generatedError); + withError = true; + } + if (this.previous) { + this.previous.resume(); + } + + return !withError; + }, + /** + * Flush any remaining bytes as the stream is ending. + */ + flush: function flush() {}, + /** + * Process a chunk. This is usually the method overridden. + * @param {Object} chunk the chunk to process. + */ + processChunk: function processChunk(chunk) { + this.push(chunk); + }, + /** + * Add a key/value to be added in the workers chain streamInfo once activated. + * @param {String} key the key to use + * @param {Object} value the associated value + * @return {Worker} the current worker for chainability + */ + withStreamInfo: function withStreamInfo(key, value) { + this.extraStreamInfo[key] = value; + this.mergeStreamInfo(); + return this; + }, + /** + * Merge this worker's streamInfo into the chain's streamInfo. + */ + mergeStreamInfo: function mergeStreamInfo() { + for (var key in this.extraStreamInfo) { + if (!this.extraStreamInfo.hasOwnProperty(key)) { + continue; + } + this.streamInfo[key] = this.extraStreamInfo[key]; + } + }, + + /** + * Lock the stream to prevent further updates on the workers chain. + * After calling this method, all calls to pipe will fail. + */ + lock: function lock() { + if (this.isLocked) { + throw new Error("The stream '" + this + "' has already been used."); + } + this.isLocked = true; + if (this.previous) { + this.previous.lock(); + } + }, + + /** + * + * Pretty print the workers chain. + */ + toString: function toString() { + var me = "Worker " + this.name; + if (this.previous) { + return this.previous + " -> " + me; + } else { + return me; + } + } +}; + +module.exports = GenericWorker; + +/***/ }), +/* 2 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(Buffer) { + +exports.base64 = true; +exports.array = true; +exports.string = true; +exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined"; +exports.nodebuffer = typeof Buffer !== "undefined"; +// contains true if JSZip can read/generate Uint8Array, false otherwise. +exports.uint8array = typeof Uint8Array !== "undefined"; + +if (typeof ArrayBuffer === "undefined") { + exports.blob = false; +} else { + var buffer = new ArrayBuffer(0); + try { + exports.blob = new Blob([buffer], { + type: "application/zip" + }).size === 0; + } catch (e) { + try { + var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder; + var builder = new Builder(); + builder.append(buffer); + exports.blob = builder.getBlob('application/zip').size === 0; + } catch (e) { + exports.blob = false; + } + } +} + +try { + exports.nodestream = !!__webpack_require__(25).Readable; +} catch (e) { + exports.nodestream = false; +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6).Buffer)) + +/***/ }), +/* 3 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; + +var TYPED_OK = typeof Uint8Array !== 'undefined' && typeof Uint16Array !== 'undefined' && typeof Int32Array !== 'undefined'; + +function _has(obj, key) { + return Object.prototype.hasOwnProperty.call(obj, key); +} + +exports.assign = function (obj /*from1, from2, from3, ...*/) { + var sources = Array.prototype.slice.call(arguments, 1); + while (sources.length) { + var source = sources.shift(); + if (!source) { + continue; + } + + if ((typeof source === 'undefined' ? 'undefined' : _typeof(source)) !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (var p in source) { + if (_has(source, p)) { + obj[p] = source[p]; + } + } + } + + return obj; +}; + +// reduce buffer size, avoiding mem copy +exports.shrinkBuf = function (buf, size) { + if (buf.length === size) { + return buf; + } + if (buf.subarray) { + return buf.subarray(0, size); + } + buf.length = size; + return buf; +}; + +var fnTyped = { + arraySet: function arraySet(dest, src, src_offs, len, dest_offs) { + if (src.subarray && dest.subarray) { + dest.set(src.subarray(src_offs, src_offs + len), dest_offs); + return; + } + // Fallback to ordinary array + for (var i = 0; i < len; i++) { + dest[dest_offs + i] = src[src_offs + i]; + } + }, + // Join array of chunks to single array. + flattenChunks: function flattenChunks(chunks) { + var i, l, len, pos, chunk, result; + + // calculate data length + len = 0; + for (i = 0, l = chunks.length; i < l; i++) { + len += chunks[i].length; + } + + // join chunks + result = new Uint8Array(len); + pos = 0; + for (i = 0, l = chunks.length; i < l; i++) { + chunk = chunks[i]; + result.set(chunk, pos); + pos += chunk.length; + } + + return result; + } +}; + +var fnUntyped = { + arraySet: function arraySet(dest, src, src_offs, len, dest_offs) { + for (var i = 0; i < len; i++) { + dest[dest_offs + i] = src[src_offs + i]; + } + }, + // Join array of chunks to single array. + flattenChunks: function flattenChunks(chunks) { + return [].concat.apply([], chunks); + } +}; + +// Enable/Disable typed arrays use, for testing +// +exports.setTyped = function (on) { + if (on) { + exports.Buf8 = Uint8Array; + exports.Buf16 = Uint16Array; + exports.Buf32 = Int32Array; + exports.assign(exports, fnTyped); + } else { + exports.Buf8 = Array; + exports.Buf16 = Array; + exports.Buf32 = Array; + exports.assign(exports, fnUntyped); + } +}; + +exports.setTyped(TYPED_OK); + +/***/ }), +/* 4 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + + + +/**/ + +var processNextTick = __webpack_require__(12); +/**/ + +/**/ +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + keys.push(key); + }return keys; +}; +/**/ + +module.exports = Duplex; + +/**/ +var util = __webpack_require__(10); +util.inherits = __webpack_require__(8); +/**/ + +var Readable = __webpack_require__(26); +var Writable = __webpack_require__(18); + +util.inherits(Duplex, Readable); + +var keys = objectKeys(Writable.prototype); +for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; +} + +function Duplex(options) { + if (!(this instanceof Duplex)) return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) this.readable = false; + + if (options && options.writable === false) this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; + + this.once('end', onend); +} + +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) return; + + // no more data can be written. + // But allow more writes to happen in this tick. + processNextTick(onEndNT, this); +} + +function onEndNT(self) { + self.end(); +} + +Object.defineProperty(Duplex.prototype, 'destroyed', { + get: function get() { + if (this._readableState === undefined || this._writableState === undefined) { + return false; + } + return this._readableState.destroyed && this._writableState.destroyed; + }, + set: function set(value) { + // we ignore the value if the stream + // has not been initialized yet + if (this._readableState === undefined || this._writableState === undefined) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + this._writableState.destroyed = value; + } +}); + +Duplex.prototype._destroy = function (err, cb) { + this.push(null); + this.end(); + + processNextTick(cb, err); +}; + +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +/***/ }), +/* 5 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var utils = __webpack_require__(0); +var support = __webpack_require__(2); +var nodejsUtils = __webpack_require__(13); +var GenericWorker = __webpack_require__(1); + +/** + * The following functions come from pako, from pako/lib/utils/strings + * released under the MIT license, see pako https://github.com/nodeca/pako/ + */ + +// Table with utf8 lengths (calculated by first byte of sequence) +// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, +// because max possible codepoint is 0x10ffff +var _utf8len = new Array(256); +for (var i = 0; i < 256; i++) { + _utf8len[i] = i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1; +} +_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start + +// convert string to array (typed, when possible) +var string2buf = function string2buf(str) { + var buf, + c, + c2, + m_pos, + i, + str_len = str.length, + buf_len = 0; + + // count binary size + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } + + // allocate buffer + if (support.uint8array) { + buf = new Uint8Array(buf_len); + } else { + buf = new Array(buf_len); + } + + // convert + for (i = 0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | c >>> 6; + buf[i++] = 0x80 | c & 0x3f; + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | c >>> 12; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } else { + /* four bytes */ + buf[i++] = 0xf0 | c >>> 18; + buf[i++] = 0x80 | c >>> 12 & 0x3f; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } + } + + return buf; +}; + +// Calculate max possible position in utf8 buffer, +// that will not break sequence. If that's not possible +// - (very small limits) return max size as is. +// +// buf[] - utf8 bytes array +// max - length limit (mandatory); +var utf8border = function utf8border(buf, max) { + var pos; + + max = max || buf.length; + if (max > buf.length) { + max = buf.length; + } + + // go back from last position, until start of sequence found + pos = max - 1; + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { + pos--; + } + + // Fuckup - very small and broken sequence, + // return max, because we should return something anyway. + if (pos < 0) { + return max; + } + + // If we came to start of buffer - that means vuffer is too small, + // return max too. + if (pos === 0) { + return max; + } + + return pos + _utf8len[buf[pos]] > max ? pos : max; +}; + +// convert array to string +var buf2string = function buf2string(buf) { + var str, i, out, c, c_len; + var len = buf.length; + + // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + var utf16buf = new Array(len * 2); + + for (out = 0, i = 0; i < len;) { + c = buf[i++]; + // quick process ascii + if (c < 0x80) { + utf16buf[out++] = c;continue; + } + + c_len = _utf8len[c]; + // skip 5 & 6 byte codes + if (c_len > 4) { + utf16buf[out++] = 0xfffd;i += c_len - 1;continue; + } + + // apply mask on first byte + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; + // join the rest + while (c_len > 1 && i < len) { + c = c << 6 | buf[i++] & 0x3f; + c_len--; + } + + // terminated by end of string? + if (c_len > 1) { + utf16buf[out++] = 0xfffd;continue; + } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff; + utf16buf[out++] = 0xdc00 | c & 0x3ff; + } + } + + // shrinkBuf(utf16buf, out) + if (utf16buf.length !== out) { + if (utf16buf.subarray) { + utf16buf = utf16buf.subarray(0, out); + } else { + utf16buf.length = out; + } + } + + // return String.fromCharCode.apply(null, utf16buf); + return utils.applyFromCharCode(utf16buf); +}; + +// That's all for the pako functions. + + +/** + * Transform a javascript string into an array (typed if possible) of bytes, + * UTF-8 encoded. + * @param {String} str the string to encode + * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string. + */ +exports.utf8encode = function utf8encode(str) { + if (support.nodebuffer) { + return nodejsUtils.newBuffer(str, "utf-8"); + } + + return string2buf(str); +}; + +/** + * Transform a bytes array (or a representation) representing an UTF-8 encoded + * string into a javascript string. + * @param {Array|Uint8Array|Buffer} buf the data de decode + * @return {String} the decoded string. + */ +exports.utf8decode = function utf8decode(buf) { + if (support.nodebuffer) { + return utils.transformTo("nodebuffer", buf).toString("utf-8"); + } + + buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf); + + return buf2string(buf); +}; + +/** + * A worker to decode utf8 encoded binary chunks into string chunks. + * @constructor + */ +function Utf8DecodeWorker() { + GenericWorker.call(this, "utf-8 decode"); + // the last bytes if a chunk didn't end with a complete codepoint. + this.leftOver = null; +} +utils.inherits(Utf8DecodeWorker, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +Utf8DecodeWorker.prototype.processChunk = function (chunk) { + + var data = utils.transformTo(support.uint8array ? "uint8array" : "array", chunk.data); + + // 1st step, re-use what's left of the previous chunk + if (this.leftOver && this.leftOver.length) { + if (support.uint8array) { + var previousData = data; + data = new Uint8Array(previousData.length + this.leftOver.length); + data.set(this.leftOver, 0); + data.set(previousData, this.leftOver.length); + } else { + data = this.leftOver.concat(data); + } + this.leftOver = null; + } + + var nextBoundary = utf8border(data); + var usableData = data; + if (nextBoundary !== data.length) { + if (support.uint8array) { + usableData = data.subarray(0, nextBoundary); + this.leftOver = data.subarray(nextBoundary, data.length); + } else { + usableData = data.slice(0, nextBoundary); + this.leftOver = data.slice(nextBoundary, data.length); + } + } + + this.push({ + data: exports.utf8decode(usableData), + meta: chunk.meta + }); +}; + +/** + * @see GenericWorker.flush + */ +Utf8DecodeWorker.prototype.flush = function () { + if (this.leftOver && this.leftOver.length) { + this.push({ + data: exports.utf8decode(this.leftOver), + meta: {} + }); + this.leftOver = null; + } +}; +exports.Utf8DecodeWorker = Utf8DecodeWorker; + +/** + * A worker to endcode string chunks into utf8 encoded binary chunks. + * @constructor + */ +function Utf8EncodeWorker() { + GenericWorker.call(this, "utf-8 encode"); +} +utils.inherits(Utf8EncodeWorker, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +Utf8EncodeWorker.prototype.processChunk = function (chunk) { + this.push({ + data: exports.utf8encode(chunk.data), + meta: chunk.meta + }); +}; +exports.Utf8EncodeWorker = Utf8EncodeWorker; + +/***/ }), +/* 6 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(global) {/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + */ +/* eslint-disable no-proto */ + + + +var base64 = __webpack_require__(56); +var ieee754 = __webpack_require__(57); +var isArray = __webpack_require__(24); + +exports.Buffer = Buffer; +exports.SlowBuffer = SlowBuffer; +exports.INSPECT_MAX_BYTES = 50; + +/** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * Due to various browser bugs, sometimes the Object implementation will be used even + * when the browser supports typed arrays. + * + * Note: + * + * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. + + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they + * get the Object implementation, which is slower but behaves correctly. + */ +Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport(); + +/* + * Export kMaxLength after typed array support is determined. + */ +exports.kMaxLength = kMaxLength(); + +function typedArraySupport() { + try { + var arr = new Uint8Array(1); + arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function foo() { + return 42; + } }; + return arr.foo() === 42 && // typed array instances can be augmented + typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` + arr.subarray(1, 1).byteLength === 0; // ie10 has broken `subarray` + } catch (e) { + return false; + } +} + +function kMaxLength() { + return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff; +} + +function createBuffer(that, length) { + if (kMaxLength() < length) { + throw new RangeError('Invalid typed array length'); + } + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = new Uint8Array(length); + that.__proto__ = Buffer.prototype; + } else { + // Fallback: Return an object instance of the Buffer class + if (that === null) { + that = new Buffer(length); + } + that.length = length; + } + + return that; +} + +/** + * The Buffer constructor returns instances of `Uint8Array` that have their + * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of + * `Uint8Array`, so the returned instances will have all the node `Buffer` methods + * and the `Uint8Array` methods. Square bracket notation works as expected -- it + * returns a single octet. + * + * The `Uint8Array` prototype remains unmodified. + */ + +function Buffer(arg, encodingOrOffset, length) { + if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { + return new Buffer(arg, encodingOrOffset, length); + } + + // Common case. + if (typeof arg === 'number') { + if (typeof encodingOrOffset === 'string') { + throw new Error('If encoding is specified then the first argument must be a string'); + } + return allocUnsafe(this, arg); + } + return from(this, arg, encodingOrOffset, length); +} + +Buffer.poolSize = 8192; // not used by this implementation + +// TODO: Legacy, not needed anymore. Remove in next major version. +Buffer._augment = function (arr) { + arr.__proto__ = Buffer.prototype; + return arr; +}; + +function from(that, value, encodingOrOffset, length) { + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number'); + } + + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + return fromArrayBuffer(that, value, encodingOrOffset, length); + } + + if (typeof value === 'string') { + return fromString(that, value, encodingOrOffset); + } + + return fromObject(that, value); +} + +/** + * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError + * if value is a number. + * Buffer.from(str[, encoding]) + * Buffer.from(array) + * Buffer.from(buffer) + * Buffer.from(arrayBuffer[, byteOffset[, length]]) + **/ +Buffer.from = function (value, encodingOrOffset, length) { + return from(null, value, encodingOrOffset, length); +}; + +if (Buffer.TYPED_ARRAY_SUPPORT) { + Buffer.prototype.__proto__ = Uint8Array.prototype; + Buffer.__proto__ = Uint8Array; + if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) { + // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 + Object.defineProperty(Buffer, Symbol.species, { + value: null, + configurable: true + }); + } +} + +function assertSize(size) { + if (typeof size !== 'number') { + throw new TypeError('"size" argument must be a number'); + } else if (size < 0) { + throw new RangeError('"size" argument must not be negative'); + } +} + +function alloc(that, size, fill, encoding) { + assertSize(size); + if (size <= 0) { + return createBuffer(that, size); + } + if (fill !== undefined) { + // Only pay attention to encoding if it's a string. This + // prevents accidentally sending in a number that would + // be interpretted as a start offset. + return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill); + } + return createBuffer(that, size); +} + +/** + * Creates a new filled Buffer instance. + * alloc(size[, fill[, encoding]]) + **/ +Buffer.alloc = function (size, fill, encoding) { + return alloc(null, size, fill, encoding); +}; + +function allocUnsafe(that, size) { + assertSize(size); + that = createBuffer(that, size < 0 ? 0 : checked(size) | 0); + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < size; ++i) { + that[i] = 0; + } + } + return that; +} + +/** + * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. + * */ +Buffer.allocUnsafe = function (size) { + return allocUnsafe(null, size); +}; +/** + * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. + */ +Buffer.allocUnsafeSlow = function (size) { + return allocUnsafe(null, size); +}; + +function fromString(that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8'; + } + + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('"encoding" must be a valid string encoding'); + } + + var length = byteLength(string, encoding) | 0; + that = createBuffer(that, length); + + var actual = that.write(string, encoding); + + if (actual !== length) { + // Writing a hex string, for example, that contains invalid characters will + // cause everything after the first invalid character to be ignored. (e.g. + // 'abxxcd' will be treated as 'ab') + that = that.slice(0, actual); + } + + return that; +} + +function fromArrayLike(that, array) { + var length = array.length < 0 ? 0 : checked(array.length) | 0; + that = createBuffer(that, length); + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255; + } + return that; +} + +function fromArrayBuffer(that, array, byteOffset, length) { + array.byteLength; // this throws if `array` is not a valid ArrayBuffer + + if (byteOffset < 0 || array.byteLength < byteOffset) { + throw new RangeError('\'offset\' is out of bounds'); + } + + if (array.byteLength < byteOffset + (length || 0)) { + throw new RangeError('\'length\' is out of bounds'); + } + + if (byteOffset === undefined && length === undefined) { + array = new Uint8Array(array); + } else if (length === undefined) { + array = new Uint8Array(array, byteOffset); + } else { + array = new Uint8Array(array, byteOffset, length); + } + + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = array; + that.__proto__ = Buffer.prototype; + } else { + // Fallback: Return an object instance of the Buffer class + that = fromArrayLike(that, array); + } + return that; +} + +function fromObject(that, obj) { + if (Buffer.isBuffer(obj)) { + var len = checked(obj.length) | 0; + that = createBuffer(that, len); + + if (that.length === 0) { + return that; + } + + obj.copy(that, 0, 0, len); + return that; + } + + if (obj) { + if (typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer || 'length' in obj) { + if (typeof obj.length !== 'number' || isnan(obj.length)) { + return createBuffer(that, 0); + } + return fromArrayLike(that, obj); + } + + if (obj.type === 'Buffer' && isArray(obj.data)) { + return fromArrayLike(that, obj.data); + } + } + + throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.'); +} + +function checked(length) { + // Note: cannot use `length < kMaxLength()` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength()) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes'); + } + return length | 0; +} + +function SlowBuffer(length) { + if (+length != length) { + // eslint-disable-line eqeqeq + length = 0; + } + return Buffer.alloc(+length); +} + +Buffer.isBuffer = function isBuffer(b) { + return !!(b != null && b._isBuffer); +}; + +Buffer.compare = function compare(a, b) { + if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { + throw new TypeError('Arguments must be Buffers'); + } + + if (a === b) return 0; + + var x = a.length; + var y = b.length; + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i]; + y = b[i]; + break; + } + } + + if (x < y) return -1; + if (y < x) return 1; + return 0; +}; + +Buffer.isEncoding = function isEncoding(encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'latin1': + case 'binary': + case 'base64': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true; + default: + return false; + } +}; + +Buffer.concat = function concat(list, length) { + if (!isArray(list)) { + throw new TypeError('"list" argument must be an Array of Buffers'); + } + + if (list.length === 0) { + return Buffer.alloc(0); + } + + var i; + if (length === undefined) { + length = 0; + for (i = 0; i < list.length; ++i) { + length += list[i].length; + } + } + + var buffer = Buffer.allocUnsafe(length); + var pos = 0; + for (i = 0; i < list.length; ++i) { + var buf = list[i]; + if (!Buffer.isBuffer(buf)) { + throw new TypeError('"list" argument must be an Array of Buffers'); + } + buf.copy(buffer, pos); + pos += buf.length; + } + return buffer; +}; + +function byteLength(string, encoding) { + if (Buffer.isBuffer(string)) { + return string.length; + } + if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { + return string.byteLength; + } + if (typeof string !== 'string') { + string = '' + string; + } + + var len = string.length; + if (len === 0) return 0; + + // Use a for loop to avoid recursion + var loweredCase = false; + for (;;) { + switch (encoding) { + case 'ascii': + case 'latin1': + case 'binary': + return len; + case 'utf8': + case 'utf-8': + case undefined: + return utf8ToBytes(string).length; + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2; + case 'hex': + return len >>> 1; + case 'base64': + return base64ToBytes(string).length; + default: + if (loweredCase) return utf8ToBytes(string).length; // assume utf8 + encoding = ('' + encoding).toLowerCase(); + loweredCase = true; + } + } +} +Buffer.byteLength = byteLength; + +function slowToString(encoding, start, end) { + var loweredCase = false; + + // No need to verify that "this.length <= MAX_UINT32" since it's a read-only + // property of a typed array. + + // This behaves neither like String nor Uint8Array in that we set start/end + // to their upper/lower bounds if the value passed is out of range. + // undefined is handled specially as per ECMA-262 6th Edition, + // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. + if (start === undefined || start < 0) { + start = 0; + } + // Return early if start > this.length. Done here to prevent potential uint32 + // coercion fail below. + if (start > this.length) { + return ''; + } + + if (end === undefined || end > this.length) { + end = this.length; + } + + if (end <= 0) { + return ''; + } + + // Force coersion to uint32. This will also coerce falsey/NaN values to 0. + end >>>= 0; + start >>>= 0; + + if (end <= start) { + return ''; + } + + if (!encoding) encoding = 'utf8'; + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end); + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end); + + case 'ascii': + return asciiSlice(this, start, end); + + case 'latin1': + case 'binary': + return latin1Slice(this, start, end); + + case 'base64': + return base64Slice(this, start, end); + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end); + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding); + encoding = (encoding + '').toLowerCase(); + loweredCase = true; + } + } +} + +// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect +// Buffer instances. +Buffer.prototype._isBuffer = true; + +function swap(b, n, m) { + var i = b[n]; + b[n] = b[m]; + b[m] = i; +} + +Buffer.prototype.swap16 = function swap16() { + var len = this.length; + if (len % 2 !== 0) { + throw new RangeError('Buffer size must be a multiple of 16-bits'); + } + for (var i = 0; i < len; i += 2) { + swap(this, i, i + 1); + } + return this; +}; + +Buffer.prototype.swap32 = function swap32() { + var len = this.length; + if (len % 4 !== 0) { + throw new RangeError('Buffer size must be a multiple of 32-bits'); + } + for (var i = 0; i < len; i += 4) { + swap(this, i, i + 3); + swap(this, i + 1, i + 2); + } + return this; +}; + +Buffer.prototype.swap64 = function swap64() { + var len = this.length; + if (len % 8 !== 0) { + throw new RangeError('Buffer size must be a multiple of 64-bits'); + } + for (var i = 0; i < len; i += 8) { + swap(this, i, i + 7); + swap(this, i + 1, i + 6); + swap(this, i + 2, i + 5); + swap(this, i + 3, i + 4); + } + return this; +}; + +Buffer.prototype.toString = function toString() { + var length = this.length | 0; + if (length === 0) return ''; + if (arguments.length === 0) return utf8Slice(this, 0, length); + return slowToString.apply(this, arguments); +}; + +Buffer.prototype.equals = function equals(b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer'); + if (this === b) return true; + return Buffer.compare(this, b) === 0; +}; + +Buffer.prototype.inspect = function inspect() { + var str = ''; + var max = exports.INSPECT_MAX_BYTES; + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' '); + if (this.length > max) str += ' ... '; + } + return ''; +}; + +Buffer.prototype.compare = function compare(target, start, end, thisStart, thisEnd) { + if (!Buffer.isBuffer(target)) { + throw new TypeError('Argument must be a Buffer'); + } + + if (start === undefined) { + start = 0; + } + if (end === undefined) { + end = target ? target.length : 0; + } + if (thisStart === undefined) { + thisStart = 0; + } + if (thisEnd === undefined) { + thisEnd = this.length; + } + + if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { + throw new RangeError('out of range index'); + } + + if (thisStart >= thisEnd && start >= end) { + return 0; + } + if (thisStart >= thisEnd) { + return -1; + } + if (start >= end) { + return 1; + } + + start >>>= 0; + end >>>= 0; + thisStart >>>= 0; + thisEnd >>>= 0; + + if (this === target) return 0; + + var x = thisEnd - thisStart; + var y = end - start; + var len = Math.min(x, y); + + var thisCopy = this.slice(thisStart, thisEnd); + var targetCopy = target.slice(start, end); + + for (var i = 0; i < len; ++i) { + if (thisCopy[i] !== targetCopy[i]) { + x = thisCopy[i]; + y = targetCopy[i]; + break; + } + } + + if (x < y) return -1; + if (y < x) return 1; + return 0; +}; + +// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, +// OR the last index of `val` in `buffer` at offset <= `byteOffset`. +// +// Arguments: +// - buffer - a Buffer to search +// - val - a string, Buffer, or number +// - byteOffset - an index into `buffer`; will be clamped to an int32 +// - encoding - an optional encoding, relevant is val is a string +// - dir - true for indexOf, false for lastIndexOf +function bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) { + // Empty buffer means no match + if (buffer.length === 0) return -1; + + // Normalize byteOffset + if (typeof byteOffset === 'string') { + encoding = byteOffset; + byteOffset = 0; + } else if (byteOffset > 0x7fffffff) { + byteOffset = 0x7fffffff; + } else if (byteOffset < -0x80000000) { + byteOffset = -0x80000000; + } + byteOffset = +byteOffset; // Coerce to Number. + if (isNaN(byteOffset)) { + // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer + byteOffset = dir ? 0 : buffer.length - 1; + } + + // Normalize byteOffset: negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = buffer.length + byteOffset; + if (byteOffset >= buffer.length) { + if (dir) return -1;else byteOffset = buffer.length - 1; + } else if (byteOffset < 0) { + if (dir) byteOffset = 0;else return -1; + } + + // Normalize val + if (typeof val === 'string') { + val = Buffer.from(val, encoding); + } + + // Finally, search either indexOf (if dir is true) or lastIndexOf + if (Buffer.isBuffer(val)) { + // Special case: looking for empty string/buffer always fails + if (val.length === 0) { + return -1; + } + return arrayIndexOf(buffer, val, byteOffset, encoding, dir); + } else if (typeof val === 'number') { + val = val & 0xFF; // Search for a byte value [0-255] + if (Buffer.TYPED_ARRAY_SUPPORT && typeof Uint8Array.prototype.indexOf === 'function') { + if (dir) { + return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset); + } else { + return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset); + } + } + return arrayIndexOf(buffer, [val], byteOffset, encoding, dir); + } + + throw new TypeError('val must be string, number or Buffer'); +} + +function arrayIndexOf(arr, val, byteOffset, encoding, dir) { + var indexSize = 1; + var arrLength = arr.length; + var valLength = val.length; + + if (encoding !== undefined) { + encoding = String(encoding).toLowerCase(); + if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { + if (arr.length < 2 || val.length < 2) { + return -1; + } + indexSize = 2; + arrLength /= 2; + valLength /= 2; + byteOffset /= 2; + } + } + + function read(buf, i) { + if (indexSize === 1) { + return buf[i]; + } else { + return buf.readUInt16BE(i * indexSize); + } + } + + var i; + if (dir) { + var foundIndex = -1; + for (i = byteOffset; i < arrLength; i++) { + if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { + if (foundIndex === -1) foundIndex = i; + if (i - foundIndex + 1 === valLength) return foundIndex * indexSize; + } else { + if (foundIndex !== -1) i -= i - foundIndex; + foundIndex = -1; + } + } + } else { + if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength; + for (i = byteOffset; i >= 0; i--) { + var found = true; + for (var j = 0; j < valLength; j++) { + if (read(arr, i + j) !== read(val, j)) { + found = false; + break; + } + } + if (found) return i; + } + } + + return -1; +} + +Buffer.prototype.includes = function includes(val, byteOffset, encoding) { + return this.indexOf(val, byteOffset, encoding) !== -1; +}; + +Buffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, true); +}; + +Buffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, false); +}; + +function hexWrite(buf, string, offset, length) { + offset = Number(offset) || 0; + var remaining = buf.length - offset; + if (!length) { + length = remaining; + } else { + length = Number(length); + if (length > remaining) { + length = remaining; + } + } + + // must be an even number of digits + var strLen = string.length; + if (strLen % 2 !== 0) throw new TypeError('Invalid hex string'); + + if (length > strLen / 2) { + length = strLen / 2; + } + for (var i = 0; i < length; ++i) { + var parsed = parseInt(string.substr(i * 2, 2), 16); + if (isNaN(parsed)) return i; + buf[offset + i] = parsed; + } + return i; +} + +function utf8Write(buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length); +} + +function asciiWrite(buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length); +} + +function latin1Write(buf, string, offset, length) { + return asciiWrite(buf, string, offset, length); +} + +function base64Write(buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length); +} + +function ucs2Write(buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length); +} + +Buffer.prototype.write = function write(string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8'; + length = this.length; + offset = 0; + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset; + length = this.length; + offset = 0; + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0; + if (isFinite(length)) { + length = length | 0; + if (encoding === undefined) encoding = 'utf8'; + } else { + encoding = length; + length = undefined; + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + throw new Error('Buffer.write(string, encoding, offset[, length]) is no longer supported'); + } + + var remaining = this.length - offset; + if (length === undefined || length > remaining) length = remaining; + + if (string.length > 0 && (length < 0 || offset < 0) || offset > this.length) { + throw new RangeError('Attempt to write outside buffer bounds'); + } + + if (!encoding) encoding = 'utf8'; + + var loweredCase = false; + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length); + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length); + + case 'ascii': + return asciiWrite(this, string, offset, length); + + case 'latin1': + case 'binary': + return latin1Write(this, string, offset, length); + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length); + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length); + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding); + encoding = ('' + encoding).toLowerCase(); + loweredCase = true; + } + } +}; + +Buffer.prototype.toJSON = function toJSON() { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + }; +}; + +function base64Slice(buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf); + } else { + return base64.fromByteArray(buf.slice(start, end)); + } +} + +function utf8Slice(buf, start, end) { + end = Math.min(buf.length, end); + var res = []; + + var i = start; + while (i < end) { + var firstByte = buf[i]; + var codePoint = null; + var bytesPerSequence = firstByte > 0xEF ? 4 : firstByte > 0xDF ? 3 : firstByte > 0xBF ? 2 : 1; + + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint; + + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte; + } + break; + case 2: + secondByte = buf[i + 1]; + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | secondByte & 0x3F; + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint; + } + } + break; + case 3: + secondByte = buf[i + 1]; + thirdByte = buf[i + 2]; + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | thirdByte & 0x3F; + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint; + } + } + break; + case 4: + secondByte = buf[i + 1]; + thirdByte = buf[i + 2]; + fourthByte = buf[i + 3]; + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | fourthByte & 0x3F; + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint; + } + } + } + } + + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD; + bytesPerSequence = 1; + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000; + res.push(codePoint >>> 10 & 0x3FF | 0xD800); + codePoint = 0xDC00 | codePoint & 0x3FF; + } + + res.push(codePoint); + i += bytesPerSequence; + } + + return decodeCodePointsArray(res); +} + +// Based on http://stackoverflow.com/a/22747272/680742, the browser with +// the lowest limit is Chrome, with 0x10000 args. +// We go 1 magnitude less, for safety +var MAX_ARGUMENTS_LENGTH = 0x1000; + +function decodeCodePointsArray(codePoints) { + var len = codePoints.length; + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints); // avoid extra slice() + } + + // Decode in chunks to avoid "call stack size exceeded". + var res = ''; + var i = 0; + while (i < len) { + res += String.fromCharCode.apply(String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)); + } + return res; +} + +function asciiSlice(buf, start, end) { + var ret = ''; + end = Math.min(buf.length, end); + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i] & 0x7F); + } + return ret; +} + +function latin1Slice(buf, start, end) { + var ret = ''; + end = Math.min(buf.length, end); + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i]); + } + return ret; +} + +function hexSlice(buf, start, end) { + var len = buf.length; + + if (!start || start < 0) start = 0; + if (!end || end < 0 || end > len) end = len; + + var out = ''; + for (var i = start; i < end; ++i) { + out += toHex(buf[i]); + } + return out; +} + +function utf16leSlice(buf, start, end) { + var bytes = buf.slice(start, end); + var res = ''; + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256); + } + return res; +} + +Buffer.prototype.slice = function slice(start, end) { + var len = this.length; + start = ~~start; + end = end === undefined ? len : ~~end; + + if (start < 0) { + start += len; + if (start < 0) start = 0; + } else if (start > len) { + start = len; + } + + if (end < 0) { + end += len; + if (end < 0) end = 0; + } else if (end > len) { + end = len; + } + + if (end < start) end = start; + + var newBuf; + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = this.subarray(start, end); + newBuf.__proto__ = Buffer.prototype; + } else { + var sliceLen = end - start; + newBuf = new Buffer(sliceLen, undefined); + for (var i = 0; i < sliceLen; ++i) { + newBuf[i] = this[i + start]; + } + } + + return newBuf; +}; + +/* + * Need to make sure that buffer isn't trying to write out of bounds. + */ +function checkOffset(offset, ext, length) { + if (offset % 1 !== 0 || offset < 0) throw new RangeError('offset is not uint'); + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length'); +} + +Buffer.prototype.readUIntLE = function readUIntLE(offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) checkOffset(offset, byteLength, this.length); + + var val = this[offset]; + var mul = 1; + var i = 0; + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul; + } + + return val; +}; + +Buffer.prototype.readUIntBE = function readUIntBE(offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) { + checkOffset(offset, byteLength, this.length); + } + + var val = this[offset + --byteLength]; + var mul = 1; + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul; + } + + return val; +}; + +Buffer.prototype.readUInt8 = function readUInt8(offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length); + return this[offset]; +}; + +Buffer.prototype.readUInt16LE = function readUInt16LE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + return this[offset] | this[offset + 1] << 8; +}; + +Buffer.prototype.readUInt16BE = function readUInt16BE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + return this[offset] << 8 | this[offset + 1]; +}; + +Buffer.prototype.readUInt32LE = function readUInt32LE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return (this[offset] | this[offset + 1] << 8 | this[offset + 2] << 16) + this[offset + 3] * 0x1000000; +}; + +Buffer.prototype.readUInt32BE = function readUInt32BE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return this[offset] * 0x1000000 + (this[offset + 1] << 16 | this[offset + 2] << 8 | this[offset + 3]); +}; + +Buffer.prototype.readIntLE = function readIntLE(offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) checkOffset(offset, byteLength, this.length); + + var val = this[offset]; + var mul = 1; + var i = 0; + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul; + } + mul *= 0x80; + + if (val >= mul) val -= Math.pow(2, 8 * byteLength); + + return val; +}; + +Buffer.prototype.readIntBE = function readIntBE(offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) checkOffset(offset, byteLength, this.length); + + var i = byteLength; + var mul = 1; + var val = this[offset + --i]; + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul; + } + mul *= 0x80; + + if (val >= mul) val -= Math.pow(2, 8 * byteLength); + + return val; +}; + +Buffer.prototype.readInt8 = function readInt8(offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length); + if (!(this[offset] & 0x80)) return this[offset]; + return (0xff - this[offset] + 1) * -1; +}; + +Buffer.prototype.readInt16LE = function readInt16LE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + var val = this[offset] | this[offset + 1] << 8; + return val & 0x8000 ? val | 0xFFFF0000 : val; +}; + +Buffer.prototype.readInt16BE = function readInt16BE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + var val = this[offset + 1] | this[offset] << 8; + return val & 0x8000 ? val | 0xFFFF0000 : val; +}; + +Buffer.prototype.readInt32LE = function readInt32LE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return this[offset] | this[offset + 1] << 8 | this[offset + 2] << 16 | this[offset + 3] << 24; +}; + +Buffer.prototype.readInt32BE = function readInt32BE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return this[offset] << 24 | this[offset + 1] << 16 | this[offset + 2] << 8 | this[offset + 3]; +}; + +Buffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + return ieee754.read(this, offset, true, 23, 4); +}; + +Buffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + return ieee754.read(this, offset, false, 23, 4); +}; + +Buffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length); + return ieee754.read(this, offset, true, 52, 8); +}; + +Buffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length); + return ieee754.read(this, offset, false, 52, 8); +}; + +function checkInt(buf, value, offset, ext, max, min) { + if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance'); + if (value > max || value < min) throw new RangeError('"value" argument is out of bounds'); + if (offset + ext > buf.length) throw new RangeError('Index out of range'); +} + +Buffer.prototype.writeUIntLE = function writeUIntLE(value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1; + checkInt(this, value, offset, byteLength, maxBytes, 0); + } + + var mul = 1; + var i = 0; + this[offset] = value & 0xFF; + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = value / mul & 0xFF; + } + + return offset + byteLength; +}; + +Buffer.prototype.writeUIntBE = function writeUIntBE(value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1; + checkInt(this, value, offset, byteLength, maxBytes, 0); + } + + var i = byteLength - 1; + var mul = 1; + this[offset + i] = value & 0xFF; + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = value / mul & 0xFF; + } + + return offset + byteLength; +}; + +Buffer.prototype.writeUInt8 = function writeUInt8(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0); + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value); + this[offset] = value & 0xff; + return offset + 1; +}; + +function objectWriteUInt16(buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1; + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { + buf[offset + i] = (value & 0xff << 8 * (littleEndian ? i : 1 - i)) >>> (littleEndian ? i : 1 - i) * 8; + } +} + +Buffer.prototype.writeUInt16LE = function writeUInt16LE(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value & 0xff; + this[offset + 1] = value >>> 8; + } else { + objectWriteUInt16(this, value, offset, true); + } + return offset + 2; +}; + +Buffer.prototype.writeUInt16BE = function writeUInt16BE(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value >>> 8; + this[offset + 1] = value & 0xff; + } else { + objectWriteUInt16(this, value, offset, false); + } + return offset + 2; +}; + +function objectWriteUInt32(buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1; + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { + buf[offset + i] = value >>> (littleEndian ? i : 3 - i) * 8 & 0xff; + } +} + +Buffer.prototype.writeUInt32LE = function writeUInt32LE(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = value >>> 24; + this[offset + 2] = value >>> 16; + this[offset + 1] = value >>> 8; + this[offset] = value & 0xff; + } else { + objectWriteUInt32(this, value, offset, true); + } + return offset + 4; +}; + +Buffer.prototype.writeUInt32BE = function writeUInt32BE(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value >>> 24; + this[offset + 1] = value >>> 16; + this[offset + 2] = value >>> 8; + this[offset + 3] = value & 0xff; + } else { + objectWriteUInt32(this, value, offset, false); + } + return offset + 4; +}; + +Buffer.prototype.writeIntLE = function writeIntLE(value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1); + + checkInt(this, value, offset, byteLength, limit - 1, -limit); + } + + var i = 0; + var mul = 1; + var sub = 0; + this[offset] = value & 0xFF; + while (++i < byteLength && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { + sub = 1; + } + this[offset + i] = (value / mul >> 0) - sub & 0xFF; + } + + return offset + byteLength; +}; + +Buffer.prototype.writeIntBE = function writeIntBE(value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1); + + checkInt(this, value, offset, byteLength, limit - 1, -limit); + } + + var i = byteLength - 1; + var mul = 1; + var sub = 0; + this[offset + i] = value & 0xFF; + while (--i >= 0 && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { + sub = 1; + } + this[offset + i] = (value / mul >> 0) - sub & 0xFF; + } + + return offset + byteLength; +}; + +Buffer.prototype.writeInt8 = function writeInt8(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80); + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value); + if (value < 0) value = 0xff + value + 1; + this[offset] = value & 0xff; + return offset + 1; +}; + +Buffer.prototype.writeInt16LE = function writeInt16LE(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value & 0xff; + this[offset + 1] = value >>> 8; + } else { + objectWriteUInt16(this, value, offset, true); + } + return offset + 2; +}; + +Buffer.prototype.writeInt16BE = function writeInt16BE(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value >>> 8; + this[offset + 1] = value & 0xff; + } else { + objectWriteUInt16(this, value, offset, false); + } + return offset + 2; +}; + +Buffer.prototype.writeInt32LE = function writeInt32LE(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value & 0xff; + this[offset + 1] = value >>> 8; + this[offset + 2] = value >>> 16; + this[offset + 3] = value >>> 24; + } else { + objectWriteUInt32(this, value, offset, true); + } + return offset + 4; +}; + +Buffer.prototype.writeInt32BE = function writeInt32BE(value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); + if (value < 0) value = 0xffffffff + value + 1; + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value >>> 24; + this[offset + 1] = value >>> 16; + this[offset + 2] = value >>> 8; + this[offset + 3] = value & 0xff; + } else { + objectWriteUInt32(this, value, offset, false); + } + return offset + 4; +}; + +function checkIEEE754(buf, value, offset, ext, max, min) { + if (offset + ext > buf.length) throw new RangeError('Index out of range'); + if (offset < 0) throw new RangeError('Index out of range'); +} + +function writeFloat(buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38); + } + ieee754.write(buf, value, offset, littleEndian, 23, 4); + return offset + 4; +} + +Buffer.prototype.writeFloatLE = function writeFloatLE(value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert); +}; + +Buffer.prototype.writeFloatBE = function writeFloatBE(value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert); +}; + +function writeDouble(buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308); + } + ieee754.write(buf, value, offset, littleEndian, 52, 8); + return offset + 8; +} + +Buffer.prototype.writeDoubleLE = function writeDoubleLE(value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert); +}; + +Buffer.prototype.writeDoubleBE = function writeDoubleBE(value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert); +}; + +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function copy(target, targetStart, start, end) { + if (!start) start = 0; + if (!end && end !== 0) end = this.length; + if (targetStart >= target.length) targetStart = target.length; + if (!targetStart) targetStart = 0; + if (end > 0 && end < start) end = start; + + // Copy 0 bytes; we're done + if (end === start) return 0; + if (target.length === 0 || this.length === 0) return 0; + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds'); + } + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds'); + if (end < 0) throw new RangeError('sourceEnd out of bounds'); + + // Are we oob? + if (end > this.length) end = this.length; + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start; + } + + var len = end - start; + var i; + + if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (i = len - 1; i >= 0; --i) { + target[i + targetStart] = this[i + start]; + } + } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + // ascending copy from start + for (i = 0; i < len; ++i) { + target[i + targetStart] = this[i + start]; + } + } else { + Uint8Array.prototype.set.call(target, this.subarray(start, start + len), targetStart); + } + + return len; +}; + +// Usage: +// buffer.fill(number[, offset[, end]]) +// buffer.fill(buffer[, offset[, end]]) +// buffer.fill(string[, offset[, end]][, encoding]) +Buffer.prototype.fill = function fill(val, start, end, encoding) { + // Handle string cases: + if (typeof val === 'string') { + if (typeof start === 'string') { + encoding = start; + start = 0; + end = this.length; + } else if (typeof end === 'string') { + encoding = end; + end = this.length; + } + if (val.length === 1) { + var code = val.charCodeAt(0); + if (code < 256) { + val = code; + } + } + if (encoding !== undefined && typeof encoding !== 'string') { + throw new TypeError('encoding must be a string'); + } + if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding); + } + } else if (typeof val === 'number') { + val = val & 255; + } + + // Invalid ranges are not set to a default, so can range check early. + if (start < 0 || this.length < start || this.length < end) { + throw new RangeError('Out of range index'); + } + + if (end <= start) { + return this; + } + + start = start >>> 0; + end = end === undefined ? this.length : end >>> 0; + + if (!val) val = 0; + + var i; + if (typeof val === 'number') { + for (i = start; i < end; ++i) { + this[i] = val; + } + } else { + var bytes = Buffer.isBuffer(val) ? val : utf8ToBytes(new Buffer(val, encoding).toString()); + var len = bytes.length; + for (i = 0; i < end - start; ++i) { + this[i + start] = bytes[i % len]; + } + } + + return this; +}; + +// HELPER FUNCTIONS +// ================ + +var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g; + +function base64clean(str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, ''); + // Node converts strings with length < 2 to '' + if (str.length < 2) return ''; + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '='; + } + return str; +} + +function stringtrim(str) { + if (str.trim) return str.trim(); + return str.replace(/^\s+|\s+$/g, ''); +} + +function toHex(n) { + if (n < 16) return '0' + n.toString(16); + return n.toString(16); +} + +function utf8ToBytes(string, units) { + units = units || Infinity; + var codePoint; + var length = string.length; + var leadSurrogate = null; + var bytes = []; + + for (var i = 0; i < length; ++i) { + codePoint = string.charCodeAt(i); + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + continue; + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + continue; + } + + // valid lead + leadSurrogate = codePoint; + + continue; + } + + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + leadSurrogate = codePoint; + continue; + } + + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000; + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + } + + leadSurrogate = null; + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break; + bytes.push(codePoint); + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break; + bytes.push(codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80); + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break; + bytes.push(codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80); + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break; + bytes.push(codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80); + } else { + throw new Error('Invalid code point'); + } + } + + return bytes; +} + +function asciiToBytes(str) { + var byteArray = []; + for (var i = 0; i < str.length; ++i) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF); + } + return byteArray; +} + +function utf16leToBytes(str, units) { + var c, hi, lo; + var byteArray = []; + for (var i = 0; i < str.length; ++i) { + if ((units -= 2) < 0) break; + + c = str.charCodeAt(i); + hi = c >> 8; + lo = c % 256; + byteArray.push(lo); + byteArray.push(hi); + } + + return byteArray; +} + +function base64ToBytes(str) { + return base64.toByteArray(base64clean(str)); +} + +function blitBuffer(src, dst, offset, length) { + for (var i = 0; i < length; ++i) { + if (i + offset >= dst.length || i >= src.length) break; + dst[i + offset] = src[i]; + } + return i; +} + +function isnan(val) { + return val !== val; // eslint-disable-line no-self-compare +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7))) + +/***/ }), +/* 7 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; + +var g; + +// This works in non-strict mode +g = function () { + return this; +}(); + +try { + // This works if eval is allowed (see CSP) + g = g || Function("return this")() || (1, eval)("this"); +} catch (e) { + // This works if the window reference is available + if ((typeof window === "undefined" ? "undefined" : _typeof(window)) === "object") g = window; +} + +// g can still be undefined, but nothing to do about it... +// We return undefined, instead of nothing here, so it's +// easier to handle this case. if(!global) { ...} + +module.exports = g; + +/***/ }), +/* 8 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor; + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor; + var TempCtor = function TempCtor() {}; + TempCtor.prototype = superCtor.prototype; + ctor.prototype = new TempCtor(); + ctor.prototype.constructor = ctor; + }; +} + +/***/ }), +/* 9 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// shim for using process in browser +var process = module.exports = {}; + +// cached from whatever global is present so that test runners that stub it +// don't break things. But we need to wrap it in a try catch in case it is +// wrapped in strict mode code which doesn't define any globals. It's inside a +// function because try/catches deoptimize in certain engines. + +var cachedSetTimeout; +var cachedClearTimeout; + +function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); +} +function defaultClearTimeout() { + throw new Error('clearTimeout has not been defined'); +} +(function () { + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; + } + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; + } +})(); +function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch (e) { + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch (e) { + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } +} +function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e) { + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e) { + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } +} +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; + +function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} + +function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while (len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); +} + +process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; +process.prependListener = noop; +process.prependOnceListener = noop; + +process.listeners = function (name) { + return []; +}; + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +process.cwd = function () { + return '/'; +}; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function () { + return 0; +}; + +/***/ }), +/* 10 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(Buffer) { + +var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. + +function isArray(arg) { + if (Array.isArray) { + return Array.isArray(arg); + } + return objectToString(arg) === '[object Array]'; +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return (typeof arg === 'undefined' ? 'undefined' : _typeof(arg)) === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return (typeof arg === 'undefined' ? 'undefined' : _typeof(arg)) === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return objectToString(e) === '[object Error]' || e instanceof Error; +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || (typeof arg === 'undefined' ? 'undefined' : _typeof(arg)) === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = Buffer.isBuffer; + +function objectToString(o) { + return Object.prototype.toString.call(o); +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6).Buffer)) + +/***/ }), +/* 11 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* global Promise */ + + +// load the global object first: +// - it should be better integrated in the system (unhandledRejection in node) +// - the environment may have a custom Promise implementation (see zone.js) + +var ES6Promise = null; +if (typeof Promise !== "undefined") { + ES6Promise = Promise; +} else { + ES6Promise = __webpack_require__(83); +} + +/** + * Let the user use/change some implementations. + */ +module.exports = { + Promise: ES6Promise +}; + +/***/ }), +/* 12 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +if (!process.version || process.version.indexOf('v0.') === 0 || process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { + module.exports = nextTick; +} else { + module.exports = process.nextTick; +} + +function nextTick(fn, arg1, arg2, arg3) { + if (typeof fn !== 'function') { + throw new TypeError('"callback" argument must be a function'); + } + var len = arguments.length; + var args, i; + switch (len) { + case 0: + case 1: + return process.nextTick(fn); + case 2: + return process.nextTick(function afterTickOne() { + fn.call(null, arg1); + }); + case 3: + return process.nextTick(function afterTickTwo() { + fn.call(null, arg1, arg2); + }); + case 4: + return process.nextTick(function afterTickThree() { + fn.call(null, arg1, arg2, arg3); + }); + default: + args = new Array(len - 1); + i = 0; + while (i < args.length) { + args[i++] = arguments[i]; + } + return process.nextTick(function afterTick() { + fn.apply(null, args); + }); + } +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9))) + +/***/ }), +/* 13 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(Buffer) { + +module.exports = { + /** + * True if this is running in Nodejs, will be undefined in a browser. + * In a browser, browserify won't include this file and the whole module + * will be resolved an empty object. + */ + isNode: typeof Buffer !== "undefined", + /** + * Create a new nodejs Buffer. + * @param {Object} data the data to pass to the constructor. + * @param {String} encoding the encoding to use. + * @return {Buffer} a new Buffer. + */ + newBuffer: function newBuffer(data, encoding) { + return new Buffer(data, encoding); + }, + /** + * Find out if an object is a Buffer. + * @param {Object} b the object to test. + * @return {Boolean} true if the object is a Buffer, false otherwise. + */ + isBuffer: function isBuffer(b) { + return Buffer.isBuffer(b); + }, + + isStream: function isStream(obj) { + return obj && typeof obj.on === "function" && typeof obj.pause === "function" && typeof obj.resume === "function"; + } +}; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6).Buffer)) + +/***/ }), +/* 14 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028 +var global = module.exports = typeof window != 'undefined' && window.Math == Math ? window : typeof self != 'undefined' && self.Math == Math ? self : Function('return this')(); +if (typeof __g == 'number') __g = global; // eslint-disable-line no-undef + +/***/ }), +/* 15 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +function EventEmitter() { + this._events = this._events || {}; + this._maxListeners = this._maxListeners || undefined; +} +module.exports = EventEmitter; + +// Backwards-compat with node 0.10.x +EventEmitter.EventEmitter = EventEmitter; + +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._maxListeners = undefined; + +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +EventEmitter.defaultMaxListeners = 10; + +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function (n) { + if (!isNumber(n) || n < 0 || isNaN(n)) throw TypeError('n must be a positive number'); + this._maxListeners = n; + return this; +}; + +EventEmitter.prototype.emit = function (type) { + var er, handler, len, args, i, listeners; + + if (!this._events) this._events = {}; + + // If there is no 'error' event listener then throw. + if (type === 'error') { + if (!this._events.error || isObject(this._events.error) && !this._events.error.length) { + er = arguments[1]; + if (er instanceof Error) { + throw er; // Unhandled 'error' event + } else { + // At least give some kind of context to the user + var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); + err.context = er; + throw err; + } + } + } + + handler = this._events[type]; + + if (isUndefined(handler)) return false; + + if (isFunction(handler)) { + switch (arguments.length) { + // fast cases + case 1: + handler.call(this); + break; + case 2: + handler.call(this, arguments[1]); + break; + case 3: + handler.call(this, arguments[1], arguments[2]); + break; + // slower + default: + args = Array.prototype.slice.call(arguments, 1); + handler.apply(this, args); + } + } else if (isObject(handler)) { + args = Array.prototype.slice.call(arguments, 1); + listeners = handler.slice(); + len = listeners.length; + for (i = 0; i < len; i++) { + listeners[i].apply(this, args); + } + } + + return true; +}; + +EventEmitter.prototype.addListener = function (type, listener) { + var m; + + if (!isFunction(listener)) throw TypeError('listener must be a function'); + + if (!this._events) this._events = {}; + + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (this._events.newListener) this.emit('newListener', type, isFunction(listener.listener) ? listener.listener : listener); + + if (!this._events[type]) + // Optimize the case of one listener. Don't need the extra array object. + this._events[type] = listener;else if (isObject(this._events[type])) + // If we've already got an array, just append. + this._events[type].push(listener);else + // Adding the second element, need to change to array. + this._events[type] = [this._events[type], listener]; + + // Check for listener leak + if (isObject(this._events[type]) && !this._events[type].warned) { + if (!isUndefined(this._maxListeners)) { + m = this._maxListeners; + } else { + m = EventEmitter.defaultMaxListeners; + } + + if (m && m > 0 && this._events[type].length > m) { + this._events[type].warned = true; + console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); + if (typeof console.trace === 'function') { + // not supported in IE 10 + console.trace(); + } + } + } + + return this; +}; + +EventEmitter.prototype.on = EventEmitter.prototype.addListener; + +EventEmitter.prototype.once = function (type, listener) { + if (!isFunction(listener)) throw TypeError('listener must be a function'); + + var fired = false; + + function g() { + this.removeListener(type, g); + + if (!fired) { + fired = true; + listener.apply(this, arguments); + } + } + + g.listener = listener; + this.on(type, g); + + return this; +}; + +// emits a 'removeListener' event iff the listener was removed +EventEmitter.prototype.removeListener = function (type, listener) { + var list, position, length, i; + + if (!isFunction(listener)) throw TypeError('listener must be a function'); + + if (!this._events || !this._events[type]) return this; + + list = this._events[type]; + length = list.length; + position = -1; + + if (list === listener || isFunction(list.listener) && list.listener === listener) { + delete this._events[type]; + if (this._events.removeListener) this.emit('removeListener', type, listener); + } else if (isObject(list)) { + for (i = length; i-- > 0;) { + if (list[i] === listener || list[i].listener && list[i].listener === listener) { + position = i; + break; + } + } + + if (position < 0) return this; + + if (list.length === 1) { + list.length = 0; + delete this._events[type]; + } else { + list.splice(position, 1); + } + + if (this._events.removeListener) this.emit('removeListener', type, listener); + } + + return this; +}; + +EventEmitter.prototype.removeAllListeners = function (type) { + var key, listeners; + + if (!this._events) return this; + + // not listening for removeListener, no need to emit + if (!this._events.removeListener) { + if (arguments.length === 0) this._events = {};else if (this._events[type]) delete this._events[type]; + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + for (key in this._events) { + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = {}; + return this; + } + + listeners = this._events[type]; + + if (isFunction(listeners)) { + this.removeListener(type, listeners); + } else if (listeners) { + // LIFO order + while (listeners.length) { + this.removeListener(type, listeners[listeners.length - 1]); + } + } + delete this._events[type]; + + return this; +}; + +EventEmitter.prototype.listeners = function (type) { + var ret; + if (!this._events || !this._events[type]) ret = [];else if (isFunction(this._events[type])) ret = [this._events[type]];else ret = this._events[type].slice(); + return ret; +}; + +EventEmitter.prototype.listenerCount = function (type) { + if (this._events) { + var evlistener = this._events[type]; + + if (isFunction(evlistener)) return 1;else if (evlistener) return evlistener.length; + } + return 0; +}; + +EventEmitter.listenerCount = function (emitter, type) { + return emitter.listenerCount(type); +}; + +function isFunction(arg) { + return typeof arg === 'function'; +} + +function isNumber(arg) { + return typeof arg === 'number'; +} + +function isObject(arg) { + return (typeof arg === 'undefined' ? 'undefined' : _typeof(arg)) === 'object' && arg !== null; +} + +function isUndefined(arg) { + return arg === void 0; +} + +/***/ }), +/* 16 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +exports = module.exports = __webpack_require__(26); +exports.Stream = exports; +exports.Readable = exports; +exports.Writable = __webpack_require__(18); +exports.Duplex = __webpack_require__(4); +exports.Transform = __webpack_require__(30); +exports.PassThrough = __webpack_require__(64); + +/***/ }), +/* 17 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/* eslint-disable node/no-deprecated-api */ +var buffer = __webpack_require__(6); +var Buffer = buffer.Buffer; + +// alternative to using Object.keys for old browsers +function copyProps(src, dst) { + for (var key in src) { + dst[key] = src[key]; + } +} +if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { + module.exports = buffer; +} else { + // Copy properties from require('buffer') + copyProps(buffer, exports); + exports.Buffer = SafeBuffer; +} + +function SafeBuffer(arg, encodingOrOffset, length) { + return Buffer(arg, encodingOrOffset, length); +} + +// Copy static methods from Buffer +copyProps(Buffer, SafeBuffer); + +SafeBuffer.from = function (arg, encodingOrOffset, length) { + if (typeof arg === 'number') { + throw new TypeError('Argument must not be a number'); + } + return Buffer(arg, encodingOrOffset, length); +}; + +SafeBuffer.alloc = function (size, fill, encoding) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number'); + } + var buf = Buffer(size); + if (fill !== undefined) { + if (typeof encoding === 'string') { + buf.fill(fill, encoding); + } else { + buf.fill(fill); + } + } else { + buf.fill(0); + } + return buf; +}; + +SafeBuffer.allocUnsafe = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number'); + } + return Buffer(size); +}; + +SafeBuffer.allocUnsafeSlow = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number'); + } + return buffer.SlowBuffer(size); +}; + +/***/ }), +/* 18 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// A bit simpler than readable streams. +// Implement an async ._write(chunk, encoding, cb), and it'll handle all +// the drain event emission and buffering. + + + +/**/ + +var processNextTick = __webpack_require__(12); +/**/ + +module.exports = Writable; + +/* */ +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + this.next = null; +} + +// It seems a linked list but it is not +// there will be only 2 of these for each stream +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + this.finish = function () { + onCorkedFinish(_this, state); + }; +} +/* */ + +/**/ +var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; +/**/ + +/**/ +var Duplex; +/**/ + +Writable.WritableState = WritableState; + +/**/ +var util = __webpack_require__(10); +util.inherits = __webpack_require__(8); +/**/ + +/**/ +var internalUtil = { + deprecate: __webpack_require__(63) +}; +/**/ + +/**/ +var Stream = __webpack_require__(27); +/**/ + +/**/ +var Buffer = __webpack_require__(17).Buffer; +var OurUint8Array = global.Uint8Array || function () {}; +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} +/**/ + +var destroyImpl = __webpack_require__(28); + +util.inherits(Writable, Stream); + +function nop() {} + +function WritableState(options, stream) { + Duplex = Duplex || __webpack_require__(4); + + options = options || {}; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // if _final has been called + this.finalCalled = false; + + // drain event flag. + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // has it been destroyed + this.destroyed = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function (er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.bufferedRequest = null; + this.lastBufferedRequest = null; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; + + // count buffered requests + this.bufferedRequestCount = 0; + + // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + this.corkedRequestsFree = new CorkedRequest(this); +} + +WritableState.prototype.getBuffer = function getBuffer() { + var current = this.bufferedRequest; + var out = []; + while (current) { + out.push(current); + current = current.next; + } + return out; +}; + +(function () { + try { + Object.defineProperty(WritableState.prototype, 'buffer', { + get: internalUtil.deprecate(function () { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') + }); + } catch (_) {} +})(); + +// Test _writableState for inheritance to account for Duplex streams, +// whose prototype chain only points to Readable. +var realHasInstance; +if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { + realHasInstance = Function.prototype[Symbol.hasInstance]; + Object.defineProperty(Writable, Symbol.hasInstance, { + value: function value(object) { + if (realHasInstance.call(this, object)) return true; + + return object && object._writableState instanceof WritableState; + } + }); +} else { + realHasInstance = function realHasInstance(object) { + return object instanceof this; + }; +} + +function Writable(options) { + Duplex = Duplex || __webpack_require__(4); + + // Writable ctor is applied to Duplexes, too. + // `realHasInstance` is necessary because using plain `instanceof` + // would return false, as no `_writableState` property is attached. + + // Trying to use the custom `instanceof` for Writable here will also break the + // Node.js LazyTransform implementation, which has a non-trivial getter for + // `_writableState` that would lead to infinite recursion. + if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { + return new Writable(options); + } + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + if (options) { + if (typeof options.write === 'function') this._write = options.write; + + if (typeof options.writev === 'function') this._writev = options.writev; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + + if (typeof options.final === 'function') this._final = options.final; + } + + Stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function () { + this.emit('error', new Error('Cannot pipe, not readable')); +}; + +function writeAfterEnd(stream, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + processNextTick(cb, er); +} + +// Checks that a user-supplied chunk is valid, especially for the particular +// mode the stream is in. Currently this means that `null` is never accepted +// and undefined/non-string values are only allowed in object mode. +function validChunk(stream, state, chunk, cb) { + var valid = true; + var er = false; + + if (chunk === null) { + er = new TypeError('May not write null values to stream'); + } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + if (er) { + stream.emit('error', er); + processNextTick(cb, er); + valid = false; + } + return valid; +} + +Writable.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + var isBuf = _isUint8Array(chunk) && !state.objectMode; + + if (isBuf && !Buffer.isBuffer(chunk)) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; + + if (typeof cb !== 'function') cb = nop; + + if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); + } + + return ret; +}; + +Writable.prototype.cork = function () { + var state = this._writableState; + + state.corked++; +}; + +Writable.prototype.uncork = function () { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); + } +}; + +Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); + this._writableState.defaultEncoding = encoding; + return this; +}; + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = Buffer.from(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { + if (!isBuf) { + var newChunk = decodeChunk(state, chunk, encoding); + if (chunk !== newChunk) { + isBuf = true; + encoding = 'buffer'; + chunk = newChunk; + } + } + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = { + chunk: chunk, + encoding: encoding, + isBuf: isBuf, + callback: cb, + next: null + }; + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; + } + state.bufferedRequestCount += 1; + } else { + doWrite(stream, state, false, len, chunk, encoding, cb); + } + + return ret; +} + +function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + --state.pendingcb; + + if (sync) { + // defer the callback if we are being called synchronously + // to avoid piling up things on the stack + processNextTick(cb, er); + // this can emit finish, and it will always happen + // after error + processNextTick(finishMaybe, stream, state); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + } else { + // the caller expect this to happen before if + // it is async + cb(er); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + // this can emit finish, but finish must + // always follow error + finishMaybe(stream, state); + } +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) onwriteError(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(state); + + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer(stream, state); + } + + if (sync) { + /**/ + asyncWrite(afterWrite, stream, state, finished, cb); + /**/ + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; + + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; + + var count = 0; + var allBuffers = true; + while (entry) { + buffer[count] = entry; + if (!entry.isBuf) allBuffers = false; + entry = entry.next; + count += 1; + } + buffer.allBuffers = allBuffers; + + doWrite(stream, state, true, state.length, buffer, '', holder.finish); + + // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + state.pendingcb++; + state.lastBufferedRequest = null; + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); + } + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + break; + } + } + + if (entry === null) state.lastBufferedRequest = null; + } + + state.bufferedRequestCount = 0; + state.bufferedRequest = entry; + state.bufferProcessing = false; +} + +Writable.prototype._write = function (chunk, encoding, cb) { + cb(new Error('_write() is not implemented')); +}; + +Writable.prototype._writev = null; + +Writable.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) endWritable(this, state, cb); +}; + +function needFinish(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; +} +function callFinal(stream, state) { + stream._final(function (err) { + state.pendingcb--; + if (err) { + stream.emit('error', err); + } + state.prefinished = true; + stream.emit('prefinish'); + finishMaybe(stream, state); + }); +} +function prefinish(stream, state) { + if (!state.prefinished && !state.finalCalled) { + if (typeof stream._final === 'function') { + state.pendingcb++; + state.finalCalled = true; + processNextTick(callFinal, stream, state); + } else { + state.prefinished = true; + stream.emit('prefinish'); + } + } +} + +function finishMaybe(stream, state) { + var need = needFinish(state); + if (need) { + prefinish(stream, state); + if (state.pendingcb === 0) { + state.finished = true; + stream.emit('finish'); + } + } + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) processNextTick(cb);else stream.once('finish', cb); + } + state.ended = true; + stream.writable = false; +} + +function onCorkedFinish(corkReq, state, err) { + var entry = corkReq.entry; + corkReq.entry = null; + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } + if (state.corkedRequestsFree) { + state.corkedRequestsFree.next = corkReq; + } else { + state.corkedRequestsFree = corkReq; + } +} + +Object.defineProperty(Writable.prototype, 'destroyed', { + get: function get() { + if (this._writableState === undefined) { + return false; + } + return this._writableState.destroyed; + }, + set: function set(value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._writableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._writableState.destroyed = value; + } +}); + +Writable.prototype.destroy = destroyImpl.destroy; +Writable.prototype._undestroy = destroyImpl.undestroy; +Writable.prototype._destroy = function (err, cb) { + this.end(); + cb(err); +}; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9), __webpack_require__(61).setImmediate, __webpack_require__(7))) + +/***/ }), +/* 19 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; + +module.exports = function (it) { + return (typeof it === 'undefined' ? 'undefined' : _typeof(it)) === 'object' ? it !== null : typeof it === 'function'; +}; + +/***/ }), +/* 20 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// Thank's IE8 for his funny defineProperty +module.exports = !__webpack_require__(34)(function () { + return Object.defineProperty({}, 'a', { get: function get() { + return 7; + } }).a != 7; +}); + +/***/ }), +/* 21 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var external = __webpack_require__(11); +var DataWorker = __webpack_require__(38); +var DataLengthProbe = __webpack_require__(39); +var Crc32Probe = __webpack_require__(40); +var DataLengthProbe = __webpack_require__(39); + +/** + * Represent a compressed object, with everything needed to decompress it. + * @constructor + * @param {number} compressedSize the size of the data compressed. + * @param {number} uncompressedSize the size of the data after decompression. + * @param {number} crc32 the crc32 of the decompressed file. + * @param {object} compression the type of compression, see lib/compressions.js. + * @param {String|ArrayBuffer|Uint8Array|Buffer} data the compressed data. + */ +function CompressedObject(compressedSize, uncompressedSize, crc32, compression, data) { + this.compressedSize = compressedSize; + this.uncompressedSize = uncompressedSize; + this.crc32 = crc32; + this.compression = compression; + this.compressedContent = data; +} + +CompressedObject.prototype = { + /** + * Create a worker to get the uncompressed content. + * @return {GenericWorker} the worker. + */ + getContentWorker: function getContentWorker() { + var worker = new DataWorker(external.Promise.resolve(this.compressedContent)).pipe(this.compression.uncompressWorker()).pipe(new DataLengthProbe("data_length")); + + var that = this; + worker.on("end", function () { + if (this.streamInfo['data_length'] !== that.uncompressedSize) { + throw new Error("Bug : uncompressed data size mismatch"); + } + }); + return worker; + }, + /** + * Create a worker to get the compressed content. + * @return {GenericWorker} the worker. + */ + getCompressedWorker: function getCompressedWorker() { + return new DataWorker(external.Promise.resolve(this.compressedContent)).withStreamInfo("compressedSize", this.compressedSize).withStreamInfo("uncompressedSize", this.uncompressedSize).withStreamInfo("crc32", this.crc32).withStreamInfo("compression", this.compression); + } +}; + +/** + * Chain the given worker with other workers to compress the content with the + * given compresion. + * @param {GenericWorker} uncompressedWorker the worker to pipe. + * @param {Object} compression the compression object. + * @param {Object} compressionOptions the options to use when compressing. + * @return {GenericWorker} the new worker compressing the content. + */ +CompressedObject.createWorkerFrom = function (uncompressedWorker, compression, compressionOptions) { + return uncompressedWorker.pipe(new Crc32Probe()).pipe(new DataLengthProbe("uncompressedSize")).pipe(compression.compressWorker(compressionOptions)).pipe(new DataLengthProbe("compressedSize")).withStreamInfo("compression", compression); +}; + +module.exports = CompressedObject; + +/***/ }), +/* 22 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var utils = __webpack_require__(0); + +/** + * The following functions come from pako, from pako/lib/zlib/crc32.js + * released under the MIT license, see pako https://github.com/nodeca/pako/ + */ + +// Use ordinary array, since untyped makes no boost here +function makeTable() { + var c, + table = []; + + for (var n = 0; n < 256; n++) { + c = n; + for (var k = 0; k < 8; k++) { + c = c & 1 ? 0xEDB88320 ^ c >>> 1 : c >>> 1; + } + table[n] = c; + } + + return table; +} + +// Create table on load. Just 255 signed longs. Not a problem. +var crcTable = makeTable(); + +function crc32(crc, buf, len, pos) { + var t = crcTable, + end = pos + len; + + crc = crc ^ -1; + + for (var i = pos; i < end; i++) { + crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return crc ^ -1; // >>> 0; +} + +// That's all for the pako functions. + +/** + * Compute the crc32 of a string. + * This is almost the same as the function crc32, but for strings. Using the + * same function for the two use cases leads to horrible performances. + * @param {Number} crc the starting value of the crc. + * @param {String} str the string to use. + * @param {Number} len the length of the string. + * @param {Number} pos the starting position for the crc32 computation. + * @return {Number} the computed crc32. + */ +function crc32str(crc, str, len, pos) { + var t = crcTable, + end = pos + len; + + crc = crc ^ -1; + + for (var i = pos; i < end; i++) { + crc = crc >>> 8 ^ t[(crc ^ str.charCodeAt(i)) & 0xFF]; + } + + return crc ^ -1; // >>> 0; +} + +module.exports = function crc32wrapper(input, crc) { + if (typeof input === "undefined" || !input.length) { + return 0; + } + + var isArray = utils.getTypeOf(input) !== "string"; + + if (isArray) { + return crc32(crc | 0, input, input.length, 0); + } else { + return crc32str(crc | 0, input, input.length, 0); + } +}; + +/***/ }), +/* 23 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +module.exports = { + 2: 'need dictionary', /* Z_NEED_DICT 2 */ + 1: 'stream end', /* Z_STREAM_END 1 */ + 0: '', /* Z_OK 0 */ + '-1': 'file error', /* Z_ERRNO (-1) */ + '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ +}; + +/***/ }), +/* 24 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var toString = {}.toString; + +module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; +}; + +/***/ }), +/* 25 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/* + * This file is used by module bundlers (browserify/webpack/etc) when + * including a stream implementation. We use "readable-stream" to get a + * consistent behavior between nodejs versions but bundlers often have a shim + * for "stream". Using this shim greatly improve the compatibility and greatly + * reduce the final size of the bundle (only one stream implementation, not + * two). + */ +module.exports = __webpack_require__(58); + +/***/ }), +/* 26 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + + +/**/ + +var processNextTick = __webpack_require__(12); +/**/ + +module.exports = Readable; + +/**/ +var isArray = __webpack_require__(24); +/**/ + +/**/ +var Duplex; +/**/ + +Readable.ReadableState = ReadableState; + +/**/ +var EE = __webpack_require__(15).EventEmitter; + +var EElistenerCount = function EElistenerCount(emitter, type) { + return emitter.listeners(type).length; +}; +/**/ + +/**/ +var Stream = __webpack_require__(27); +/**/ + +// TODO(bmeurer): Change this back to const once hole checks are +// properly optimized away early in Ignition+TurboFan. +/**/ +var Buffer = __webpack_require__(17).Buffer; +var OurUint8Array = global.Uint8Array || function () {}; +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} +/**/ + +/**/ +var util = __webpack_require__(10); +util.inherits = __webpack_require__(8); +/**/ + +/**/ +var debugUtil = __webpack_require__(59); +var debug = void 0; +if (debugUtil && debugUtil.debuglog) { + debug = debugUtil.debuglog('stream'); +} else { + debug = function debug() {}; +} +/**/ + +var BufferList = __webpack_require__(60); +var destroyImpl = __webpack_require__(28); +var StringDecoder; + +util.inherits(Readable, Stream); + +var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; + +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') { + return emitter.prependListener(event, fn); + } else { + // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; + } +} + +function ReadableState(options, stream) { + Duplex = Duplex || __webpack_require__(4); + + options = options || {}; + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + this.buffer = new BufferList(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the event 'readable'/'data' is emitted + // immediately, or on a later tick. We set this to true at first, because + // any actions that shouldn't happen until "later" should generally also + // not happen before the first read call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + + // has it been destroyed + this.destroyed = false; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) StringDecoder = __webpack_require__(29).StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable(options) { + Duplex = Duplex || __webpack_require__(4); + + if (!(this instanceof Readable)) return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + if (options) { + if (typeof options.read === 'function') this._read = options.read; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + } + + Stream.call(this); +} + +Object.defineProperty(Readable.prototype, 'destroyed', { + get: function get() { + if (this._readableState === undefined) { + return false; + } + return this._readableState.destroyed; + }, + set: function set(value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._readableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + } +}); + +Readable.prototype.destroy = destroyImpl.destroy; +Readable.prototype._undestroy = destroyImpl.undestroy; +Readable.prototype._destroy = function (err, cb) { + this.push(null); + cb(err); +}; + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function (chunk, encoding) { + var state = this._readableState; + var skipChunkCheck; + + if (!state.objectMode) { + if (typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = Buffer.from(chunk, encoding); + encoding = ''; + } + skipChunkCheck = true; + } + } else { + skipChunkCheck = true; + } + + return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); +}; + +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function (chunk) { + return readableAddChunk(this, chunk, null, true, false); +}; + +function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { + var state = stream._readableState; + if (chunk === null) { + state.reading = false; + onEofChunk(stream, state); + } else { + var er; + if (!skipChunkCheck) er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (addToFront) { + if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); + } else if (state.ended) { + stream.emit('error', new Error('stream.push() after EOF')); + } else { + state.reading = false; + if (state.decoder && !encoding) { + chunk = state.decoder.write(chunk); + if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); + } else { + addChunk(stream, state, chunk, false); + } + } + } else if (!addToFront) { + state.reading = false; + } + } + + return needMoreData(state); +} + +function addChunk(stream, state, chunk, addToFront) { + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + + if (state.needReadable) emitReadable(stream); + } + maybeReadMore(stream, state); +} + +function chunkInvalid(state, chunk) { + var er; + if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); +} + +Readable.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; + +// backwards compatibility. +Readable.prototype.setEncoding = function (enc) { + if (!StringDecoder) StringDecoder = __webpack_require__(29).StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; + return this; +}; + +// Don't raise the hwm > 8MB +var MAX_HWM = 0x800000; +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; + } + return n; +} + +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function howMuchToRead(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; + } + // If we're asking for more than the current hwm, then raise the hwm. + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; + // Don't have enough + if (!state.ended) { + state.needReadable = true; + return 0; + } + return state.length; +} + +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function (n) { + debug('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; + + if (n !== 0) state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) endReadable(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } else if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (!state.reading) n = howMuchToRead(nOrig, state); + } + + var ret; + if (n > 0) ret = fromList(n, state);else ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } else { + state.length -= n; + } + + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended) endReadable(this); + } + + if (ret !== null) this.emit('data', ret); + + return ret; +}; + +function onEofChunk(stream, state) { + if (state.ended) return; + if (state.decoder) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); + } +} + +function emitReadable_(stream) { + debug('emit readable'); + stream.emit('readable'); + flow(stream); +} + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + processNextTick(maybeReadMore_, stream, state); + } +} + +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break;else len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function (n) { + this.emit('error', new Error('_read() is not implemented')); +}; + +Readable.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; + + var endFn = doEnd ? onend : unpipe; + if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable, unpipeInfo) { + debug('onunpipe'); + if (readable === src) { + if (unpipeInfo && unpipeInfo.hasUnpiped === false) { + unpipeInfo.hasUnpiped = true; + cleanup(); + } + } + } + + function onend() { + debug('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + var cleanedUp = false; + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', unpipe); + src.removeListener('data', ondata); + + cleanedUp = true; + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } + + // If the user pushes more data while we're writing to dest then we'll end up + // in ondata again. However, we only want to increase awaitDrain once because + // dest will only emit one 'drain' event for the multiple writes. + // => Introduce a guard on increasing awaitDrain. + var increasedAwaitDrain = false; + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + increasedAwaitDrain = false; + var ret = dest.write(chunk); + if (false === ret && !increasedAwaitDrain) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { + debug('false write response, pause', src._readableState.awaitDrain); + src._readableState.awaitDrain++; + increasedAwaitDrain = true; + } + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); + } + + // Make sure our error handler is attached before userland ones. + prependListener(dest, 'error', onerror); + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function () { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { + state.flowing = true; + flow(src); + } + }; +} + +Readable.prototype.unpipe = function (dest) { + var state = this._readableState; + var unpipeInfo = { hasUnpiped: false }; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; + + if (!dest) dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this, unpipeInfo); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) { + dests[i].emit('unpipe', this, unpipeInfo); + }return this; + } + + // try to find the right one. + var index = indexOf(state.pipes, dest); + if (index === -1) return this; + + state.pipes.splice(index, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; + + dest.emit('unpipe', this, unpipeInfo); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function (ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + + if (ev === 'data') { + // Start flowing on next tick if stream isn't explicitly paused + if (this._readableState.flowing !== false) this.resume(); + } else if (ev === 'readable') { + var state = this._readableState; + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.emittedReadable = false; + if (!state.reading) { + processNextTick(nReadingNextTick, this); + } else if (state.length) { + emitReadable(this); + } + } + } + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +function nReadingNextTick(self) { + debug('readable nexttick read 0'); + self.read(0); +} + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function () { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + resume(this, state); + } + return this; +}; + +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + processNextTick(resume_, stream, state); + } +} + +function resume_(stream, state) { + if (!state.reading) { + debug('resume read 0'); + stream.read(0); + } + + state.resumeScheduled = false; + state.awaitDrain = 0; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) stream.read(0); +} + +Readable.prototype.pause = function () { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; +}; + +function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + while (state.flowing && stream.read() !== null) {} +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function (stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function () { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function (chunk) { + debug('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function (method) { + return function () { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } + + // proxy certain important events. + for (var n = 0; n < kProxyEvents.length; n++) { + stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n])); + } + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function (n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromList(n, state) { + // nothing buffered + if (state.length === 0) return null; + + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); + state.buffer.clear(); + } else { + // read part of list + ret = fromListPartial(n, state.buffer, state.decoder); + } + + return ret; +} + +// Extracts only enough buffered data to satisfy the amount requested. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromListPartial(n, list, hasStrings) { + var ret; + if (n < list.head.data.length) { + // slice is the same for buffers and strings + ret = list.head.data.slice(0, n); + list.head.data = list.head.data.slice(n); + } else if (n === list.head.data.length) { + // first chunk is a perfect match + ret = list.shift(); + } else { + // result spans more than one buffer + ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); + } + return ret; +} + +// Copies a specified amount of characters from the list of buffered data +// chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBufferString(n, list) { + var p = list.head; + var c = 1; + var ret = p.data; + n -= ret.length; + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = str.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +// Copies a specified amount of bytes from the list of buffered data chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBuffer(n, list) { + var ret = Buffer.allocUnsafe(n); + var p = list.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = buf.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + processNextTick(endReadableNT, state, stream); + } +} + +function endReadableNT(state, stream) { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } +} + +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7), __webpack_require__(9))) + +/***/ }), +/* 27 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +module.exports = __webpack_require__(15).EventEmitter; + +/***/ }), +/* 28 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/**/ + +var processNextTick = __webpack_require__(12); +/**/ + +// undocumented cb() API, needed for core, not for public API +function destroy(err, cb) { + var _this = this; + + var readableDestroyed = this._readableState && this._readableState.destroyed; + var writableDestroyed = this._writableState && this._writableState.destroyed; + + if (readableDestroyed || writableDestroyed) { + if (cb) { + cb(err); + } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { + processNextTick(emitErrorNT, this, err); + } + return; + } + + // we set destroyed to true before firing error callbacks in order + // to make it re-entrance safe in case destroy() is called within callbacks + + if (this._readableState) { + this._readableState.destroyed = true; + } + + // if this is a duplex stream mark the writable part as destroyed as well + if (this._writableState) { + this._writableState.destroyed = true; + } + + this._destroy(err || null, function (err) { + if (!cb && err) { + processNextTick(emitErrorNT, _this, err); + if (_this._writableState) { + _this._writableState.errorEmitted = true; + } + } else if (cb) { + cb(err); + } + }); +} + +function undestroy() { + if (this._readableState) { + this._readableState.destroyed = false; + this._readableState.reading = false; + this._readableState.ended = false; + this._readableState.endEmitted = false; + } + + if (this._writableState) { + this._writableState.destroyed = false; + this._writableState.ended = false; + this._writableState.ending = false; + this._writableState.finished = false; + this._writableState.errorEmitted = false; + } +} + +function emitErrorNT(self, err) { + self.emit('error', err); +} + +module.exports = { + destroy: destroy, + undestroy: undestroy +}; + +/***/ }), +/* 29 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = __webpack_require__(6).Buffer; + +var isBufferEncoding = Buffer.isEncoding || function (encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw': + return true; + default: + return false; + } +}; + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +var StringDecoder = exports.StringDecoder = function (encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; + +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function (buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = buffer.length >= this.charLength - this.charReceived ? this.charLength - this.charReceived : buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function (buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = buffer.length >= 3 ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; +}; + +StringDecoder.prototype.end = function (buffer) { + var res = ''; + if (buffer && buffer.length) res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} + +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; +} + +/***/ }), +/* 30 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + + + +module.exports = Transform; + +var Duplex = __webpack_require__(4); + +/**/ +var util = __webpack_require__(10); +util.inherits = __webpack_require__(8); +/**/ + +util.inherits(Transform, Duplex); + +function TransformState(stream) { + this.afterTransform = function (er, data) { + return afterTransform(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; + this.writeencoding = null; +} + +function afterTransform(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) { + return stream.emit('error', new Error('write callback called multiple times')); + } + + ts.writechunk = null; + ts.writecb = null; + + if (data !== null && data !== undefined) stream.push(data); + + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} + +function Transform(options) { + if (!(this instanceof Transform)) return new Transform(options); + + Duplex.call(this, options); + + this._transformState = new TransformState(this); + + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + + if (typeof options.flush === 'function') this._flush = options.flush; + } + + // When the writable side finishes, then flush out anything remaining. + this.once('prefinish', function () { + if (typeof this._flush === 'function') this._flush(function (er, data) { + done(stream, er, data); + });else done(stream); + }); +} + +Transform.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function (chunk, encoding, cb) { + throw new Error('_transform() is not implemented'); +}; + +Transform.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function (n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + +Transform.prototype._destroy = function (err, cb) { + var _this = this; + + Duplex.prototype._destroy.call(this, err, function (err2) { + cb(err2); + _this.emit('close'); + }); +}; + +function done(stream, er, data) { + if (er) return stream.emit('error', er); + + if (data !== null && data !== undefined) stream.push(data); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var ts = stream._transformState; + + if (ws.length) throw new Error('Calling transform done when ws.length != 0'); + + if (ts.transforming) throw new Error('Calling transform done when still transforming'); + + return stream.push(null); +} + +/***/ }), +/* 31 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var utils = __webpack_require__(0); +var support = __webpack_require__(2); +// private property +var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; + +// public method for encoding +exports.encode = function (input) { + var output = []; + var chr1, chr2, chr3, enc1, enc2, enc3, enc4; + var i = 0, + len = input.length, + remainingBytes = len; + + var isArray = utils.getTypeOf(input) !== "string"; + while (i < input.length) { + remainingBytes = len - i; + + if (!isArray) { + chr1 = input.charCodeAt(i++); + chr2 = i < len ? input.charCodeAt(i++) : 0; + chr3 = i < len ? input.charCodeAt(i++) : 0; + } else { + chr1 = input[i++]; + chr2 = i < len ? input[i++] : 0; + chr3 = i < len ? input[i++] : 0; + } + + enc1 = chr1 >> 2; + enc2 = (chr1 & 3) << 4 | chr2 >> 4; + enc3 = remainingBytes > 1 ? (chr2 & 15) << 2 | chr3 >> 6 : 64; + enc4 = remainingBytes > 2 ? chr3 & 63 : 64; + + output.push(_keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4)); + } + + return output.join(""); +}; + +// public method for decoding +exports.decode = function (input) { + var chr1, chr2, chr3; + var enc1, enc2, enc3, enc4; + var i = 0, + resultIndex = 0; + + var dataUrlPrefix = "data:"; + + if (input.substr(0, dataUrlPrefix.length) === dataUrlPrefix) { + // This is a common error: people give a data url + // (data:image/png;base64,iVBOR...) with a {base64: true} and + // wonders why things don't work. + // We can detect that the string input looks like a data url but we + // *can't* be sure it is one: removing everything up to the comma would + // be too dangerous. + throw new Error("Invalid base64 input, it looks like a data url."); + } + + input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ""); + + var totalLength = input.length * 3 / 4; + if (input.charAt(input.length - 1) === _keyStr.charAt(64)) { + totalLength--; + } + if (input.charAt(input.length - 2) === _keyStr.charAt(64)) { + totalLength--; + } + if (totalLength % 1 !== 0) { + // totalLength is not an integer, the length does not match a valid + // base64 content. That can happen if: + // - the input is not a base64 content + // - the input is *almost* a base64 content, with a extra chars at the + // beginning or at the end + // - the input uses a base64 variant (base64url for example) + throw new Error("Invalid base64 input, bad content length."); + } + var output; + if (support.uint8array) { + output = new Uint8Array(totalLength | 0); + } else { + output = new Array(totalLength | 0); + } + + while (i < input.length) { + + enc1 = _keyStr.indexOf(input.charAt(i++)); + enc2 = _keyStr.indexOf(input.charAt(i++)); + enc3 = _keyStr.indexOf(input.charAt(i++)); + enc4 = _keyStr.indexOf(input.charAt(i++)); + + chr1 = enc1 << 2 | enc2 >> 4; + chr2 = (enc2 & 15) << 4 | enc3 >> 2; + chr3 = (enc3 & 3) << 6 | enc4; + + output[resultIndex++] = chr1; + + if (enc3 !== 64) { + output[resultIndex++] = chr2; + } + if (enc4 !== 64) { + output[resultIndex++] = chr3; + } + } + + return output; +}; + +/***/ }), +/* 32 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var core = module.exports = { version: '2.3.0' }; +if (typeof __e == 'number') __e = core; // eslint-disable-line no-undef + +/***/ }), +/* 33 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// optional / simple context binding +var aFunction = __webpack_require__(72); +module.exports = function (fn, that, length) { + aFunction(fn); + if (that === undefined) return fn; + switch (length) { + case 1: + return function (a) { + return fn.call(that, a); + }; + case 2: + return function (a, b) { + return fn.call(that, a, b); + }; + case 3: + return function (a, b, c) { + return fn.call(that, a, b, c); + }; + } + return function () /* ...args */{ + return fn.apply(that, arguments); + }; +}; + +/***/ }), +/* 34 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +module.exports = function (exec) { + try { + return !!exec(); + } catch (e) { + return true; + } +}; + +/***/ }), +/* 35 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var isObject = __webpack_require__(19), + document = __webpack_require__(14).document +// in old IE typeof document.createElement is 'object' +, + is = isObject(document) && isObject(document.createElement); +module.exports = function (it) { + return is ? document.createElement(it) : {}; +}; + +/***/ }), +/* 36 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(Buffer) { + +var utils = __webpack_require__(0); +var ConvertWorker = __webpack_require__(85); +var GenericWorker = __webpack_require__(1); +var base64 = __webpack_require__(31); +var support = __webpack_require__(2); +var external = __webpack_require__(11); + +var NodejsStreamOutputAdapter = null; +if (support.nodestream) { + try { + NodejsStreamOutputAdapter = __webpack_require__(86); + } catch (e) {} +} + +/** + * Apply the final transformation of the data. If the user wants a Blob for + * example, it's easier to work with an U8intArray and finally do the + * ArrayBuffer/Blob conversion. + * @param {String} resultType the name of the final type + * @param {String} chunkType the type of the data in the given array. + * @param {Array} dataArray the array containing the data chunks to concatenate + * @param {String|Uint8Array|Buffer} content the content to transform + * @param {String} mimeType the mime type of the content, if applicable. + * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the content in the right format. + */ +function transformZipOutput(resultType, chunkType, dataArray, mimeType) { + var content = null; + switch (resultType) { + case "blob": + return utils.newBlob(dataArray, mimeType); + case "base64": + content = concat(chunkType, dataArray); + return base64.encode(content); + default: + content = concat(chunkType, dataArray); + return utils.transformTo(resultType, content); + } +} + +/** + * Concatenate an array of data of the given type. + * @param {String} type the type of the data in the given array. + * @param {Array} dataArray the array containing the data chunks to concatenate + * @return {String|Uint8Array|Buffer} the concatenated data + * @throws Error if the asked type is unsupported + */ +function concat(type, dataArray) { + var i, + index = 0, + res = null, + totalLength = 0; + for (i = 0; i < dataArray.length; i++) { + totalLength += dataArray[i].length; + } + switch (type) { + case "string": + return dataArray.join(""); + case "array": + return Array.prototype.concat.apply([], dataArray); + case "uint8array": + res = new Uint8Array(totalLength); + for (i = 0; i < dataArray.length; i++) { + res.set(dataArray[i], index); + index += dataArray[i].length; + } + return res; + case "nodebuffer": + return Buffer.concat(dataArray); + default: + throw new Error("concat : unsupported type '" + type + "'"); + } +} + +/** + * Listen a StreamHelper, accumulate its content and concatenate it into a + * complete block. + * @param {StreamHelper} helper the helper to use. + * @param {Function} updateCallback a callback called on each update. Called + * with one arg : + * - the metadata linked to the update received. + * @return Promise the promise for the accumulation. + */ +function _accumulate(helper, updateCallback) { + return new external.Promise(function (resolve, reject) { + var dataArray = []; + var chunkType = helper._internalType, + resultType = helper._outputType, + mimeType = helper._mimeType; + helper.on('data', function (data, meta) { + dataArray.push(data); + if (updateCallback) { + updateCallback(meta); + } + }).on('error', function (err) { + dataArray = []; + reject(err); + }).on('end', function () { + try { + var result = transformZipOutput(resultType, chunkType, dataArray, mimeType); + resolve(result); + } catch (e) { + reject(e); + } + dataArray = []; + }).resume(); + }); +} + +/** + * An helper to easily use workers outside of JSZip. + * @constructor + * @param {Worker} worker the worker to wrap + * @param {String} outputType the type of data expected by the use + * @param {String} mimeType the mime type of the content, if applicable. + */ +function StreamHelper(worker, outputType, mimeType) { + var internalType = outputType; + switch (outputType) { + case "blob": + internalType = "arraybuffer"; + break; + case "arraybuffer": + internalType = "uint8array"; + break; + case "base64": + internalType = "string"; + break; + } + + try { + // the type used internally + this._internalType = internalType; + // the type used to output results + this._outputType = outputType; + // the mime type + this._mimeType = mimeType; + utils.checkSupport(internalType); + this._worker = worker.pipe(new ConvertWorker(internalType)); + // the last workers can be rewired without issues but we need to + // prevent any updates on previous workers. + worker.lock(); + } catch (e) { + this._worker = new GenericWorker("error"); + this._worker.error(e); + } +} + +StreamHelper.prototype = { + /** + * Listen a StreamHelper, accumulate its content and concatenate it into a + * complete block. + * @param {Function} updateCb the update callback. + * @return Promise the promise for the accumulation. + */ + accumulate: function accumulate(updateCb) { + return _accumulate(this, updateCb); + }, + /** + * Add a listener on an event triggered on a stream. + * @param {String} evt the name of the event + * @param {Function} fn the listener + * @return {StreamHelper} the current helper. + */ + on: function on(evt, fn) { + var self = this; + + if (evt === "data") { + this._worker.on(evt, function (chunk) { + fn.call(self, chunk.data, chunk.meta); + }); + } else { + this._worker.on(evt, function () { + utils.delay(fn, arguments, self); + }); + } + return this; + }, + /** + * Resume the flow of chunks. + * @return {StreamHelper} the current helper. + */ + resume: function resume() { + utils.delay(this._worker.resume, [], this._worker); + return this; + }, + /** + * Pause the flow of chunks. + * @return {StreamHelper} the current helper. + */ + pause: function pause() { + this._worker.pause(); + return this; + }, + /** + * Return a nodejs stream for this helper. + * @param {Function} updateCb the update callback. + * @return {NodejsStreamOutputAdapter} the nodejs stream. + */ + toNodejsStream: function toNodejsStream(updateCb) { + utils.checkSupport("nodestream"); + if (this._outputType !== "nodebuffer") { + // an object stream containing blob/arraybuffer/uint8array/string + // is strange and I don't know if it would be useful. + // I you find this comment and have a good usecase, please open a + // bug report ! + throw new Error(this._outputType + " is not supported by this method"); + } + + return new NodejsStreamOutputAdapter(this, { + objectMode: this._outputType !== "nodebuffer" + }, updateCb); + } +}; + +module.exports = StreamHelper; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6).Buffer)) + +/***/ }), +/* 37 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +exports.base64 = false; +exports.binary = false; +exports.dir = false; +exports.createFolders = true; +exports.date = null; +exports.compression = null; +exports.compressionOptions = null; +exports.comment = null; +exports.unixPermissions = null; +exports.dosPermissions = null; + +/***/ }), +/* 38 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var utils = __webpack_require__(0); +var GenericWorker = __webpack_require__(1); + +// the size of the generated chunks +// TODO expose this as a public variable +var DEFAULT_BLOCK_SIZE = 16 * 1024; + +/** + * A worker that reads a content and emits chunks. + * @constructor + * @param {Promise} dataP the promise of the data to split + */ +function DataWorker(dataP) { + GenericWorker.call(this, "DataWorker"); + var self = this; + this.dataIsReady = false; + this.index = 0; + this.max = 0; + this.data = null; + this.type = ""; + + this._tickScheduled = false; + + dataP.then(function (data) { + self.dataIsReady = true; + self.data = data; + self.max = data && data.length || 0; + self.type = utils.getTypeOf(data); + if (!self.isPaused) { + self._tickAndRepeat(); + } + }, function (e) { + self.error(e); + }); +} + +utils.inherits(DataWorker, GenericWorker); + +/** + * @see GenericWorker.cleanUp + */ +DataWorker.prototype.cleanUp = function () { + GenericWorker.prototype.cleanUp.call(this); + this.data = null; +}; + +/** + * @see GenericWorker.resume + */ +DataWorker.prototype.resume = function () { + if (!GenericWorker.prototype.resume.call(this)) { + return false; + } + + if (!this._tickScheduled && this.dataIsReady) { + this._tickScheduled = true; + utils.delay(this._tickAndRepeat, [], this); + } + return true; +}; + +/** + * Trigger a tick a schedule an other call to this function. + */ +DataWorker.prototype._tickAndRepeat = function () { + this._tickScheduled = false; + if (this.isPaused || this.isFinished) { + return; + } + this._tick(); + if (!this.isFinished) { + utils.delay(this._tickAndRepeat, [], this); + this._tickScheduled = true; + } +}; + +/** + * Read and push a chunk. + */ +DataWorker.prototype._tick = function () { + + if (this.isPaused || this.isFinished) { + return false; + } + + var size = DEFAULT_BLOCK_SIZE; + var data = null, + nextIndex = Math.min(this.max, this.index + size); + if (this.index >= this.max) { + // EOF + return this.end(); + } else { + switch (this.type) { + case "string": + data = this.data.substring(this.index, nextIndex); + break; + case "uint8array": + data = this.data.subarray(this.index, nextIndex); + break; + case "array": + case "nodebuffer": + data = this.data.slice(this.index, nextIndex); + break; + } + this.index = nextIndex; + return this.push({ + data: data, + meta: { + percent: this.max ? this.index / this.max * 100 : 0 + } + }); + } +}; + +module.exports = DataWorker; + +/***/ }), +/* 39 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var utils = __webpack_require__(0); +var GenericWorker = __webpack_require__(1); + +/** + * A worker which calculate the total length of the data flowing through. + * @constructor + * @param {String} propName the name used to expose the length + */ +function DataLengthProbe(propName) { + GenericWorker.call(this, "DataLengthProbe for " + propName); + this.propName = propName; + this.withStreamInfo(propName, 0); +} +utils.inherits(DataLengthProbe, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +DataLengthProbe.prototype.processChunk = function (chunk) { + if (chunk) { + var length = this.streamInfo[this.propName] || 0; + this.streamInfo[this.propName] = length + chunk.data.length; + } + GenericWorker.prototype.processChunk.call(this, chunk); +}; +module.exports = DataLengthProbe; + +/***/ }), +/* 40 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var GenericWorker = __webpack_require__(1); +var crc32 = __webpack_require__(22); +var utils = __webpack_require__(0); + +/** + * A worker which calculate the crc32 of the data flowing through. + * @constructor + */ +function Crc32Probe() { + GenericWorker.call(this, "Crc32Probe"); + this.withStreamInfo("crc32", 0); +} +utils.inherits(Crc32Probe, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +Crc32Probe.prototype.processChunk = function (chunk) { + this.streamInfo.crc32 = crc32(chunk.data, this.streamInfo.crc32 || 0); + this.push(chunk); +}; +module.exports = Crc32Probe; + +/***/ }), +/* 41 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var GenericWorker = __webpack_require__(1); + +exports.STORE = { + magic: "\x00\x00", + compressWorker: function compressWorker(compressionOptions) { + return new GenericWorker("STORE compression"); + }, + uncompressWorker: function uncompressWorker() { + return new GenericWorker("STORE decompression"); + } +}; +exports.DEFLATE = __webpack_require__(89); + +/***/ }), +/* 42 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// Note: adler32 takes 12% for level 0 and 2% for level 6. +// It isn't worth it to make additional optimizations as in original. +// Small size is preferable. + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +function adler32(adler, buf, len, pos) { + var s1 = adler & 0xffff | 0, + s2 = adler >>> 16 & 0xffff | 0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = s1 + buf[pos++] | 0; + s2 = s2 + s1 | 0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return s1 | s2 << 16 | 0; +} + +module.exports = adler32; + +/***/ }), +/* 43 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// Note: we can't get significant speed boost here. +// So write code to minimize size - no pregenerated tables +// and array tools dependencies. + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +// Use ordinary array, since untyped makes no boost here + +function makeTable() { + var c, + table = []; + + for (var n = 0; n < 256; n++) { + c = n; + for (var k = 0; k < 8; k++) { + c = c & 1 ? 0xEDB88320 ^ c >>> 1 : c >>> 1; + } + table[n] = c; + } + + return table; +} + +// Create table on load. Just 255 signed longs. Not a problem. +var crcTable = makeTable(); + +function crc32(crc, buf, len, pos) { + var t = crcTable, + end = pos + len; + + crc ^= -1; + + for (var i = pos; i < end; i++) { + crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return crc ^ -1; // >>> 0; +} + +module.exports = crc32; + +/***/ }), +/* 44 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// String encode/decode helpers + + +var utils = __webpack_require__(3); + +// Quick check if we can use fast array to bin string conversion +// +// - apply(Array) can fail on Android 2.2 +// - apply(Uint8Array) can fail on iOS 5.1 Safari +// +var STR_APPLY_OK = true; +var STR_APPLY_UIA_OK = true; + +try { + String.fromCharCode.apply(null, [0]); +} catch (__) { + STR_APPLY_OK = false; +} +try { + String.fromCharCode.apply(null, new Uint8Array(1)); +} catch (__) { + STR_APPLY_UIA_OK = false; +} + +// Table with utf8 lengths (calculated by first byte of sequence) +// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, +// because max possible codepoint is 0x10ffff +var _utf8len = new utils.Buf8(256); +for (var q = 0; q < 256; q++) { + _utf8len[q] = q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1; +} +_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start + + +// convert string to array (typed, when possible) +exports.string2buf = function (str) { + var buf, + c, + c2, + m_pos, + i, + str_len = str.length, + buf_len = 0; + + // count binary size + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } + + // allocate buffer + buf = new utils.Buf8(buf_len); + + // convert + for (i = 0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | c >>> 6; + buf[i++] = 0x80 | c & 0x3f; + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | c >>> 12; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } else { + /* four bytes */ + buf[i++] = 0xf0 | c >>> 18; + buf[i++] = 0x80 | c >>> 12 & 0x3f; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } + } + + return buf; +}; + +// Helper (used in 2 places) +function buf2binstring(buf, len) { + // use fallback for big arrays to avoid stack overflow + if (len < 65537) { + if (buf.subarray && STR_APPLY_UIA_OK || !buf.subarray && STR_APPLY_OK) { + return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); + } + } + + var result = ''; + for (var i = 0; i < len; i++) { + result += String.fromCharCode(buf[i]); + } + return result; +} + +// Convert byte array to binary string +exports.buf2binstring = function (buf) { + return buf2binstring(buf, buf.length); +}; + +// Convert binary string (typed, when possible) +exports.binstring2buf = function (str) { + var buf = new utils.Buf8(str.length); + for (var i = 0, len = buf.length; i < len; i++) { + buf[i] = str.charCodeAt(i); + } + return buf; +}; + +// convert array to string +exports.buf2string = function (buf, max) { + var i, out, c, c_len; + var len = max || buf.length; + + // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + var utf16buf = new Array(len * 2); + + for (out = 0, i = 0; i < len;) { + c = buf[i++]; + // quick process ascii + if (c < 0x80) { + utf16buf[out++] = c;continue; + } + + c_len = _utf8len[c]; + // skip 5 & 6 byte codes + if (c_len > 4) { + utf16buf[out++] = 0xfffd;i += c_len - 1;continue; + } + + // apply mask on first byte + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; + // join the rest + while (c_len > 1 && i < len) { + c = c << 6 | buf[i++] & 0x3f; + c_len--; + } + + // terminated by end of string? + if (c_len > 1) { + utf16buf[out++] = 0xfffd;continue; + } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff; + utf16buf[out++] = 0xdc00 | c & 0x3ff; + } + } + + return buf2binstring(utf16buf, out); +}; + +// Calculate max possible position in utf8 buffer, +// that will not break sequence. If that's not possible +// - (very small limits) return max size as is. +// +// buf[] - utf8 bytes array +// max - length limit (mandatory); +exports.utf8border = function (buf, max) { + var pos; + + max = max || buf.length; + if (max > buf.length) { + max = buf.length; + } + + // go back from last position, until start of sequence found + pos = max - 1; + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { + pos--; + } + + // Very small and broken sequence, + // return max, because we should return something anyway. + if (pos < 0) { + return max; + } + + // If we came to start of buffer - that means buffer is too small, + // return max too. + if (pos === 0) { + return max; + } + + return pos + _utf8len[buf[pos]] > max ? pos : max; +}; + +/***/ }), +/* 45 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + this.next_in = 0; + /* number of bytes available at input */ + this.avail_in = 0; + /* total number of input bytes read so far */ + this.total_in = 0; + /* next output byte should be put there */ + this.output = null; // JS specific, because we have no pointers + this.next_out = 0; + /* remaining free space at output */ + this.avail_out = 0; + /* total number of bytes output so far */ + this.total_out = 0; + /* last error message, NULL if no error */ + this.msg = '' /*Z_NULL*/; + /* not visible by applications */ + this.state = null; + /* best guess about the data type: binary or text */ + this.data_type = 2 /*Z_UNKNOWN*/; + /* adler32 value of the uncompressed data */ + this.adler = 0; +} + +module.exports = ZStream; + +/***/ }), +/* 46 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +module.exports = { + + /* Allowed flush values; see deflate() and inflate() below for details */ + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + //Z_MEM_ERROR: -4, + Z_BUF_ERROR: -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY: 0, + Z_TEXT: 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN: 2, + + /* The deflate compression method */ + Z_DEFLATED: 8 + //Z_NULL: null // Use -1 or null inline, depending on var type +}; + +/***/ }), +/* 47 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +exports.LOCAL_FILE_HEADER = "PK\x03\x04"; +exports.CENTRAL_FILE_HEADER = "PK\x01\x02"; +exports.CENTRAL_DIRECTORY_END = "PK\x05\x06"; +exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07"; +exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06"; +exports.DATA_DESCRIPTOR = "PK\x07\x08"; + +/***/ }), +/* 48 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var utils = __webpack_require__(0); +var support = __webpack_require__(2); +var ArrayReader = __webpack_require__(49); +var StringReader = __webpack_require__(103); +var NodeBufferReader = __webpack_require__(104); +var Uint8ArrayReader = __webpack_require__(51); + +/** + * Create a reader adapted to the data. + * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data to read. + * @return {DataReader} the data reader. + */ +module.exports = function (data) { + var type = utils.getTypeOf(data); + utils.checkSupport(type); + if (type === "string" && !support.uint8array) { + return new StringReader(data); + } + if (type === "nodebuffer") { + return new NodeBufferReader(data); + } + if (support.uint8array) { + return new Uint8ArrayReader(utils.transformTo("uint8array", data)); + } + return new ArrayReader(utils.transformTo("array", data)); +}; + +/***/ }), +/* 49 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var DataReader = __webpack_require__(50); +var utils = __webpack_require__(0); + +function ArrayReader(data) { + DataReader.call(this, data); + for (var i = 0; i < this.data.length; i++) { + data[i] = data[i] & 0xFF; + } +} +utils.inherits(ArrayReader, DataReader); +/** + * @see DataReader.byteAt + */ +ArrayReader.prototype.byteAt = function (i) { + return this.data[this.zero + i]; +}; +/** + * @see DataReader.lastIndexOfSignature + */ +ArrayReader.prototype.lastIndexOfSignature = function (sig) { + var sig0 = sig.charCodeAt(0), + sig1 = sig.charCodeAt(1), + sig2 = sig.charCodeAt(2), + sig3 = sig.charCodeAt(3); + for (var i = this.length - 4; i >= 0; --i) { + if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) { + return i - this.zero; + } + } + + return -1; +}; +/** + * @see DataReader.readAndCheckSignature + */ +ArrayReader.prototype.readAndCheckSignature = function (sig) { + var sig0 = sig.charCodeAt(0), + sig1 = sig.charCodeAt(1), + sig2 = sig.charCodeAt(2), + sig3 = sig.charCodeAt(3), + data = this.readData(4); + return sig0 === data[0] && sig1 === data[1] && sig2 === data[2] && sig3 === data[3]; +}; +/** + * @see DataReader.readData + */ +ArrayReader.prototype.readData = function (size) { + this.checkOffset(size); + if (size === 0) { + return []; + } + var result = this.data.slice(this.zero + this.index, this.zero + this.index + size); + this.index += size; + return result; +}; +module.exports = ArrayReader; + +/***/ }), +/* 50 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var utils = __webpack_require__(0); + +function DataReader(data) { + this.data = data; // type : see implementation + this.length = data.length; + this.index = 0; + this.zero = 0; +} +DataReader.prototype = { + /** + * Check that the offset will not go too far. + * @param {string} offset the additional offset to check. + * @throws {Error} an Error if the offset is out of bounds. + */ + checkOffset: function checkOffset(offset) { + this.checkIndex(this.index + offset); + }, + /** + * Check that the specifed index will not be too far. + * @param {string} newIndex the index to check. + * @throws {Error} an Error if the index is out of bounds. + */ + checkIndex: function checkIndex(newIndex) { + if (this.length < this.zero + newIndex || newIndex < 0) { + throw new Error("End of data reached (data length = " + this.length + ", asked index = " + newIndex + "). Corrupted zip ?"); + } + }, + /** + * Change the index. + * @param {number} newIndex The new index. + * @throws {Error} if the new index is out of the data. + */ + setIndex: function setIndex(newIndex) { + this.checkIndex(newIndex); + this.index = newIndex; + }, + /** + * Skip the next n bytes. + * @param {number} n the number of bytes to skip. + * @throws {Error} if the new index is out of the data. + */ + skip: function skip(n) { + this.setIndex(this.index + n); + }, + /** + * Get the byte at the specified index. + * @param {number} i the index to use. + * @return {number} a byte. + */ + byteAt: function byteAt(i) { + // see implementations + }, + /** + * Get the next number with a given byte size. + * @param {number} size the number of bytes to read. + * @return {number} the corresponding number. + */ + readInt: function readInt(size) { + var result = 0, + i; + this.checkOffset(size); + for (i = this.index + size - 1; i >= this.index; i--) { + result = (result << 8) + this.byteAt(i); + } + this.index += size; + return result; + }, + /** + * Get the next string with a given byte size. + * @param {number} size the number of bytes to read. + * @return {string} the corresponding string. + */ + readString: function readString(size) { + return utils.transformTo("string", this.readData(size)); + }, + /** + * Get raw data without conversion, bytes. + * @param {number} size the number of bytes to read. + * @return {Object} the raw data, implementation specific. + */ + readData: function readData(size) { + // see implementations + }, + /** + * Find the last occurence of a zip signature (4 bytes). + * @param {string} sig the signature to find. + * @return {number} the index of the last occurence, -1 if not found. + */ + lastIndexOfSignature: function lastIndexOfSignature(sig) { + // see implementations + }, + /** + * Read the signature (4 bytes) at the current position and compare it with sig. + * @param {string} sig the expected signature + * @return {boolean} true if the signature matches, false otherwise. + */ + readAndCheckSignature: function readAndCheckSignature(sig) { + // see implementations + }, + /** + * Get the next date. + * @return {Date} the date. + */ + readDate: function readDate() { + var dostime = this.readInt(4); + return new Date(Date.UTC((dostime >> 25 & 0x7f) + 1980, // year + (dostime >> 21 & 0x0f) - 1, // month + dostime >> 16 & 0x1f, // day + dostime >> 11 & 0x1f, // hour + dostime >> 5 & 0x3f, // minute + (dostime & 0x1f) << 1)); // second + } +}; +module.exports = DataReader; + +/***/ }), +/* 51 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var ArrayReader = __webpack_require__(49); +var utils = __webpack_require__(0); + +function Uint8ArrayReader(data) { + ArrayReader.call(this, data); +} +utils.inherits(Uint8ArrayReader, ArrayReader); +/** + * @see DataReader.readData + */ +Uint8ArrayReader.prototype.readData = function (size) { + this.checkOffset(size); + if (size === 0) { + // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of []. + return new Uint8Array(0); + } + var result = this.data.subarray(this.zero + this.index, this.zero + this.index + size); + this.index += size; + return result; +}; +module.exports = Uint8ArrayReader; + +/***/ }), +/* 52 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var _util = __webpack_require__(53); + +window.onload = function () { + // Check File API support + if (window.File && window.FileList && window.FileReader) { + var loadFiles = document.getElementById("loadFiles"); + + loadFiles.addEventListener("change", function (event) { + var files = event.target.files; + console.log(files.length === 1 ? "Converting single file" : "Convert multiple files"); + (0, _util.download)(files, true); + }); + } else { + console.warn('Your browser does not support the File API (https://developer.mozilla.org/en-US/docs/Web/API/File)'); + } +}; + +/***/ }), +/* 53 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +Object.defineProperty(exports, "__esModule", { + value: true +}); +exports.zipFiles = zipFiles; +exports.download = download; + +var _jszip = __webpack_require__(54); + +var _jszip2 = _interopRequireDefault(_jszip); + +var _path = __webpack_require__(106); + +var _convert = __webpack_require__(107); + +var _fileSaver = __webpack_require__(111); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } + +var reader = new FileReader(); + +/** + * via https://developers.google.com/web/updates/2012/06/How-to-convert-ArrayBuffer-to-and-from-String + */ +function stringToArrayBuffer(str) { + var buf = new ArrayBuffer(str.length * 2); + var bufView = new Uint16Array(buf); + + for (var i = 0, strLen = str.length; i < strLen; i++) { + bufView[i] = str.charCodeAt(i); + } + + return buf; +} + +function readFileAsArrayBuffer(file) { + return new Promise(function (resolve, reject) { + if (file instanceof File && file.name.endsWith('.avs')) { + reader.onload = function (result) { + resolve(reader.result); + }; + reader.readAsArrayBuffer(file); + } else { + reject(new Error('This type of object is not supported')); + } + }); +} + +/** + * Returns blob of zipped files + */ +async function zipFiles(files) { + var zip = new _jszip2.default(); + + reader.addEventListener; + + var _iteratorNormalCompletion = true; + var _didIteratorError = false; + var _iteratorError = undefined; + + try { + for (var _iterator = files[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { + var file = _step.value; + + var avsBuffer = await readFileAsArrayBuffer(file); + var webvs = (0, _convert.convertPreset)(avsBuffer, { verbose: 0 }); + var webvsBuffer = stringToArrayBuffer(JSON.stringify(webvs, null, 4)); + var outFile = (0, _path.basename)(file.name, (0, _path.extname)(file.name)) + '.webvs'; + + zip.file(outFile, webvsBuffer); + } + } catch (err) { + _didIteratorError = true; + _iteratorError = err; + } finally { + try { + if (!_iteratorNormalCompletion && _iterator.return) { + _iterator.return(); + } + } finally { + if (_didIteratorError) { + throw _iteratorError; + } + } + } + + var options = { + type: 'blob' + }; + + try { + var blob = await zip.generateAsync(options); + return blob; + } catch (err) { + console.error(err); + } +} + +/** + * Start download zipped files + */ +async function download(files) { + var blob = void 0; + + try { + blob = await zipFiles(files); + console.log('Compressing ' + files.length + ' file(s)'); + } catch (err) { + return console.error(err); + } + + var outFile = 'webvs-files.zip'; + + try { + (0, _fileSaver.saveAs)(blob, outFile); + console.log('Downloading \'' + outFile + '\''); + } catch (err) { + return console.error(err); + } +} + +/***/ }), +/* 54 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * Representation a of zip file in js + * @constructor + */ + +function JSZip() { + // if this constructor is used without `new`, it adds `new` before itself: + if (!(this instanceof JSZip)) { + return new JSZip(); + } + + if (arguments.length) { + throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide."); + } + + // object containing the files : + // { + // "folder/" : {...}, + // "folder/data.txt" : {...} + // } + this.files = {}; + + this.comment = null; + + // Where we are in the hierarchy + this.root = ""; + this.clone = function () { + var newObj = new JSZip(); + for (var i in this) { + if (typeof this[i] !== "function") { + newObj[i] = this[i]; + } + } + return newObj; + }; +} +JSZip.prototype = __webpack_require__(55); +JSZip.prototype.loadAsync = __webpack_require__(101); +JSZip.support = __webpack_require__(2); +JSZip.defaults = __webpack_require__(37); + +// TODO find a better way to handle this version, +// a require('package.json').version doesn't work with webpack, see #327 +JSZip.version = "3.1.4"; + +JSZip.loadAsync = function (content, options) { + return new JSZip().loadAsync(content, options); +}; + +JSZip.external = __webpack_require__(11); +module.exports = JSZip; + +/***/ }), +/* 55 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var utf8 = __webpack_require__(5); +var utils = __webpack_require__(0); +var GenericWorker = __webpack_require__(1); +var StreamHelper = __webpack_require__(36); +var defaults = __webpack_require__(37); +var CompressedObject = __webpack_require__(21); +var ZipObject = __webpack_require__(87); +var generate = __webpack_require__(88); +var nodejsUtils = __webpack_require__(13); +var NodejsStreamInputAdapter = __webpack_require__(100); + +/** + * Add a file in the current folder. + * @private + * @param {string} name the name of the file + * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file + * @param {Object} originalOptions the options of the file + * @return {Object} the new file. + */ +var fileAdd = function fileAdd(name, data, originalOptions) { + // be sure sub folders exist + var dataType = utils.getTypeOf(data), + parent; + + /* + * Correct options. + */ + + var o = utils.extend(originalOptions || {}, defaults); + o.date = o.date || new Date(); + if (o.compression !== null) { + o.compression = o.compression.toUpperCase(); + } + + if (typeof o.unixPermissions === "string") { + o.unixPermissions = parseInt(o.unixPermissions, 8); + } + + // UNX_IFDIR 0040000 see zipinfo.c + if (o.unixPermissions && o.unixPermissions & 0x4000) { + o.dir = true; + } + // Bit 4 Directory + if (o.dosPermissions && o.dosPermissions & 0x0010) { + o.dir = true; + } + + if (o.dir) { + name = forceTrailingSlash(name); + } + if (o.createFolders && (parent = parentFolder(name))) { + folderAdd.call(this, parent, true); + } + + var isUnicodeString = dataType === "string" && o.binary === false && o.base64 === false; + if (!originalOptions || typeof originalOptions.binary === "undefined") { + o.binary = !isUnicodeString; + } + + var isCompressedEmpty = data instanceof CompressedObject && data.uncompressedSize === 0; + + if (isCompressedEmpty || o.dir || !data || data.length === 0) { + o.base64 = false; + o.binary = true; + data = ""; + o.compression = "STORE"; + dataType = "string"; + } + + /* + * Convert content to fit. + */ + + var zipObjectContent = null; + if (data instanceof CompressedObject || data instanceof GenericWorker) { + zipObjectContent = data; + } else if (nodejsUtils.isNode && nodejsUtils.isStream(data)) { + zipObjectContent = new NodejsStreamInputAdapter(name, data); + } else { + zipObjectContent = utils.prepareContent(name, data, o.binary, o.optimizedBinaryString, o.base64); + } + + var object = new ZipObject(name, zipObjectContent, o); + this.files[name] = object; + /* + TODO: we can't throw an exception because we have async promises + (we can have a promise of a Date() for example) but returning a + promise is useless because file(name, data) returns the JSZip + object for chaining. Should we break that to allow the user + to catch the error ? + return external.Promise.resolve(zipObjectContent) + .then(function () { + return object; + }); + */ +}; + +/** + * Find the parent folder of the path. + * @private + * @param {string} path the path to use + * @return {string} the parent folder, or "" + */ +var parentFolder = function parentFolder(path) { + if (path.slice(-1) === '/') { + path = path.substring(0, path.length - 1); + } + var lastSlash = path.lastIndexOf('/'); + return lastSlash > 0 ? path.substring(0, lastSlash) : ""; +}; + +/** + * Returns the path with a slash at the end. + * @private + * @param {String} path the path to check. + * @return {String} the path with a trailing slash. + */ +var forceTrailingSlash = function forceTrailingSlash(path) { + // Check the name ends with a / + if (path.slice(-1) !== "/") { + path += "/"; // IE doesn't like substr(-1) + } + return path; +}; + +/** + * Add a (sub) folder in the current folder. + * @private + * @param {string} name the folder's name + * @param {boolean=} [createFolders] If true, automatically create sub + * folders. Defaults to false. + * @return {Object} the new folder. + */ +var folderAdd = function folderAdd(name, createFolders) { + createFolders = typeof createFolders !== 'undefined' ? createFolders : defaults.createFolders; + + name = forceTrailingSlash(name); + + // Does this folder already exist? + if (!this.files[name]) { + fileAdd.call(this, name, null, { + dir: true, + createFolders: createFolders + }); + } + return this.files[name]; +}; + +/** +* Cross-window, cross-Node-context regular expression detection +* @param {Object} object Anything +* @return {Boolean} true if the object is a regular expression, +* false otherwise +*/ +function isRegExp(object) { + return Object.prototype.toString.call(object) === "[object RegExp]"; +} + +// return the actual prototype of JSZip +var out = { + /** + * @see loadAsync + */ + load: function load() { + throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide."); + }, + + /** + * Call a callback function for each entry at this folder level. + * @param {Function} cb the callback function: + * function (relativePath, file) {...} + * It takes 2 arguments : the relative path and the file. + */ + forEach: function forEach(cb) { + var filename, relativePath, file; + for (filename in this.files) { + if (!this.files.hasOwnProperty(filename)) { + continue; + } + file = this.files[filename]; + relativePath = filename.slice(this.root.length, filename.length); + if (relativePath && filename.slice(0, this.root.length) === this.root) { + // the file is in the current root + cb(relativePath, file); // TODO reverse the parameters ? need to be clean AND consistent with the filter search fn... + } + } + }, + + /** + * Filter nested files/folders with the specified function. + * @param {Function} search the predicate to use : + * function (relativePath, file) {...} + * It takes 2 arguments : the relative path and the file. + * @return {Array} An array of matching elements. + */ + filter: function filter(search) { + var result = []; + this.forEach(function (relativePath, entry) { + if (search(relativePath, entry)) { + // the file matches the function + result.push(entry); + } + }); + return result; + }, + + /** + * Add a file to the zip file, or search a file. + * @param {string|RegExp} name The name of the file to add (if data is defined), + * the name of the file to find (if no data) or a regex to match files. + * @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded + * @param {Object} o File options + * @return {JSZip|Object|Array} this JSZip object (when adding a file), + * a file (when searching by string) or an array of files (when searching by regex). + */ + file: function file(name, data, o) { + if (arguments.length === 1) { + if (isRegExp(name)) { + var regexp = name; + return this.filter(function (relativePath, file) { + return !file.dir && regexp.test(relativePath); + }); + } else { + // text + var obj = this.files[this.root + name]; + if (obj && !obj.dir) { + return obj; + } else { + return null; + } + } + } else { + // more than one argument : we have data ! + name = this.root + name; + fileAdd.call(this, name, data, o); + } + return this; + }, + + /** + * Add a directory to the zip file, or search. + * @param {String|RegExp} arg The name of the directory to add, or a regex to search folders. + * @return {JSZip} an object with the new directory as the root, or an array containing matching folders. + */ + folder: function folder(arg) { + if (!arg) { + return this; + } + + if (isRegExp(arg)) { + return this.filter(function (relativePath, file) { + return file.dir && arg.test(relativePath); + }); + } + + // else, name is a new folder + var name = this.root + arg; + var newFolder = folderAdd.call(this, name); + + // Allow chaining by returning a new object with this folder as the root + var ret = this.clone(); + ret.root = newFolder.name; + return ret; + }, + + /** + * Delete a file, or a directory and all sub-files, from the zip + * @param {string} name the name of the file to delete + * @return {JSZip} this JSZip object + */ + remove: function remove(name) { + name = this.root + name; + var file = this.files[name]; + if (!file) { + // Look for any folders + if (name.slice(-1) !== "/") { + name += "/"; + } + file = this.files[name]; + } + + if (file && !file.dir) { + // file + delete this.files[name]; + } else { + // maybe a folder, delete recursively + var kids = this.filter(function (relativePath, file) { + return file.name.slice(0, name.length) === name; + }); + for (var i = 0; i < kids.length; i++) { + delete this.files[kids[i].name]; + } + } + + return this; + }, + + /** + * Generate the complete zip file + * @param {Object} options the options to generate the zip file : + * - compression, "STORE" by default. + * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob. + * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file + */ + generate: function generate(options) { + throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide."); + }, + + /** + * Generate the complete zip file as an internal stream. + * @param {Object} options the options to generate the zip file : + * - compression, "STORE" by default. + * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob. + * @return {StreamHelper} the streamed zip file. + */ + generateInternalStream: function generateInternalStream(options) { + var worker, + opts = {}; + try { + opts = utils.extend(options || {}, { + streamFiles: false, + compression: "STORE", + compressionOptions: null, + type: "", + platform: "DOS", + comment: null, + mimeType: 'application/zip', + encodeFileName: utf8.utf8encode + }); + + opts.type = opts.type.toLowerCase(); + opts.compression = opts.compression.toUpperCase(); + + // "binarystring" is prefered but the internals use "string". + if (opts.type === "binarystring") { + opts.type = "string"; + } + + if (!opts.type) { + throw new Error("No output type specified."); + } + + utils.checkSupport(opts.type); + + // accept nodejs `process.platform` + if (opts.platform === 'darwin' || opts.platform === 'freebsd' || opts.platform === 'linux' || opts.platform === 'sunos') { + opts.platform = "UNIX"; + } + if (opts.platform === 'win32') { + opts.platform = "DOS"; + } + + var comment = opts.comment || this.comment || ""; + worker = generate.generateWorker(this, opts, comment); + } catch (e) { + worker = new GenericWorker("error"); + worker.error(e); + } + return new StreamHelper(worker, opts.type || "string", opts.mimeType); + }, + /** + * Generate the complete zip file asynchronously. + * @see generateInternalStream + */ + generateAsync: function generateAsync(options, onUpdate) { + return this.generateInternalStream(options).accumulate(onUpdate); + }, + /** + * Generate the complete zip file asynchronously. + * @see generateInternalStream + */ + generateNodeStream: function generateNodeStream(options, onUpdate) { + options = options || {}; + if (!options.type) { + options.type = "nodebuffer"; + } + return this.generateInternalStream(options).toNodejsStream(onUpdate); + } +}; +module.exports = out; + +/***/ }), +/* 56 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +exports.byteLength = byteLength; +exports.toByteArray = toByteArray; +exports.fromByteArray = fromByteArray; + +var lookup = []; +var revLookup = []; +var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array; + +var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; +for (var i = 0, len = code.length; i < len; ++i) { + lookup[i] = code[i]; + revLookup[code.charCodeAt(i)] = i; +} + +revLookup['-'.charCodeAt(0)] = 62; +revLookup['_'.charCodeAt(0)] = 63; + +function placeHoldersCount(b64) { + var len = b64.length; + if (len % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4'); + } + + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0; +} + +function byteLength(b64) { + // base64 is 4/3 + up to two characters of the original data + return b64.length * 3 / 4 - placeHoldersCount(b64); +} + +function toByteArray(b64) { + var i, l, tmp, placeHolders, arr; + var len = b64.length; + placeHolders = placeHoldersCount(b64); + + arr = new Arr(len * 3 / 4 - placeHolders); + + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? len - 4 : len; + + var L = 0; + + for (i = 0; i < l; i += 4) { + tmp = revLookup[b64.charCodeAt(i)] << 18 | revLookup[b64.charCodeAt(i + 1)] << 12 | revLookup[b64.charCodeAt(i + 2)] << 6 | revLookup[b64.charCodeAt(i + 3)]; + arr[L++] = tmp >> 16 & 0xFF; + arr[L++] = tmp >> 8 & 0xFF; + arr[L++] = tmp & 0xFF; + } + + if (placeHolders === 2) { + tmp = revLookup[b64.charCodeAt(i)] << 2 | revLookup[b64.charCodeAt(i + 1)] >> 4; + arr[L++] = tmp & 0xFF; + } else if (placeHolders === 1) { + tmp = revLookup[b64.charCodeAt(i)] << 10 | revLookup[b64.charCodeAt(i + 1)] << 4 | revLookup[b64.charCodeAt(i + 2)] >> 2; + arr[L++] = tmp >> 8 & 0xFF; + arr[L++] = tmp & 0xFF; + } + + return arr; +} + +function tripletToBase64(num) { + return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]; +} + +function encodeChunk(uint8, start, end) { + var tmp; + var output = []; + for (var i = start; i < end; i += 3) { + tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + uint8[i + 2]; + output.push(tripletToBase64(tmp)); + } + return output.join(''); +} + +function fromByteArray(uint8) { + var tmp; + var len = uint8.length; + var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes + var output = ''; + var parts = []; + var maxChunkLength = 16383; // must be multiple of 3 + + // go through the array every three bytes, we'll deal with trailing stuff later + for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { + parts.push(encodeChunk(uint8, i, i + maxChunkLength > len2 ? len2 : i + maxChunkLength)); + } + + // pad the end with zeros, but make sure to not forget the extra bytes + if (extraBytes === 1) { + tmp = uint8[len - 1]; + output += lookup[tmp >> 2]; + output += lookup[tmp << 4 & 0x3F]; + output += '=='; + } else if (extraBytes === 2) { + tmp = (uint8[len - 2] << 8) + uint8[len - 1]; + output += lookup[tmp >> 10]; + output += lookup[tmp >> 4 & 0x3F]; + output += lookup[tmp << 2 & 0x3F]; + output += '='; + } + + parts.push(output); + + return parts.join(''); +} + +/***/ }), +/* 57 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +exports.read = function (buffer, offset, isLE, mLen, nBytes) { + var e, m; + var eLen = nBytes * 8 - mLen - 1; + var eMax = (1 << eLen) - 1; + var eBias = eMax >> 1; + var nBits = -7; + var i = isLE ? nBytes - 1 : 0; + var d = isLE ? -1 : 1; + var s = buffer[offset + i]; + + i += d; + + e = s & (1 << -nBits) - 1; + s >>= -nBits; + nBits += eLen; + for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + m = e & (1 << -nBits) - 1; + e >>= -nBits; + nBits += mLen; + for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias; + } else if (e === eMax) { + return m ? NaN : (s ? -1 : 1) * Infinity; + } else { + m = m + Math.pow(2, mLen); + e = e - eBias; + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen); +}; + +exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c; + var eLen = nBytes * 8 - mLen - 1; + var eMax = (1 << eLen) - 1; + var eBias = eMax >> 1; + var rt = mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0; + var i = isLE ? 0 : nBytes - 1; + var d = isLE ? 1 : -1; + var s = value < 0 || value === 0 && 1 / value < 0 ? 1 : 0; + + value = Math.abs(value); + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0; + e = eMax; + } else { + e = Math.floor(Math.log(value) / Math.LN2); + if (value * (c = Math.pow(2, -e)) < 1) { + e--; + c *= 2; + } + if (e + eBias >= 1) { + value += rt / c; + } else { + value += rt * Math.pow(2, 1 - eBias); + } + if (value * c >= 2) { + e++; + c /= 2; + } + + if (e + eBias >= eMax) { + m = 0; + e = eMax; + } else if (e + eBias >= 1) { + m = (value * c - 1) * Math.pow(2, mLen); + e = e + eBias; + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen); + e = 0; + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} + + e = e << mLen | m; + eLen += mLen; + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128; +}; + +/***/ }), +/* 58 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +module.exports = Stream; + +var EE = __webpack_require__(15).EventEmitter; +var inherits = __webpack_require__(8); + +inherits(Stream, EE); +Stream.Readable = __webpack_require__(16); +Stream.Writable = __webpack_require__(65); +Stream.Duplex = __webpack_require__(66); +Stream.Transform = __webpack_require__(67); +Stream.PassThrough = __webpack_require__(68); + +// Backwards-compat with node 0.4.x +Stream.Stream = Stream; + +// old-style streams. Note that the pipe method (the only relevant +// part of this class) is overridden in the Readable class. + +function Stream() { + EE.call(this); +} + +Stream.prototype.pipe = function (dest, options) { + var source = this; + + function ondata(chunk) { + if (dest.writable) { + if (false === dest.write(chunk) && source.pause) { + source.pause(); + } + } + } + + source.on('data', ondata); + + function ondrain() { + if (source.readable && source.resume) { + source.resume(); + } + } + + dest.on('drain', ondrain); + + // If the 'end' option is not supplied, dest.end() will be called when + // source gets the 'end' or 'close' events. Only dest.end() once. + if (!dest._isStdio && (!options || options.end !== false)) { + source.on('end', onend); + source.on('close', onclose); + } + + var didOnEnd = false; + function onend() { + if (didOnEnd) return; + didOnEnd = true; + + dest.end(); + } + + function onclose() { + if (didOnEnd) return; + didOnEnd = true; + + if (typeof dest.destroy === 'function') dest.destroy(); + } + + // don't leave dangling pipes when there are errors. + function onerror(er) { + cleanup(); + if (EE.listenerCount(this, 'error') === 0) { + throw er; // Unhandled stream error in pipe. + } + } + + source.on('error', onerror); + dest.on('error', onerror); + + // remove all the event listeners that were added. + function cleanup() { + source.removeListener('data', ondata); + dest.removeListener('drain', ondrain); + + source.removeListener('end', onend); + source.removeListener('close', onclose); + + source.removeListener('error', onerror); + dest.removeListener('error', onerror); + + source.removeListener('end', cleanup); + source.removeListener('close', cleanup); + + dest.removeListener('close', cleanup); + } + + source.on('end', cleanup); + source.on('close', cleanup); + + dest.on('close', cleanup); + + dest.emit('pipe', source); + + // Allow for unix-like usage: A.pipe(B).pipe(C) + return dest; +}; + +/***/ }), +/* 59 */ +/***/ (function(module, exports) { + +/* (ignored) */ + +/***/ }), +/* 60 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/**/ + +function _classCallCheck(instance, Constructor) { + if (!(instance instanceof Constructor)) { + throw new TypeError("Cannot call a class as a function"); + } +} + +var Buffer = __webpack_require__(17).Buffer; +/**/ + +function copyBuffer(src, target, offset) { + src.copy(target, offset); +} + +module.exports = function () { + function BufferList() { + _classCallCheck(this, BufferList); + + this.head = null; + this.tail = null; + this.length = 0; + } + + BufferList.prototype.push = function push(v) { + var entry = { data: v, next: null }; + if (this.length > 0) this.tail.next = entry;else this.head = entry; + this.tail = entry; + ++this.length; + }; + + BufferList.prototype.unshift = function unshift(v) { + var entry = { data: v, next: this.head }; + if (this.length === 0) this.tail = entry; + this.head = entry; + ++this.length; + }; + + BufferList.prototype.shift = function shift() { + if (this.length === 0) return; + var ret = this.head.data; + if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; + --this.length; + return ret; + }; + + BufferList.prototype.clear = function clear() { + this.head = this.tail = null; + this.length = 0; + }; + + BufferList.prototype.join = function join(s) { + if (this.length === 0) return ''; + var p = this.head; + var ret = '' + p.data; + while (p = p.next) { + ret += s + p.data; + }return ret; + }; + + BufferList.prototype.concat = function concat(n) { + if (this.length === 0) return Buffer.alloc(0); + if (this.length === 1) return this.head.data; + var ret = Buffer.allocUnsafe(n >>> 0); + var p = this.head; + var i = 0; + while (p) { + copyBuffer(p.data, ret, i); + i += p.data.length; + p = p.next; + } + return ret; + }; + + return BufferList; +}(); + +/***/ }), +/* 61 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var apply = Function.prototype.apply; + +// DOM APIs, for completeness + +exports.setTimeout = function () { + return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout); +}; +exports.setInterval = function () { + return new Timeout(apply.call(setInterval, window, arguments), clearInterval); +}; +exports.clearTimeout = exports.clearInterval = function (timeout) { + if (timeout) { + timeout.close(); + } +}; + +function Timeout(id, clearFn) { + this._id = id; + this._clearFn = clearFn; +} +Timeout.prototype.unref = Timeout.prototype.ref = function () {}; +Timeout.prototype.close = function () { + this._clearFn.call(window, this._id); +}; + +// Does not start the time, just sets up the members needed. +exports.enroll = function (item, msecs) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = msecs; +}; + +exports.unenroll = function (item) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = -1; +}; + +exports._unrefActive = exports.active = function (item) { + clearTimeout(item._idleTimeoutId); + + var msecs = item._idleTimeout; + if (msecs >= 0) { + item._idleTimeoutId = setTimeout(function onTimeout() { + if (item._onTimeout) item._onTimeout(); + }, msecs); + } +}; + +// setimmediate attaches itself to the global object +__webpack_require__(62); +exports.setImmediate = setImmediate; +exports.clearImmediate = clearImmediate; + +/***/ }), +/* 62 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(global, process) { + +(function (global, undefined) { + "use strict"; + + if (global.setImmediate) { + return; + } + + var nextHandle = 1; // Spec says greater than zero + var tasksByHandle = {}; + var currentlyRunningATask = false; + var doc = global.document; + var registerImmediate; + + function setImmediate(callback) { + // Callback can either be a function or a string + if (typeof callback !== "function") { + callback = new Function("" + callback); + } + // Copy function arguments + var args = new Array(arguments.length - 1); + for (var i = 0; i < args.length; i++) { + args[i] = arguments[i + 1]; + } + // Store and register the task + var task = { callback: callback, args: args }; + tasksByHandle[nextHandle] = task; + registerImmediate(nextHandle); + return nextHandle++; + } + + function clearImmediate(handle) { + delete tasksByHandle[handle]; + } + + function run(task) { + var callback = task.callback; + var args = task.args; + switch (args.length) { + case 0: + callback(); + break; + case 1: + callback(args[0]); + break; + case 2: + callback(args[0], args[1]); + break; + case 3: + callback(args[0], args[1], args[2]); + break; + default: + callback.apply(undefined, args); + break; + } + } + + function runIfPresent(handle) { + // From the spec: "Wait until any invocations of this algorithm started before this one have completed." + // So if we're currently running a task, we'll need to delay this invocation. + if (currentlyRunningATask) { + // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a + // "too much recursion" error. + setTimeout(runIfPresent, 0, handle); + } else { + var task = tasksByHandle[handle]; + if (task) { + currentlyRunningATask = true; + try { + run(task); + } finally { + clearImmediate(handle); + currentlyRunningATask = false; + } + } + } + } + + function installNextTickImplementation() { + registerImmediate = function registerImmediate(handle) { + process.nextTick(function () { + runIfPresent(handle); + }); + }; + } + + function canUsePostMessage() { + // The test against `importScripts` prevents this implementation from being installed inside a web worker, + // where `global.postMessage` means something completely different and can't be used for this purpose. + if (global.postMessage && !global.importScripts) { + var postMessageIsAsynchronous = true; + var oldOnMessage = global.onmessage; + global.onmessage = function () { + postMessageIsAsynchronous = false; + }; + global.postMessage("", "*"); + global.onmessage = oldOnMessage; + return postMessageIsAsynchronous; + } + } + + function installPostMessageImplementation() { + // Installs an event handler on `global` for the `message` event: see + // * https://developer.mozilla.org/en/DOM/window.postMessage + // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages + + var messagePrefix = "setImmediate$" + Math.random() + "$"; + var onGlobalMessage = function onGlobalMessage(event) { + if (event.source === global && typeof event.data === "string" && event.data.indexOf(messagePrefix) === 0) { + runIfPresent(+event.data.slice(messagePrefix.length)); + } + }; + + if (global.addEventListener) { + global.addEventListener("message", onGlobalMessage, false); + } else { + global.attachEvent("onmessage", onGlobalMessage); + } + + registerImmediate = function registerImmediate(handle) { + global.postMessage(messagePrefix + handle, "*"); + }; + } + + function installMessageChannelImplementation() { + var channel = new MessageChannel(); + channel.port1.onmessage = function (event) { + var handle = event.data; + runIfPresent(handle); + }; + + registerImmediate = function registerImmediate(handle) { + channel.port2.postMessage(handle); + }; + } + + function installReadyStateChangeImplementation() { + var html = doc.documentElement; + registerImmediate = function registerImmediate(handle) { + // Create a