Releases: huchang47/hekili_zhCN
Releases · huchang47/hekili_zhCN
v11.0.2-1.0.1a-CN
Hekili
v11.0.2-1.0.1a-CN (2024-08-20)
Full Changelog Previous Releases
- 同步更新至v11.0.2-1.0.1a
- Possible fix for channeling blocking.
v11.0.2-1.0.1-CN
Hekili
v11.0.2-1.0.1-CN (2024-08-16)
Full Changelog Previous Releases
- 同步更新至v11.0.2-1.0.1
- Frost DK priority update
- Marksmanship priority update
- Fire: priority update
- Outlaw, Subtlety priority updates
- Shaman: disambiguate Tempest/LB; update priorities
- Warrior priority updates
- Fix Hekili#3488
- GetSpellInfo bugs
- Fix Hekili#3489
- Fix typo
- Merge pull request Hekili#3464 from yurikenus/master
Various Changes from HPal Testing - Merge pull request Hekili#3453 from Wyste/war_within
Warrior 11.0.2 changes - Specialization updates.
- Fix MageFrost GetSpellInfo
- Fix IsSpellActive
- TWW Warrior Slayer spec changes
- Survival priority fix
- Fix line_cd
- Havoc priority tweaks
- Blood, Frost DK, Vengeance, Balance, Feral 11.0.2 changes
- Blood: Coagulating Blood
- 11.0.2
- Feral priority update
- Move debug message
- Fix Hekili#3471
- Druids use MOTW
- Modernize toggle notification
- Unholy priority update
- Shadow: update priority to buff PW:F
- Survival: Remove Coordinated Assault macro option
- MM: Priority fix for Steady Focus
- Protection Paladin priority pupdate
- BM, Survival priority updates, fixes
- Assassin priority fix
- Added Consecration Buff for Strength of Conviction
Consecration: Strength of Conviction talent gives a buff (188370) which you can lose by walking out of it, so buff.consecration.up won't detect it using the other code handling that. I added this buff to detect only the you're-standing-in-it-now part as that might want to trigger an early recast for folks. I confirmed that the spell ID is the same whether you have 1 or 2 points in the talent. - Various Changes from HPal Testing
- Afterimage: added stack tracking and usage for Afterimage, which is under a separate spell ID 400745. Spending holy power adds stacks, casting Word of Glory can remove them. Tested stacking and it caps at 39, and using WoG only removes 20 stacks. The WoG that triggers spending will also add stacks if HP was spent. If HP wasn't spent due to Divine Purpose or Shining Righteousness, stacks are not added.
- Blessing of Sacrifice: cooldown was increased in 11.0.
- Rising Sunlight: this can stack to 4, so if you use Divine Toll *and Wings (in either order), you can have 4 stacks up at once.
- Affliction: Add preferred pet setting
- Unholy priority update
- Marksmanship priority update
- Shadow priority update
- Assassin, Outlaw updates
- Ret: Fix Templar Slash texture
- Survival: Fix Serpent Sting ID, loosen KC requirements
- MM uses Counter Shot, not Muzzle
- Frost DK: Razorice target swap (maybe)
- Destruction: Shadowburn
- Survival: Fix RS/MB swap ability
- Fix some ability stub imports.
- Mistweaver: Remove old Chi Burst aura
- Monk: Chi Burst, Touch of Karma fixes
- Feral: Skull Bash, Soothe
- Warrior 11.0.2 changes
- Shadow: Fix buff.entropic_rift.enabled -> .up
- Augmentation: Maybe detect Breath of Eons with Maneuverability
- Unholy priority update
- Unholy priority update
- Devastation: Add missing Azure Strike to st priority
- Holy Paladin: Set talent requirements on beacon_of_x
- Clear cast-while-casting whitelist after finishing cast/channel.
- Survival priority update; fix Viper's Venom
- Tweak Arcane priority with cancel_pom option
- Feral priority update
- More debug in snapshot.
- Outlaw, Affliction: Priority adjustments
- Retribution: Remove duplicate Rebuke
- Affliction: Tweak trinket usage
- Streamline Death Knight priorities
- Streamline Demon Hunter priorities; fix priority versioning
- Streamline Feral, Resto Druid priorities
- Streamline Devastation priority
- Streamline Hunter priorities
- Streamline Mage priorities; sim updates
- Holy Paladin tweaks
- Holy, Retribution priority adjustments
- Streamline Shadow priority
- Streamline Rogue priorities
- Streamline Shaman priorities
- Warrior buffs
- Affliction: Unstable Affliction fix
- Flag opener talents for hero trees
- Iterate on hero_tree.
- Globals
- Demo: Adjust APL for TWW cooldown timings
- Filter targets when GetRange is invalid
- Shadow: sim priority update
- Aff: Fix Shadow Embrace stacks
- Respect Hunter's Mark setting; Sv: Use Harpoon
- Fix (some of) trinket proc type expressions
- Remove Soul Swap code.
- Shadow: Priority update (SW:D)
- WW: Allow TP in AOE without Ordered Elements
- Aff: New spell ID for Shadow Embrace
- Outlaw: Respect LD Opener setting in priority
- Remove auto-generated modules
- Fix global/none -> spell/off GCD
- Discipline: Fix talents
- Resto Druid: DPS priority (doesn't heal)
- Frost DK: Trinket usage
- Holy Paladin: Fix consecration.X
- Feral: Prowl before Cat
- Holy Paladin: Use racials
- Windwalker: simc update
- Fix dispellable_x de/buffs
- Brewmaster: Use Expel Harm
- Merge pull request Hekili#3430 from ChrisKader/FeralUpdates
[Feral] Remove Haste from some Feral Spell Durations - [Feral] Remove Haste from some Feral Spell Durations
- Fix SpellFlash again
- Guardian priority tweaks since sim priority is basic rn
- Unholy: Add Mind Freeze
- Fury priority update
- Frost DK priority update
- Healers
- Outlaw: Remove Crackshot Lock
v11.0.2-1.0.0-CN
Hekili
v11.0.2-1.0.0-CN (2024-08-15)
Full Changelog Previous Releases
- 同步更新至v11.0.2-1.0.0
- Merge pull request Hekili#3464 from yurikenus/master
Various Changes from HPal Testing - Merge pull request Hekili#3453 from Wyste/war_within
Warrior 11.0.2 changes - Specialization updates.
- Fix MageFrost GetSpellInfo
- Fix IsSpellActive
- TWW Warrior Slayer spec changes
- Survival priority fix
- Fix line_cd
- Havoc priority tweaks
- Blood, Frost DK, Vengeance, Balance, Feral 11.0.2 changes
- Blood: Coagulating Blood
- 11.0.2
- Feral priority update
- Move debug message
- Fix Hekili#3471
- Druids use MOTW
- Modernize toggle notification
- Unholy priority update
- Shadow: update priority to buff PW:F
- Survival: Remove Coordinated Assault macro option
- MM: Priority fix for Steady Focus
- Protection Paladin priority pupdate
- BM, Survival priority updates, fixes
- Assassin priority fix
- Added Consecration Buff for Strength of Conviction
Consecration: Strength of Conviction talent gives a buff (188370) which you can lose by walking out of it, so buff.consecration.up won't detect it using the other code handling that. I added this buff to detect only the you're-standing-in-it-now part as that might want to trigger an early recast for folks. I confirmed that the spell ID is the same whether you have 1 or 2 points in the talent. - Various Changes from HPal Testing
- Afterimage: added stack tracking and usage for Afterimage, which is under a separate spell ID 400745. Spending holy power adds stacks, casting Word of Glory can remove them. Tested stacking and it caps at 39, and using WoG only removes 20 stacks. The WoG that triggers spending will also add stacks if HP was spent. If HP wasn't spent due to Divine Purpose or Shining Righteousness, stacks are not added.
- Blessing of Sacrifice: cooldown was increased in 11.0.
- Rising Sunlight: this can stack to 4, so if you use Divine Toll *and Wings (in either order), you can have 4 stacks up at once.
- Affliction: Add preferred pet setting
- Unholy priority update
- Marksmanship priority update
- Shadow priority update
- Assassin, Outlaw updates
- Ret: Fix Templar Slash texture
- Survival: Fix Serpent Sting ID, loosen KC requirements
- MM uses Counter Shot, not Muzzle
- Frost DK: Razorice target swap (maybe)
- Destruction: Shadowburn
- Survival: Fix RS/MB swap ability
- Fix some ability stub imports.
- Mistweaver: Remove old Chi Burst aura
- Monk: Chi Burst, Touch of Karma fixes
- Feral: Skull Bash, Soothe
- Warrior 11.0.2 changes
- Shadow: Fix buff.entropic_rift.enabled -> .up
- Augmentation: Maybe detect Breath of Eons with Maneuverability
- Unholy priority update
- Unholy priority update
- Devastation: Add missing Azure Strike to st priority
- Holy Paladin: Set talent requirements on beacon_of_x
- Clear cast-while-casting whitelist after finishing cast/channel.
- Survival priority update; fix Viper's Venom
- Tweak Arcane priority with cancel_pom option
- Feral priority update
- More debug in snapshot.
- Outlaw, Affliction: Priority adjustments
- Retribution: Remove duplicate Rebuke
- Affliction: Tweak trinket usage
- Streamline Death Knight priorities
- Streamline Demon Hunter priorities; fix priority versioning
- Streamline Feral, Resto Druid priorities
- Streamline Devastation priority
- Streamline Hunter priorities
- Streamline Mage priorities; sim updates
- Holy Paladin tweaks
- Holy, Retribution priority adjustments
- Streamline Shadow priority
- Streamline Rogue priorities
- Streamline Shaman priorities
- Warrior buffs
- Affliction: Unstable Affliction fix
- Flag opener talents for hero trees
- Iterate on hero_tree.
- Globals
- Demo: Adjust APL for TWW cooldown timings
- Filter targets when GetRange is invalid
- Shadow: sim priority update
- Aff: Fix Shadow Embrace stacks
- Respect Hunter's Mark setting; Sv: Use Harpoon
- Fix (some of) trinket proc type expressions
- Remove Soul Swap code.
- Shadow: Priority update (SW:D)
- WW: Allow TP in AOE without Ordered Elements
- Aff: New spell ID for Shadow Embrace
- Outlaw: Respect LD Opener setting in priority
- Remove auto-generated modules
- Fix global/none -> spell/off GCD
- Discipline: Fix talents
- Resto Druid: DPS priority (doesn't heal)
- Frost DK: Trinket usage
- Holy Paladin: Fix consecration.X
- Feral: Prowl before Cat
- Holy Paladin: Use racials
- Windwalker: simc update
- Fix dispellable_x de/buffs
- Brewmaster: Use Expel Harm
- Merge pull request Hekili#3430 from ChrisKader/FeralUpdates
[Feral] Remove Haste from some Feral Spell Durations - [Feral] Remove Haste from some Feral Spell Durations
- Fix SpellFlash again
- Guardian priority tweaks since sim priority is basic rn
- Unholy: Add Mind Freeze
- Fury priority update
- Frost DK priority update
- Healers
- Outlaw: Remove Crackshot Lock
v11.0.0-1.0.5-CN
Hekili
v11.0.0-1.0.5-CN (2024-08-12)
Full Changelog Previous Releases
- 同步更新至v11.0.0-1.0.5
- Blood, Frost DK, Vengeance, Balance, Feral 11.0.2 changes
- Blood: Coagulating Blood
- 11.0.2
- Feral priority update
- Move debug message
- Fix Hekili#3471
- Druids use MOTW
- Modernize toggle notification
- Unholy priority update
- Shadow: update priority to buff PW:F
- Survival: Remove Coordinated Assault macro option
- MM: Priority fix for Steady Focus
- Protection Paladin priority pupdate
- BM, Survival priority updates, fixes
- Assassin priority fix
- Affliction: Add preferred pet setting
- Unholy priority update
- Marksmanship priority update
- Shadow priority update
- Assassin, Outlaw updates
- Ret: Fix Templar Slash texture
- Survival: Fix Serpent Sting ID, loosen KC requirements
- MM uses Counter Shot, not Muzzle
- Frost DK: Razorice target swap (maybe)
- Destruction: Shadowburn
- Survival: Fix RS/MB swap ability
- Fix some ability stub imports.
- Mistweaver: Remove old Chi Burst aura
- Monk: Chi Burst, Touch of Karma fixes
- Feral: Skull Bash, Soothe
- Shadow: Fix buff.entropic_rift.enabled -> .up
- Augmentation: Maybe detect Breath of Eons with Maneuverability
- Unholy priority update
- Unholy priority update
- Devastation: Add missing Azure Strike to st priority
- Holy Paladin: Set talent requirements on beacon_of_x
- Clear cast-while-casting whitelist after finishing cast/channel.
- Survival priority update; fix Viper's Venom
- Tweak Arcane priority with cancel_pom option
- Feral priority update
- More debug in snapshot.
- Outlaw, Affliction: Priority adjustments
- Retribution: Remove duplicate Rebuke
- Affliction: Tweak trinket usage
- Streamline Death Knight priorities
- Streamline Demon Hunter priorities; fix priority versioning
- Streamline Feral, Resto Druid priorities
- Streamline Devastation priority
- Streamline Hunter priorities
- Streamline Mage priorities; sim updates
- Holy Paladin tweaks
- Holy, Retribution priority adjustments
- Streamline Shadow priority
- Streamline Rogue priorities
- Streamline Shaman priorities
- Warrior buffs
- Affliction: Unstable Affliction fix
- Flag opener talents for hero trees
- Iterate on hero_tree.
- Globals
- Demo: Adjust APL for TWW cooldown timings
- Filter targets when GetRange is invalid
- Shadow: sim priority update
- Aff: Fix Shadow Embrace stacks
- Respect Hunter's Mark setting; Sv: Use Harpoon
- Fix (some of) trinket proc type expressions
- Remove Soul Swap code.
- Shadow: Priority update (SW:D)
- WW: Allow TP in AOE without Ordered Elements
- Aff: New spell ID for Shadow Embrace
- Outlaw: Respect LD Opener setting in priority
- Remove auto-generated modules
- Fix global/none -> spell/off GCD
- Discipline: Fix talents
- Resto Druid: DPS priority (doesn't heal)
- Frost DK: Trinket usage
- Holy Paladin: Fix consecration.X
- Feral: Prowl before Cat
- Holy Paladin: Use racials
- Windwalker: simc update
- Fix dispellable_x de/buffs
- Brewmaster: Use Expel Harm
- Merge pull request Hekili#3430 from ChrisKader/FeralUpdates
[Feral] Remove Haste from some Feral Spell Durations - [Feral] Remove Haste from some Feral Spell Durations
- Fix SpellFlash again
- Guardian priority tweaks since sim priority is basic rn
- Unholy: Add Mind Freeze
- Fury priority update
- Frost DK priority update
- Healers
- Outlaw: Remove Crackshot Lock
v11.0.0-1.0.4-CN
Hekili
v11.0.0-1.0.4-CN (2024-08-10)
Full Changelog Previous Releases
- 同步更新至v11.0.0-1.0.4
- Unholy priority update
- Marksmanship priority update
- Shadow priority update
- Assassin, Outlaw updates
- Ret: Fix Templar Slash texture
- Survival: Fix Serpent Sting ID, loosen KC requirements
- MM uses Counter Shot, not Muzzle
- Frost DK: Razorice target swap (maybe)
- Destruction: Shadowburn
- Survival: Fix RS/MB swap ability
- Fix some ability stub imports.
- Mistweaver: Remove old Chi Burst aura
- Monk: Chi Burst, Touch of Karma fixes
- Feral: Skull Bash, Soothe
- Shadow: Fix buff.entropic_rift.enabled -> .up
- Augmentation: Maybe detect Breath of Eons with Maneuverability
- Unholy priority update
- Unholy priority update
- Devastation: Add missing Azure Strike to st priority
- Holy Paladin: Set talent requirements on beacon_of_x
- Clear cast-while-casting whitelist after finishing cast/channel.
- Survival priority update; fix Viper's Venom
- Tweak Arcane priority with cancel_pom option
- Feral priority update
- More debug in snapshot.
- Outlaw, Affliction: Priority adjustments
- Retribution: Remove duplicate Rebuke
- Affliction: Tweak trinket usage
- Streamline Death Knight priorities
- Streamline Demon Hunter priorities; fix priority versioning
- Streamline Feral, Resto Druid priorities
- Streamline Devastation priority
- Streamline Hunter priorities
- Streamline Mage priorities; sim updates
- Holy Paladin tweaks
- Holy, Retribution priority adjustments
- Streamline Shadow priority
- Streamline Rogue priorities
- Streamline Shaman priorities
- Warrior buffs
- Affliction: Unstable Affliction fix
- Flag opener talents for hero trees
- Iterate on hero_tree.
- Globals
- Demo: Adjust APL for TWW cooldown timings
- Filter targets when GetRange is invalid
- Shadow: sim priority update
- Aff: Fix Shadow Embrace stacks
- Respect Hunter's Mark setting; Sv: Use Harpoon
- Fix (some of) trinket proc type expressions
- Remove Soul Swap code.
- Shadow: Priority update (SW:D)
- WW: Allow TP in AOE without Ordered Elements
- Aff: New spell ID for Shadow Embrace
- Outlaw: Respect LD Opener setting in priority
- Remove auto-generated modules
- Fix global/none -> spell/off GCD
- Discipline: Fix talents
- Resto Druid: DPS priority (doesn't heal)
- Frost DK: Trinket usage
- Holy Paladin: Fix consecration.X
- Feral: Prowl before Cat
- Holy Paladin: Use racials
- Windwalker: simc update
- Fix dispellable_x de/buffs
- Brewmaster: Use Expel Harm
- Merge pull request Hekili#3430 from ChrisKader/FeralUpdates
[Feral] Remove Haste from some Feral Spell Durations - [Feral] Remove Haste from some Feral Spell Durations
- Fix SpellFlash again
- Guardian priority tweaks since sim priority is basic rn
- Unholy: Add Mind Freeze
- Fury priority update
- Frost DK priority update
- Healers
- Outlaw: Remove Crackshot Lock
v11.0.0-1.0.3-CN
Hekili
v11.0.0-1.0.3-CN (2024-08-09)
Full Changelog Previous Releases
- 同步更新至:v11.0.0-1.0.3
- Frost DK: Razorice target swap (maybe)
- Destruction: Shadowburn
- Survival: Fix RS/MB swap ability
- Fix some ability stub imports.
- Mistweaver: Remove old Chi Burst aura
- Monk: Chi Burst, Touch of Karma fixes
- Feral: Skull Bash, Soothe
- Shadow: Fix buff.entropic_rift.enabled -> .up
- Augmentation: Maybe detect Breath of Eons with Maneuverability
- Unholy priority update
- Unholy priority update
- Devastation: Add missing Azure Strike to st priority
- Holy Paladin: Set talent requirements on beacon_of_x
- Clear cast-while-casting whitelist after finishing cast/channel.
- Survival priority update; fix Viper's Venom
- Tweak Arcane priority with cancel_pom option
- Feral priority update
- More debug in snapshot.
- Outlaw, Affliction: Priority adjustments
- Retribution: Remove duplicate Rebuke
- Affliction: Tweak trinket usage
- Streamline Death Knight priorities
- Streamline Demon Hunter priorities; fix priority versioning
- Streamline Feral, Resto Druid priorities
- Streamline Devastation priority
- Streamline Hunter priorities
- Streamline Mage priorities; sim updates
- Holy Paladin tweaks
- Holy, Retribution priority adjustments
- Streamline Shadow priority
- Streamline Rogue priorities
- Streamline Shaman priorities
- Warrior buffs
- Affliction: Unstable Affliction fix
- Flag opener talents for hero trees
- Iterate on hero_tree.
- Globals
- Demo: Adjust APL for TWW cooldown timings
- Filter targets when GetRange is invalid
- Shadow: sim priority update
- Aff: Fix Shadow Embrace stacks
- Respect Hunter's Mark setting; Sv: Use Harpoon
- Fix (some of) trinket proc type expressions
- Remove Soul Swap code.
- Shadow: Priority update (SW:D)
- WW: Allow TP in AOE without Ordered Elements
- Aff: New spell ID for Shadow Embrace
- Outlaw: Respect LD Opener setting in priority
- Remove auto-generated modules
- Fix global/none -> spell/off GCD
- Discipline: Fix talents
- Resto Druid: DPS priority (doesn't heal)
- Frost DK: Trinket usage
- Holy Paladin: Fix consecration.X
- Feral: Prowl before Cat
- Holy Paladin: Use racials
- Windwalker: simc update
- Fix dispellable_x de/buffs
- Brewmaster: Use Expel Harm
- Merge pull request Hekili#3430 from ChrisKader/FeralUpdates
[Feral] Remove Haste from some Feral Spell Durations - [Feral] Remove Haste from some Feral Spell Durations
- Fix SpellFlash again
- Guardian priority tweaks since sim priority is basic rn
- Unholy: Add Mind Freeze
- Fury priority update
- Frost DK priority update
- Healers
- Outlaw: Remove Crackshot Lock
v11.0.0-1.0.2-CN
Hekili
v11.0.0-1.0.2-CN (2024-08-09)
Full Changelog Previous Releases
- 同步更新至v11.0.0-1.0.2
- Monk: Chi Burst, Touch of Karma fixes
- Feral: Skull Bash, Soothe
- Shadow: Fix buff.entropic_rift.enabled -> .up
- Augmentation: Maybe detect Breath of Eons with Maneuverability
- Unholy priority update
- Unholy priority update
- Devastation: Add missing Azure Strike to st priority
- Holy Paladin: Set talent requirements on beacon_of_x
- Clear cast-while-casting whitelist after finishing cast/channel.
- Survival priority update; fix Viper's Venom
- Tweak Arcane priority with cancel_pom option
- Feral priority update
- More debug in snapshot.
- Outlaw, Affliction: Priority adjustments
- Retribution: Remove duplicate Rebuke
- Affliction: Tweak trinket usage
- Streamline Death Knight priorities
- Streamline Demon Hunter priorities; fix priority versioning
- Streamline Feral, Resto Druid priorities
- Streamline Devastation priority
- Streamline Hunter priorities
- Streamline Mage priorities; sim updates
- Holy Paladin tweaks
- Holy, Retribution priority adjustments
- Streamline Shadow priority
- Streamline Rogue priorities
- Streamline Shaman priorities
- Warrior buffs
- Affliction: Unstable Affliction fix
- Flag opener talents for hero trees
- Iterate on hero_tree.
- Globals
- Demo: Adjust APL for TWW cooldown timings
- Filter targets when GetRange is invalid
- Shadow: sim priority update
- Aff: Fix Shadow Embrace stacks
- Respect Hunter's Mark setting; Sv: Use Harpoon
- Fix (some of) trinket proc type expressions
- Remove Soul Swap code.
- Shadow: Priority update (SW:D)
- WW: Allow TP in AOE without Ordered Elements
- Aff: New spell ID for Shadow Embrace
- Outlaw: Respect LD Opener setting in priority
- Remove auto-generated modules
- Fix global/none -> spell/off GCD
- Discipline: Fix talents
- Resto Druid: DPS priority (doesn't heal)
- Frost DK: Trinket usage
- Holy Paladin: Fix consecration.X
- Feral: Prowl before Cat
- Holy Paladin: Use racials
- Windwalker: simc update
- Fix dispellable_x de/buffs
- Brewmaster: Use Expel Harm
- Merge pull request Hekili#3430 from ChrisKader/FeralUpdates
[Feral] Remove Haste from some Feral Spell Durations - [Feral] Remove Haste from some Feral Spell Durations
- Fix SpellFlash again
- Guardian priority tweaks since sim priority is basic rn
- Unholy: Add Mind Freeze
- Fury priority update
- Frost DK priority update
- Healers
- Outlaw: Remove Crackshot Lock
v11.0.0-1.0.1-CN
Hekili
v11.0.0-1.0.1-CN (2024-08-06)
Full Changelog Previous Releases
- 同步更新至v11.0.0-1.0.1
- Retribution: Remove duplicate Rebuke
- Affliction: Tweak trinket usage
- Streamline Death Knight priorities
- Streamline Demon Hunter priorities; fix priority versioning
- Streamline Feral, Resto Druid priorities
- Streamline Devastation priority
- Streamline Hunter priorities
- Streamline Mage priorities; sim updates
- Holy Paladin tweaks
- Holy, Retribution priority adjustments
- Streamline Shadow priority
- Streamline Rogue priorities
- Streamline Shaman priorities
- Warrior buffs
- Affliction: Unstable Affliction fix
- Flag opener talents for hero trees
- Iterate on hero_tree.
- Globals
- Demo: Adjust APL for TWW cooldown timings
- Filter targets when GetRange is invalid
- Shadow: sim priority update
- Aff: Fix Shadow Embrace stacks
- Respect Hunter's Mark setting; Sv: Use Harpoon
- Fix (some of) trinket proc type expressions
- Remove Soul Swap code.
- Shadow: Priority update (SW:D)
- WW: Allow TP in AOE without Ordered Elements
- Aff: New spell ID for Shadow Embrace
- Outlaw: Respect LD Opener setting in priority
- Remove auto-generated modules
- Fix global/none -> spell/off GCD
- Discipline: Fix talents
- Resto Druid: DPS priority (doesn't heal)
- Frost DK: Trinket usage
- Holy Paladin: Fix consecration.X
- Feral: Prowl before Cat
- Holy Paladin: Use racials
- Windwalker: simc update
- Fix dispellable_x de/buffs
- Brewmaster: Use Expel Harm
- Merge pull request Hekili#3430 from ChrisKader/FeralUpdates
[Feral] Remove Haste from some Feral Spell Durations - [Feral] Remove Haste from some Feral Spell Durations
- Fix SpellFlash again
- Guardian priority tweaks since sim priority is basic rn
- Unholy: Add Mind Freeze
- Fury priority update
- Frost DK priority update
- Healers
- Outlaw: Remove Crackshot Lock
v11.0.0-1.0.0e
Hekili
v11.0.0-1.0.0e (2024-08-02)
Full Changelog Previous Releases
- 同步更新至v11.0.0-1.0.0e
- Shadow: sim priority update
- Aff: Fix Shadow Embrace stacks
- Respect Hunter's Mark setting; Sv: Use Harpoon
- Fix (some of) trinket proc type expressions
- Remove Soul Swap code.
- Shadow: Priority update (SW:D)
- WW: Allow TP in AOE without Ordered Elements
- Aff: New spell ID for Shadow Embrace
- Outlaw: Respect LD Opener setting in priority
- Remove auto-generated modules
- Fix global/none -> spell/off GCD
- Discipline: Fix talents
- Resto Druid: DPS priority (doesn't heal)
- Frost DK: Trinket usage
- Holy Paladin: Fix consecration.X
- Feral: Prowl before Cat
- Holy Paladin: Use racials
- Windwalker: simc update
- Fix dispellable_x de/buffs
- Brewmaster: Use Expel Harm
- Merge pull request Hekili#3430 from ChrisKader/FeralUpdates
[Feral] Remove Haste from some Feral Spell Durations - [Feral] Remove Haste from some Feral Spell Durations
- Fix SpellFlash again
- Guardian priority tweaks since sim priority is basic rn
- Unholy: Add Mind Freeze
- Fury priority update
- Frost DK priority update
- Healers
- Outlaw: Remove Crackshot Lock
v11.0.0-1.0.0b-CN
Hekili
v11.0.0-1.0.0b-CN (2024-08-01)
Full Changelog Previous Releases
- 同步更新至v11.0.0-1.0.0b
- Outlaw: Respect LD Opener setting in priority
- Remove auto-generated modules
- Fix global/none -> spell/off GCD
- Discipline: Fix talents
- Resto Druid: DPS priority (doesn't heal)
- Frost DK: Trinket usage
- Holy Paladin: Fix consecration.X
- Feral: Prowl before Cat
- Holy Paladin: Use racials
- Windwalker: simc update
- Fix dispellable_x de/buffs
- Brewmaster: Use Expel Harm
- Merge pull request Hekili#3430 from ChrisKader/FeralUpdates
[Feral] Remove Haste from some Feral Spell Durations - [Feral] Remove Haste from some Feral Spell Durations
- Fix SpellFlash again
- Guardian priority tweaks since sim priority is basic rn
- Unholy: Add Mind Freeze
- Fury priority update
- Frost DK priority update
- Healers
- Outlaw: Remove Crackshot Lock