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hesh915 committed Sep 7, 2015
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# go-socket.io-client
# go-socket.io-client

go-socket.io-client is an client implementation of [socket.io](http://socket.io) in golang, which is a realtime application framework.

It is compatible with latest implementation of socket.io in node.js, and supports namespace.

* It is base on [googollee/go-socket.io](https://github.com/googollee/go-socket.io) and [googollee/go-engine.io](https://github.com/googollee/go-engine.io)

## Install

Install the package with:

```bash
go get github.com/zhouhui8915/go-socket.io-client
```

Import it with:

```go
import "github.com/zhouhui8915/go-socket.io-client"
```

and use `socketio_client` as the package name inside the code.

## Example

Please check the example folder for details.

```go
package main

import (
"bufio"
"github.com/zhouhui8915/go-socket.io-client"
"log"
"os"
)

func main() {

opts := &socketio_client.Options{
Transport: "websocket",
Query: make(map[string]string),
}
opts.Query["user"] = "user"
opts.Query["pwd"] = "pass"
uri := "http://192.168.1.70:9090/socket.io/"

client, err := socketio_client.NewClient(uri, opts)
if err != nil {
log.Printf("NewClient error:%v\n", err)
return
}

client.On("error", func() {
log.Printf("on error\n")
})
client.On("connection", func() {
log.Printf("on connect\n")
})
client.On("message", func(msg string) {
log.Printf("on message:%v\n", msg)
})
client.On("disconnection", func() {
log.Printf("on disconnect\n")
})

reader := bufio.NewReader(os.Stdin)
for {
data, _, _ := reader.ReadLine()
command := string(data)
client.Emit("message", command)
log.Printf("send message:%v\n", command)
}
}
```

## License

The 3-clause BSD License - see LICENSE for more details

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