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Map.tscn
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://HexMap.gd" type="Script" id=1]
[ext_resource path="res://default_env.tres" type="Environment" id=2]
[ext_resource path="res://Camera.gd" type="Script" id=3]
[ext_resource path="res://tilt_node.gd" type="Script" id=4]
[ext_resource path="res://move_node.gd" type="Script" id=5]
[ext_resource path="res://assets/atlas.png" type="TextureArray" id=8]
[node name="Spatial" type="Spatial"]
script = ExtResource( 1 )
width = 1
height = 1
chunk_width = 3
chunk_height = 3
elevation_step = 0.2
perturb_vertices = true
terrain_texture = ExtResource( 8 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 1, 0, 0, 0, -0.264614, 0.964354, 0, -0.964354, -0.264614, 0, 10.15, 26.7273 )
shadow_enabled = true
shadow_color = Color( 0.333333, 0.333333, 0.333333, 1 )
directional_shadow_mode = 1
[node name="move_node" type="Spatial" parent="."]
script = ExtResource( 5 )
[node name="tilt_node" type="Spatial" parent="move_node"]
script = ExtResource( 4 )
[node name="Camera" type="Camera" parent="move_node/tilt_node"]
transform = Transform( 1, 0, 0, 0, 0.766044, 0.642788, 0, -0.642788, 0.766044, 25, 6, 25 )
environment = ExtResource( 2 )
current = true
script = ExtResource( 3 )