Releases: hadashiA/VContainer
Releases · hadashiA/VContainer
v1.4.2
Breaking Changes
- Make sure Singleton Registration cannot duplicate Types #83 @hadashiA
Fixes
v1.4.1
Bug Fixes
- Fix a problem that VContainerSettings.RootLifetimeScope cannot serialize in Unity 2020.2 #80 @hadashiA
1.3.0
Features
- Support Container.Inject(), Container.InjectGameObject(), Container.Instantiate() #64 @hadashiA
- Add setting to execute auto Inject to MonoBehaviour #64 @hadashiA
Changes
- Rename LifetimeScope.Push to LifetimeScope.Enqueue #65 @hadashiA
- LifetimeScope.Push is obsolated.
v1.2.0
Changes
- Make sure singleton dispose when container disposed #55 @hadashiA
Fixes
- Replace the container build list with an array to reduce allocation #57 @hadashiA
- Add manifest.json for development project to git #56 @hadashiA
v1.1.0
Features
Fixes
- Reduce number of Player Loop items disptached #45 @hadashiA
- Make CompositeDisposable's cretical section without user's Dispose() #47 @hadashiA
v1.0.0
Features
Bug Fixes
- Make sure LifetimeScope can be resolve as base class #44 @hadashiA
Changes